CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 402

_id b255
authors Liew, Haldane
year 2002
title Descriptive Conventions for Shape Grammars
doi https://doi.org/10.52842/conf.acadia.2002.365
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 365-378
summary This paper introduces a new set of descriptive conventions for shape grammars, and illustrates howthey can be used to address problems with user experience. The shape grammar formalism has beenshown to be capable of generating designs such as Palladian villas, Prairie houses and Queen Annehouses. The formalism can describe the process to develop a design through the use of rules, symbols,and lines.The user’s experience in applying the rules is often neglected in the design of the grammars. Thiscreates four problems: 1) the user is unaware of the implicit sequencing of rules, 2) the user cangenerate invalid design states, 3) the user is forced to apply technical rules that do not change theoverall design, and 4) the user is only given a restricted set of design choices.To address these problems, a new set of descriptive conventions has been developed that provides alayer of abstraction built on top of the formalism. These conventions are currently being implementedusing the Visual LISP programming environment in AutoCAD. The program applies rules, whichincorporate the use of the new conventions, to produce a design.The conventions are based on two techniques. The first technique is an explicit control mechanism thatdetermines the sequencing of rules based on the success or failure of a rule application. Becausesome design changes require more than one rule, this allows the grammar to chain a sequence of rulesto create macros since. The second technique is a mechanism that demarcates an area of the drawingfor query. With this technique, a rule is able to recognize void spaces in a drawing.A comparison of the rules to construct a bi-laterally symmetrical grid in three grammars--Palladian,Yingzao Fashi, and Grid--will be used to demonstrate the advantages of the new conventions.
series ACADIA
email
last changed 2022/06/07 07:59

_id ga0212
id ga0212
authors Colakoglu, Birgul
year 2002
title An Informal Shape Grammars for Interpolations of Traditional Bosnian Hayat Houses in a Contemporary Context
source International Conference on Generative Art
summary This paper explores the use of an informal shape grammar method for Hayat house form interpolations. Interpolations are new house forms, which carry stylistic characteristics of an existing design language but are inserted into a context, which responds to a contemporary life style. The study is based on a corpus of eight Hayat houses designed in the classic Ottoman style in the 18th and 19th century in Sarajevo. The hayat is a large shaded gallery open to the garden. It occupies the most important place in the composition of the plan. In this study, a form-driven design strategy is applied. The emphasis is given to new house form generation. The generation of a new house form within the grammar proceeds in four steps: (1) Primitive hayat house generation, (2) sub-house generation, (3) House variations, (4) House development. The shape rules used in the process of hayat house interpolations are mostly informal and explain in general terms how certain parts of the form are modified.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id c7e0
id c7e0
authors Maria Gabriela Caffarena Celani
year 2002
title BEYOND ANALYSIS AND REPRESENTATION IN CAD: A NEW COMPUTATIONAL APPROACH TO DESIGN EDUCATION
source Submitted to the Department of Architecture in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the field of Architecture: Design & Computation at the Massachusetts Institute of Technology
summary This thesis aims at changing students' attitude towards the use of computer-aided design (CAD) in architecture. It starts from the premise that CAD is used mostly for analysis and representation, and not as a real design aide, and that architecture students have a bias against learning computer programming. For this purpose, a prototypical instruction system that mixes computer-aided design and computational design theory was developed, based on a series of fundamental concepts that are common to both fields. This system was influenced by Mitchell's (1987) The Art of Computer Graphics Programming and Stiny's (1976) shape grammars. Despite being based on solid theoretical foundations, CAD has progressively become an exclusively practical tool, since its origins in the 50's and 60's, while computational design theories have been mostly restricted to the academic circles. This thesis proposes an inversion in the present situation: the study of CAD theory, and the application of computational design into practice. The system proposed provides a conceptual framework that can be adapted to different circumstances, including course formats and resources, as well as students' background and technical training. It is based on seven fundamental concepts from computational design theories that are also important to the study of shape grammars: symmetry, recursion, rule-based compositions, parameterization of shapes, generative systems, algorithmization of design procedures, and shape emergence. These concepts are introduced within a CAD context, where their practical implementation and experimentation are possible, focusing the understanding of the computational nature of design. During this research, the proposed system was tested in two case studies with students from schools that had contrary orientations in terms of the importance of CAD in the architectural curriculum. In these experimental courses, students' activities evolved from using a commercial CAD tool in an innovative way, to the use of programming techniques for creating meaningful tools. Despite not having a statistical reach, the fieldwork allowed drawing preliminary conclusions about the proposed system's efficacy, since virtually all the students reported changing their understanding of the role of CAD in architecture, while some also acknowledged a conceptual influence in other subjects and in the way they see architecture.
keywords Symmetry
series thesis:PhD
type normal paper
email
more http://www.fec.unicamp.br/~celani/
last changed 2004/11/17 20:51

