CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ascaad2004_paper22
id ascaad2004_paper22
authors Leifer, David and John M. Leifer
year 2004
title Towards Computer Aided Life-Cycle Costing
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary Sustainability is recognised as a necessary public good. Building sustainable buildings requires architectural methods, specifically CAD systems, that include suitable predictions of long term performance. Unfortunately the predominant view in the Building Industries of the Developed world is essentially short term; this is because building developers – not being the end users - are essentially interested in short term profit. Until they can see the ‘value-added’ by sustainability impacting on the selling price of their buildings, they will not be motivated to build ‘sustainably’. This paper describes the issues that have led to this situation. It discussed how the advent of computers has allowed life-cycle data to be gathered over time, and may be included intro CAD system databases to enable sustainability performance predictions to be made. Once made we are now able to reap the benefits by performance benchmarking. The availability of this building performance information on-line is making life-cycle costing more readily available, and more accurate, allowing building developers, owners and users to make rapid and timely feasibility studies well in advance of design. This also allows owners to test various capital to operating cost options in order to get the best economic performance over time, as well as map future capital replacement cycles. These emerging possibilities are discussed in this paper.
series ASCAAD
email
last changed 2007/04/08 19:47

_id ascaad2004_paper21
id ascaad2004_paper21
authors Garba, Shaibu B. and Mohammad A. Hassanain
year 2004
title A Review of Object Oriented CAD Potential for Building Information Modeling and Life Cycle Management
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary In many countries, the Architecture/Engineering/Consulting (AEC) industry is characterised by poor performance reflected in project delays and cost overruns. A contributor to the problem is the traditional approach to handling building information and its communication in life cycle management (LCM). Recent developments in Object Oriented Computer Aided Architectural Design (OO CAD) have provided the opportunity for improving building information modelling and its communication for more effective LCM. The aim of the paper is to review the potentials of OO CAD for building information modelling (BIM) and LCM. The paper reviews building information in the life cycle process, identifying the various actors and activities and the need for communication and information flow to support life cycle management. The paper also reviews the concept of OO CAD, highlighting its potential to improve building information and its flow and communication in life cycle management. The paper then goes on to review the potentials and limitations of OO CAD implementation in the AEC industry. The paper concludes by pointing out that the widespread adoption of OO CAD and the anticipated associated improvement in life cycle management will only be encouraged when the building industry is able to agree on a widely acceptable, interoperable standard for encoding building objects.
series ASCAAD
email
last changed 2007/04/08 19:47

_id 409caadria2004
id 409caadria2004
authors Masayuki Okada, Kazuhisa Iki, Sadayuki Shimoda
year 2004
title Development of CAFM System for LCM on Building Maintenance and Management
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 681-692
doi https://doi.org/10.52842/conf.caadria.2004.681
summary The purpose of this study is to develop a Computer Aided Facility Management (CAFM) system to assist the optimal Life Cycle Management (LCM) business, especially in the repair and renewal planning works of the inhabited building Life Cycle Cost (LCC). This system is also useful for annual, mid and long term facility maintenance budget planning. Major steps of this study are as follows: (1) A Study on the actual process of the LCM business was undertaken to determine the required functions of the CAFM system. (2) We surveyed the calculation process of the LCC and examined the data processing method in order to determine an efficient LCC calculation method for the CAFM system. (3) Based on the above result, we developed each function required for the CAFM system. (4) The CAFM system was developed by unifying the above functions in a network browser environment such as data transaction management between database, LCC calculation and graphical representation applications. (5) We evaluate the CAFM system by using case studies of LCM works on actual buildings. This system contributes to the efficient maintenance works of the LCC, and is able to support the appropriate scheduling of LCM works.
series CAADRIA
email
last changed 2022/06/07 07:59

_id ascaad2004_paper9
id ascaad2004_paper9
authors Bennadji, A.; H. Ahriz, and P. Alastair
year 2004
title Computer Aided Sustainable Design
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary One of the most important aspects architects need to consider fairly early on is that of energy saving, cost, thermal comfort and the effect on the environment in terms of CO2 emissions. At present, during the early design stage of a building, different options are assessed using simple tools (tables, graphs and software) that contain a large number of assumptions the very nature of which can bias choice or possibly lead to an inappropriate solution. It can be argued that the only way to provide a rational assessment of options is to use calculation methods that represent in detail the physical processes involved; this usually involves the use of dynamic thermal models. Furthermore if this tool is also used during detailed design it would introduce a consistency that is normally absent from the analytical design process. Many designers are of the opinion that, because not all details are known, then such tools are not suitable for application at early stages in the design. This view can be challenged because, even at the concept stage, a great deal is known about a building. This paper aims to show that a general description of a building can be used to generate sufficient data to drive a valid analysis using a detailed thermal model at the early sketch stage of the design process. The paper describes the philosophy, methodology and the interface developed to achieve this aim. The interface guides the user through the input process using a series of screens giving options for keywords used to describe the building; comprehensive default data built into the software are then attached to these keywords. The resulting data file is a building description that is the best possible interpretation of the design intent. This can then be used to assess options and guide towards a final design.
series ASCAAD
email
last changed 2007/04/08 19:47

