CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id bb7f
authors Mabel, Fabiana
year 2002
title Cidades Invisíveis – uma construção interpretativa [ Invisible cities - an interpretative construction ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 91-93
summary Crear una imagen virtual digital colectiva, de una de las 57 ciudades descrito por Italo Calvino en el libro” Las ciudades invisibles “. Imaginar la ciudad y superar su concepto geográfico. Hacer-la un elemento aglutinadotes de las experiencias y sentimientos humanos, una fuente inagotable en transformación. Permitir una creación personal y colectiva, a través de los elementos que son al mismo tiempo descriptivos e imaginativos, que hace o no parte del mundo real, nosotros reportamos al mundo de los sueños, de la factura, lugares dónde todo es posible.Una invitación para sentir y entender sin la prisa, analizando los detalles como en una obra de arte. Un espacio digital que hace posible un diálogo no sólo en el campo del discurso pero también de la mirada, de crear, de hacer, de dividir y de comprensión. El pasaje para una nueva forma de la interacción, dónde los cambios acontecen libre e independientemente,sin la dirección de flujos, derribando las barreras espacio-tempo.Una búsqueda poética que tomará forma a través de la construcción de un mundo, compuesto por los elementos como: la luz, el sonido, las imágenes, las animaciones, objetan 2D y 3D, textos y videos. Estará disponible en el sitio”Ciudad arte” (www.cidadearte.com.br)
series SIGRADI
email
last changed 2016/03/10 09:55

_id f2da
authors Menegotto, José Luis
year 2002
title Sistema interativo para análise das relações de afinidade entre o círculo e a elipse [Interactive system for analysis of the circle and ellipse affinity relations]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 258-260
summary This paper will try to establish a dialogue between the process of rational geometric construction and the intuitive process of discovering shapes. This will involve: a geometric principle that works as a geometric generation law and two interactive macros. The geometric principle is the affinity between circles and ellipses. The macros, developed in VisualLisp languagefor AutoCAD, allow the students to construct 3D abstract structures. In order to provide support for the student in the task of analysing the 3D structures a methodology has been established to classify shapes giving each one an alphanumeric string. The string reflects the transformation order during the creation of each spacial structure. With the aid of interactivity it is intended that this exercise in discovering space creates a tension allowing the rational and intuitive states of mind overlap.
series SIGRADI
email
last changed 2016/03/10 09:55

_id e601
authors Braga, Gisele Pinna
year 2002
title Uma Interface Multimídia para a Comunicação do Projeto Arquitetônico [A multimedia interface for the architectural design communication]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 193-197
summary The purpose of this work is the development of a Digital Learning Material that helps the process of understanding complex concepts, specifically architectural projects. In order to optimize the comprehension of architectural projects new materials can be developed based on multimedia technology. This technology mix different sorts of messages in one single interface, stimulating students in different ways. As an architectural project has many different information to be tansmittd and assimilated, multimedia technology is a good way to organize all of them to comunicate in an efficient way. All these concepts are applied in a proposal for a multimedia learning material: a prototype about an “Architectural Project”.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 2d62
authors Nardelli, Eduardo Sampaio
year 2002
title Uma estratégia pedagógica para cursos de modelagem digital e renderização em escolas de Arquitetura: o caso da Universidade Presbiteriana Mackenzie [A pedagogical strategy for courses of digital modeling and rendering in schools of Architecture: the case study of the Universidade Presbiteriana Mackenzie]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 228-231
summary This work aims to relate the methodology that have been applied on the third module of the course “Computação Aplicada à Arquitetura” at Faculdade de Arquitetura e Urbanismo of the Universidade Presbiteriana Mackenzie as a contribution to the debate about pedagogical strategies of the informatics courses in schools of architecture focused in digital models and rendering techniques as a support to the development of the themes proposed in parallel in the Design Studio classes.
series SIGRADI
email
last changed 2016/03/10 09:55

