CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 570

_id ascaad2004_paper4
id ascaad2004_paper4
authors Ahmad, Sumbul and Scott C. Chase
year 2004
title Design Generation of the Central Asian Caravanserai
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary Challenges for the study of Islamic architecture include its abundance and diversity in expression and its classification based on distinct functional or stylistic types. We address these issues by presenting shape grammars as a methodology for the analysis and design generation of Islamic architecture, with a specific example in the form of a parametric shape grammar for central Asian caravanserais. The grammar is developed by identifying distinct design types. Shape rules are created based on a study of the spatial elements and their organisation in the designs. We illustrate the utility of the grammar by deriving an extant design and as well as, previously unknown designs. We conclude by discussing possible extensions to the current grammar and future work involving the development of a grammar based framework for the comparative analysis of medieval Islamic courtyard buildings.
series ASCAAD
email
last changed 2007/04/08 19:47

_id ddss2004_ra-69
id ddss2004_ra-69
authors Barton, J., B. Parolin, and V. Weiley
year 2004
title A Spatial Decision Support System for the Management of Public Housing
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 1-4020-2408-8, p. 69-84
summary This paper is reporting on a research project undertaken jointly between the University of New South Wales (UNSW) and the NSW Department of Housing (DoH) to develop a Spatial Decision Support System (SDSS) to assist planning, management and evaluation in areas of high public housing concentration. In the paper we will describe the development of the SDSS, the specific spatial problems challenging the DoH and the potential for the system to incorporate a range of social, financial and physical data, both internal and from other sources, for interaction and presentation in a three dimensional environment. The prototype SDSS attempts to address the specific challenges of providing better service for clients of the DoH. An information audit and survey has been conducted of the department’s resources and needs. Issues identified include the management of high-rise and superlot areas, crime mapping, community interactivity, internal and intergovernmental information sharing, interoperability and maintaining confidentiality and security of data. Interactive 3D visualisation of the model is facilitated by use of the 3map free geospace platform. Use of open source code and open standards such as X3D for 3D graphics interchange allow the project to explore advanced visualisation techniques while ensuring interoperability and data longevity.
keywords Spatial Decision Support System, Public Housing, Community Renewal, Security, Open Source, Interoperability, Visualisation, 3D GIS, PPGIS, X3D
series DDSS
last changed 2004/07/03 22:13

_id sigradi2011_409
id sigradi2011_409
authors Bertoni, Griselda; De Monte, Andrea
year 2011
title Mediaciones perceptivas. Desafíos en la incorporación de la tecnología como instrumento potenciador del proceso de aprendizaje en el TCG [Perceptual mediation. Challenges in incorporating technology as a tool enhacing the learning process in the TCG]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 472-475
summary This work presents an introduction to current problems detected in the teaching and learning of perceptual and communication processes in front of the availability of disipositivos installed and digital media courses to students enrolled for Design and Architecture careers of our faculty. The same seeks to clarify a state of affairs to continue studies already carried out (Stipech 2004), (Bertero 2009), in relation to issues of representation in the design disciplines, while rehearsing possibilities updated theory and practice in the field of workshop.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2004_paper1
id ascaad2004_paper1
authors Eldin, Neil N. and K.A. Eldrandaly
year 2004
title A Computer-Aided System for Site Selection of Major Capital Investments
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary Site selection for capital investments is a crucial complex decision for owners and analysts. Difficulties are caused by the inclusion of the numerous possible sites that may qualify, multiple objectives that could also contradict each other, intangible objectives that are difficult to quantify, diversity of interest groups, uncertainties regarding external factors such as government legislations, uncertainties regarding the timing required for permitting the sites in question, and unknown construction challenges for the different sites. As such, these exercises are multi-facetted and necessitate the employment of analysts who possess in-depth knowledge in a number of fields. More importantly, a solution must satisfy a number of physical suitability criteria, as well as, meeting a number of social, economical, environmental and political requirements. Consequently, a number of specialized tools is frequently utilized to ensure reaching an optimal decision. This paper presents a new system that integrates Analytic Hierarchy Process (AHP) operations within a Geographic Information System (GIS) application to determine the optimum site for a specified facility. The system was validated through a facility for a selected metropolitan area.
series ASCAAD
last changed 2007/04/08 19:47