_id 507caadria2004
id 507caadria2004
authors Christiane M. Herr, Thomas Fischer
year 2004
title Using Hardware Cellular Automata to Simulate Use in Adaptive Architecture
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 815-828
doi https://doi.org/10.52842/conf.caadria.2004.815
summary In this paper we give an account of our development of a hardware machine-readable cellular automata model for simulating dynamic patterns of use and adaptation in vernacular high-density architecture. In a hypothetical architectural setting that draws its formal expression from illegal façade extensions in Hong Kong and its conceptual framework from the Open Building movement, we examine state evolutions in monotonous matrices of adaptable residential units. The primary objective is to gain a better understanding not only of architectural form but also of dynamic processes in the built environment and hence of the factors that cause adaptive architectures to tend towards different types of overall attractor states. The paper gives a discussion of the project’s theoretical background as well as a detailed description of the hardware model and its modes of application.
series CAADRIA
email
last changed 2022/06/07 07:56

_id sigradi2004_084
id sigradi2004_084
authors Darío J. Álvarez-Salgado
year 2004
title Exploración de recursos en software libre (código abierto) aplicados a la educación a distancia (ead) asistida por computadora (apc). Hacia la creación y fortalecimiento de una comunidad virtual de enseñanza - Aprendizaje en el área de arquitectura y urbanismo [Exploration of Open Source Software Applied to Computer-aided Remote Education. Towards the Creation and Strengthening of a Virtual Community of Education - Learning in Architecture and Urbanism Area]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This work shows an initial approach for the identification and benchmarking of free software resources (open code) available for major operating systems (Linux, Mac / OS, Windows), oriented to distance learning education. As mayor goal the project wants to create, develop and consolidate a Virtual Learning Community in the Architecture and Urbanism areas.
keywords Distance Learning, Open Source, Linux / GNU, Architecture and Urbanism
series SIGRADI
email
last changed 2016/03/10 09:50

_id 2004_500
id 2004_500
authors Hanzl, Malgorzata and Wrona, Stefan
year 2004
title Visual Simulation as a Tool for Planning Education - Computer Aided Participation Support
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 500-507
doi https://doi.org/10.52842/conf.ecaade.2004.500
summary Contemporary computer techniques offer many new opportunities to engage citizens into the planning process. There are new possibilities of interaction, introducing an observer into the “game”. The research project presented in the paper assumes the use of a visual 3D language which consists of a series of schematic types of buildings. They form a language which is easy to understand both by professionals and by laymen. Understanding is the very first step towards getting convinced by the ideas presented. The next step is interaction - the user’s action induces the response of the system. The solution proposed by the user meets an evaluation from the part of the system which evokes the user’s interest - in the case presented here the evaluation introduces the simulation of future state of the site. The problem posed is to find out the best way to convince people that some places are less or more suitable for settlement, depending on the media present there, distance from the urban areas and the environment protection. The attempt to create a tool which could be helpful in an educational process is described in the paper. The idea is to prepare a form of a master plan record which uses the visual 3D language and may be accessed via World Wide Web pages. The paper formulates the assessments for the software described above and examines the possibility to create an application. The trial to prepare a web based service using the flash and shockwave technology is presented.
series eCAADe
email
last changed 2022/06/07 07:49

