CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2003_c2-4
id caadria2003_c2-4
authors Al-Sallal, Khaled A.
year 2003
title Integrating Energy Design Into Caad Tools: Theoretical Limits and Potentials
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 323-340
doi https://doi.org/10.52842/conf.caadria.2003.323
summary The study is part of a research aims to establish theoretical grounds essential for the development of user efficient design tools for energy-conscious architectural design, based on theories in human factors of intelligent interfaces, problem solving, and architectural design. It starts by reviewing the shortcomings of the current energy design tools, from both architectural design and human factor points of view. It discusses the issues of energy integration with design from three different points of view: architectural, problem-solving, and human factors. It evaluates theoretically the potentials and limitations of the current approaches and technologies in artificial intelligence toward achieving the notion "integrating energy design knowledge into the design process" in practice and education based on research in the area of problem solving and human factors and usability concerns. The study considers the user interface model that is based on the cognitive approach and can be implemented by the hierarchical structure and the object-oriented model, as a promising direction for future development. That is because this model regards the user as the center of the design tool. However, there are still limitations that require extensive research in both theoretical and implementation directions. At the end, the study concludes by discussing the important points for future research.
series CAADRIA
email
last changed 2022/06/07 07:54

_id 4450
id 4450
authors J Jupp and JS Gero
year 2003
title TOWARDS COMPUTATIONAL ANALYSIS OF STYLE IN ARCHITECTURAL DESIGN
source IJCAI03 Workshop on Computational Approaches to Style Analysis and Synthesis, S Argamon (ed), IJCAI, Acapulco, pp 1-10.
summary This paper proposes a computational model of design that attempts to capture within a social context two important aspects of style: ‘content’ and ‘manner’. We present a characterisation of style for the artefact based on a framework that consists of information theoretic measures. We discuss the benefits the study of social networks offers a computational analysis of both aspects of style. It is our aim to bring style as ‘content’ and style as ‘manner’ together using this approach.
keywords style, information theory
type normal paper
email
last changed 2004/04/10 02:15

_id acadia16_140
id acadia16_140
authors Nejur, Andrei; Steinfeld, Kyle
year 2016
title Ivy: Bringing a Weighted-Mesh Representations to Bear on Generative Architectural Design Applications
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 140-151
doi https://doi.org/10.52842/conf.acadia.2016.140
summary Mesh segmentation has become an important and well-researched topic in computational geometry in recent years (Agathos et al. 2008). As a result, a number of new approaches have been developed that have led to innovations in a diverse set of problems in computer graphics (CG) (Sharmir 2008). Specifically, a range of effective methods for the division of a mesh have recently been proposed, including by K-means (Shlafman et al. 2002), graph cuts (Golovinskiy and Funkhouser 2008; Katz and Tal 2003), hierarchical clustering (Garland et al. 2001; Gelfand and Guibas 2004; Golovinskiy and Funkhouser 2008), primitive fitting (Athene et al. 2004), random walks (Lai et al.), core extraction (Katz et al.) tubular multi-scale analysis (Mortara et al. 2004), spectral clustering (Liu and Zhang 2004), and critical point analysis (Lin et al. 20070, all of which depend upon a weighted graph representation, typically the dual of a given mesh (Sharmir 2008). While these approaches have been proven effective within the narrowly defined domains of application for which they have been developed (Chen 2009), they have not been brought to bear on wider classes of problems in fields outside of CG, specifically on problems relevant to generative architectural design. Given the widespread use of meshes and the utility of segmentation in GAD, by surveying the relevant and recently matured approaches to mesh segmentation in CG that share a common representation of the mesh dual, this paper identifies and takes steps to address a heretofore unrealized transfer of technology that would resolve a missed opportunity for both subject areas. Meshes are often employed by architectural designers for purposes that are distinct from and present a unique set of requirements in relation to similar applications that have enjoyed more focused study in computer science. This paper presents a survey of similar applications, including thin-sheet fabrication (Mitani and Suzuki 2004), rendering optimization (Garland et al. 2001), 3D mesh compression (Taubin et al. 1998), morphin (Shapira et al. 2008) and mesh simplification (Kalvin and Taylor 1996), and distinguish the requirements of these applications from those presented by GAD, including non-refinement in advance of the constraining of mesh geometry to planar-quad faces, and the ability to address a diversity of mesh features that may or may not be preserved. Following this survey of existing approaches and unmet needs, the authors assert that if a generalized framework for working with graph representations of meshes is developed, allowing for the interactive adjustment of edge weights, then the recent developments in mesh segmentation may be better brought to bear on GAD problems. This paper presents work toward the development of just such a framework, implemented as a plug-in for the visual programming environment Grasshopper.
keywords tool-building, design simulation, fabrication, computation, megalith
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id bdfd
id bdfd
authors R Sosa and JS Gero
year 2003
title DESIGN AND CHANGE: A MODEL OF SITUATED CREATIVITY
source Approaches to Creativity in Artificial Intelligence and Cognitive Science, Bento, C, Cardosa, A and Gero JS (eds), IJCAI03, Acapulco, pp 25-34.
summary This paper describes current research on the computational modeling of change phenomena in design. In particular it introduces a tutorial view of the moel of design situations (DS) as a methodological basis for experimentation with change processes at the individual and the collective levels of an agent society. Creativity in the DS model takes place within the situated interaction of individuals in a social environment transcending its conventional characterization as purely a cognitive process.
keywords social creativity, agent society
type normal paper
email
last changed 2004/04/10 02:23

