CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 572

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id 315caadria2004
id 315caadria2004
authors Kuo-Chung Wen, Wei-Lung Chen
year 2004
title Application of Genetic Algorithms to Establish Flooding Evacuation Path Model in Metropolitan Area
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 557-570
doi https://doi.org/10.52842/conf.caadria.2004.557
summary This research has shown the difficulties associated with the GIS and the flooding evacuation path search through the huge searching space generated during the network analysis process. This research also presents an approach to these problems by utilizing a search process whose concept is derived from natural genetics. Genetic algorithms (GAs) have been introduced in the optimization problem solving area by Holland (1975) and Goldberg (1989) and have shown their usefulness through numerous applications. We apply GA and GIS to choice flooding evacuation path in metropolitan area in this study. We take the region of Shiji city in Taiwan for case. That could be divided into four parts. First, is to set the population of GA operation. Second, is to choose crossover and mutation. Third, is to calculate the fitness function of each generation and to select the better gene arrangement. Fourth, is to reproduce, after evolution, we can establish Flooding Evacuation Path that more reflect really human action and choice when flood takes place. However we can apply GA to calculate different evacuation path in different time series. Final, we compare and establish real model of evacuation path model to choosing flooding evacuation path.
series CAADRIA
email
last changed 2022/06/07 07:52

_id ijac20042402
id ijac20042402
authors Kvan, Thomas; Gao, Song
year 2004
title Problem Framing in Multiple Settings
source International Journal of Architectural Computing vol. 2 - no. 4, 444-460
summary This study offers an insight to architectural students' problem framing activities using digital and paper media. The role of problem framing in design processes and its contribution to design learning has been studied by others. Here, we investigate the effects of media on framing activities. Laboratory experiments were conducted to investigate problem framing under three settings, namely online co-located, online remote and paper-based co-located. Student pairs were asked to spend forty minutes in solving collaboratively a wicked design problem. The results show that problem framing activities are significantly different in the online remote setting compared to those in the two co-located settings. We find more density of framing activities happened in the online remote setting than in the other two settings while there is no significant difference between online co-located and paper-based colocated settings.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id sigradi2008_166
id sigradi2008_166
authors Papanikolaou, Dimitris
year 2008
title Digital Fabrication Production System Theory: Towards an Integrated Environment for Design and Production of Assemblies
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary A Digital Fabrication Production System (DFPS) is a concept describing a set of processes, tools, and resources that will be able to produce an artifact according to a design, fast, cheap, and easy, independently of location. A DFPS project is a complex assembly of custom parts that is delivered by a network of fabrication and assembly processes. This network is called the value chain. The workflow concept of a DFPS is the following: begin design process with a custom geometric form; decompose it into constructible parts; send the part files for fabrication to various locations; transport all parts at the construction site at the right time; finally, assemble the final artifact. Conceptually it means that based on a well structured value chain we could build anything we want, at anyplace, at controllable cost and quality. The goals of a DFPS are the following: custom shapes, controllable lead time, controllable quality, controllable cost, easiness of fabrication, and easiness of assembly. Simply stated this means to build any form, anywhere, accurately, cheap, fast, and easy. Unfortunately, the reality with current Digital Fabrication (DF) projects is rather disappointing: They take more time than what was planned, they get more expensive than what was expected, they involve great risk and uncertainty, and finally they are too complex to plan, understand, and manage. Moreover, most of these problems are discovered during production when it is already late for correction. However, there is currently no systematic approach to evaluate difficulty of production of DF projects in Architecture. Most of current risk assessment methods are based on experience gathered from previous similar cases. But it is the premise of mass customization that projects can be radically different. Assembly incompatibilities are currently addressed by building physical mockups. But physical mockups cause a significant loss in both time and cost. All these problems suggest that an introduction of a DFPS for mass customization in architecture needs first an integrated theory of assembly and management control. Evaluating feasibility of a DF project has two main problems: first, how to evaluate assemblability of the design; second, how to evaluate performance of the value chain. Assemblability is a system’s structure problem, while performance is a system’s dynamics problem. Structure of systems has been studied in the field of Systems Engineering by Network Analysis methods such as the Design Structure Matrix (DSM) (Steward 1981), and the liaison graph (Whitney 2004), while dynamics of systems have been studied by System Dynamics (Forrester 1961). Can we define a formal method to evaluate the difficulty of production of an artifact if we know the artifact’s design and the production system’s structure? This paper formulates Attribute Process Methodology (APM); a method for assessing feasibility of a DFPS project that combines Network Analysis to evaluate assemblability of the design with System Dynamics to evaluate performance of the value chain.
keywords Digital Fabrication, Production System, System Dynamics, Network Analysis, Assembly
series SIGRADI
email
last changed 2016/03/10 09:57

