CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2007_211
id caadria2007_211
authors Said, Suzana; Mohamed R. Embi
year 2007
title Towards a Digital Representation of Vernacular Architecture – The Traditional Malay Houses in Perspective
doi https://doi.org/10.52842/conf.caadria.2007.x.l8q
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary This paper focuses on an effort to represent the form and style of the traditional Malay houses (TMH) in a digital form to enable proper coding and compilation of the various built forms in a computing environment. In order to develop the data structure to code the form and styles of the houses, the scope of the study is currently limited to the original TMH of the bumbung panjang (long roof) type in which the key features of the houses were easily discernible from the side view. The digital representations of the houses are in the form of a database of construction elements with construction and addition rules to recreate the style of all the various bumbung panjang built forms. With this systematic programming approach, a digital representation of the traditional Malay house could be recalled and created within seconds.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2007_203
id caadria2007_203
authors Heidrich, Felix; Peter Russell and Thomas Stachelhaus
year 2007
title Intervision3D: Online 3D Visualisation and Conferencing
doi https://doi.org/10.52842/conf.caadria.2007.x.l3p
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary The use of Internet communication technologies in distributed teams has been carried out for well over 10 years. In this time, various methods to communicate and transfer information have been developed. A large amount of effort has been placed on enabling normal conversation to take place and it could be said, that with technologies like Skype, this is established. This enables planning partners to discuss, but we still need to convey what they are discussing. In short, the contents are still lacking. Technologies exist to allow users to share files or images, however this does not nearly reach the intensity or quality of discussions when partners are sitting together in front of a drawing or model. At best, screen sharing allows participants to see the same image but with low resolution and bad system response. The goal of the Intervision3D project is to allow distributed team members to discuss design issues with a common 3D model where participants can manipulate the model together in real time. In contrast to screen-sharing solutions, the Intervision3D project uses a server, which delivers a copy of the model to each conference participant. The server then coordinates the perspective views of all conference participants. One of the participants (usually the first) is initially designated as the speaker and he or she controls the views of the model through an intuitive walk/fly-through interface. The speed of the system is also buttressed by the simplicity of the application: as a Java applet, it is possible to start the Intervision3D system in any browser or as a separate applet on any system. As such, none of the participants need to install anything. The resolution of the model is optimized for each participant's browser and computer display. Currently, Intervision3D can import .3ds files and then render them using the JOGL Engine (Java Bindings for Open GL). JOGL allows the full Open GL suite to be used in rendering the model including lighting and textures: even normal PCs can do this quite well. The first implementation of the system is within an existing internet-based Design Studio and the paper elucidates how the first uses of the system have (partially) helped to increase the exchange of design ideas over the Internet. Through the Intervison3D system, the participants who have been separated by distance can once again discuss the same 3D model.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2007_159
id ecaade2007_159
authors Heidrich, Felix; Russell, Peter; Stachelhaus, Thomas
year 2007
title Intervision3D: Online 3D Visualisation and Conferencing
doi https://doi.org/10.52842/conf.ecaade.2007.757
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 757-764
summary The use of Internet communication technologies in distributed teams has been carried out for well over 10 years. In this time, various methods to communicate and transfer information have been developed. A large amount of effort has been placed on enabling normal conversation to take place and it could be said, that with technologies like Skype, this is established. This enables planning partners to discuss, but we still need to convey what they are discussing. In short, the contents are still lacking. Technologies exist to allow users to share files or images, however this does not nearly reach the intensity or quality of discussions when partners are sitting together in front of a drawing or model. At best, screen sharing allows participants to see the same image but with low resolution and bad system response. The goal of the project is to allow distributed team members to discuss design issues with a common 3D model where participants can manipulate the model together in real time.. The speed of the system is also buttressed by the simplicity of the application: as a Java applet, it is possible to start the Intervision3D system in any browser or as a separate applet on any system. Files can be imported and then rendered using the JOGL Engine (Java Bindings for Open GL). JOGL allows the full Open GL suite to be used in rendering the model including lighting and textures: even normal PCs can do this quite well. The first implementation of the system is within an existing internet-based Design Studio and the paper elucidates how the first uses of the system have (partially) helped to increase the exchange of design ideas over the Internet.
keywords Virtual design studio, shared models, CSCW
series eCAADe
email
last changed 2022/06/07 07:49

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