_id sigradi2003_020
id sigradi2003_020
authors Abarca, R., Díaz, S. and Moreno, S.
year 2003
title Desarrollo de material informatico-educativo para la enseñanza de la geometría a estudiantes de diseño (Development of IT-based educational material for the teaching of geometry to students of design)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary This paper is born as an answer to the meaningful learning difficulties and academic performance in Spatial and Flat Geometry course on second year Design School at Universidad de las Americas University, Santiago de Chile. The problem is faced from the potentiality that digital environment gives us in representation, display options, shape and projection testing, analysis and non visual accounts to teach flat and spatial geometry within the receptors' codes and coherent with designer's own language.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade03_369_112_akgun
id ecaade03_369_112_akgun
authors Akgun, Yenal
year 2003
title An Interactive Database (HizmO) for Reconstructing Lost Modernist Izmir:
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 369-372
doi https://doi.org/10.52842/conf.ecaade.2003.369
summary The research project in progress in the School of Architecture at the Izmir Institute of Technology includes documentation and reconstruction (by 3D modeling in electronic media) of damaged and lost early modern buildings in the Izmir region. The research aims to analyze the differences between Izmir modern buildings and Universal Modern Style, and preserve information on architectural heritage for future generations. The project is at the phase of developing an interactive web-based historical database (HizmO) that includes data (information, images, technical drawings, VRML models) and visualization of the findings. This database aims to be a pioneer in Mediterranean Region for exhibition of relations between traditional architecture (especially Mediterranean locality) and modernism, and organization of a network and off-campus learning activity for Mediterranean architecture that serve as a guide for students, researchers and architects. This paper aims at introducing this research and discussing the application of the database “HizmO,” its aims and potential effects on education in architectural history.
keywords E-learning, educational database, architectural history, VRML
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2004_paper12
id ascaad2004_paper12
authors Al-Qawasmi, Jamal
year 2004
title Reflections on e-Design: The e-Studio Experience
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary The influence of digital media and information technology on architectural design education and practice is increasingly evident. The practice and learning of architecture is increasingly aided by and dependant on digital media. Digital technologies not only provide new production methods, but also expand our abilities to create, explore, manipulate and compose space. In contemporary design education, there is a continuous demand to deliver new skills in digital media and to rethink architectural design education in the light of the new developments in digital technology. During the academic years 2001-2003, I had the chance to lead the efforts to promote an effective use of digital media for design education at Department of Architecture, Jordan University of Science and Technology (JUST). Architectural curriculum at JUST dedicated much time for teaching computing skills. However, in this curriculum, digital media was taught in the form of "software use" education. In this context, digital media is perceived and used mainly as a presentation tool. Furthermore, Computer Aided Architectural Design and architectural design are taught in separate courses without interactions between the two.
series ASCAAD
email
last changed 2007/04/08 19:47

_id caadria2003_a4-3
id caadria2003_a4-3
authors Chang, Yu-Li
year 2003
title Dual Interface Between Physical and Digital Cities Cyberspatial Cognitive Approach to Thread Digital City In Physical City
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 523-538
doi https://doi.org/10.52842/conf.caadria.2003.523
summary Today, digital cities are being developed all over the world. By using a city metaphor, digital cities integrate urban information and create public spaces. However, human how to entry into the new emerging digital cities, to percept themselves in around cities, and then taking shape the recognition of digital city forms? This paper studied by the viewpoint of cognition in order to explore the structure of the new style spatiality as cyberspace. By exploring the factors of human spatial cognition in physical space to interpret that human how to image and percept the spatial form of digital cities by the spatial experience in physical space, to construct the dual interface of spatial cognition of interaction between digital cities and physical cities.
series CAADRIA
email
last changed 2022/06/07 07:55

