CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 623

_id caadria2006_645
id caadria2006_645
authors R. ISE, R. HOMMA, K. IKI
year 2006
title DEVELOPMENT OF THE KNOWLEDGE-SHARING SHEET SYSTEM FOR COLLABORATIVE CITY MASTER PLANNING
doi https://doi.org/10.52842/conf.caadria.2006.x.b0i
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 645-647
summary In recent years, citizen participation has begun to progress in administration plan development. However, preparations for argument are not enough so that the citizen who is non-expert participates to administration plan development. In addition, arguments among experts are not understandable to citizens. In sum, experts cannot explain to citizens plainly. They often show only a result and a conclusion of their argument. Therefore the result of their argument cannot obtain sympathy of citizens. As a result the effectiveness of the administration plan has been deteriorated. For citizen participation, it is necessary to represent the process of an argument by arranging the information and ranking them for an argument. The purpose of this research is to adopt the knowledge management in planning a city master plan and to develop the systematic tool for the consensus decision-making in planning a city master plan. This tool supports a resident group for making a city master plan.
series CAADRIA
email
last changed 2022/06/07 07:49

_id ddss2006-pb-101
id DDSS2006-PB-101
authors Aloys W.J. Borgers, I.M.E. Smeets, A.D.A.M. Kemperman, and H.J.P. Timmermans
year 2006
title Simulation of Micro Pedestrian Behaviour in Shopping Streets
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 101-116
summary Over the years, scholars have developed various models of pedestrian movement. These models can be used to assess the effects of detailed design decisions or to predict pedestrian behaviour under conditions of crowding. To date, not much attention has been paid to pedestrians' shopping behaviour at the micro level. Therefore, the main purpose of this project is to test a model that aims at simulating micro pedestrian behaviour in shopping streets, including entering shops. The model assumes a detailed network of links to represent the structure of street segments and entrances to the shops. The basic principle underlying the model is that a pedestrian moves from one link in the network to another, adjacent link. In fact, a pedestrian enters a segment at one side, heading for the other side of the segment. However, a pedestrian might enter the segment by leaving a shop as well. Then, the pedestrian might be heading for either side of the segment. While transferring from the current link to the next link, the pedestrian will be attracted by the shops along both sides of the street. The study area is Antwerp's main shopping street. During a one-week workshop in July 2004, students observed pedestrian movement in this shopping street. An inventory of some physical characteristics of the shopping street was made and pedestrians were tracked through two separate segments of the shopping street. In total, 334 pedestrians were tracked. A conventional multinomial logit model is used to simulate pedestrians' micro behaviour. The process of consecutively selecting links continues until the pedestrian has reached one of the terminal links or a shop. The model performs very well. Simulated routes were used to assess the validity of the model. Observed and simulated link loading correspond fairly well, however, the model seems to slightly mispredict the attraction of a number of shops.
keywords Micro pedestrian behaviour, Shopping street, Simulation
series DDSS
last changed 2006/08/29 12:55

_id 2006_664
id 2006_664
authors Balakrishnan, Bimal; Loukas N. Kalisperis and S. Shyam Sundar
year 2006
title Capturing Affect in Architectural Visualization - A Case for integrating 3-dimensional visualization and psychophysiology
doi https://doi.org/10.52842/conf.ecaade.2006.664
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 664-669
summary Envisioning architectural experience afforded by a building under design has been difficult due to two reasons. One is simulating the space in full scale, eliminating the need to take a mental leap commonly required of abstract smaller scale representations. Second challenge is in fully capturing the affective experience, which is often subtle in nature. This paper suggests that 3-dimensional visualization - particularly immersive virtual reality can overcome the first challenge. In addition, psychophysiological measures such as facial electromyography (EMG) and electrodermal activity (EDA) can be used to capture the affective component of the architectural experience. We suggest that by taking advantage of these technologies together, one can better simulate and empirically understand the nature of architectural experience.
keywords Architectural visualization; virtual reality; psychophysiology; electrodermal activity (EDA); facial electromyography (EMG)
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2006_601
id caadria2006_601
authors BINSU CHIANG, MAO-LIN CHIU
year 2006
title PRIVATE/UN-PRIVATE SPACE: Scenario-based Digital Design for Enhancing User Awareness
doi https://doi.org/10.52842/conf.caadria.2006.x.s8b
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 601-603
summary Context awareness is important for human senses of places as well as human computer interaction. The aim of this research paper is focusing on controlling the user's privacy in a smart space which is adaptive to different users for enhancing the user's awareness in his diary life. In Environmental Psychology, the definition of privacy is that an individual has the control of deciding what information of himself is released to others, and under how he interact with others. (Westin 1970) And privacy is categorized as the linguistic privacy and visual privacy. (Sundstorm 1986). Solutions for privacy control: Plan Layout, Vision Boundary, Access Control and Architecture Metaphor - the transmission of information is not ascertainable for every single user. Although information are shown in public, but information is implied by cues and symbols. Only a certain user or a group of users have access to the full context of information. The methodology is to form an analytic framework to study the relationship between information, user and activities by using the computational supports derived from KitchenSense, ConceptNet, Python, 3d Studio Max and Flash; and to record patterns built up by users' behaviour and actions. Furthermore, the scenario-based simulation can envision the real world conditions by adding interfaces for enhancing user awareness.
series CAADRIA
email
last changed 2022/06/07 07:49

