CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2009_016
id caadria2009_016
authors Hemsath, Timothy L. ; Ronald Bonnstetter, Leen-Kiat Soh and Robert Williams
year 2009
title Digital CADCAM Pedagogy
doi https://doi.org/10.52842/conf.caadria.2009.277
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 277-284
summary Prototype manufacturing as an educational tool has been very successful at the college level in architecture and engineering design. This paper discusses an innovative inquiry-based learning approach rather than the problem-based learning models commonly utilized by other similar programs. For example, several research-funded technology projects (e.g., Cappelleri et al. 2007) look at involving students in problembased learning exercises (e.g., building robots); however, these exercises (while providing valuable experiences) have predetermined outcomes ingrained by the teachers, the project structure, and the components used to construct the devices. Therefore, inquisitive and creative problem solving is limited to the “kit-of-parts” in their approach to solving the problem. The inquiry-based CADCAM pedagogy model is more concerned with the process of solving a problem through the vehicle of prototyping than with the specificity of the design project itself. This approach has great potential. First, the need to solve the problem drives learning on multiple levels, integrating interdisciplinary ideas into the problem and solution. Second, the problem interlocks disciplines through inquiry knowledge building in team exercises. Finally, it encourages diversity and flexibility by allowing students to look at problems from multiples perspectives and points of view.
keywords Inquiry-based education: CAD; CAM; pedagogy
series CAADRIA
email
last changed 2022/06/07 07:49

_id acadia08_458
id acadia08_458
authors Hemsath, Timothy; Robert Williams; Ronald Bonnstetter; Leen-Kiat Soh
year 2008
title Digital CADCAM Pedagogy Model: Intelligent Inquiry Education
doi https://doi.org/10.52842/conf.acadia.2008.458
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 458-463
summary Prototype manufacturing as an educational tool has been very successful at the college level in architecture and engineering design. This paper discusses an innovative inquiry-based learning approach rather than the problem-based learning models commonly utilized by other similar programs. For example, several research-funded technology projects (e.g., Cappelleri et al. 2007) look at involving students in problem-based learning exercises (e.g., building robots); however, these exercises (while providing valuable experiences) have predetermined outcomes ingrained by the teachers, the project structure, and the components used to construct the devices. Therefore, inquisitive and creative problem solving is limited to the “kit-of-parts” in their approach to solving the problem. The inquiry-based CADCAM pedagogy model is more concerned with the process of solving a problem through the vehicle of prototyping than with the specificity of the design project itself. This approach has great potential. First, the need to solve the problem drives learning on multiple levels, integrating interdisciplinary ideas into the problem and solution. Second, the problem interlocks disciplines through inquiry knowledge building in team exercises. Finally, it encourages diversity and flexibility by allowing students to look at problems from multiples perspectives and points of view.
keywords CAD; Education; Evaluation; Pedagogy; Rapid Prototyping
series ACADIA
last changed 2022/06/07 07:49

_id ascaad2007_035
id ascaad2007_035
authors Al-Ali, A.I.
year 2007
title Readiness for the Use of Technology for effective learning via the vds: Case of the United Arab Emirates
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 439-456
summary Review of the literature indicated that today’s knowledge-driven economy demands a workforce equipped with complex skills and attitudes such as problem solving, meta-cognitive skills, critical thinking and lifelong learning. Such skills can be acquired if learning and teaching are guided by the constructivist and cognitive learning theories. In particular, the constructivist approach emphasises effective learning processes based on learning by doing and collaboration. This approach is congruent with use of technologies, such as Virtual Design Studio (VDS), for the purpose of architecture education in design courses, but such use is lacking in the United Arab Emirates (UAE). It is thus important to assess the extent to which the constructivist and cognitive theories are implemented in teaching design courses in the Architecture schools of the UAE. It is also important to assess the effectiveness of employing technology in general and VDS in particular in implementing these theories. The author intends to study the relationship between effective learning on one hand and using VDS in implementing the constructivist and cognitive approaches on the other hand. Thus, the author conducted a preliminary study to gain a basic understanding of the difficulties, approaches, attitudes, perceptions, and motivation related to the learning of design in architecture schools in the UAE. Second, the investigation was designed to assess the extent to which the students would be interested in the use of sophisticated technology in the teaching and learning environment in the UAE architecture education schools in order to achieve effective learning. The study has been conducted in the United Arab Emirates University (UAEU). Methodology used for this was the focus group method. In addition to the focus group interviews with the UAEU students, unstructured individual interviews with lecturers from UAEU and the American University of Sharjah (AUS) have been carried out. Data analysis showed that students were not satisfied with the current teaching methods based on traditional lectures. It was concluded that students were ready to practice effective learning of design via the intermarriage of VDS and the constructivist and cognitive approaches. An ambiguity that remained was whether students were ready for assessment methods which are consistent with the constructivist approach.
series ASCAAD
email
last changed 2008/01/21 22:00