_id 302caadria2004
id 302caadria2004
authors Pei-Ling Wu
year 2004
title Playful and Creative Learning - A Preliminary Model for Digital Design Studio
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 405-418
doi https://doi.org/10.52842/conf.caadria.2004.405
summary Hutt (1966) demonstrated that familiarity, clarity, simplicity, and congruity are four stimulus characteristics eliciting play. When the participant reaches this status of an activity, in which is at this point that the playfulness element enters into play, and play is an important ingredient of the creative process. Correspondently, the characteristics in digital design studios which are rapid and broad exploration, systematic design process, the use of suitable digital media, and problem solving system reveal the analogical qualities with play. Since creativity is crucial in design processes, it is worthwhile to study relationships between play and digital design studio to discover possible means to benefit and facilitate digital design learning.
series CAADRIA
email
last changed 2022/06/07 07:59

_id ascaad2004_paper8
id ascaad2004_paper8
authors Taha, Dina; Samir Hosni, Hisham Sueyllam, Bernd Streich and Michael Richter
year 2004
title A Case Based Architectural Design Application for Residential Units
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary Case Based Reasoning (CBR) is an AI approach that is widely used in many fields. When it’s applied in the design field, it is frequently called Case Based Design (CBD). Its main idea resides in drawing analogies between past cases and the new case to be solved so that the user can make use of past experiences when solving a new problem. The work presented here describes a prototype application under development that makes use of CBR in the field of architectural design. The application is to act as a helping tool for architects in the pre-design phase by supplying them with an adequate number of similar past architectural cases to the design problem they have at hand. The different modules of the application will be presented and discussed, as well as the tools used to develop them.
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:33

_id 306caadria2004
id 306caadria2004
authors Thomas Kvan and Song Gao
year 2004
title Problem Framing in Multiple Settings
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 453-466
doi https://doi.org/10.52842/conf.caadria.2004.453
summary In order to improve pedagogical effectiveness, this study aims at gaining an insight on architectural students’ problem framing activities using digital versus paper media. The role of problem framing in design process and its contribution to design learning has been variously studied. Laboratory experiments were conducted to investigate the role of problem framing under three settings namely online co-located, online remote and paper-based co-located. Students were asked to spend 40 minutes in solving a wicked design problem collaboratively. The results show that in the online remote setting the activities of problem framing are significantly different compared to those in the other two co-located settings. We find more density of framing activities happened in the online remote setting than in the other two settings. We also find there is no significant difference of problem framing between online co-located and paper-based colocated settings. Through this study we suggest that multiple design tools need to be considered to support design learning and teaching.
series CAADRIA
email
last changed 2022/06/07 07:58