_id sigradi2006_e068d
id sigradi2006_e068d
authors Catovic-Hughes, Selma
year 2006
title Digital Storytelling: "Memory….. Sarajevo, my personal story"
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 337-340
summary “It was a fresh summer night, sky deprived of stars, and hardly any signs of life. After hours of waiting, well passed midnight, they finally allowed us to enter. I couldn’t see or hear much, except movements of those in front of me, but judging by intense scent of mildew and worm-like smell of earth, I realized my mile long underground adventure had begun. There was no looking back, only the brave steps ahead into my new, and hopefully, safe and fruitful future.” [ from diary95 ] Just like many teens around the world, I too kept a journal. It began with playful thoughts of a teenage girl, living in Sarajevo, enjoying life. On my fifteenth birthday, those carefree moments were soon replaced with brutal facts of life under siege: Sarajevo and its citizens had been surrounded by the Serbs who took over all the roads leading in and out of the city. Three years later, I was weeks away from graduating high school, and instead of getting excited, I wondered about my future…”Yesterday was awesome -- we had both electricity and water for eight straight hours…hooray!! You could see the lights miles away…the entire city was awake, making pies and bread, washing clothes, watching movies.” [ from diary93 ] Was I going to spend the rest of my life anticipating the restricted electric and water timetable? Would I wake up the next day to see all my family alive? Would I ever have a chance to fulfill my dreams? This project captures the process of [re]tracing steps of my personal journey of leaving Sarajevo to come to the United States and [re]constructing memories as a sequence of spatial events using the artifacts and the text from my war journals. The intent of my project is to define that line between the old and the new, and intertwine and merge its current condition with the facts and memories from the past. Although there was never a permanent “Berlin-wall-like” divider, the natural contours of the river and invisible screens of the snipers served as impermeable walls and divided the city for four years. The implied boundary seemed to be more powerful than the massiveness of the concrete barricades. Is it possible to re-condition something [building, space, soul] to be and feel the same when it had been destroyed and deeply scarred on the inside? Instead of placing banal memorials engraved with the bare facts, how can we make a tribute to a series of events—a time period that changed the fabric of the city—in a more three-dimensional experience? How can we integrate digital phenomenon in the process of the post-war reconstruction to re-trace the past while creating necessary advanced improvements for the new contemporary society? The impact that social conditions have on architecture, art, culture, and ultimately, people can be told in a universal language – digital storytelling, containing pieces of history and personal memories to create representations of time and space of the past, present or future.
keywords memory; postwar; retrace; reconstruction; memorial
series SIGRADI
email
last changed 2016/03/10 09:48

_id caadria2006_187
id caadria2006_187
authors CHI-HSIN LIANG, TENG-WEN CHANG
year 2006
title TOWARD A PLAYFUL DESIGN ENVIRONMENT - DIGAME
doi https://doi.org/10.52842/conf.caadria.2006.x.d3o
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 187-196
summary Computer game has the potential that helps us to realize the design. However, these particularities still has not been found and organized under the circumstance of combining computer game and designing process. We will develop from the point of the computing that discuss how to use game elements to create a suitable digital design environment. Therefore, the problem is how to let a designing process as a game playing? And the objective is providing a prototype for playful design environment called DiGame (Design in Game) for discovering the game issues within the design. The implementation of DiGame is described in details.
series CAADRIA
email
last changed 2022/06/07 07:49