_id avocaad_2003_01
id avocaad_2003_01
authors Jack Breen
year 2003
title VISTA VERSA – Critical Considerations on the Evolvement of Designerly Attitudes, Instruments and Networks in Design Driven Studies
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary Keynote Paper - We are all involved in design.Besides being the (sub)conscious recipients of all sorts of design driven activities, we are professionally concerned with products of design and acts of designing, either as practitioners or as academics, in some cases as both… As someone who was trained as a designer, drifted into design teaching and presently attempts to combine composition research with design practice, I feel there is a need to bridge the cultural gap between design and design research. I intend to put forward the case for more designerly approaches in the study of design. In this context I would like to discuss perspectives for design driven studies by considering the following ensemble of aspects:- the matter of shifting attitudes to design in a scientific context; - the necessity of expanding the scope of instruments of design in relation to methods and insights. - the furthering of opportunities for networks aimed at bringing out and communicating findings concerning different aspects of design.It is on the topic of interaction, between the targeted creativity of designing on the one hand and the open minded search for relevant knowledge, insights and applications on the other, that I would like to dwell. Furthermore, I hope to provoke some thoughts – and hopefully responses – concerning the roles of computer based applications in such studies. What kinds of impulses have computer technologies offered, should they perhaps have offered and indeed might they still be able to offer in this field? I would like to by take a critical look back and try to turn things around, towards a possible view forward…
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id avocaad_2003_21
id avocaad_2003_21
authors Jaroslaw Szewczyk
year 2003
title Technology and Local Values; Computer – Aided Acting with Regional Heritage
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary The problems of storage of local cultural heritage in digital databases, are reported in the paper. An exemplar case of RuralXML framework is presented. Three main groups of challenges relating to “culturally rich” databases are recognised:1. Estimation of the significance of digital databases for supporting design process, educational needs and scientific investigations;2. The conceptual problems with digital representation of “the paper heritage”3. The technical problems related to the architectural databases.The most important aspects of the problem are mentioned, as a background to a discussion about the reciprocal dependencies between technology and local values, i.e. how technology supports acting with the local architectural heritage, and how “cultural significance” values technology. We claim that digital technology not only enables storage and management of such data, but it also adds a new dimension to the design, making it “locally-sensitive” and oriented towards context by means of employing digitally archived architectural data. The accessibility to information about the “local” architecture heritage is important for local as well as global design. The premises for such statements, are presented.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id 510caadria2004
id 510caadria2004
authors Ju-Yeon Kim & Hyun-Soo Lee
year 2004
title Developing a Color Adaptive VR Interior Design System Based on Psychophsiological Responses
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 857-870
doi https://doi.org/10.52842/conf.caadria.2004.857
summary This research utilizes vision-based affective recognition and sensing technologies, which are tested in order to interpret what emotional moods people experience with visual spatial images; these tests help to automatically provide feedback on the natural ways to manipulate affective intelligent communication. That is, the primary objective of this research is to realize an adaptable architectural virtual reality (VR) model whose color attributes can be changed dynamically according to the identified emotional state of the user. Eventually, this research addresses how to capture a specific user’s emotional states through the system and use it for modifying an architectural VR model, mainly for its color adaptation. In the applicability process, this system proposes towards user oriented smart environment such as the colors of an interior space are dynamically changed according to a characteristic affective response of a user.
series CAADRIA
email
last changed 2022/06/07 07:52

_id 111caadria2004
id 111caadria2004
authors Nimish Biloria
year 2004
title Developing Concept Prototypes for Electronic Media Augmented Spatial Skins - An Investigation Into Biotic Processes, Material Technologies and Embedded Computation for Developing Intelligent Systemic Networks
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 159-172
doi https://doi.org/10.52842/conf.caadria.2004.159
summary The recurrent issue of materializing a responsive architectural spatiality, emergent, in its conception and the need for collaborative substantiation of the design process, utilizing a multidisciplinary approach towards developing intelligent architectonics are exemplified upon in this research paper through a design research experiment conducted by the author: Developing concept prototypes for electronic media augmented spatial skins. The skin is conceptualized as a synergetic merger of scientific investigations into the fields of Bio-mimetics, control system, material technology and embedded computation techniques.
series CAADRIA
last changed 2022/06/07 07:58

