CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id diss_anders
id diss_anders
authors Anders, P.
year 2003
title A Procedural Model for Integrating Physical and Cyberspaces in Architecture
source Doctoral dissertation, University of Plymouth, Plymouth, U.K
summary This dissertation articulates opportunities offered by architectural computation, in particular the digital simulation of space known as virtual reality (VR) and its networked, social variant cyberspace. Research suggests that environments that hybridize technologies call for a conception of space as information, i.e. space is both a product of and tool for cognition. The thesis proposes a model whereby architecture can employ this concept of space in creating hybrids that integrate physical and cyberspaces.The dissertation presents important developments in architectural computation that disclose concepts and values that contrast with orthodox practice. Virtual reality and cyberspace, the foci of this inquiry, are seen to embody the more problematic aspects of these developments. They also raise a question of redundancy: If a simulation is good enough, do we still need to build? This question, raised early in the 1990's, is explored through a thought experiment - the Library Paradox - which is assessed and critiqued for its idealistic premises. Still, as technology matures and simulations become more realistic the challenge posed by VR/cyberspace to architecture only becomes more pressing. If the case for virtual idealism seems only to be strengthened by technological and cultural trends, it would seem that a virtual architecture should have been well established in the decade since its introduction.Yet a history of the virtual idealist argument discloses the many difficulties faced by virtual architects. These include differences between idealist and professional practitioners, the failure of technology to achieve its proponents' claims, and confusion over the meaning of virtual architecture among both architects and clients. However, the dissertation also cites the success of virtual architecture in other fields - Human Computer Interface design, digital games, and Computer Supported Collaborative Work - and notes that their adoption of space derives from practice within each discipline. It then proposes that the matter of VR/cyberspace be addressed from within the practice of architecture, a strategy meant to balance the theoretical/academic inclination of previous efforts in this field.The dissertation pursues an assessment that reveals latent, accepted virtualities in design methodologies, instrumentation, and the notations of architectural practices. Of special importance is a spatial database that now pervades the design and construction processes. The unity of this database, effectively a project's cyberspace, and its material counterpart is the subject of the remainder of the dissertation. Such compositions of physical and cyberspaces are herein called cybrids. The dissertation examines current technologies that cybridize architecture and information technology, and proposes their integration within cybrid wholes. The concept of cybrids is articulated in seven principles that are applied in a case study for the design for the Planetary Collegium. The project is presented and critiqued on the basis of these seven principles. The dissertation concludes with a discussion of possible effects of cybrids upon architecture and contemporary culture.
series thesis:PhD
email
last changed 2005/09/09 12:58

_id acadia03_016
id acadia03_016
authors Luhan, Gregory A.
year 2003
title Digital Curricula: Effective Integration of Digital Courses. Stitched-spaces and Digital Permutations
doi https://doi.org/10.52842/conf.acadia.2003.128
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 128-129
summary If, “the purpose of art is to awaken reality” as Paul Klee writes, what then, is the generative purpose of the digital as it relates to architecture? By uniting the traditional ways of knowing with the more contemporary and technologically advanced ways of knowing, the architect then would be able to develop the capacity to visualize and to understand unseen spatial relationships and exploit their latent characteristics. The computer consequently allows a direct synthesis to occur between the original idea and its formal application, in a sense providing new questions to old answers.
series ACADIA
email
last changed 2022/06/07 07:59

_id sigradi2003_008
id sigradi2003_008
authors Senagala, Mahesh
year 2003
title Deconstructing AutoCAD. Toward a Critical Theory of Software (in) Design
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary AutoCAD maintains a nearly 70% market share in the PC-based AEC sector and wields enormous influence over design and production processes in architectural firms and schools. Such an impact is, perhaps, more than what a single building can hope to achieve. The design implications of such a market monopoly are many. Based on Derridean operations of deconstruction, the paper will deconstruct AutoCAD's latent agenda. The paper will do a critical close reading of AutoCAD for its design preferences, spatial conceptions, worldviews, resistances, stratifications and organizational predispositions with respect to architectural design process. For purposes of brevity, this paper will focus on the architecture of AutoCAD's interface. The results of the paper would be the beginning of a critical theory that can be employed in the process of software design for design professions.
keywords AutoCAD, deconstruction, critical theory, software design
series SIGRADI
email
last changed 2016/03/10 10:00

_id caadria2003_b1-3
id caadria2003_b1-3
authors Hsu, Ying-Chun and Krawczyk, Robert J.
year 2003
title New Generation of Computer Aided Design In Space Planning Methods - a Survey and A Proposal
doi https://doi.org/10.52842/conf.caadria.2003.101
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 101-116
summary During the past thirty years, the progress of ComputerAided Design (CAD) has played an important role both in the professional and the academic fields of architectural design. The evolution of this powerful tool has also changed its direction with time as well. When we look back in the evolution history of CAD, spaceplanning allocation methods, which have been discussed and developed vigorously during the 1970s, became less so after that. Space planning is a critical issue during the architectural design process on which architects spend a large amount of time on early development. This paper will review the space-planning methods during that period and discuss the possibilities of improving these methods, and extending their potential in current computer-aided design methods.
series CAADRIA
email
last changed 2022/06/07 07:50

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