_id ascaad2004_paper16
id ascaad2004_paper16
authors Hassan, R.; K. Jorgensen
year 2004
title Computer Visualizations in Planning
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary A wide range of visualizations have been developed and implemented as tools for urban simulations and visual impact assessment. These include: plans, diagrams, elevations, perspective sketches, renderings, modified photographs (photo renderings and photomontages), slide projections, scale models, movies, videotapes and computer graphics. In the last decade, graphical computer applications have proven to be an increasingly supportive tool in visualization and manipulation of graphical material. This study presents the state of the art of computer visualization in planning. More specifically, the use of web-based computerized visualizations for landscape visual simulation, with the aim to develop a system of visualization techniques as an aid to communicating planning and design scenarios for historically important landscapes and urban places, with particular attention to the city of Nablus in Palestine. This has led to the evaluation of possibilities and potentials of computer use in this field, and to the definition of the visual problems and challenges of the city of Nablus. This study will argue what extra one can draw from computerized visualizations, what is likely to be its impact on future planning and design research, and what this visualization experience really means for historical important locations as in Nablus. The study demonstrates that computerized visualizations can be a powerful tool in representing a cityscape in three-dimensions from different angels. Visualizations will allow better understanding of the components of the city, its landscapes, city features and the process of change. In this way it may provide new and better platforms for public participation in planning.
series ASCAAD
email
last changed 2007/04/08 19:47

_id avocaad_2003_18
id avocaad_2003_18
authors Henri Achten, Jos van Leeuwen and Sverker Fridqvist
year 2003
title Communicating Concepts for Shared Understanding: A Multi-Agent Approach
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary Capturing and sharing design concepts is necessary if we want to support the design process by means of Information & Communication Technology (ICT). Standardized concepts are important for support at the end of the design process when designs need to conform to set standards and norms, and in order to enable communication, but are less useful in the early design stages. We propose an approach that takes into account a more developmental attitude that will be better suited for design support and the sharing of design concepts. In this approach, design concepts are formalised by means of a technology called concept modelling. Capturing and exchange of concepts are based on a multi-agent approach. The whole of concepts that are used in a domain or for a design task can be considered a design ontology. In this paper we outline the motivations for the research, outline the basic approach in the research work, and identify the major challenges and research problems that need to be tackled.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id avocaad_2003_21
id avocaad_2003_21
authors Jaroslaw Szewczyk
year 2003
title Technology and Local Values; Computer – Aided Acting with Regional Heritage
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary The problems of storage of local cultural heritage in digital databases, are reported in the paper. An exemplar case of RuralXML framework is presented. Three main groups of challenges relating to “culturally rich” databases are recognised:1. Estimation of the significance of digital databases for supporting design process, educational needs and scientific investigations;2. The conceptual problems with digital representation of “the paper heritage”3. The technical problems related to the architectural databases.The most important aspects of the problem are mentioned, as a background to a discussion about the reciprocal dependencies between technology and local values, i.e. how technology supports acting with the local architectural heritage, and how “cultural significance” values technology. We claim that digital technology not only enables storage and management of such data, but it also adds a new dimension to the design, making it “locally-sensitive” and oriented towards context by means of employing digitally archived architectural data. The accessibility to information about the “local” architecture heritage is important for local as well as global design. The premises for such statements, are presented.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id acadia05_024
id acadia05_024
authors Mathew, Anijo
year 2005
title Smart Homes for the Rural Population: New Challenges and Opportunities
doi https://doi.org/10.52842/conf.acadia.2005.024
source Smart Architecture: Integration of Digital and Building Technologies [Proceedings of the 2005 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 0-9772832-0-8] Savannah (Georgia) 13-16 October 2005, pp. 24-35
summary “Smart” Homes (domestic environments in which we are surrounded by interconnected technologies that are more or less responsive to our presence and actions) seem increasingly plausible with the emergence of powerful mobile computing devices and real time context aware computing (Edwards and Grinter, 2001). Research at premier technology universities have given birth to home “labs” that experiment with sensors, cameras and monitors to study physical, behavioral and social consequences of such technologies on occupants of such homes. One of the most important problems that “smart” homes will eventually help to address is that of spiraling costs of healthcare. Using ubiquitous technologies to motivate healthy decisions can help prevent the onset of myriad medical problems (Intille, 2004). Moving the focus of attention from the health centers and hospitals to the working home through such technology interventions would eventually lead to decreased financial pressure on the traditional healthcare system. This paper examines the challenges and opportunities in the design of “smart” technologies for preventive healthcare in rural homes. It summarizes findings from current ethnographic and demographic studies; and examines other contemporary research in the field of ubiquitous computing and “smart” homes. With the help of these studies, the paper lists different technical, social and functional challenges that we as designers may have to consider before designing “smart” homes for rural populations.
series ACADIA
email
last changed 2022/06/07 07:58