_id avocaad_2003_04
id avocaad_2003_04
authors Rob van Helvoort
year 2003
title Mecano - when CAAD meets ICT
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary For some years ICT (Information and Communication Technology) has been worldwide a hot topic and, especially in the European academic environment, a very fashionable word. No matter where the road would lead to, almost any ICT related project was welcomed as the next step towards a brand new and even better system of education. In the meantime CAAD (Computer Aided Architectural Design) plays a role of utmost importance during a range of stages in the design process or building project.In this situation a research project is set up to develop an educational environment where CAAD meets ICT. The first application was turned down as the proposed (ICT) technology wasn’t available, according to committee judging. After proving them wrong, the second application was more successful. Even though the project was set up for local values, education in CAAD and related topics in Belgium, it was situated in a networked (internet) world.After running the project for a period of two years a list of pros and cons can be made up. Moreover, both local and on a global scale, ideas have changed.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id ijac20032106
id ijac20032106
authors Schmitt, Gerhard
year 2004
title The Impact of Computer Aided Architectural Design on Physical Reality
source International Journal of Architectural Computing vol. 2 - no. 1
summary Computer Aided Architectural Design (CAAD) has produced three types and three generations of CAAD researchers, teachers and practitioners. The three types - CAAD inventors, implementers and users - benefit from the constantly improving computer technology. The three generations - CAAD pioneers, trendsetters and educators are in a more difficult situation as the attitude towards, and the knowledge about, Computer Aided Architectural Design in the general public and in the professional community is unstable. To explore the impact of CAAD on physical reality and to discover future challenges, it is useful to look at the pioneers of CAAD, as they often combine in one person the characteristics of the development that occurred afterwards. Tom Maver is one of the premier examples. The paper presents thoughts on CAAD teaching and research and contrasts them with the professional reality at ETH, in order to explore the impact of CAAD on the physical reality.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id acadia04_138
id acadia04_138
authors Surjan, Terry
year 2004
title Appealing to the Masses, or Serious Play with Blocks
source Fabrication: Examining the Digital Practice of Architecture [Proceedings of the 23rd Annual Conference of the Association for Computer Aided Design in Architecture and the 2004 Conference of the AIA Technology in Architectural Practice Knowledge Community / ISBN 0-9696665-2-7] Cambridge (Ontario) 8-14 November, 2004, 138-149
doi https://doi.org/10.52842/conf.acadia.2004.138
summary With a certain budget and limited access to a Computer-Numerically-Controlled mill, fourth year architecture students were charged with the problem of designing a full-scale architectural space that could be assembled and re-assembled in various contexts and configurations. As the constraints for the design studio, an economy of capital ($150 per student) and an economy of means were devel¬oped to create and produce over 600 units of a flexible architectural component, and many variations, into a building system that could be assembled to create multiple formal and spatial configurations push¬ing the concept of Mass-Customization towards MASS-Appeal. After choosing a unit-multiple method as the most practical parti for designing a space which can be disassembled and reassembled in multiple configurations and contexts, the students developed the economy of their block unit based on a maximization of blocks per sheet of 4'x 4' Medium Density Fiberboard. 4' x 4' was the maximum size that could be cut on the CNC mill at the school of architecture. The cut sheet was developed such that less than 3% of the board would go to waste. The exploration of assembly with these components produced multiple block types and multiple connection types that gave flexibility to the designed system.
keywords STL Blocks
series ACADIA
email
last changed 2022/06/07 07:56

_id ascaad2004_paper14
id ascaad2004_paper14
authors Abdel Mohsen, Ashraf M.
year 2004
title Future Space Cities@Universe (Digi-City Vision)
source eDesign in Architecture: ASCAAD's First International Conference on Computer Aided Architectural Design, 7-9 December 2004, KFUPM, Saudi Arabia
summary A template for the future city has been carved into the heavens. Ever since the beginning of humankind, we have looked to the sky for the opportunity to make a new start in our imperfect world. Between the stars and the darkness we have imagined utopias beyond the reach of our travel technologies, colonizing space with our fantasies. Now we are in the first stages of an electronic revolution, but in the future 50 years later we will be in a mega-digital era which we have to predict, work and search for the reality of that future. Our planet is recently over loaded with different problems, such as pollution, population, nature disasters. Our vast speed of technology and the curiosity of discovering the invisible, leads to study and find out the nearest Future Space Architecture. With the vast acceleration of technology and digital life, we should start to predict the future architecture on, into or behind the Earth. This paper is one of many perceptions of life and architecture behind the Earth in the digital era, Digi-City Vision.
series ASCAAD
email
last changed 2007/04/08 19:47