_id ijac20031203
id ijac20031203
authors Heylighen, Ann; Neuckermans, Herman
year 2003
title (Learning from Experience)? Promises, Problems and Side-effects of Case-Based Reasoning in Architectural Design
source International Journal of Architectural Computing vol. 1 - no. 1
summary Learning from experience is the essence of Case-Based Reasoning (CBR). Because architects are said to learn design by experience, CBR seemed to hold great promises for their field, which inspired, in the 1990s, the development of various Case-Based Design (CBD) tools. Learning from the experience of developing and using these tools is the objective of this paper. On the one hand, the original expectations seem far from being accomplished today. Reasons for this limited success can be found at three different levels: the cognitive model underlying CBR, the implementation of this model into concrete CBD tools, and the context in which these tools are to be used. On the other hand, CBR research seems to have caused some interesting side effects, such as an increased interest in creativity and copyright, and a re-discovery of the key role that cases play in architectural design.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id sigradi2003_093
id sigradi2003_093
authors Banchini, Guillermo andMoliné, Aníbal
year 2003
title Seminario: Exploración de Enfoques y Técnicas Digitales aplicadas al Proyecto (Seminar: Exploration de Digital Aproaches and Techniques applied to the Project)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary This paper explains the experience performed by a group of architecture students during a short term worksop, trying to explore the potentials of new approaches and digital technics applied to urban and architectural design. The main purposes were: the inclusion of objetive information and quantitative data of material significance in order to assist the generation and structuring of the design process. The notions of "diagram", "field conditions", "contextual logistic" and "animation" were the conceptual categories employed to approach the dinamic conditions and time related logics as critical aspects of the flexibility associated with material organizations.
keywords Projects, approaches, explorations, digital, technics.
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia03_003
id acadia03_003
authors Chang, W. and Woodbury, R.
year 2003
title Undo Reinterpreted
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 19-27
doi https://doi.org/10.52842/conf.acadia.2003.019
summary The class of operations known as “undo” has proven to be a valuable addition to most professional work tools. In practice though, its use is frustrating: undo often undoes too much. Its essential informal semantics are that it returns the user to a prior state by recapitulating all intervening states. Why not give the user greater control over which aspects of a design to undo? An alternative is to seek to reuse prior work in any logically-coherent pattern—user input is a precious commodity. The area of generative systems provides insights in a search for alternatives to undo, in particular that prior user and system actions can be changed and reused in new contexts. We contingently introduce a concept we label as design promotions to describe system designs that demonstrate a tight coupling between interactive authorship and system-led generation, that treat past user actions as valuable intentional statements, and that treat alternative user choices as first-class objects of concern. In practice these three properties emphasize reuse. We briefly survey the current state of undo-like operations and potential candidates for implementing design promotions strategies. Through examples, we demonstrate approaches to realizing undo-like operations over specific representations, especially that of constructive solid geometry.
series ACADIA
email
last changed 2022/06/07 07:55

_id adae
id adae
authors Cheng, Nancy Yen-wen
year 2003
title Approaches to Design Collaboration Research
source Automation in Construction Volume 12, Issue 6, November 2003, Pages 715-723
summary This survey of architectural design collaboration identifies and categorizes strong research from the past ten years. It starts by describing how the research ranges in focus, scale and structure, then clarifies how different projects fit in a continuum from conceptual theory to pragmatic application. It explains how conceptual frameworks and standards enable interdisciplinary exchange by envisioning and structuring interaction. It then highlights specific interaction studies and compares methods for analyzing how media affects teamwork. The paper continues by explaining the promise of innovations such as tangible interfaces and interactive artwork, and concludes by identifying areas for further development.
keywords design collaboration, groupwork, computer-supported cooperative design, human-computer interaction
series journal paper
type normal paper
email
last changed 2007/12/14 19:54