_id sigradi2004_424
id sigradi2004_424
authors Rejane Spitz
year 2004
title Você tem fome de que? [You Have Hunger of What?]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This project . presented in the form of an artistic installation . focuses on the social, economic and political causes of hunger, its challenges, consequences and possible solutions. Those issues are discussed through the views, ideas and perceptions of 100 people we interviewed. People who live in diverse economic contexts, who face different challenges, eat different types of food . or who don.t have anything to eat. They discuss their different needs, desires, requisites and willingness. They talk about their awareness (or their lack of knowledge) of the dramatic figures of hunger, they share their thoughts and ideas on how we can reduce or eliminate hunger, on what are they doing for that to happen, and on what they believe can be done. We believe that a more realistic framework of understanding of hunger enables people to make real choices, choices that can contribute to ending this spreading human suffering.
series SIGRADI
email
last changed 2016/03/10 09:58

_id ijac20032106
id ijac20032106
authors Schmitt, Gerhard
year 2004
title The Impact of Computer Aided Architectural Design on Physical Reality
source International Journal of Architectural Computing vol. 2 - no. 1
summary Computer Aided Architectural Design (CAAD) has produced three types and three generations of CAAD researchers, teachers and practitioners. The three types - CAAD inventors, implementers and users - benefit from the constantly improving computer technology. The three generations - CAAD pioneers, trendsetters and educators are in a more difficult situation as the attitude towards, and the knowledge about, Computer Aided Architectural Design in the general public and in the professional community is unstable. To explore the impact of CAAD on physical reality and to discover future challenges, it is useful to look at the pioneers of CAAD, as they often combine in one person the characteristics of the development that occurred afterwards. Tom Maver is one of the premier examples. The paper presents thoughts on CAAD teaching and research and contrasts them with the professional reality at ETH, in order to explore the impact of CAAD on the physical reality.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id eaea2003_07-urland
id eaea2003_07-urland
authors Urland, A.
year 2004
title Colour in Urban Spatial Perception and Simulation
source Spatial Simulation and Evaluation - New Tools in Architectural and Urban Design [Proceedings of the 6th European Architectural Endoscopy Association Conference / ISBN 80-227-2088-7], pp. 16-20
summary The impact of colour on human perception of space is a known fact. Spatial simulation and evaluation without the consideration of colour would be rather simplified, as evaluation and reactions to viewed environments are very much conditioned by the observed colour combinations. As one reaction to this challenge in the last decades we witness the development of various models in colorimetry that try to predict the appearance of colours. These predominantly mathematical tasks however still tell us too little on how to proceed when we need to specify, evaluate or communicate about complex colour scenes in real space with stress on appearance and perceived colour. The question concerns both simulation and evaluation using a variety of tools, as well as the mapping and analysis of exiting environments. Such tools are subject of this EAEA conference, and it is in this context that this contribution aims to put forward some of the challenges that we are still facing in hope, that we may work towards common procedures or solutions. Focus is on both visual and instrumental working methods with the aim to contribute to bridging the gap between theory and practical application, ideas, imagination and reality.
series EAEA
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id ddss2004_ra-279
id ddss2004_ra-279
authors Bax, M.F.Th. and H.M.G.J. Trum
year 2004
title On the Notion of Level in Architecture
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 1-4020-2408-8, p. 279-292
summary The notion of Level (in a scale of Levels) is probably the most authentic notion in Architecture. Already in the work of Vitruvius the notion is implicitly present in the triad ‘ordinatio – symmetria – eurythmia’. In more recent times, the notion always appears in relation with hierarchical organization as a means of control of quality. However used in drawings and in architectural discourse, the term lacks precision; there are many types of level like abstraction, specification, dependency, resolution levels etc., but no operational definition can be found as a notion that structures architectural objects and design processes simultaneously in a consistent way. Defining this notion of Level is the purpose of this paper. An example of application in an architectural decision-making process completes the paper.
keywords Levels, Hierarchy, Architecture, Composition, Complexity, Control
series DDSS
last changed 2004/07/03 22:13