_id c229
authors Cavazos, María Estela Sánchez
year 2002
title Experiencia en Digitalización de Procesos de Diseño Arquitectónico Caso Taller de Modelación Espacial, Universidad Autónoma de Aguascalientes [Experience in Digitalization Processes of Architectural Design: Study Case of Space Modeling, Independent University of Aguascalientes ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 252-256
summary This project has been based in an experience that took time in the years 1999 and 2000 where a group of 13 students of the Architectonic Design Masters in the U.A.A. were submitted to a project that consisted in register their Architectonic Design Processing during a year with the main purpose of having the most complete material possible to be used as material for different research projects. At the end of the architectonic project the students scanned all the graphics and ordered them in the format that was established by the group using ACDSee32 as the program, which resulted very simple to manage and permitted to order the graphics and write comments to them as it was thought. The result obtained was 12 ordered texts by seven segments pefectly identifi ed and with easy manage for any investigation that you want to realice with them, in fact today exist two fi nished investigations that were realized with this information added to one formal investigation and some informal in process.
series SIGRADI
email
last changed 2016/03/10 09:48

_id ecbb
authors Hippolyte, Pedro Luis O.
year 2002
title Base de datos documental: textos, gráficos, videos y sonido para consulta on-line desde Internet [Documentary Database: Texts, Graphs, Videos and Sound for online-consultation on the Internet]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 124-128
summary The possibility to query from Internet a database, in a direct way and by means of a navigator (browser) type like Netscape The possibility to query from Internet a database, in a direct way and by means of a navigator (browser) type like Netscape or Explorer; that allows to consult a group of information formed by texts, graphics, video and sound; opens an immense or Explorer; that allows to consult a group of information formed by texts, graphics, video and sound; opens an immense panorama for the popularization of the multimedia information banks, which would be limited in another way to consultations panorama for the popularization of the multimedia information banks, which would be limited in another way to consultations for a reduced number of users from a local network (Intranet). for a reduced number of users from a local network (Intranet).The exponential growth of users and Internet sites make indispensable to manage this type of resources to be able to The exponential growth of users and Internet sites make indispensable to manage this type of resources to be able to embrace potential users’ groups distributed in the whole planet. Most of the users that navigate in Internet make it through embrace potential users’ groups distributed in the whole planet. Most of the users that navigate in Internet make it through hyperlinks , not requiring a special training. The database manager in this case 4th Dimension, takes charge of negotiate hyperlinks , not requiring a special training. The database manager in this case 4th Dimension, takes charge of negotiatethe consultations to the database and to transform the forms to code HTML (HiperText Marked Languaje) in a transparent the consultations to the database and to transform the forms to code HTML (HiperText Marked Languaje) in a transparent way, so that the user doesn’t have to learn how to manage new tools. way, so that the user doesn’t have to learn how to manage new tools. What is presented here is a development example that allows to understand the different components from a on-line What is presented here is a development example that allows to understand the different components from a on-line consultation system through the Internet. consultation system through the Internet.
series SIGRADI
email
last changed 2016/03/10 09:53

_id 3c37
authors Lira, Roberto O. and Vidal, Claudia G.
year 2002
title Evaluación de un instrumento para medir el acceso a equipamientos urbanos: el caso de Concepción [Tool evaluation to measure the access to urban equipment: Concepcion's case]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 101-104
summary The paper explains the evaluation of an instrument, based on a GIS to asses the level of proximity of neighborhood locations to urban services and facilities. Starting from a selected set of these, circles are drawn on a city map with radii representing neighborhood access. The areas within the circles are identified as having a certain level of access. Neighborhood locations within the intersection of two or more of these circles are assigned increasing levels of access. The result is an “access map” atthe city level which represents the amount of services or “urban benefits” that a person can get from a specific neighborhood location. This map is then compared to population distribution and analyzed in terms of deficit of services and facilities.
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2010_73
id sigradi2010_73
authors Hunold, Lara Arthur; Gorge Canella Eduardo; Giacaglia Marcelo Eduardo; Corrêa Norberto; Moura da Silva
year 2010
title Brinquedos, modelos: uma atividade lúdica se transforma em curricular com apoio das novas tecnologias de fabricação digital [Toys, models: a fun activity becomes curriculum, supported by new digital fabrication technologies]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 73-76
summary This research seeks to assess the use of digital fabrication of toys reusing wood from earlier models produced in undergraduate courses in architecture and design. Froebel (2002) discusses the pedagogical application of blocks of wood that he created, inspired by the information that the architect Frank Lloyd Wright was influenced in his childhood by playing with toy blocks. Among other authors, we found a catalog from the Aladdin factory that is owned by Uruguayan modern artist Torres Garcia. The research aimed to recreate similar educational toys within a context of global crisis and interest in sustainability.
keywords design education; design methodology; digital fabrication
series SIGRADI
email
last changed 2016/03/10 09:53