_id sigradi2006_c158a
id sigradi2006_c158a
authors Galán, María Beatriz; Andrés Maidana Legal; Pedro Senar; Marta Neuman and Lidia Orsi
year 2006
title Diseño para el desarrollo: un enfoque en expansión [Design for the development: A growing point of view]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 61-65
summary This approach intends to develop a consulting capacity in design and technological management for the sustainable growth, supporting local communities with specific resources. In the development of the technological knowledge transfer, the acritical applications, under the cover of paradigms of technological globalization that give their back to the local contexts, and of the irrelevant pedagogical routines, dissociate the technology from its social meaning. In our research approach, the transfer experience is the unit of analysis which under observation relocates and redefines technique in the context of sustainable local development, uncovering its relations with society. In this work, we will show one experience that explain the contribution of design to sustainable development, experiences that specially reveal the need to count with criteria and indicators of technological performance in participative and inclusive scenarios.
series SIGRADI
email
last changed 2016/03/10 09:52

_id ddss2006-hb-263
id DDSS2006-HB-263
authors Guido Vonk, Stan Geertman, and Paul Schot
year 2006
title Usage of Planning Support Systems - Combining three approaches
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 263-274
summary Although a wide range of Planning Support Systems (PSS) exists, their actual utilization in planning practice, to support planners in doing their planning tasks, stays behind. This is problematic since many see PSS capable of aiding planners to handle the complexity of their planning tasks. Our current study explains under usage of PSS from three different angles: the instrument, the user and the transfer of the instrument towards the user. The main conclusion is that usage of PSS is hampered by lack of awareness of and experience with PSS in planning practice as well as by instrumental quality problems and hampered user acceptance and diffusion. The main recommendation to enhance usage of PSS is that it should be made transparent which PSS types should be used for what planning tasks, by which kinds of users, in which kinds of organizations and under which external conditions.
keywords Planning support systems, Usage, Instrumental quality, User acceptance, Diffusion
series DDSS
last changed 2006/08/29 12:55

_id eaea2005_19
id eaea2005_19
authors Guski, Rainer
year 2006
title Pictures, mock ups and animations: On the ecological validity of environmental simulations
source Motion, E-Motion and Urban Space [Proceedings of the 7th European Architectural Endoscopy Association Conference / ISBN-10: 3-00-019070-8 - ISBN-13: 978-3-00-019070-4], pp. 19-27
summary Real scientific experiments should be completely under control and be replicable - a prerequisite that cannot be fulfilled in real environments. Environmental psychologists try to simulate and manipulate those aspects in the laboratory that are essential for their question at hand. Under which circumstances do we produce valid results? Validity generally refers to the extent to which an information indicates what it is claimed to give.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id 5ad3
id 5ad3
authors Karandinou, Anastasia; Parker, Martin
year 2009
title Sound fields; experiencing the unrepresentable
source 6th AHRA Conference, 20-21 Nov. 2009
summary This paper explores the intangible aspects of space through a series of soundmappings that took place in Edinburgh and Athens between 2006-08. One of our main conclusions is that sound is a rich and provocative tool for exploring space, due to the fact that it reveals qualities and information that a visual representation wouldn’t had been able to. A significant remark we made is that the exploration of space through sound does not predetermine the findings; we did not pose questions about pre-decided aspects of the places under investigation. On the contrary, within each different environment, the study of sound brought out different kinds of information. We also realized, that the experience of sound of a place lies in the tension between our attempt to grasp, and possibly map it, and the fact that sound – and atmosphere in general – naturally resists these endeavours.
keywords sound, atmosphere, new media, mapping
series other
type paper session
email
more http://ddm.caad.ed.ac.uk/pgpages/s0567213/SoundWebsites/index.html
last changed 2010/08/13 07:00

_id ijac20064308
id ijac20064308
authors Kenzari, Bechir
year 2006
title Physical Modeling: the Convergence of Cutting-edge Technologies and Miniature Tooling
source International Journal of Architectural Computing vol. 4 - no. 3, 119-134
summary When Rapid Prototyping and CAD/CAM technologies (including CNC and Laser Cutting) became affordable, ten years ago or so, their reception within model-making circles turned from positive to disappointing because of their incomplete adaptability to the making of architectural objects. Then it was discovered, just few years later, that many modeling details can only be worked out through the use of specific materials, accessories and miniature tools which neither fall under the CNC, Laser or Rapid Prototyping headings. This new situation has implied, among other things, that the status of the model is to be defined in terms of a convergence of particular technological possibilities. Using two specific models as examples, the present article will debate this convergence, which is now allowing a smooth and fluid interaction between several model-making techniques. The tendency of model-making to move closer to the real act of building will also be highlighted.
series journal
last changed 2007/03/04 07:08