_id ddss2004_ra-3
id ddss2004_ra-3
authors Yesilnacar, E. and G.J. Hunter
year 2004
title Application of Neural Networks for Landslide Susceptibility Mapping in Turkey
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 14020-2408-8, p. 3-18
summary Landslides are a major natural hazard in many areas of the world, and globally they cause hundreds of billions of dollars of damage, and hundreds of thousands of deaths and injuries each year. Landslides are the second most common natural hazard in Turkey, and the Black Sea region of that country is particularly affected. Therefore, landslide susceptibility mapping is one of the important issues for urban and rural planning in Turkey. The reliability of these maps depends mostly on the amount and quality of available data used, as well as the selection of a robust methodology. Although statistical methods generally have been implemented and used for evaluating landslide susceptibility and risk in medium scale studies, they are distribution-based and cannot handle multi-source data that are commonly collected from nature. These drawbacks are responsible for the on-going investigations into slope instability. To overcome these weaknesses, the desired technique must be able to handle multi-type data and its superiority should increase as the dimensionality and/or non-linearity of the problem increases – which is when traditional regression often fails to produce accurate approximations. Although neural networks have some problems with the creation of architectures, processing time, and the negative “black box” syndrome, they still have an advantage over traditional methods in that they can deal with the problem comprehensively and are insensitive to uncertain data and measurement errors. Therefore, it is expected that the application of neural networks will bring new perspectives to the assessment of landslide susceptibility in Turkey. In this paper, the application of neural networks for landslide susceptibility mapping will be examined and their performance as a component of spatial decision support systems will be discussed.
keywords Landslide Susceptibility Mapping, Neural Networks, Spatial Decision Support Systems
series DDSS
last changed 2004/07/03 22:13

_id ddss2004_d-63
id ddss2004_d-63
authors Wen, K.-C. and W.-L. Chen
year 2004
title Applying Genetic Algorithms to Establish Disaster Decision Support System for Flooding Evacuation Path of Hsichih Area in Taiwan
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 63-75
summary Because of the special geography features and subtropics weather in Taiwan, we need to provide correct information to help people making decision when they are in disaster. So the disaster decision support system must offer proper information of evacuation path to people. This research has shown the difficulties associated with the GIS and the flooding evacuation path search through the huge searching space generated during the network analysis process. This research also presents an approach to these problems by utilizing a search process whose concept is derived from natural genetics. Genetic algorithms (GAs) have been introduced in the optimization problem solving area by Holland (1975) and Goldberg (1989) and have shown their usefulness through numerous applications. We apply GA and GIS to choice flooding evacuation path in metropolitan area in this study. We take the region of Shiji city in Taiwan for case. Firstly, we establish the node relationship of GA calculation, the level of the weight is the standard of the date that is exported by Disaster Database. Secondly, we apply GA to calculate different evacuation path in different time series. Finally, we build the model of choosing flooding evacuation path.
keywords Genetic Algorithms, Decision Support System, GIS, Evacuation Path
series DDSS
last changed 2004/07/03 22:13

_id ascaad2004_paper11
id ascaad2004_paper11
authors Abdelfattah, Hesham Khairy and Ali A. Raouf
year 2004
title No More Fear or Doubt: Electronic Architecture in Architectural Education
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary Operating electronic and Internet worked tools for Architectural education is an important, and merely a prerequisite step toward creating powerful tele-collabortion and tele-research in our Architectural studios. The design studio, as physical place and pedagogical method, is the core of architectural education. The Carnegie Endowment report on architectural education, published in 1996, identified a comparably central role for studios in schools today. Advances in CAD and visualization, combined with technologies to communicate images, data, and “live” action, now enable virtual dimensions of studio experience. Students no longer need to gather at the same time and place to tackle the same design problem. Critics can comment over the network or by e-mail, and distinguished jurors can make virtual visits without being in the same room as the pin-up—if there is a pin-up (or a room). Virtual design studios (VDS) have the potential to support collaboration over competition, diversify student experiences, and redistribute the intellectual resources of architectural education across geographic and socioeconomic divisions. The challenge is to predict whether VDS will isolate students from a sense of place and materiality, or if it will provide future architects the tools to reconcile communication environments and physical space.
series ASCAAD
email
last changed 2007/04/08 19:47