_id 0a71
authors Barros, Diana Rodríguez
year 2002
title Sistemas hipermediales, efectos del tamaño de los nodos y del número de vínculos [Hyper medial Systems; Size effects of the nodes and number of bonds]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 186-189
summary A Hypermedia system is, morphologically speaking, an information structure which organizes a set of elements of alphanumeric and graphic nature as a web. This enables a multidimensional access from specific interests. One of the most widespread hypermedia applications is within the field of education. There should be validation criteria which contribute to systematize and direct design processes for didactic hypermedia. This work aims at becoming a contribution by analyzing the relations and effects produced by the number of links and node sizes on some basic didactic uses; particularly, within information search, learning and attitude towards hypermedia. From the results obtained, we propose guidelines for the design of didactic Web Sites and CD Rom.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ec4b
authors Braga, Gisele Pinna and Ferrarini, Renato
year 2002
title Estratégia de atividade para a motivação do discente no curso de Design Gráfico [Activity strategy for the learning motivation in the Graphic Design course]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 248-251
summary The Graphic Design students of Universidade Tuiuti do Paraná demanded a more motivating teaching metodology. The learning process should be more efficient and the students should participate more in proposed activities. In order to maximize learning, some activities that simulated the real professional life were created. The leaning process was idealized to bring real experience. Students were guided to produce and manage the creation process, in order to make the academic exercise similar to real life. Allthe students were involved in a pedagogical dinamic, in which teorical concepts were sistematically studied in specific time to support practical activities.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 5965
authors Bueno, Ernesto and Salguero, Cesar
year 2002
title Centro Virtual de Arte Digital Venezolano - Proyecto de Titulación sobre Arquitectura para el Ciberespacio [Virtual Center of Venezuelan Digital Art - Thesis Project on Architecture for the Cyberspace ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 180-183
summary This article talks about the development and presentation of our work of Degree Thesis, framed inside a Degree Theses restructuring process in the School of Architecture, in this case, emphasizing in virtual buildings design. The Virtual Centre of Venezuelan Digital Art project is a research and design project of a type of Arts Centre with cyberspace only presence specialized in the exhibition of Venezuelan digital art. The first part of it needed an information research, studies in the diverse ways in thatcomputers have being used for virtual museums design, the diverse focuses for the creation of this type of museums and the study of a museum model that adapts to the way this project were focused. When completing the theoretical basement, the individual proposals were developed. In general terms, the prospective results were achieved.
series SIGRADI
email
last changed 2016/03/10 09:47

_id e997
authors Kós, J., Barki, J., Segre, R., Borde, A. and Vilas Boas, N.
year 2002
title Investigação digital dos projetos do MESP: a busca dos vestígios do modernismo brasileiro [Digital exploration of MESP projects: the search for the Brazilian Modernism footprints]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 75-78
summary This paper aims to demonstrate how the design process analysis of an important architectural icon of the city of Rio de Janeiro – the Ministry of Education and Public Health, MESP – allows the understanding of how the decisions taken during the design process synthesizes a way those involved in the project see the world, through an architectural artifact. This research presents, through 3D models, grouped in a hyperdocument, the project of that important Brazilian Modern Architecture icon. The 3D models were critical to the hypothesis development. They were a powerful tool to compare the different design versions while allowing projects with originally different forms of representation could be examined side by side from several equal point of views. Another important aspect of the investigation is the use of hyperdocument, through links of several document formats in an interactive way, to present the analysis.
series SIGRADI
email
last changed 2016/03/10 09:54

_id c56b
authors Simeone, Adriana
year 2002
title Teatro Municipal do Rio de Janeiro: uma leitura representativa da cidade ["Teatro Municial" in Rio de Janeiro: a representative reading of the city]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 67-70
summary The article is written on a work on Municipal Theater of Rio de Janeiro, it discuss mainly the concept of urban icon. We attempted to infer the aspects that made it as relevant as it is for the urban contest by the analysis of this meaningful architectonic element of this city. Furthermore, we also tried to elaborate, using graphic resources, a representative reading of the city based on it. The research resulted in a sequence of twenty two printed cards, which displays photographs, maps , charges drawings, newspaper articles and chronicles published in the period. Based on this work, a version for digital media is being developed as a site.
series SIGRADI
email
last changed 2016/03/10 10:00

_id 060b
authors Af Klercker, J.
year 1997
title A National Strategy for CAAD and IT-Implementation in the Construction Industry the Construction Industry
doi https://doi.org/10.52842/conf.ecaade.1997.x.o8u
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The objective of this paper is to present a strategy for implementation of CAD and IT in the construction and building management#1 industry in Sweden. The interest is in how to make the best use of the limited resources in a small country or region, cooperating internationally and at the same time avoiding to be totally dominated by the great international actors in the market of information technology.