_id acadia06_555
id acadia06_555
authors Kudless, A., Vukcevich, I.
year 2006
title Flexible Formwork Research (FPR)
doi https://doi.org/10.52842/conf.acadia.2006.x.r8t
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] p. 555
summary FFR investigates the self-organization of plaster and elastic fabric to produce evocative visual and acoustic effects. Inspired by the work of the Spanish architect Miguel Fisac and his experiments with flexible concrete formwork in the 1960-70s, FFR continues this line of research by exploring aspects of pattern generation and recognition in relation to self-organized form. In line with the theme of the current exhibition, Digital Exchange, the work can be understood as a dialog between physical and digital computation. The form is a result of a negotiation between the digital manipulation of images and the physical deformations of materials under stress. Both digital and physical processes play an equal role in the final form of the plaster tiles.Reflecting on Miguel Fisac’s flexible concrete formwork, there was a desire to investigate the potential for more differentiated patterns while still using the same basic fabrication technique. This was accomplished through the use of a custom-designed script in Rhino that analyzes a given image and translates it into a field of points. These points establish areas of constraint in the elastic membrane of the mould. Through numerous physical tests, the minimum and maximum distances between constraint points was determined and these were entered into the script as limits for the point creation. If the points are too close, large wholes with very thin and weak plaster form whereas if the points are too far apart the amount of elastic deformation is so great that the weight of the plaster can cause failures to occur in the fabric mould. One of the most important aspects of the project is its resonance with the body and our natural attraction and repulsion for certain forms. Through exploring the natural self-organization of material under stress, FFR unintentionally reminds us of our own flesh. The plaster tiles resonate with our own body’s material as it sags, expands, and wrinkles in relationship with gravity, structure, and time.
series ACADIA
email
last changed 2022/06/07 07:49

_id ascaad2006_paper24
id ascaad2006_paper24
authors Lerma, José and Salim A. Elwazani
year 2006
title Digital Rectified Imagery: a survey method for design and conservation projects
source Computing in Architecture / Re-Thinking the Discourse: The Second International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2006), 25-27 April 2006, Sharjah, United Arab Emirates
summary Faced with the need for understanding the physical context of the projects that come under their jurisdiction, architects, urban designers, and conservationists strive to secure congruent information. Practicing professionals are not set to carry out the collecting of information themselves. As information “users,” they reach out to information “providers,” including surveyors, photogrammetrists, and GIS specialists, to secure needed information. Information providers employ a gamut of methods to survey and document design project contexts, including land surveying techniques, stereophotogrammetry, rectified imagery, laser scanning, and GIS. This study deals with digital rectified imagery (DRI) only and is aimed at creating an awareness of the method characteristics in the minds of the information users toward taking advantage of available DRI documentation opportunities offered by the information providers. As part of the methodology for this study, the authors have selected a subject building, captured a number of images through a digital camera, and processed the images using image processing software. The significance of this study resides in enabling the information users to understand RDI and to tap on its potential for consummating design, planning, and conservation projects.
series ASCAAD
email
last changed 2007/04/08 19:47

