CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 9c41
authors Ahmad Rafi, M.E., Chee W.K., Mai, N., Ken, T.-K. N. and Sharifah Nur, A.S.A. (Eds.)
year 2002
title CAADRIA 2002 [Conference Proceedings]
source Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X / Cyberjaya (Malaysia) 18–20 April 2002, 370 p.
doi https://doi.org/10.52842/conf.caadria.2002.
summary Evolution of trends in the realm of computer aided architectural design (CAAD) has seen the convergence of technologies – complementing traditional tools with emerging sciences like Information Technology (IT) and multimedia applications. This appliqué of technologies has not just expanded the scope and enhanced the realm of CAAD research and practice, but is also breaking new frontiers. This creative nexus will be realised at the 7th International Conference on Computer Aided Architectural Design Research In Asia (CAADRIA 2002) to be held at the Faculty of Creative Multimedia, Multimedia University, Malaysia, between 18th-20th April, 2002. CAADRIA 2002’s theme, "Redefining Content", seeks to recognise and infuse these emerging components in the field of architecture and design with a holistic approach towards online, digital and interactive systems. The 41 papers compiled were selected through a blind review process conducted by an international review panel. To reflect the multi-disciplinary nature of this year's conference, the chapters are arranged topically to facilitate the in-depth study of key components. The component sessions include: // Web Design, Database and Networks // CAD, Modelling and Tools // Collaborative Design, Creative Design and Case Reasoning // Simulation and Prototyping // Virtual Environment and Knowledge Management // Design Education, Teaching and Learning /// We believe that this specialised approach will provide a deeper and more illuminating feel of the various components and their critical convergence in the field of architecture and design.
series CAADRIA
email
more www.caadria.org
last changed 2022/06/07 07:54

_id e999
authors Voigt A., Schmidinger E., Walchhofer, H.-P. and Linzer, H.
year 2002
title Space-related Content-Management
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 400-403
doi https://doi.org/10.52842/conf.ecaade.2002.400
summary Establishing virtual city models (“digital cities“) has become an important planning tool for configuring the future of our cities and vital spaces. The present contribution discusses the concept of “Space-related Content-Management” and its interlaceable possibilities of implementation in the planning and configuration process. The activities of those acting in space and their impacts on space, e.g. leading to new, additional and renovation of buildings, to the demolition of buildings, to alterations regarding vegetation stock, traffic infrastructure, etc., do not result from a static conception of physical space, but exclusively suggest a dynamic one. Real space is subject to continuous changes. The constant changing of physical space thus represents a considerable factor concerning the conception of the virtual image (virtual city model). The dynamics of space suggests the development of “data-pipelines“ as core elements of virtual city models. Only this pipeline-concept can account for the dynamics of space. It is suggested to embed “datapipelines“ in “Content-Management-Systems (CMS)“ thus promoting the concept of “Space-related Content-Management“ including all kinds of space-related information enriched with metainformation that might be useful during the planning- and configuration process. “Space-related Content-Management-Systems (SCMS)“ are considered as navigation systems through complex space-related data sets supporting a broad range of questions during the planning- and configuration process. The application fields of “Space-related Content Management-Systems“ are supposed to integrate the complete planning process starting with the space-related analysis and model generation via characterization of space and winds up at the development of space-related concepts to be passed on to those involved in the space under consideration.
series eCAADe
email
last changed 2022/06/07 07:58