_id 310caadria2004
id 310caadria2004
authors Chi Hsiang Lin, Yu Lin Hsu
year 2004
title The Influence of Digital Architecture on Virtual Furniture Design
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 493-504
doi https://doi.org/10.52842/conf.caadria.2004.493
summary This exploration attempts to address a new concept, a condition in which digital architecture has started to have a significant impact on the ways in which we live and design. Working practices, social interaction and many other facets of contemporary life have been radically changed. As a time when architecture is becoming digital through the use of computers in the design process and the architecture has became digital through an increasing application of three-dimensional simulated environments to understand and navigate digital information in space. The digital and architecture are being invisibly integrated in a process that is not even apparent to most architects. It makes us aware of the many opportunities that exist between these two design approaches. Instead of trying to validate conventional design thinking in a different realm, the strategy should be to infiltrate design with other media and disciplines to produce a new crossbreed profession. Through an exploration of outstanding digital architecture the detail of generative form, sculptural and curvaceous form, and zoomorphic form, which will have a significant impact on virtual furniture design, can be discovered.
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia04_066
id acadia04_066
authors Harrop, Patrick
year 2004
title AGENTS OF RISK: EMBEDDING RESISTANCE IN ARCHITECTURAL PRODUCTION
source Fabrication: Examining the Digital Practice of Architecture [Proceedings of the 23rd Annual Conference of the Association for Computer Aided Design in Architecture and the 2004 Conference of the AIA Technology in Architectural Practice Knowledge Community / ISBN 0-9696665-2-7] Cambridge (Ontario) 8-14 November, 2004, 66-75
doi https://doi.org/10.52842/conf.acadia.2004.066
summary In its most common usage, the term fabrication calls to mind industry and production. For architecture, fabrication and industry have been defining aspects of modern practice. While dependant on the dimensional and temporal standards of industry, modernists were preoccupied with the limitations imposed by the generic restrictions of mass production. When we make, instead of predetermining action, we discover a map of engagement. We play by challenging and resisting material. It in turn, reveals an intentional resistance that provokes yet another challenge, and on and on and on. In fact, craft excels in the less-than-ideal situations. When challenged by aberrant materials, geometry and craft are forced into innovative discovery: a knot of reaction wood within an otherwise homogeneous surface would force a novel adaptation of geometry generated by the imperfection. How, then, do we integrate the indeterminate cycle of craft and invention into a design process transformed by tools entirely reliant on prediction and the (virtual and real) homogeneity of materials? Is it reasonable to introduce an element of risk into the realm of digital fabrication equivalent to the auto-generative sabotage of Signwave’s Auto Illustrator? This paper reflects on the nature of material craft in the realm of digital fabrication. It will look both at the history and the contemporary opportunity of generative art and automata and their subversive (yet essential) relationship to the making of architecture.
series ACADIA
type normal paper
last changed 2022/06/07 07:49

_id caadria2007_675
id caadria2007_675
authors Huang, Joseph Chuen-Huei
year 2007
title Decision Support System for Modular Houses
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.x9q
summary Presently, only a small percentage of people in the world typically hire an architect to design and build a home which is tailored to their preference. Besides the architect’s fee, clients also need to wait an interminable time for design and construction. Factory-made prefabricated housing systems tried to solve this problem previously. However, most pioneers failed to address the issues of variability and individual needs (Kieran & Timberlake, 2004). Plants closed because they produced more than the market demand, and prefabricated housing provided less flexibility than the traditional stick-built housing. The advanced digital technology makes it possible to communicate design ideas and concepts to others more effectively. The project delivery process leads itself to customization, embodying principles of lean production (Pine, 1993), flexible computer-integrated design interaction with clients, and reduced cycle times; all effecting rapid response between consumers and producers.
series CAADRIA
email
last changed 2022/06/07 07:50

_id avocaad_2003_07
id avocaad_2003_07
authors Penttilä, Hannu
year 2003
title Think Globally – Act Locally in Architectural Information Management
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary This paper tries to describe the conceptual connection between the larger-scale, somewhat idealistic global visions and trends in the architectural-ICT-education, and on the other hand the smaller-scale real-life activities that are carried out in the local educational institutions.The local activities are demonstrated with a handful of case-study experiences from HUT/architecture.A proposal for the future, is to establish a continuous web-forum for architectural schools• To submit and maintain their organizational and educational data• To benchmark their education content with other schools• An early version is already available in:
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
type normal paper
email
last changed 2009/06/04 07:04

_id 206caadria2004
id 206caadria2004
authors Ricardo Sosa and John S. Gero
year 2004
title Diffusion of Design Ideas: Gatekeeping Effects
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 287-302
doi https://doi.org/10.52842/conf.caadria.2004.287
summary Designers and design managers are interested in gaining a deeper understanding of the complexities of creativity and innovation (Langdon and Rothwell 1985). These two phenomena can be seen as complementary dimensions of a differentiation cycle where design plays a key value-adding role that gradually reduces through commoditisation. However, there is a lack of relevant evidence to explain the link between creativity and innovation. Creativity is increasingly considered as occurring in the interaction between the individual generator of an idea and a group of evaluators (Sawyer et al 2003). However, most studies have regarded the generation of a solution -and not its social impact- as the outcome of the creative process (Runco and Pritzker 1999). Accordingly, computational modelling of creativity has been mainly conducted in a social void (Boden 1999).
series CAADRIA
email
last changed 2022/06/07 07:56

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