_id sigradi2006_e131c
id sigradi2006_e131c
authors Ataman, Osman
year 2006
title Toward New Wall Systems: Lighter, Stronger, Versatile
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 248-253
summary Recent developments in digital technologies and smart materials have created new opportunities and are suggesting significant changes in the way we design and build architecture. Traditionally, however, there has always been a gap between the new technologies and their applications into other areas. Even though, most technological innovations hold the promise to transform the building industry and the architecture within, and although, there have been some limited attempts in this area recently; to date architecture has failed to utilize the vast amount of accumulated technological knowledge and innovations to significantly transform the industry. Consequently, the applications of new technologies to architecture remain remote and inadequate. One of the main reasons of this problem is economical. Architecture is still seen and operated as a sub-service to the Construction industry and it does not seem to be feasible to apply recent innovations in Building Technology area. Another reason lies at the heart of architectural education. Architectural education does not follow technological innovations (Watson 1997), and that “design and technology issues are trivialized by their segregation from one another” (Fernandez 2004). The final reason is practicality and this one is partially related to the previous reasons. The history of architecture is full of visions for revolutionizing building technology, ideas that failed to achieve commercial practicality. Although, there have been some adaptations in this area recently, the improvements in architecture reflect only incremental progress, not the significant discoveries needed to transform the industry. However, architectural innovations and movements have often been generated by the advances of building materials, such as the impact of steel in the last and reinforced concrete in this century. There have been some scattered attempts of the creation of new materials and systems but currently they are mainly used for limited remote applications and mostly for aesthetic purposes. We believe a new architectural material class is needed which will merge digital and material technologies, embedded in architectural spaces and play a significant role in the way we use and experience architecture. As a principle element of architecture, technology has allowed for the wall to become an increasingly dynamic component of the built environment. The traditional connotations and objectives related to the wall are being redefined: static becomes fluid, opaque becomes transparent, barrier becomes filter and boundary becomes borderless. Combining smart materials, intelligent systems, engineering, and art can create a component that does not just support and define but significantly enhances the architectural space. This paper presents an ongoing research project about the development of new class of architectural wall system by incorporating distributed sensors and macroelectronics directly into the building environment. This type of composite, which is a representative example of an even broader class of smart architectural material, has the potential to change the design and function of an architectural structure or living environment. As of today, this kind of composite does not exist. Once completed, this will be the first technology on its own. We believe this study will lay the fundamental groundwork for a new paradigm in surface engineering that may be of considerable significance in architecture, building and construction industry, and materials science.
keywords Digital; Material; Wall; Electronics
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2004_paper21
id ascaad2004_paper21
authors Garba, Shaibu B. and Mohammad A. Hassanain
year 2004
title A Review of Object Oriented CAD Potential for Building Information Modeling and Life Cycle Management
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary In many countries, the Architecture/Engineering/Consulting (AEC) industry is characterised by poor performance reflected in project delays and cost overruns. A contributor to the problem is the traditional approach to handling building information and its communication in life cycle management (LCM). Recent developments in Object Oriented Computer Aided Architectural Design (OO CAD) have provided the opportunity for improving building information modelling and its communication for more effective LCM. The aim of the paper is to review the potentials of OO CAD for building information modelling (BIM) and LCM. The paper reviews building information in the life cycle process, identifying the various actors and activities and the need for communication and information flow to support life cycle management. The paper also reviews the concept of OO CAD, highlighting its potential to improve building information and its flow and communication in life cycle management. The paper then goes on to review the potentials and limitations of OO CAD implementation in the AEC industry. The paper concludes by pointing out that the widespread adoption of OO CAD and the anticipated associated improvement in life cycle management will only be encouraged when the building industry is able to agree on a widely acceptable, interoperable standard for encoding building objects.
series ASCAAD
email
last changed 2007/04/08 19:47