_id 1083
authors Wu, Rui
year 2002
title Computer Aided Dimensional Control in Building Construction
source Eindhoven University of Technology
summary Dimensional control in the building industry can be defined as the operational techniques and activities that are necessary, during the construction process of a building, for the assurance of the defined dimension quality of a building (Hoof, 1986). Efficient and precise dimensional control of buildings under construction is becoming ever more important because of changes in the construction industry. More prefabricated components are used; more regulations appear; newly designed buildings have more complex shapes, and building construction is speeding up. To ensure the predefined dimensional quality, a plan of dimensional control must be designed, on the basis of building drawings and specifications delivered by architects, before the building is constructed. The dimensional control plan must provide site personnel with adequate information on, among others, setting out and assembling building components, which can often be done by means of Total Stations. The essence of designing a dimensional control plan is to find out which points should be used as positioning points, which points should be set out in advance or controlled afterwards, and not to forget why. In an effort to contribute to the improvement of the dimensional control of on-site construction projects, this research tries to capture the knowledge required to design an adequate dimensional control plan and make that knowledge more generally available, and build a digital connection between CAD systems and Total Stations, focusing on prefabricated concrete building structural elements. The instrument developed in this research for capturing of essential dimensional control information and knowledge makes use of Product Data Technology (PDT) and Knowledge Technology (KT). The chosen solution supports the stochastic analysis of optimal positioning points taking account of various sorts of deviations and their mutual relationships. The resulting information model has been written in a standardized information modelling language called UML (Unified Modelling Language). The model has been implemented in a Dimensional Control System (DCS) and applied in the “La Tour” construction project in Apeldoorn, the Netherlands. The DCS provides a digital way to bridge the floor plan design with dimensional control, predict dimensional deviation limits and output the data needed for a Total Station. The case study of “La Tour” tests the UML model and prototype of the DCS. The results prove that direct positioning of objects (by putting reflectors on the objects and using a Total Station and by inputting coordinates extracted and calculated from the AutoCAD drawings) provides higher speed, accuracy and reliability. It also shows a way to (pre)position free form objects in 3D where traditional methods cannot. In conclusion: (1) it seems to be justified to expect that the application of the DCS will contribute to increased confidence in dimensional control and the reduction of costs of failure, which potentially could support the increased use of cheaper construction methods, and will also contribute to the improvement of building design and construction process. (2) the scientific contribution of this research is a first step towards providing dimensional quality in a construction process covered by stochastic dimensional uncertainty, even for positioning of free form objects.
keywords Construction Management; Constructional Engineering; Computer Applications
series thesis:PhD
last changed 2003/02/12 22:37

_id ddssar0223
id ddssar0223
authors Mahdavi, A, Suter G. and Ries, R.
year 2002
title A Representation Scheme for Integrated Building Performance Analysis
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary This paper presents a representational scheme for integrated building performance analysis. The underlying research work was motivated by the need for seamless exchange of structured design information.A comprehensive and widely accepted industry standard suitable for exchanging design information among the various AEC (Architecture/Engineering/Construction) applications has yet to emerge. As a contribution to this on-going discussion, we present a specific approach to the integration problem in building product modeling. This approach can be viewed as pragmatic or bottom-up in the sense that itwas driven by the informational needs of related individual domains (particularly in the early stages of design) rather than by a quest for a universally applicable solution. In this paper, we describe a schemawhich emerged from the SEMPER effort, a multi-year project aimed at supporting detailed performance analysis for early design in the energy, life-cycle analysis, lighting, and thermal comfort domains. Thisschema relies on a representational division of labor between a shared building model, and various disciplinary (domain) models. Specifically, we present a documentation of the shared object model together with disciplinary models for the energy, light, acoustics, and life-cyle assessment domain.
keywords building product models, building performance, integration
series DDSS
last changed 2003/08/07 16:36

_id 461b
authors Ahmad Rafi, M.E. and Karboulonis, P.
year 2002
title The Role of Advanced VR Interfaces in Knowledge Management and Their Relevance to CAD
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 277-284
doi https://doi.org/10.52842/conf.caadria.2002.277
summary This paper introduces knowledge management and computer aided visualisation as a key in establishing both valuation and value creation capabilities in the enterprise where dissemination of knowledge and effective sharing of information through collaboration spur creativity and stimulate business practices. The paper draws an original approach for the design and development of a universal information/knowledge visualisation tool and outlines the mechanics that enable the working prototype that focuses on CAD.
series CAADRIA
email
last changed 2022/06/07 07:54