_id sigradi2006_e011c
id sigradi2006_e011c
authors Narahara, Taro and Terzidis, Kostas
year 2006
title Optimal Distribution of Architecture Programs with Multiple-constraint Genetic Algorithm
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 299-303
summary A genetic algorithm (GA) is a search technique for optimizing or solving a problem based on evolutionary biology, using terms and processes such as genomes, chromosomes, cross-over, mutation, or selection. The evolution starts from a population of completely random individuals and happens in generations. In each generation, the fitness of the whole population is evaluated, multiple individuals are stochastically selected from the current population (based on their fitness), modified (mutated or recombined) to form a new population, which becomes current in the next iteration of the algorithm. In architecture, GAs are of special interest mainly because of their ability to address a problem offering a multiplicity of possible solutions. Contrary to other algorithms where the objective is to accommodate a manually conceived diagram, GAs are emergent procedures that evolve over time through multiple attempt cycles (i.e. generations) and therefore offer a bottom-up approach to design. In addition, by using the computational power of computers they can resolve complex interactions between multiple factors and under multiple constraints offering solutions that occasionally surprise the designer. One of the main problems in architecture today is the quantity of the information and the level of complexity involved in most building projects. As globalization and economic development has started to arise at unprecedented levels, the need for large urban developments have become commonplace. Housing projects for a few hundreds to thousands of people have started to emerge over large urban areas. In such cases, the old paradigm for housing design was the development of high rises that served as stacking devices for multiple family housing units. Such a direction was unfortunately the only way to address excessive complexity using manual design skills mainly because it was simple to conceive but also simple to construct. The unfortunate nature of this approach lies rather in the uniformity, similarity, and invariability that these projects express in comparison to individuality, discreteness, and identity that human beings and families manifest. One of the main areas of complexity that could benefit architecture is in housing projects. In these projects there is a typology of residential units that need to be combined in various schemes that will fulfill multiple functional, environmental, and economic constraints. In this paper, the design of a 200-unit residential complex on a corner of two streets in an urban context was investigated as a case study. Recent advancement in tectonics and structural engineering enables the realization of buildings in mega scales and starts to introduce another layer of complexity into the building programs. Conventional design methods relying on the preconceived knowledge based approaches are no longer reliable. Beyond the certain quantitative factors and the complexity of the problems, search occasionally enters into the unpredictable domain of the human perception. Computational approaches to design allows us to go through thousands of iterations in a second and find the solution sets beyond the reach of designers’ intuitive search spaces. Genetic Algorithm can be a potential derivative for finding optimum design solution from indeterminate search spaces constrained by multi dimensional factors.
keywords Genetic Algorithm; Housing Design; Multiple-constraint
series SIGRADI
email
last changed 2016/03/10 09:55

_id ddss2006-pb-303
id DDSS2006-PB-303
authors Nishchal Deshpande, Bauke de Vries, and Jos van Leeuwen
year 2006
title Collaborative Design Knowledge Construction and Measuring Shared Understanding
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 303-312
summary This paper describes a pilot test conducted as part of the ongoing research project. The performed pilot test describes the collaborative knowledge construction under two conditions: i) Collaborative knowledge construction in a traditional brainstorm setting ii) Collaborative knowledge construction in a proposed method (section number) described further in the paper. The pilot test focuses on measuring the shared mental model of a multi-disciplinary design team involved in a problem solving session. The approach to the study to predict shared understanding was to measure overlapping of mental models on a set of concept construct pairs of individuals during the design session. The findings of the pilot test were that the shared understanding in the proposed condition was better compared to the traditional means of brain storming.
keywords Collaborative design, Argumentation, Knowledge construction, Problem solving, Causal mapping
series DDSS
last changed 2006/08/29 12:55

_id ddss2006-hb-359
id DDSS2006-HB-359
authors P.P. van Loon and E. Wilms
year 2006
title An Urban Decision Room Based on Mathematical Optimisation - A pilot study supporting complex urban decision questions
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 359-374
summary In general the Urban Decision Room is an interactive computer system based around a digital model for the simulation of complex urban decision questions. Such questions involve various parties with often differing interests. The UDR can assist in finding collective solutions. The UDR is a useful instrument for making the great variety in interests and ideas of the participants manageable. Furthermore, insight is quickly and clearly provided into the results. This enhances the efficiency and effectiveness of processes of urban development. A pilot of the Urban Decision Room based on mathematical optimisation has been made for Schieoevers, an industrial area on the bank of the river Schie to the south of Delft. This pilot is based on a feasibility study for a new urban development in this area which has been carried out by a consultancy firm (Adecs BV) under commission from the municipality of Delft.
keywords Decision support system, Urban planning, Design optimisation
series DDSS
last changed 2006/08/29 12:55

_id bsct_paipai
id bsct_paipai
authors Paipai, Angeliki
year 2006
title Computational Assessment of Passive Cooling Methods in Buildings
source Vienna University of Technology; Building Science & Technology
summary Various factors have been contributing to a recent steady increase in buildings’ demands for cooling energy: environmental changes, increased heat gains due to equipment and growing expectations in view of acceptable indoor thermal conditions. Given this context, it’s both environmentally and economically meaningful to develop and implement passive cooling techniques toward the reduction of buildings’ demand for cooling energy. In the present study, we use parametric simulations to compute the relative impact of various passive cooling technologies toward the reduction of overheating risk in residential buildings. The cooling measures under examination are shading, natural ventilation (emphasizing on night time natural ventilation), and the application of phase change materials (PCM). The buildings that are being used for the parametric studies are an apartment and a double-storey single house, both simulated for a Mediterranean climate (Athens, Greece) and middle-European one (Vienna, Austria). The results showed that passive cooling methods can significantly contribute the reduction of overheating in buildings. In particular shading and night time ventilation have been shown to be very effective especially if applied in combination. PCMs on the other hand, showed a limited potential in the reduction of overheating risk, at least under the specific climatic circumstances.
keywords Passive cooling; Parametric modeling; Thermal storage; Night ventilation; Phase Changing materials
series thesis:MSc
type normal paper
email
more http://cec.tuwien.ac.at
last changed 2006/07/02 22:30