_id 205caadria2004
id 205caadria2004
authors Guan-Ye Mivo Chen
year 2004
title What Is Intention Structure? - Represent Invisible Information of Spatial Depicts
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 275-286
doi https://doi.org/10.52842/conf.caadria.2004.275
summary The significant problem of this paper is how we convey spatial information to represent concrete meaning of mental imagery. For replying the above problem, we are developing a spatial information structure called "Intention Structure". Intention structure is used to represent some spatial experience of a particular person and awareness of the aura into some spatial depicts at that physical place. The meaning of “intention” is implied into a sequential relation when a navigator moves and gazes something in a place. This sequential relation can be described into two ways of spatial representation: one is the action of human body including “moving the body” and “moving the head”; another is converting the visual information into spatial memories through the behavior of gaze, including “the sight focus” and “the snapshot glance”. Otherwise, we also consider the limitation of topology at that physical place. Based on the above ideas, we use XML technologies in Java language to represent spatial data of intention structure for the describable usages of invisible information. we implemented this idea on a project of spatial analysis with Taiwanese traditional garden, the Lin family garden in Banciao, Taipei County, Taiwan.
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2007_675
id caadria2007_675
authors Huang, Joseph Chuen-Huei
year 2007
title Decision Support System for Modular Houses
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.x9q
summary Presently, only a small percentage of people in the world typically hire an architect to design and build a home which is tailored to their preference. Besides the architect’s fee, clients also need to wait an interminable time for design and construction. Factory-made prefabricated housing systems tried to solve this problem previously. However, most pioneers failed to address the issues of variability and individual needs (Kieran & Timberlake, 2004). Plants closed because they produced more than the market demand, and prefabricated housing provided less flexibility than the traditional stick-built housing. The advanced digital technology makes it possible to communicate design ideas and concepts to others more effectively. The project delivery process leads itself to customization, embodying principles of lean production (Pine, 1993), flexible computer-integrated design interaction with clients, and reduced cycle times; all effecting rapid response between consumers and producers.
series CAADRIA
email
last changed 2022/06/07 07:50

_id acadia04_230
id acadia04_230
authors Johnson, Scott
year 2004
title Linking Analysis and Architectural Data: Why It's Harder than We Thought
source Fabrication: Examining the Digital Practice of Architecture [Proceedings of the 23rd Annual Conference of the Association for Computer Aided Design in Architecture and the 2004 Conference of the AIA Technology in Architectural Practice Knowledge Community / ISBN 0-9696665-2-7] Cambridge (Ontario) 8-14 November, 2004, 230-243
doi https://doi.org/10.52842/conf.acadia.2004.230
summary This paper considers high-level, architecturally oriented repre­sentations, like Building Information Models (BIMs), and examines the difficulty of integrating analyses with such representations. Structural analysis is selected as a sample analysis domain, and is examined by integrating a structural analysis into the test implementation of a program that utilizes architecturally oriented elements. A fundamental problem is found to be that architecturally oriented elements are inappropriate for structural analysis. Methods for sequentially analyzing architectural elements are discussed, but are found to be inadequate. Accurate analysis requires analyzing the entire structure at once using a representation specific to structural analysis. A method for generating a structural representation based on the architectural representation is discussed, but the process is not simple. The process is complicated by the fact that architectural elements and structural elements do not correspond in a one-to-one or even a one-to-many manner. An accurate structural representation may even require semi-fictitious elements not corresponding to actual physical components. These findings are believed to be true for other analysis domains, as well.
keywords Representations, Building Information Models, Proteus, structural analysis, finite elements
series ACADIA
email
last changed 2022/06/07 07:52

_id 408caadria2004
id 408caadria2004
authors Kuhn Park, Ramesh Krishnamurti
year 2004
title Flexible Design Representation for Construction
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 671-680
doi https://doi.org/10.52842/conf.caadria.2004.671
summary A high percentage of overall defects in the built environment occurs during the construction period. Some of these relate to design and the others relate to construction. The detection and reasoning of defects requires involvement of multiple expertise. Researchers in the School of Architecture, the Robotics Institute, and the Department of Civil and Environmental Engineering at Carnegie Mellon University are investing ways to integrate suites of emerging evaluation technologies to help find, record, manage, and limit the impact of construction defects. As part of this effort, the researchers have conducted case studies on construction sites near Pittsburgh, Pennsylvania. Each case study serves as a test-bed to measure the feasibility of our approach and to discover problems. In this paper, we discuss the overall project work flow in which we emphasize the importance of a flexible representation for construction, and describe our solution using a concept of representational flexibility named sorts.
series CAADRIA
email
last changed 2022/06/07 07:52