_id c839
authors Hwang, Jie-Eun
year 2002
title SpaceScope: Developing a Spatial Information Retrieval System - Focused on Apartment Unit Floor Plans -
source Yonsei University, Dept. of Housing & Interior Design
summary This research investigates the spatial information retrieval (IR) in architecture focused on constructing efficient metadata that is crucial for data retrieval. Generally speaking, metadata is ‘structured data about data’ to describe resources especially in a digital format. In this research, metadata is a sort of data object to be useful in searching spatial information. Metadata is also used to describe raw spatial data object as not only attribute data but also content structurally and semantic ally. There are two issues that motivate this research; 1) what is the spatial information – that materializes the intangible space as a data object, and 2) how we can search the information efficiently – the content-based information retrieval. Although knowledge of a building’s spatial content is most important in architecture, there has been no logical method to manage it.

From the viewpoint of content-based retrieval, the researcher analyzes spatial information of a floor plan, with a focus on the apartment unit floor plan common in Korea. Then the metadata items are extracted in a structured manner. To manage the items efficiently, the researcher develops a data model for spatial information according to the concept of the “Structured Floor Plan”. The main object of content to retrieve is a spatial network that consists of nodes of spaces and their linkages. There are two ways to organize the metadata: the traditional index files and the RDF (Resource Description Framework). While the index files are still efficient with computability, the RDF applies greater options to retrieve, such as fuzzy predicates, semantic predicates, and so on. To exploit the metadata, this research shows several possibilities of query operations that present a set of sample queries about L-DK(Living room – Dining room – Kitchen). Implementation of the prototype system is divided into three parts: 1) a modeling module using Vitruvius; 2) an indexing module using MS SQL Server? 2000 in conjunction XML; and 3) a browsing module using the SpaceScope browser.

The future works may consider XML-based databases and a knowledge based query language, such as RQL/XQL, working on such databases. The more specific domain knowledge is involved, the more practical systems would be. Even in architecture, there may be a diverse range of domain knowledge, such as design, building performance, facility management, energy management, post occupied evaluation, historical research, and so on. Also the issue of interface should be investigated in depth, so that it will be adequate to the needs of the architectural field.

keywords Content-based Information Retrieval; Metadata; RDF; XML; Spatial Information; Apartment Floor Plan; Semantics
series thesis:MSc
email
last changed 2003/04/25 07:27

_id d910
authors Kieferle, Joachim B. and Herzberger, Erwin
year 2002
title The “Digital year for Architects” Experiences with an integrated teaching concept
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 88-95
doi https://doi.org/10.52842/conf.ecaade.2002.088
summary The “digital year for architects” is an integrated course for graduate architecture students, that has been held since 1997 at Stuttgart University. Its concept is to link together traditional design teaching and working with computers. Three seminars and one design project are the framework of the course, in which the students are taught in design of e.g. image and space composition, typography, video, using virtual reality, theoretical basics for the final design project like information management or working environments, approximately a dozen software packages and finally a visionary design project. It has shown that the advantage of an integrated course compared to separate courses is the more intensive dealing with the project as well as achieving better skills when learning the new media. Not only because the project topics are different from usual architecture and more abstract, the main effect is to widen the students way of thinking and designing.
series eCAADe
email
last changed 2022/06/07 07:52

_id 9d2e
authors Liu, H., Tang, M. and Frazer, J. H.
year 2002
title A Knowledge Based Collaborative Design Environment
source Gero JS and Brazier FMT (eds) (2002) Agents in Design 2002. Key Centre of Design Computing and Cognition, University of Sydney, pp. 233-246
summary In this paper, we propose an agent based collaborative design environment in which human designers and software agents interact with each other, exchange design information and keep track of state information to assist with collaborative design. First of all, it presents a hierarchical multi-agent system architecture for integrating design and engineering tools, software agents and human specialists in an open environment. The hierarchical multi-agent system architecture offers a promising framework with their novel approaches for dynamically creating and managing design tasks in widely distributed and ever-changing design environments. Secondly, it introduces a collaborative design process model and the dynamic management approach for collaborative design process. Then, the structure of a design agent, its static knowledge and dynamic knowledge are introduced respectively. The knowledge based design approach provides a foundation for supporting reusable design activities. Finally, the cooperative design process is illustrated by a bicycle design example.
series other
email
last changed 2003/05/10 10:16

