CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 2004_256
id 2004_256
authors Lai, Ih-Cheng
year 2004
title Interactive Patterns for Associating Ideas during Brainstorming
doi https://doi.org/10.52842/conf.ecaade.2004.256
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 256-261
summary Idea association is an important behavior to generate diverse ideas during brainstorming. Through three linking principles (similarity, contrast and contiguity), idea association involves a dynamic linking process between ideas and design cases. Based on the knowledge representation issue-concept-form proposed by Oxman (1993), three interactive patterns between ideas and design cases are investigated. Finally, some computational mechanisms for supporting the linkage of idea association are discussed.
keywords Idea Association, Linking, Case Representation, Case Based Reasoning, Brainstorming
series eCAADe
last changed 2022/06/07 07:52

_id 2004_035
id 2004_035
authors Oxman, Rivka, Palmon, Orit and Weiss, Patrice L. (Tamar)
year 2004
title Beyond the Reality Syndrome - Designing Presence in Virtual Environments
doi https://doi.org/10.52842/conf.ecaade.2004.035
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 35-42
summary Recent explorations of the concepts of form and content in virtual worlds open a new understanding of the development of novel design paradigms that can promote the sense of presence in virtual worlds. This paper presents current research in the design of presence in virtual worlds and investigates the impact of design paradigms that integrate the components of form and content.
keywords Virtual Environments, Presence, Virtual Reality, Virtual Design, Taskbased Design, Scenario-Based Design, Performance-Based Design
series eCAADe
email
last changed 2022/06/07 08:00

_id sigradi2004_505
id sigradi2004_505
authors Rivka Oxman
year 2004
title Designing presence in virtual environments
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary Recent explorations of the concepts of form and content in virtual worlds open a new understanding of the development of novel design paradigms that can induce the sense of presence in virtual worlds. This paper presents current research in the design of presence in virtual worlds. It investigates the impact of two paradigms that integrate the components of form and content: the first is termed: “scenario- based design” and the second is termed: “performance-based design”.
series SIGRADI
email
last changed 2016/03/10 09:59

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