_id f542
authors Mcgill, Miranda C.
year 2002
title Shaper2D - Visual Software for Learning Shape Grammars
doi https://doi.org/10.52842/conf.ecaade.2002.148
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 148-151
summary Shaper 2D is a Java applet and application for assisting in the learning of shape grammars. This software is examined as a facilitator for designing with shape grammars through analysis of computation in a workshop setting.
series eCAADe
email
last changed 2022/06/07 07:58

_id 0f8b
authors Wang, Yufei and Duarte, José Pinto
year 2002
title Automatic generation and fabrication of designs
source Automation in Construction 11 (3) (2002) pp. 291-302
summary A framework for the generation and fabrication of architectural massing designs is presented. The framework consists of a computer program, which generates designs based on shape grammars, and rapid prototyping technologies that produce physical models of generated designs. The goal is to illustrate how geometrically complex designs, difficult to produce by hand, can be generated based on a few basic shapes and rules. The software developed uses Java, Open Inventor and cutting-edge 3D graphics technology. The extension of the proposed framework to one using the World Wide Web is briefly discussed.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id ga0204
id ga0204
authors García-Salgado, Tomás
year 2002
title Modular Perspective as a Method for Generative Design
source International Conference on Generative Art
summary Apparently there are many methods for perspective but if we categorize them there are just a few. Some criterions of classification relate perspective to the so-called 1-point, 2-point and 3-point methods, others —more formally— to projective geometry, descriptive geometry or vectorial algebra. Of course we cannot forget to mention the early treatises on perspective such as Alberti’s Della Pittura or Piero’s De Prospectiva Pingendi, which escapes any classification. Our aim on this article is not precisely to solve the classification problem rather we propose a new comprehensive method for perspective, capable of 3D representation without using vanishing points.The modular perspective method allows us to work in true three-dimensionality on the perspective plane (PPl). We will explain how to measure directly on the PPl the triad coordinates (x, y, p) of a given point into the visual space, and how to play with the symmetrical planes X and Y (SPl X/Y) in order to generate or recover data. Finally we will explain how to employ modular perspective in generative design formal-process through an example of application.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id ddssup0207
id ddssup0207
authors Geurts, K., Wets, G., Brijs, T. and Vanhoof, K.
year 2002
title The Use of Rule-Based Knowledge Discovery Techniques to Profile Black Spots
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings Avegoor, the Netherlands), 2002
summary In Belgium, traffic safety is currently one of the highest topics on the list of priorities of the government. The identification of black spots and black zones and profiling them in terms of accident related data and location characteristics must provide new insights into the complexity and causes of road accidents which, in turn, provide valuable input for government actions. Data mining is the extraction of information from large amounts of data. The use of data mining algorithms is therefore particularly useful in the context of large datasets on road accidents. In this paper, association rules are used to identify accident circumstances that frequently occur together. The strength of this descriptive approach lies within the definition of different accident types and the identification of relevantvariables that make a strong contribution towards a better understanding of accident circumstances. An analysis of the produced set of rules, describing underlying patterns in the data, indicates that fiveaspects of traffic accidents can be discerned: collision with a pedestrian, collision in parallel, sideways collision, week/weekend accidents and weather conditions. For each of these accident types, different variables play an important role in the occurrence of the accidents.
series DDSS
type normal paper
last changed 2008/11/01 07:38

_id 7acb
authors Kuenstle, Michael W.
year 2002
title Auto-Generative Urban Interventions: A Study of the Relationship between Building Form Generation and Urban Context Mapping
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 297-298
summary This project documents the progress of research developed to explore the unique relationship between building form and urban context with the application of a novel auto-generative modeling process incorporated into a speculative design methodology. The techniques and parameters for the project are reviewed relative to key concepts of D’Arcy Thompson’s dynamic “theory of transformation” and the development of the auto-generative modeling process. This is followed by a detailed discussion of the set of exchanges between the urban context (field of influence) and the formation of the building intervention that were subsequently mappedthrough a series of diagramming studies. Specific issues explored in the project focus on Thompson’s descriptive analysis of form as a “diagram of forces” and his use of flexible, deformable topological Cartesian nets (Method of Coordinates) to subject the stasis of geometric types to dynamic transformation. Some preliminary interpretations of the project results are evaluated through studies of the generative schemes deployed in different urban situations. The initial results of the study are demonstrated with a resultant schematic building design for a modest scaled intervention in the city of Miami.
series SIGRADI
email
last changed 2016/03/10 09:54