_id d03a
authors Noble, Douglas and Kensek, Karen M.
year 2002
title CAD/CAM Methods in Support of Historic Preservation: A Case Study of the Freeman House by Frank Lloyd Wright
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 52-54
summary Preservationists have an impressive array of digital tools to aid them in documentation and analysis of historic structures. The tools range from near photo-realistic renderings to demonstrate what a “restored” building might have looked like at one specifi c time in history to complex chemical analysis of paint chips and pigments to geographic information systems used as management tools for historic prop er ties. Computer-aided design / computer-aided manufacturing (CAD/CAM) is set of important digital aids in historic preservation efforts. This paper presents a case study of the use of CAD/CAM in support of an effort to restore a textile block house designed by Frank Lloyd Wright. CAD/CAM methods are being employed to help produce a new mold so that new textile blocks can be manufactured that match the existing blocks. An existing textile block mold was digitally scanned, digitally mirrored and edited, and will be fabricated from an aluminum billet to replace a mold that no longer exists. Although seemingly a simple process and well within current technological abilities, the work proved substantially more challenging that initially imagined.
keywords CAD/CAM, historic preservation, textile block, Frank Lloyd Wright
series SIGRADI
email
last changed 2016/03/10 09:56

_id f899
authors Shih, Naai-Jung and Wang, Pin-Hung
year 2002
title The Application of Reverse Engineering for Building Construction Management
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 338-341
doi https://doi.org/10.52842/conf.ecaade.2002.338
summary This research utilizes a 3D laser scanner to retrieve 3D digital information of a building construction site for the management purpose. The concept of reverse engineering is applied as a method in revealing potential problems in building construction process through the analysis of 3D data. This study presents construction images, scanned point-cloud sets, and output rapid prototyping (RP) models as exemplification.
series eCAADe
email
last changed 2022/06/07 07:59

_id 946b
authors Zhou, Q., Krawczyk, R.J. and Schipporeit, G.
year 2002
title From CAD to IAD: A Working Model of the Internet-based Engineering Consulting in Architecture
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 073-80
doi https://doi.org/10.52842/conf.caadria.2002.073
summary Information technology has become so powerful that what is conventionally called CAD might evolve into iAD (Internet Aided Design) in the near future (Zhou 2000). For Internet applications in the AEC industry, most of the efforts and success have been concentrated on project management and collaboration, while in the design and engineering consulting area, limited progress has been made. During the period of Internet development, the nature of the fragmentation of the AEC industry has not been changed. Based on previous research of surveys of development of Internet applications in the AEC industry (Zhou 2001), and the study of information technology both available today and in the near future, we propose a general abstracted model of an Internet-based consulting system by integrating a variety of disciplines and functions of design and construction processes. This model will cover a range of design phases, such as, information gathering, automatic remote consultation, specific problem solving, and collaboration. Finally, in future follow up research, we will apply the proposed model to steel construction in architectural design, and develop a prototype simulation by selecting one type of structural system.
series CAADRIA
email
last changed 2022/06/07 07:57

_id 760d
authors Berridge, P., Brown, A. and Knight, M.
year 2002
title One City to Go: A Multi-modal Approach to Delivering City Data
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 057-64
doi https://doi.org/10.52842/conf.caadria.2002.057
summary The work described here is aimed at developing city models, with underlying data, in such a way that the model and data can be accessed quickly and efficiently. A particular outcome of our approach to the work is that the model and associated data can be accessed through a palmtop device. This degree of portability opens up a range of opportunities to access this important information; the kind of information related to city models and associated data that is expanding daily.
series CAADRIA
email
last changed 2022/06/07 07:52