_id 2004_410
id 2004_410
authors Kvan, Thomas and Gao, Song
year 2004
title Frames, Knowledge and Media - An investigative Study of Frame Systems within Computer and Paper Supported Collaborative Design Process
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 410-417
doi https://doi.org/10.52842/conf.ecaade.2004.410
summary Can media foster better performance of problem framing? Problem framing contributes to successful design learning. Minsky classified this activity into four types of frames. In collaborative design, media as external representation assist designers to converse their ideas with others and themselves. This paper explores the effects of rich and lean media on the context of frame systems within computer supported and paper supported collaborative design environments. Through conducting laboratory experiment we find that different media indeed can influence the distribution of frames along the whole design sessions. To investigate this phenomenon some possible reasons related to theory are explored, shedding light on our future study on design education.
keywords Collaborative Design; Design Media; Design Cognition; Design Knowledge; Frame Systems
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2008_081
id ecaade2008_081
authors LaBelle, Guillaum; Nembrini, Julien; Huang , Jeffrey
year 2008
title Simulation-Driven Design System
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 469-476
doi https://doi.org/10.52842/conf.ecaade.2008.469
summary This paper presents a design process efficiently involving parametric design, realistic physical simulation and rapid-prototyping fabrication for contextual shape adaptation. This case study focuses on lighting simulation for the specific problem of solar energy harvesting. Inspired by the phototropic mechanism, the ability of plants to grow according to the availability of light, an innovative design technique is defined, taking its root in the morphogenetic design school [Hensel, 2004].
keywords Parametric,Simulation, Generative Design, CAD, Phototropism
series eCAADe
email
last changed 2022/06/07 07:52

_id ascaad2004_paper15
id ascaad2004_paper15
authors Mallasi, Z.
year 2004
title Identification and Visualisation of Construction Activities’ Workspace Conflicts Utilising 4D CAD/VR Tools
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary This work addresses the problem arising on all construction sites: the occurrence of workspace interference between construction activities. From a site space planning context, this problem can lead to an inevitable roadblock to the progress of the scheduled construction operations. In real situations, when the spatial congestions occur, they could reduce productivity of workers sharing the same workspace and may cause health and safety hazard issues. The aim of this paper is on presenting a computer-based method and developed tool to assist site managers in the assignment and identification of workspace conflicts. The author focuses on the concept of ‘visualising space competition’ between the construction activities. The concept is based on a unique representation of the dynamic behaviour of activity workspace in 3D space and time. An innovative computer-based tool dubbed PECASO (Patterns Execution and Critical Analysis of Site-space Organisation) has been developed. The emerging technique of 4D (3D + time) visualisation has been chosen to yield an interesting 4D space planning and visualisation tool. A multi-criteria function for measuring the severity of the workspace congestions is designed, embedding the spatial and schedule related criteria. The paper evaluates the PECASO approach in order to minimise the workspace congestions, using a real case study. The paper concludes that the PECASO approach reduces the number of competing workspaces and the conflicting volumes between occupied workspace, which in turn produces better assessment to the execution strategy for a given project schedule. The system proves to be a promising tool for 4D space planning; in that it introduces a new way of communicating the programme of work.
series ASCAAD
email
last changed 2007/04/08 19:47

_id ascaad2004_paper13
id ascaad2004_paper13
authors Mandour, Mohamed Alaa
year 2004
title From “Hard Architecture” to “Soft Architecture”: Architecture Form in the 21st Century
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary The digital revolution is affecting not only the way we produce drawings, but also the way we think about architecture. Such expressionistic, neo-baroque forms would have been unthinkable without higher technology, which allows for customization at a massive scale. Three dimensional computation extends the architect's range, permitting a wealth of experimentation, any form seems possible, the architecture language, the vocabulary changed, and the way design thinking has various dimensions. Within a short space of time the computer has become a widely accepted feature of architecture, both in the design process and in the everyday operation of buildings, and we are constantly aware that the computer's introductions into architecture will eventually have farreaching consequences. After all, the current revolution is not just about the computer as a tool but about its role and effect on the form of architecture and thinking This paper will discuss what form will architecture take in the next years? Will every future problem be anticipated, developing more efficient solutions? Will projects reflect meaningful architecture, for dynamic and contemplative environments and for aesthetic quality? And, how we will stand this unavoidable futurism?
series ASCAAD
email
last changed 2007/04/08 19:47

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 28HOMELOGIN (you are user _anon_655405 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002