_id ga0218
id ga0218
authors Schein, Markus
year 2002
title Applied Generative Procedures in Furniture Design
source International Conference on Generative Art
summary This paper discusses an approach which combines different generative procedures with design methods as they are common in daily design practice: Two generative tools together with paper models, prototypes and „classical“ Computer Aided Design span the design process. The subject of experimentation is a specific class of furniture: CNC - manufactured, foldable objects for different seating positions, based on a material composition of thin plywood laminated with fabric and / or felt. The generative tools described below have been developed with the macro programming facilities of the CAD-software I-DEAS. One tool can be used either for systematic exploration of the search space or as a source for inspiration, depending on the preference settings chosen by the user. The other tool is made for the elaboration of details of the generated designs and for preparing production. The prototypes of these tools are still in an experimental stage and just in use to be tested and evaluated. Therefore the charcacter of the following text is more descriptive than analysing.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id ba50
authors Achten, Henri and Jessurun, Joran
year 2002
title An Agent Framework for Recognition of Graphic Units in Drawings
doi https://doi.org/10.52842/conf.ecaade.2002.246
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 246-253
summary Architects use graphic conventions in their drawings that have meaningful content to the design task. In previous work, such well-defined sets of graphic entities have been identified and defined. These sets are called graphic units. In this paper, we discuss how graphic unit recognition in drawings can take place using a multi-agent systems approach. This approach seems promising as singular agents may specialize in graphic unit-recognition, and multi-agent systems can address problems of ambiguity through negotiation mechanisms. We present an agent framework for this purpose, how it connects to the theory of graphic units, and how agents for recognizing graphic units are defined. The paper ends with a discussion of current findings and future work.
series eCAADe
email
last changed 2022/06/07 07:54

_id aef6
authors Chang, David C. and Szalapaj, Peter
year 2002
title Making Sense of Presenting Design Ideas through Animated Form
doi https://doi.org/10.52842/conf.ecaade.2002.560
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 560-563
summary This paper describes both conventional and computational ways of expressing and exploring design concepts with the use of models. We explain the role and function of the model in the design process, and investigate the ways in which models become reflections and representations of architects’ design thinking. We compare and contrast the physical properties of conventional models with those of three-dimensional computer models, and the corresponding processes of model creation, model development, and model modification. The paper includes a brief overview of commonly used forms of computer representations often encountered in Computer Aided Design applications. Whatever the visual richness of computer models in virtual environments can be, we believe that, just as in the use of conventional two-dimensional architectural drawings, computational presentations of architectural design concepts have their own conventions of use. This paper addresses the need to more accurately understand these conventions of using computer models for the representation of architectural design concepts. Therefore, we will illustrate the more dynamic qualities of computer models, which have the potential to allow designers to escape from the restrictions and constraints of physical form. In particular, we demonstrate these qualities in the context of architectural presentations in the medium of computer animation. These new forms of expression of design thoughts and ideas go beyond mere model making, and move more towards scenemaking and storytelling. The latter represents new methods of expression within computational environments for architects and designers.
series eCAADe
email
last changed 2022/06/07 07:56