_id 2004_426
id 2004_426
authors Carrara, Gianfranco and Fioravanti, Antonio
year 2004
title How to Construct an Audience in Collaborative Design - The Relationship Among which Actors in the Design Process
doi https://doi.org/10.52842/conf.ecaade.2004.426
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 426-434
summary The features of complexity in architectural design have now been clarified. Complexity, intrinsic in architectural work, has increased in recent years as in all other fields of human endeavour – social, economic and cultural. In the specific case of architectural design, the most significant factors in this regard consist of the large number of actors, the numerous disciplines involved, technological innovation, regulations and rules governing the design process and the various different design aims. In order to address this complex of problems, long-term research based on the Collaborative Design paradigm, CD, is now being carried out. In it, thanks to the reciprocal exchange of information, the complementary nature of the knowledge possessed by the various actors, and the contemporary nature of the design action by the various actors on the same components, positive effects are exerted on the design as a whole. The latter thus gains in coherence and in improved integration among the design solutions proposed by the various actors. In CD all the actors are involved from the outset of the design work and are helped by distributed Knowledge Bases (KBs) and Intelligent Assistants (IAs). In this case it may happen that information and knowledge automatically exchanged among KBs (through the IAs) are excessive and/or not addressed to the right actors. How can information redundancy be avoided, and how can the flow of information sent over the network be controlled? The present paper introduces and defines the concept of „Audience“, that is, the group of actors to which it is permitted to send information concerning non respected requirements and the „reduced Audience“ to which to send the knowledge needed to overcome the difficulties encountered.
keywords Collaborative Architectural Design, Complexity, Intelligent Assistant, Context, Audience
series eCAADe
last changed 2022/06/07 07:55

_id 512caadria2004
id 512caadria2004
authors Chyi-Gang Kuo, Hsuan-Cheng Lin, Yang-Ting Shen, Tay-Sheng Jeng
year 2004
title Mobile Augmented Reality for Spatial Information Exploration
doi https://doi.org/10.52842/conf.caadria.2004.891
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 891-900
summary In this paper, we present an augmented reality system that integrates real and virtual worlds for outdoor sustainable education in campus. We develop a mobile spatially-aware computational device as a visualization aid to students learning outdoors. We apply the mobile augmented reality technology to a newly constructed ecological garden in our campus. Users can virtually see the underlying water cycling system outdoors and map the virtual objects to physical reality through embodied interaction with the computational device. The objective is to make invisible information visible to users to extend interactions with our “living” environment. Keywords : Augmented Reality, Mixed Reality, Mobil Computing, Information Exploration.
series CAADRIA
email
last changed 2022/06/07 07:56

_id sigradi2004_407
id sigradi2004_407
authors Clarissa Ribeiro; Anja Pratschke
year 2004
title Transdisciplinaridade - complexidade - arquitetura [Transdisciplinarity - Complexity - Architecture]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This paper integrates the investigations developed by the authors at Nomads.USP, where we proposes amplify the understanding circa the possible interfaces between the complex thought and the contemporary design process of concrete, hybrid, symbiotic and virtual spaces, through the reading and critical analyses of complex thought principles, over the trandisciplinary methodology. The goal of this project stage is to study alternatives to the conventional design process in architecture, searching possible inter-relations, and complementation, among diverse disciplines, by a transdisciplinary approach of the design process, permeated by the new Information and Communication Technologies [ICT]. Starting from these parameters we search contemporary design processes . developed and applied at the most diverse disciplines . that, by some manner, dialogue with this thought. Inside this context, two processes, defining as Software Engineering Paradigms, deserve special attention: Spiral model and Chaos model.
keywords Complex thought; contemporary design process; transdisciplinarity; software engineering paradigms
series SIGRADI
email
last changed 2016/03/10 09:49

_id sigradi2006_e183a
id sigradi2006_e183a
authors Costa Couceiro, Mauro
year 2006
title La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60
summary The study describes some of the aspects tackled within a current Ph.D. research where architectural applications of constructive, structural and organization processes existing in biological systems are considered. The present information processing capacity of computers and the specific software development have allowed creating a bridge between two holistic nature disciplines: architecture and biology. The crossover between those disciplines entails a methodological paradigm change towards a new one based on the dynamical aspects of forms and compositions. Recent studies about artificial-natural intelligence (Hawkins, 2004) and developmental-evolutionary biology (Maturana, 2004) have added fundamental knowledge about the role of the analogy in the creative process and the relationship between forms and functions. The dimensions and restrictions of the Evo-Devo concepts are analyzed, developed and tested by software that combines parametric geometries, L-systems (Lindenmayer, 1990), shape-grammars (Stiny and Gips, 1971) and evolutionary algorithms (Holland, 1975) as a way of testing new architectural solutions within computable environments. It is pondered Lamarck´s (1744-1829) and Weismann (1834-1914) theoretical approaches to evolution where can be found significant opposing views. Lamarck´s theory assumes that an individual effort towards a specific evolutionary goal can cause change to descendents. On the other hand, Weismann defended that the germ cells are not affected by anything the body learns or any ability it acquires during its life, and cannot pass this information on to the next generation; this is called the Weismann barrier. Lamarck’s widely rejected theory has recently found a new place in artificial and natural intelligence researches as a valid explanation to some aspects of the human knowledge evolution phenomena, that is, the deliberate change of paradigms in the intentional research of solutions. As well as the analogy between genetics and architecture (Estévez and Shu, 2000) is useful in order to understand and program emergent complexity phenomena (Hopfield, 1982) for architectural solutions, also the consideration of architecture as a product of a human extended phenotype can help us to understand better its cultural dimension.
keywords evolutionary computation; genetic architectures; artificial/natural intelligence
series SIGRADI
email
last changed 2016/03/10 09:49