_id 59ca
authors Bhavnani, S.K. and Bates, M.J.
year 2002
title Separating the Knowledge Layers: Cognitive Analysis of Search Knowledge Through Hierarchical Goal Decompositions
source Proceedings of the ASIST'2002 (2002), 204-213
summary Hierarchical goal decompositions have proved to be a useful method to make explicit the knowledge required by users to perform tasks in a wide range of applications such as computeraided drafting (CAD) systems. This analysis method progressively decomposes a given task starting from the task layer on the top of the decomposition, to the keystroke layer at the bottom. The analysis enables a close inspection of the knowledge required to perform the task at each layer of the decomposition. In this paper we show how the method of hierarchical goal decomposition can be used to understand more precisely the knowledge that is required to perform information search tasks. The analysis pinpoints: (1) the critical strategies in the intermediate layers of knowledge that are known by experts searchers; (2) why such knowledge is difficult to acquire by novice searchers; (3) how the analysis provides testable predictions of behavior based on the acquisition of different types of knowledge. We conclude by discussing the advantages provided by hierarchical goal decompositions, and how such an approach can lead to the design of systems and training.
series other
email
last changed 2003/11/21 15:16

_id d5e1
authors Bugajska, Malgorzata Maria
year 2002
title Spatial Visualization of abstract Information: A Classification Model for Visual Spatial Design Guidelines in the Digital Domain
source Swiss Federal Institute of Technology, ETH Zurich
summary Visualization of abstract information refers to the design of graphical representations of information that has no simple relation to known concrete or physical forms. Designing visualizations of abstract information requires proposing visual representation for often a large body of data pants. determining a meaningful structure for the complex relations among them and suggesting a method for Interacting with this body of data. Spatial perception plays an Important role for cognitive processing when interacting with abstract information, slice spatially-organized Information can be accessed and operated on rapidly and effortlessly, especially when a spatial arrangement reveals the conceptual organization of Information.

This thesis focuses on aspects of the spatial visual design of abstract information presented as computer-generated. dynamic and interactive images accessible through flat displays. The process of spatial visualization design is shaped by various factors including interactive, perceptual, navigational as well as organizational and metaphorical aspects and as such requires an interdisciplinary approach. Therefore, in researching spatial visual design. it is crucial to use methods facilitating the process of sharing competencies among different disciplines.

In this thesis, we introduce a new classification model accommodating features important in designing effective spatial visualizations of abstract information. To enhance the effectiveness of spatial visualization, this model offers a holistic approach in classifiying spatial Visualization features. As part of the model, we analyze properties already used in architectural representation and other visual design disciplines for spatial presentations as well as investigate their potential usage in digital domains of abstract information. The process of spatial visualization In the digital environment is mostly based on the practical experience of a designer. and therefore the majority of spatial design know-how is heuristic in nature. Based on this assumption, we present a set of guidelines addressing the general problem of spatial design.

The Spalial Design Classificahon Model, Visual Spatial Properties and Spatial Design Guidelines build an extendable infrastructure which becomes a first step towards augmenting the quality of spatial information design- We propose to use this infrastructure as a general blueprint for structuring the exchange of expertise in Interdisciplinary problem-solving processes.

series thesis:PhD
last changed 2003/05/15 12:22

_id 63c3
authors Burdi, Luciana
year 2002
title Evaluating the Use of a Web-Based Collaborative Interactive Digital Model (CollABITA) in Supporting the Urban Design Approval Process1
source UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, III.1-III.15
summary This research, after analyzing the Urban Development Approval Process in its functionalities and methodologies, is showing the key points at which the process might be supported by new computer technologies, and it establishes a web-based Collaborative Interactive Digital Model (CollABITA Model) that relates and facilitates the graphical representation of the urban design process with some elements of the methodological approach. The CollABITA Model will dramatically facilitate the idea of broadening public participation, and indirectly by this, also collaboration. This new web-based support tool, is focusing on how new Informative Computer Technologies can be used in order to have a more co-operative design process. By utilizing the enormous potential of Internet for informing the process, and software for visualizing its products, the Model will provide an effective support, which will be able to deliver information in various forms to the Designers, Developers, Decision Makers, Agencies and the final user (the Citizens). The Model is concerned with the big challenge of supporting the urban design approval process itself, by exploring different kind of visualizations and communication tools, rather than producing a guide for carrying out the design. CollABITA Model is based on the existent framework structure of the extranet tool already available. Then, more then those, CollABITA Model will try to solve, by adding technical and collaborative functionalities, those issues that are characteristics in the urban design process and that are not jet solved by using one of the software .
keywords 3D City modeling
series other
email
more www.udms.net
last changed 2003/03/29 10:43