_id bcf7
authors Arvin, Scott A. and House, Donald H.
year 2002
title Modeling architectural design objectives in physically based space planning
source Automation in Construction 11 (2) (2002) pp. 213-225
summary Physically based space planning is a means for automating the conceptual design process by applying the physics of motion to space plan elements. This methodology provides for a responsive design process, which allows a designer to easily make decisions whose consequences immediately propagate throughout the design. It combines the speed of automated design methods with the flexibility of manual design methods, while adding a highly interactive quality and a sense of collaboration with the design itself. In our approach, the designer creates a space plan by specifying and modifying graphic design objectives rather than by directly manipulating primitive geometry. The plan adapts to the changing state of objectives by applying the physics of motion to its elements. For design objectives to affect a physically based space plan, they need to apply appropriate forces to space plan elements. Space planning can be separated into two problems, determining topological properties and determining geometric properties. Design objectives can then be categorized as topological or geometric objectives. Topological objectives influence the location of individual spaces, affecting how one space relates to another. Geometric objectives influence the size and shape of space boundaries, affecting the dimensions of individual walls. This paper focuses on how to model a variety of design objectives for use in a physically based space planning system. We describe how topological objectives, such as adjacency and orientation can be modeled to apply forces to space locations, and how geometric objectives, such as area, proportion, and alignment, can be modeled to apply forces to boundary edges.
series journal paper
email
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id b13d
authors Broek, J.J., Horváth, I., Smit, B. de, Lennings, A.F., Rusák, Z. and Vergeest, J.S.M.
year 2002
title Free-form thick layer object manufacturing technology for large-sized physical models
source Automation in Construction 11 (3) (2002) pp. 335-347
summary Large-sized free-form objects of different materials are widely used in various industrial applications. Currently, layered rapid prototyping technologies are not suitable for the fabrication of this kind of objects, due to the necessity of a large number of layers and the limitations in size. This paper reports a novel approach of layered manufacturing that is more appropriate for the fabrication of these large objects. A method of thick-layered object manufacturing is presented, which is based on a higher order approximation of the shape and application of a flexible curved cutting tool. The method allows the production of physical prototypes, which need little or no finishing. In order to meet the designer's intend, as closely as possible, some feasible system characteristics are introduced. The process is ordered in a sequential way and provides a highly automated process. A hierarchical decomposition of the CAD geometry takes place into components, segments, layers and sectors, based on morphological analysis. This method enables the manufacturing and the re-assembly of the parts to produce the physical prototypes without affecting the requested functionality. Due to the possibility of obtaining multiple solutions in the physical model, much attention must be paid to the efficiency of the process.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 0ee9
authors Chase, Scott C.
year 2002
title (Re)design of construction assemblies with function/behaviour/structure grammars
doi https://doi.org/10.52842/conf.ecaade.2002.356
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 356-359
summary A formal framework for redesign based upon Function/Behaviour/Structure models and design grammars is described. A proposed application domain is for the design and redesign of construction assemblies. GDL object technology is proposed as a candidate tool for implementation.
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2008_008
id ecaade2008_008
authors Cypriano, Débora Z.; Celani, Gabriela
year 2008
title Sloping Façade Buildings in Brazilian Modern Architecture
doi https://doi.org/10.52842/conf.ecaade.2008.061
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 61-68
summary Sloping façade buildings have been present throughout XXth century architecture, for different programs and in different countries. One of the first architects to use sloping façades was probably Frank Lloyd Wright, two early examples being Taliesin West (1937) and the Annie Pfeiffer Chapel at Florida Southern College (1938-41). In Brazilian Modern architecture sloping façades soon became a recurrent solution, the earlier examples being produced by architects Oscar Niemeyer, João V. Artigas and Affonso E. Reidy, possibly influenced by FLW, as suggested by Irigoyen (2002). The present research proposes that these buildings may have influenced other architects in Brazil and abroad. In order to confirm this hypothesis, a design process was modelled and a shape grammar was developed to describe a small corpus of buildings designed by these three architects in the 1940´s and 1950´s.
keywords Sloping façade buildings, shape grammar, Brazilian modern architecture
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2024_230
id ecaade2024_230
authors Fekar, Hugo; Novák, Jan; Míèa, Jakub; Žigmundová, Viktória; Suleimanova, Diana; Tsikoliya, Shota; Vasko, Imrich
year 2024
title Fabrication with Residual Wood through Scanning Optimization and Robotic Milling
doi https://doi.org/10.52842/conf.ecaade.2024.1.025
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 25–34
summary The project deals with the use of residual wood of tree stumps and roots through scanning, optimization and robotic milling. Wood logging residue makes up to 50 percent of the trees harvested biomass. (Hakkila and Parikka 2002). Among prevailing strategies is leaving residue on site, and recovering residue for bioenergy. (Perlack and others 2005). The project explores the third strategy, using parts of the logging residue for fabrication, which may reduce the overall amount of wood logging volume. Furthermore approach aims for applying residue in its natural form and taking advantage of specific local characteristics of wood (Desch and Dinwoodie 1996). The project applies the strategy on working with stump and roots of an oak tree. Due to considerations of scale, available milling technics and available resources, chosen goal of the approach is to create a functioning chair prototype. Among the problems of the approach is the complex shape of the residue, uneven quality of wood, varying humidity and contamination with soil. After cleaning and drying, the stump is scanned and a 3D model is created. The 3D model od a stump is confronted with a 3D modelled limits of the goal typology (height, width, length, sitting surface area and overal volume of a chair) and topological optimization algorithm is used to iteratively reach the desired geometry. Unlike in established topological optimization proces, which aims for a minimal volume, the project attempts to achieve required qualities with removing minimal amount of wood. Due to geometric complexity of both stump and goal object, milling with an 6axis industrial robotic arm and a rotary table was chosen as a fabrication method. The object was clamped to the board (then connected to a rotary table) in order to provide precise location and orientation in 3D space. The milling of the object was divided in two parts, with the seating area milled in higher detail. Overall process of working with a residual wood that has potential to be both effective and present aesthetic quality based on individual characteristics of wood. Further development can integrate a generative tool which would streamline the design and fabrication proces further.
keywords Robotic arm milling, Scanning, Residual wood
series eCAADe
email
last changed 2024/11/17 22:05