_id ecaade03_000
id ecaade03_000
authors Dokonal, Wolfgang and Hirschberg, Urs (Eds.)
year 2003
title Digital Design
source 21th eCAADe Conference Proceedings [ISBN 0-9541183-1-6], Graz (Austria) 17-20 September 2003, 677 p.
doi https://doi.org/10.52842/conf.ecaade.2003
summary Digital Design is not only the title of the 21st eCAADe conference 2003 in Graz but also one of the main keywords in Architectural Education nowadays. Information Technology has managed to influence all fields of the “architectural process” and has developed straight from the calculation tools of the engineers over the CAD drafting boards of big architectural firms to every architectural professional and student. This process was incredibly quick in terms of the architectural chronology but very slow in terms of architectural education at universities (at least in Austria). Not very long ago it was sometimes forbidden to deliver CAD drawings for design projects at our faculty. In fact, the early experiments in using the computer in the design process quite often failed because of the restrictions of the available (and affordable) hard-and software. Today, even our first year students start some of their earliest design experiences quite naturally with the computer. However, there are still many questions to be answered and maybe some new questions to be asked in the relationship between architectural design and the computer. Architectural design is mainly a “game of imagination” and today computer tools start to enhance and support the architects visions after a longer period where they were often reduced by the limitations of the tools. Still, there are many different ways to design because every designer has a different approach towards architectural design and there is no such thing as “the perfect digital design tool” for everyone. We hope that this conference with all the different approaches documented in this book plays a major role in the discussion and development of all these aspects and brings us “one step further”.
series eCAADe
email
more http://www.ecaade.org
last changed 2022/06/07 07:49

_id ecaade03_527_71_donath
id ecaade03_527_71_donath
authors Donath, Dirk and Weferling, Ulrich
year 2003
title Digital building surveying and planning Integrative approaches with commercial object-oriented CAAD systems
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 527-532
doi https://doi.org/10.52842/conf.ecaade.2003.527
summary As a result of growing activity in the field of renovation and building within existing built contexts, modern digital tools and methods are increasingly in demand. Support of the planning process means: the step-by-step capture of building-relevant information, a rule and parameter-based development of solutions and the combination of traditional and automated methods and technologies used for model creation (building surveying) and model transformation (planning). This article discusses general requirements and the results from our own research and development as well as illustrating how building surveying can already contribute to the planning process more effectively using currently available tools.
keywords Planning, Building surveying, Process model, CAAD, IT-planning tools, renovation, 3D-model, information systems
series eCAADe
email
more http://infar.architektur.uni-weimar.de
last changed 2022/06/07 07:55

_id ijac20031303
id ijac20031303
authors Donath, Dirk; Richter, Katharina; Hansen, Stefan
year 2003
title Internet based support for architectural planning processes
source International Journal of Architectural Computing vol. 1 - no. 3
summary As building projects become increasingly more complex, the number of project participants grows as does their spatial distribution. An effective decentralised work process and co-operation is of increasing importance. The global computer network, the internet, has great potential and recent times have seen the development of a variety of techniques in this field. The project described here is based upon this approach and also takes it a step further. A specific analysis of the topic and the subsequent identification of potential approaches formed the basis for an architectural application that brings the architect in contact with other project participants using the internet as a powerful yet simple and easy to use medium.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id cf2003_m_005
id cf2003_m_005
authors FISCHER, T., BURRY, M. and FRAZER, J.
year 2003
title How to Plant a Subway System
source Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 403-412
summary We speculate on a possible CAAD future that deploys and extends paradigms of natural growth and cellular development to an extent that would allow the planting and growth of man-made structures. This approach is based on the translation and expression of digital data structures into artificial physical form and the building of structures by decentral means. In such a scenario, generative and evolutionary architecture could seamlessly blend into building construction. As a discussion of as yet unavailable future technologies and methodologies the proposed remains at a “sketchy” level and must largely limit itself to preliminary and speculative considerations. In order to restrain the scope of this paper to the area of building design and construction, we focus on subway development and discuss possible cellular approaches to this particular field emphasizing aspects of functional aesthetics. We encourage the reader to take this example as a point of departure only, to generalise our explanations and to apply them to other building types. We support our discussion with findings made in software simulations of humandesigned cellular growth processes.
keywords cellular, evolutionary, morphogenesis, subway
series CAAD Futures
email
last changed 2003/09/22 12:21