_id 2006_276
id 2006_276
authors Rafi, Ahmad
year 2006
title ILUDS - An Interactive Land Use Database System for Intelligent Cities
doi https://doi.org/10.52842/conf.ecaade.2006.276
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 276-279
summary This paper presents the i-putra business channel, a portal that has been completed with a comprehensive database of information relating to commercial and residential properties, and other on-going development components of Putrajaya, one of Malaysia’s intelligent cities. Designers were provided with multimedia-rich information of spaces before making a selection through the Interactive Land Use Database System (ILUDS) which hosted more than 67,000 units of residential and commercial areas in Putrajaya. The database was developed based on category searching features that aimed to be the one-stop brief explanatory system on the Internet. ILUDS depicts an innovative idea for city and urban development to prepare information and virtual interactivities for a better usage in a ‘soft city’ design. The system has the underlying structure that allows for partitioning and ease of handling within which the data can be structured under a graphical interface that facilitates editing, manipulation, attribution and updating. This attribute of city information and associate data offers users a different level of interactivity and provides effective use on architectural and city information.
keywords ILUDS; intelligent community; intelligent cities; database
series eCAADe
email
last changed 2022/06/07 07:59

_id 2006_268
id 2006_268
authors Rajala, Marko and Hannu Penttilä
year 2006
title Testing 3D Building Modelling Framework In Building Renovation
doi https://doi.org/10.52842/conf.ecaade.2006.268
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 268-275
summary The paper describes a process where digital measuring survey data is transferred into 3D building model to be used as a foundation for renovation design. The process and method is tested in a case study of an office building of 8 floors. Measuring survey data is more often documented to 2D plan drawings, whereas 3D-modelling was more preferable in the case project. The final aim of the case project is to further test building product model or building information model (BIM) based design methods in building renovation. Product modelling is one emerging framework to manage building related information in contemporary design & construction. Model based methods are more commonly used in new buildings, whereas renovation is usually done with more traditional techniques. Case project results underline the importance of measuring and modelling definition phase. Measuring and documenting objectives for 3D-model based design work are different than for traditional design work. Measuring survey has to be done under the coordination of the designer participants. Selecting and informing the proper and capable surveying partners is also important.
keywords 3D modelling; product modelling; building information modelling BIM; renovation; measuring surveys
series eCAADe
email
last changed 2022/06/07 08:00

_id ddss2006-hb-221
id DDSS2006-HB-221
authors Selma Celikyay
year 2006
title Research on New Residential Areas Using GIS - A case study
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 221-233
summary Planning is a decision-making process which is about 'the future'. In each scale of planning process, spatial rules of the social life are formed. In this process, firstly series of spatial analyses should be practised. Throughout the world, spatial planning strategies which focus on the sustainable development adapt an ecological approach and both the regional and urban planning processes are based upon ecological bases. Under the guidance of this notion, also in Turkey, spatial planning strategies should be urgently reviewed and any level of planning process should be directed to ecological bases. Furthermore, in all these steps, natural resources and ecological characteristics should be taken into consideration. In the city of Bartin, where Bartin River flows through, a case study has been carried out regarding the above mentioned planning strategies. The case study has three stages. These stages also frame the data, analysis and evaluation stages. In the case study, a combination of McHarg's ecological evaluation method and Kiemstedt's usage value analysis in planning has been employed. With the help of ecological analyses, in the rural areas that have not been settled yet, the potential of the natural resources has been examined for the new residential areas. As a result, in the city of Bartin, the potential residential areas have been defined on the unsettled regions. What is more, concerning the subject, a map has been formed on the scale of 1/25 000. As a result of the case study, it has been concluded that in Bartin city because of the physical planning which ignores the potential of the natural resources, some of the existing residential areas have been chosen improperly.
keywords Decision support systems, Ecological analysis, Geographical information systems, Residential areas, Spatial analysis
series DDSS
last changed 2006/08/29 12:55

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 31HOMELOGIN (you are user _anon_222312 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002