_id 2004_269
id 2004_269
authors Gowans, Scott and Wright, Richard M.
year 2004
title Developing Architectonic Language Through Digital Observation
doi https://doi.org/10.52842/conf.ecaade.2004.269
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 269-277
summary The question for architects is always how to begin. This proposal attempts to illustrate a design methodology that is characterised by its attention to non-traditional generators. The focus of the paper is the definition of an innovative design process characterised by the production of an architectonic language through the observation of the ephemeral and the transitory (the quanta of place), and which pays cognisance to the realization of a three-dimensional narrative, placing value upon the products of investigation as well as the resultant design. As the title suggests the process outlined concerns itself with the examination of the ephemeral, the transitory and the unobserved. The overriding concern is with the recording of fragments of a chosen environment (site) and, the collation and depiction of these findings in an alternative three-dimensional environment (virtual space). This process is only made possible by the advent of computer applications capable of generating the complexity of three-dimensional environments needed to explore the plethora of forms generated by the initial recordings. This process is concerned with the nascence of architectural expression and the formalising of architectural propositions composed from an individual’s interpretation of the ‘space between’, the obvious and the immaterial, and the phenomena that exist there. The generators are the things beyond immediate perception. They are the quanta of place. It is this process of capturing fixed moments in time and space and, translating imperceptible nanomoments and nanoevents, that allows for the development of exploratory diagrams constructed over a backdrop of credible analysis. These make apparent the infinite possibilities for further transition whilst illustrating the conceptual lineage that links each instance to its antecedents. The resultant physical forms embody the essence of something transformed. They possess cultural and emotional syntax. They become mementos in the landscape.
series eCAADe
last changed 2022/06/07 07:51

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id 2004_523
id 2004_523
authors He, Jie and Tsou, Jin Yeu
year 2004
title Balancing Visual and Ecological Resource Reservation in Large-scale Recreation Area Planning Support on a GIS Platform - A case study of the Wenzhou Ecological Park
doi https://doi.org/10.52842/conf.ecaade.2004.523
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 523-528
summary This paper proposes an experimental approach in visual landscape analysis on a GIS platform, which has the potential of integrating with ecological aspects and consequently making scientific decision making supports for urban and landscape planning practices. The research team scrutinizes the potential of the GIS platform in balancing multi-aspect planning strategies. The methodology of GIS-based visual landscape protection for recreation purpose is demonstrated through the case of the Wenzhou Ecological Park. The same platform can also be introduced the landscape ecology capacity analysis. This methodology can improve the comprehensiveness of the landscape resource management system, and enhance its validity and reliability in its application in the landscape ecologically considerable projects.
keywords GIS; Urban Planning; Visual Landscape; Landscape Ecology; Resource Management Decision Making Support
series eCAADe
last changed 2022/06/07 07:49

_id avocaad_2003_20
id avocaad_2003_20
authors Jaroslaw Szewczyk
year 2003
title Digital Representations of Values and Heritage in Architecture
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary The paper presents the analyses of potential of networked media and computer tools for acting with the digital representations of local cultural values in order to describe and manage architectural cultural heritage. The classification of cultural heritage identifiers is presented, focussing on its applicability to organise digital storage and computer-assisted acting with cultural heritage.The objective of the paper is to inspire discussion about representing of “cultural identity” of digital data, in emphasize to possibilities of creating more digital tools and methods for management of cultural heritage. It is stated that handling complexity of architectural design should refer to heritage values. Generally, digital representations of architectural objects, similarly to real architecture, must have their cultural identities.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

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