_id ecaade2010_233
id ecaade2010_233
authors Guerbuez, Esra; Cagdas, Guelen; Alacam, Sema
year 2010
title A Generative Design Model for Gaziantep’s Traditional Pattern
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.841-849
doi https://doi.org/10.52842/conf.ecaade.2010.841
wos WOS:000340629400090
summary This paper describes a research to develop new urban designalternatives for Gaziantep by using fractal based approaches. The aim of the research is not only generating new form alternatives but also considering the continuity of traditional architectural and urban pattern which faces deterioration. Within this study, it is intended to test the applicability of the fractal based generative approaches and explore the potential advantages. The method called CADaFED (Ediz, 2003) is updated to be used in one of the 3d modeling programs, 3DsMax scripting and it is used as an experimental tool in two-day student workshop. The working field is limited as Bey Neighbourhood in Gaziantep for its well-preserved architectural characteristics. In this paper, the outcomes of the student workshop will be evaluated and discussed in the sense of affirmative effects of fractal based design approaches.
keywords Generative design; Fractal based design; Computational architectural design; Traditional pattern
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2003_a2-2
id caadria2003_a2-2
authors Halin, G., Bignon, J.-C., Scaletsky, C., Nakapan, W. and Kacher, S.
year 2003
title Three Approaches of The Use of Image to Assist Architectural Design
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 183-198
doi https://doi.org/10.52842/conf.caadria.2003.183
summary The image is the support of ideas search in the whole design phase. The definition of assistance tools, by using the image, seems to be applicable whatever the stage of the process of architectural design is. This article presents three approaches, which intend to study the contribution of the image inside of the architectural design process. The first approach rests on the idea that architects use external references as generating elements of new project ideas and that it is possible to organize this referential knowledge by taking the image as structuring entity of this knowledge. The two other approaches intend to use image to support the formulation of information designer's needs in more advanced phases of the design process. The identified needs are those of the architect who searches a particular information in order to justify or to perform some choices, during the act of conception.
series CAADRIA
email
last changed 2022/06/07 07:50

_id cf2003_m_022
id cf2003_m_022
authors JABI, Wassim
year 2003
title Reflections on Computer-Supported Cooperative Design Systems
source Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 169-180
summary Computer-supported cooperative work has come to signify a process by which a computer system supports the activities of geographically dispersed participants and enables them to share ideas and artefacts. This paper aims to dispel this unified approach to the definition of and in turn the design of aids to cooperative work. The paper starts by surveying the history of the field of computer-supported cooperative work and design. Then, the paper presents three tasks and their associated aids. The first system helps designers to create and discuss a hierarchical building program and share schematic drawings. The second system allows a jury to anonymously review a set of submissions. The third system allows a hierarchically organised group of participants to search, retrieve, organise and share a set of digital media assets. All systems are web-based and use the same underlying object-oriented technology. The paper provides a brief case study that describes the main features of the three pieces of software as an example of the need for a variety of approaches in the support of cooperative work and design. The paper concludes by advocating an object-oriented, domain-specific approach to creating computer-supported cooperative systems based on the analysis of the task at hand.
keywords collaboration, groupware
series CAAD Futures
email
last changed 2003/09/22 12:21

_id avocaad_2003_01
id avocaad_2003_01
authors Jack Breen
year 2003
title VISTA VERSA – Critical Considerations on the Evolvement of Designerly Attitudes, Instruments and Networks in Design Driven Studies
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary Keynote Paper - We are all involved in design.Besides being the (sub)conscious recipients of all sorts of design driven activities, we are professionally concerned with products of design and acts of designing, either as practitioners or as academics, in some cases as both… As someone who was trained as a designer, drifted into design teaching and presently attempts to combine composition research with design practice, I feel there is a need to bridge the cultural gap between design and design research. I intend to put forward the case for more designerly approaches in the study of design. In this context I would like to discuss perspectives for design driven studies by considering the following ensemble of aspects:- the matter of shifting attitudes to design in a scientific context; - the necessity of expanding the scope of instruments of design in relation to methods and insights. - the furthering of opportunities for networks aimed at bringing out and communicating findings concerning different aspects of design.It is on the topic of interaction, between the targeted creativity of designing on the one hand and the open minded search for relevant knowledge, insights and applications on the other, that I would like to dwell. Furthermore, I hope to provoke some thoughts – and hopefully responses – concerning the roles of computer based applications in such studies. What kinds of impulses have computer technologies offered, should they perhaps have offered and indeed might they still be able to offer in this field? I would like to by take a critical look back and try to turn things around, towards a possible view forward…
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

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