In Sweden representatives from the construction and building management industry have put forward a research and development program called: "IT-Bygg#2 2002 - Implementation". It aims at making IT the vehicle for decreasing the building costs and at the same time getting better quality and efficiency out of the industry.

The presented strategy is based on a seminar with some of the most experienced researchers, developers and practitioners of CAD in Sweden. The activities were recorded and annotated, analyzed and put together afterwards.

The proposal in brief is that object oriented distributed CAD is to be used in the long perspective. It will need to be based on international standards such as STEP and it will take at least another 5 years to get established.

Meanwhile something temporary has to be used. Pragmatically a "de facto standard" on formats has to be accepted and implemented. To support new users of IT all software in use in the country will be analyzed, described and published for a national platform for IT-communication within the construction industry.

Finally the question is discussed "How can architect schools then contribute to IT being implemented within the housing sector at a regional or national level?" Some ideas are presented: Creating the good example, better support for the customer, sharing the holistic concept of the project with all actors, taking part in an integrated education process and international collaboration like AVOCAAD and ECAADE.

 

keywords CAAD, IT, Implementation, Education, Collaboration
series eCAADe
type normal paper
email
more http://info.tuwien.ac.at/ecaade/proc/afklerck/afklerck.htm
last changed 2022/06/07 07:50

_id 263a
authors Bermúdez, Julio
year 2002
title Implicaciones Arquitectónicas de La Naturaleza del Hacer en Ambientes Digitales [Architectonic Implications of the Nature of the Digital Atmosphere ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 142-145
summary Architectural Implications of the Nature of Making in Digital Environments There exists an a-priori relationship between the basic structural constrains of an environment and the types of construction that may evolve there. For instance, the inexorable laws of nature have caused architecture to develop as a physical, stable, containing and inert object. Hence there are good reasons to study how cyberspace with its different ontological foundations may define the architecture to be built there. This examination may be best accomplished by concentrating in how what is structurally unique to the cyber impacts architectural design This paper investigates the ontology of construction in cyberspace by analyzing ordinary digital laws that defy reality. The findings both challenge our traditional conceptions of architecture and guide us toward totally unprecedented design potentials. The goal is to begin building a fundamental theory of architectural space, design and construction applicable to cyberspace.
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia07_174
id acadia07_174
authors Bontemps, Arnaud; Potvin, André; Demers, Claude
year 2007
title The Dynamics of Physical Ambiences
doi https://doi.org/10.52842/conf.acadia.2007.174
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 174-181
summary This research proposes to support the reading of physical ambiences by the development of a representational technique which compiles, in a numerical interface, two types of data: sensory and filmic. These data are recorded through the use of a portable array equipped with sensors (Potvin 1997, 2002, 2004) as well as the acquisition of Video information of the moving environment. The compilation of information is carried out through a multi-media approach, by means of a program converting the environmental data into dynamic diagrams, as well as the creation of an interactive interface allowing a possible diffusion on the Web. This technique, named APMAP/Video, makes it possible to read out simultaneously spatial and environmental diversity. It is demonstrated through surveys taken at various seasons and time of the day at the new Caisse de dépôt et de placement headquarters in Montreal which is also the corpus for a SSHRC (Social Sciences and Humanities Research Council) research grant on Environmental Adaptability in Architecture (Potvin et al. 2003-2007). This case study shows that the technique can prove of great relevance for POEs (Post Occupancy Evaluation) as well as for assistance in a new design project.
series ACADIA
email
last changed 2022/06/07 07:54