_id 6440
authors Chang, Y.L., Lee, Y.Z. and Liu, Y.T.
year 2002
title Construction of Digital City in Physical City: Cyberspatial Cognition Approach to the Project of Hsin-Chu Digital City in Taiwan
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 109-116
doi https://doi.org/10.52842/conf.caadria.2002.109
summary The cyberspace upon physical space forms a new spatial structure to increase the influence on the urban fabric and the concept of space in architecture. Today, digital cities are being developed all over the world. By using a city metaphor, digital cities integrate urban information and create public spaces. How do digital cities directly connect to physical cities and become an imaginable city? Therefore, we argue that a new spatial analysis theory must be established for digital city, comparing with theories of disciplines, to find the explicitly spatial structures and relations in digital city upon physical city.
series CAADRIA
email
last changed 2022/06/07 07:56

_id ddssar0208
id ddssar0208
authors Cumming, Michael
year 2002
title A Bottom-Up Approach to Design Coordination
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary The design industry like any other industry could benefit from process support for its practitioners. However, what constitutes legitimate process support for designers is a difficult research question. In order to support designers in their processes, first one needs to know what designers do. This is not only a question of knowing what designers do in general, but also what particular designers do in their own individual design practice. How to find out what designers do, that is, how to acquire knowledge abouttheir design processes, is also a difficult research question. Providing process support for designers is seen as a task, which cannot be divorced from design process acquisition. That is, one is unlikely to provideprocess support, without acquiring an understanding, what individual designers actually do, and conversely, one is unlikely to acquire an understanding of what designers do, without providing process support for designers. An application whose goal it is to provide both design process support for designers working in collaborative design teams, and also acquires a particular type of design process representationof design processes, is described.
series DDSS
last changed 2003/08/07 16:36

_id e641
authors Gero, John S. and Jupp, Julie R.
year 2002
title Measuring the Information Content of Architectural Plans
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 155-158
summary This paper describes and develops a preliminary approach to the measurement of the information content of two-dimensional design drawings. We utilise a general method for extracting information from an encoded string of symbols as a canonical representation of architectural plans. The information content of each drawing or set of drawings is determined by measuring its entropy. We present two classes of qualitative representation of shape and space. The first uses a qualitative representation of the outline of shapes in the drawing. The second uses a qualitative representation of the spaces described in the drawing. We describe the preliminary implementation of the method to a time-evolution of two formally described design styles, Romanesque and Gothic cathedral plans.
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id 265f
authors Groisman, M., Montagu, A.F. and Pimentel, D.
year 2002
title El ciclo, la línea y la trama. Las formas de aproximación a una educación en perpetua reforma [The cycle, the line and the grid. Ways to approach towards a progressive education.]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 47-50
summary The present situation of the educational procedures in Latin American countries are under a critical process of paradigmatic changes as a by product of the last connection with the industrial world and the first one of the “information society”. The design disciplines has been affected by this situation and started to be the main challenge for architects and designers in order to understand the potentialities of the new technologies avoiding to be used as simple “cliches”. Regarding digital technologies, the graduated and post graduated strategy for the new courses should be organized as flexible and open systems avoiding the “clip art” environment and the obsolete models of education. The “digital culture” combined with extensive procedures of “information technology” has defined an overwhelming expansion of “virtual services” (intangibles) in opposition of the “world of objects” (tangibles). Therefore we have been organized a new “digitaldesign”course at post graduated level comprising five careers (Architecture, Industrial, Graphic, Textil and Garment, and Imageand Sound Design) of our Faculty.
series SIGRADI
email
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