_id e641
authors Gero, John S. and Jupp, Julie R.
year 2002
title Measuring the Information Content of Architectural Plans
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 155-158
summary This paper describes and develops a preliminary approach to the measurement of the information content of two-dimensional design drawings. We utilise a general method for extracting information from an encoded string of symbols as a canonical representation of architectural plans. The information content of each drawing or set of drawings is determined by measuring its entropy. We present two classes of qualitative representation of shape and space. The first uses a qualitative representation of the outline of shapes in the drawing. The second uses a qualitative representation of the spaces described in the drawing. We describe the preliminary implementation of the method to a time-evolution of two formally described design styles, Romanesque and Gothic cathedral plans.
series SIGRADI
email
last changed 2016/03/10 09:52

_id d65c
authors Glymph, J., Shelden, D., Ceccato, C., Mussel, J. and Schober, H.
year 2002
title A Parametric Strategy for Freeform Glass Structures Using Quadrilateral Planar Facets
doi https://doi.org/10.52842/conf.acadia.2002.303
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 303-321
summary The design and construction of freeform glass roofing structures is generally accomplished through theuse of either planar triangular glass facets or curved (formed) glass panes. This paper describesongoing research on the constructability of such structures using planar quadrilateral glass facets for theJerusalem Museum of Tolerance project by Gehry Partners, in collaboration with Schlaich Bergermann& Partners, engineers. The challenge here lies not only in the development of a geometric strategy forgenerating quadrilateral planar facet solutions, but also in the fact that said solutions must closely matchthe designs created initially in physical model form by the architects.We describe a simple but robust geometric method for achieving the structure by incorporating thenecessary geometric principles into a computational parametric framework using the CATIA Version 5system. This generative system consists of a hierarchical set of geometric ‘control elements’, that drivethe design toward constructible configurations. Optimization techniques for approximating the generatedstructural shape to the original created by the designers are also described. The paper presents theunderlying geometric principles to the strategy and the resulting computational approach.
series ACADIA
email
last changed 2022/06/07 07:51

_id ddss2008-02
id ddss2008-02
authors Gonçalves Barros, Ana Paula Borba; Valério Augusto Soares de Medeiros, Paulo Cesar Marques da Silva and Frederico de Holanda
year 2008
title Road hierarchy and speed limits in Brasília/Brazil
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper aims at exploring the theory of the Social Logic of Space or Space Syntax as a strategy to define parameters of road hierarchy and, if this use is found possible, to establish maximum speeds allowed in the transportation system of Brasília, the capital city of Brazil. Space Syntax – a theory developed by Hillier and Hanson (1984) – incorporates the space topological relationships, considering the city shape and its influence in the distribution of movements within the space. The theory’s axiality method – used in this study – analyses the accessibility to the street network relationships, by means of the system’s integration, one of its explicative variables in terms of copresence, or potential co-existence between the through-passing movements of people and vehicles (Hillier, 1996). One of the most used concepts of Space Syntax in the integration, which represents the potential flow generation in the road axes and is the focus of this paper. It is believed there is a strong correlation between urban space-form configuration and the way flows and movements are distributed in the city, considering nodes articulations and the topological location of segments and streets in the grid (Holanda, 2002; Medeiros, 2006). For urban transportation studies, traffic-related problems are often investigated and simulated by assignment models – well-established in traffic studies. Space Syntax, on the other hand, is a tool with few applications in transport (Barros, 2006; Barros et al, 2007), an area where configurational models are considered to present inconsistencies when used in transportation (cf. Cybis et al, 1996). Although this is true in some cases, it should not be generalized. Therefore, in order to simulate and evaluate Space Syntax for the traffic approach, the city of Brasília was used as a case study. The reason for the choice was the fact the capital of Brazil is a masterpiece of modern urban design and presents a unique urban layout based on an axial grid system considering several express and arterial long roads, each one with 3 to 6 lanes,
keywords Space syntax, road hierarchy
series DDSS
last changed 2008/09/01 17:06

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. 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keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
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