_id 132eaea2001
id 132eaea2001
authors Borg, Manuela and Walz, Manfred
year 2002
title Orientation Strategies within Public Spaces as the Rudiments of Space Usage and Layout” – A Workshop Contribution
source Environmental Simulation - New Impulses in Planning Processes [Proceedings of the 5th European Architectural Endoscopy Association Conference / ISBN 3-922602-85-1]
summary Our guiding questions in research are: - how does one orient oneself in an unknown urban space, - are there typical strategies in orientation, which become visible during the search process and finally:- do men and women orientate in the same unknown urban space in the same way or are there hints that they are following different strategies?Our long-term theme in research is to find out the regularity and the rules of the processes of moving and using public spaces. In the first step we are trying to find out in which way the individual perception of urban spaces in moving depends on the design of urban spaces. Therefore in our research design we try to explore the qualities of urban spaces which become visible in moving processes. It is one of the oldest questions of urban design and – by the way – nearly every architect or planner pretends to know everything on this subject. But nobody is yet able to predict real moving or using processes while designing. On the other side: the parameters of the material frame work are well known while moving and using processes are still nearly unknown.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id ad19
id ad19
authors Calderon, C., and Noble, R
year 2005
title BEYOND MODELLING: AVANT-GARDE COMPUTER TECHNIQUES IN RESIDENTIAL BUILDINGS.
source I Jornadas de Investigacion en Construccion, Madrid, 2-4 June, 2005.
summary If the result of computer innovations can be interpreted as an emerging “difference” in the quality of constructed space, then in order to truly understand what future applications may be regarding architecture at present, we should look at what advanced functions are available in the process of designing forms and space (DeLuca and Nardini, 2002). Recently the so called parametric approach, a technique for describing a large class of designs with a small description in programming code, has become a focus of attention in architectural computing. In this paper, we reflect on the current use of parametric tools using real case studies as well as our own proof of concept parametric programmes and report on how the avant-garde computer techniques may help to increase the quality of residential building.
keywords Building Quality, Parametric Design
series other
type normal paper
email
last changed 2005/12/02 11:42

_id fcc3
authors Castañé, Dora
year 2002
title Tilcara, de usina a museo: Recuperación y reconstrucción virtual de un significativo patrimonio arquitectónico industrial [Tilcara, from a "Usina" to a Museum: Recovery and Virtual Reconstruction of a Significant Industrial Architectonic Patrimony]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 71-74
summary This project introduces the recovery, value, and adaptation of a new way of utilizing an important patrimony of industrial arquitecture. The proposal involves the transformation of the hydraulic power plant of Tilcara, located in San Salvador de Jujuy, into a museum. This power plant was built in 1934 with the purpose of providing electrical power to the neighboring towns in the quebrada of Humahuaca, Argentina, and also highlight the scenery and enhance the surrounding architecture. Our goal is to share the findings of the research being conducted that supports the transformation of this turistic area. Additionally, this upholds the idea of blending the conservation of this landmark and the history of Tilcara as a twentieth century patrimony, which has additional archeological sites, such as the pucará and other places from colonial times in the nineteenth and twentieth centuries. An agreement between CEDODAL (Latin America Center of Architecture), in Buenos Aires, and EJESA, in San Salvador de Jujuy, (both located in Argentina) is allowing the recovery of this masterpiece.
series SIGRADI
email
last changed 2016/03/10 09:48

_id 0653
authors Czerner, Jürgen and Gatermann, Harald
year 2002
title Modeling and Rendering Virtual Architecture by Using Fisheye-Panorama-Based Images and Lightings in HDR-Quality
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 172-174
summary We use digitally made spherical panoramas as background for vr visualisation in architectural sceneries instead of stitched photographs (fisheye-based or serical-mirror-based). For this reason we had the idea to develop the first fisheye-based digitalscanning panorama-camera together with the manufacturer Spheron. The ultimate step in reaching optimal quality not only as a background but also as a source of lighting the background-image is taken as a HDR-image. The high-dynamic-range-technology was developed by the Californian scientist Paul Devebec. High dynamic photographs contain a broader range of information between the very bright zones down to the very dark zones - a lot more than “normal” photographs (digital and analogue), which are named LDR (low dynamic range in comparison to HDR). Some software-products in the field of cad-visualisation in virtual and augmented reality already enable the use of HDR-images and open a new field of controlling daylight and artificial light simulations with photographed backgrounds instaed of synthetic ones. The combination of digitally produced (scanned) spericalimages together with the use of HDR open a wide range of new implementation in the field of architecture, especially in combining synthetic elements in existing buildings, e.g. new interior elements in an existing historical museum).
series SIGRADI
email
last changed 2016/03/10 09:50

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