_id acadia07_146
id acadia07_146
authors Angulo, Antonieta
year 2007
title Ubiquitous Training of Visual-Spatial Skills: On the Development of Mobile Applications Using Handheld Devices
doi https://doi.org/10.52842/conf.acadia.2007.146
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 146-155
summary This research project seeks to develop m-learning applications that provide training in visual-spatial skills using wireless handheld mobile devices (e.g. PDAs and cellular phones). The paper acknowledges the role of visual-spatial competence as fundamental in science and most creative endeavors, including its critical role in architectural design. It also recognizes that there is a substantial amount of anecdotal evidence suggesting that undergraduate students in architecture have serious limitations in applying visual-spatial skills for design activities. A potential solution to this problem is envisioned through the introduction of extra-curricular learning activities that are ubiquitous and learner-centered. The suggested m-learning applications will include a set of instructional modules making use of media-rich representations (graphics and animations) for conveying the nature of 3-D spaces. As a first step toward reaching this development, a prototype was created and used for testing learning strategies. This experiment provided evidence regarding improvements to specific aspects of the students’ visual-spatial competency, and it also collected qualitative feedback regarding the students’ level of satisfaction about the learning experience. The paper provides recommendations for a future implementation of the beta version, including the learning strategy, content authoring, publishing, deployment, and criteria for the selection of the most accessible mobile device.
series ACADIA
email
last changed 2022/06/07 07:54

_id cf2011_p157
id cf2011_p157
authors Boton, Conrad; Kubicki Sylvain, Halin Gilles
year 2011
title Understanding Pre-Construction Simulation Activities to Adapt Visualization in 4D CAD Collaborative Tools
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 477-492.
summary Increasing productivity and efficiency is an important issue in the AEC field. This area is mainly characterized by fragmentation, heterogeneous teams with low lifetimes and many uncertainties. 4D CAD is one of the greatest innovations in recent years. It consists in linking a 3D model of the building with the works planning in order to simulate the construction evolution over time. 4D CAD can fill several needs from design to project management through constructivity analysis and tasks planning (Tommelein 2003). The literature shows that several applications have been proposed to improve the 4D CAD use (Chau et al. 2004; Lu et al. 2007; Seok & al. 2009). In addition, studies have shown the real impact of 4D CAD use in construction projects (Staub-French & Khanzode 2007; Dawood & Sika 2007). More recently, Mahalingam et al. (2010) showed that the collaborative use of 4D CAD is particularly useful during the pre-construction phase for comparing the constructability of working methods, for visually identifying conflicts and clashes (overlaps), and as visual tool for practitioners to discuss and to plan project progress. So the advantage of the 4D CAD collaborative use is demonstrated. Moreover, several studies have been conducted both in the scientific community and in the industrial world to improve it (Zhou et al. 2009; Kang et al. 2007). But an important need that remains in collaborative 4D CAD use in construction projects is about the adaptation of visualization to the users business needs. Indeed, construction projects have very specific characteristics (fragmentation, variable team, different roles from one project to another). Moreover, in the AEC field several visualization techniques can represent the same concept and actors choose one or another of these techniques according to their specific needs related to the task they have to perform. For example, the tasks planning may be represented by a Gantt chart or by a PERT network and the building elements can be depicted with a 3D model or a 2D plan. The classical view (3D + Gantt) proposed to all practitioners in the available 4D tools seems therefore not suiting the needs of all. So, our research is based on the hypothesis that adapting the visualization to individual business needs could significantly improve the collaboration. This work relies on previous ones and aim to develop a method 1) to choose the best suited views for performed tasks and 2) to compose adapted multiple views for each actor, that we call “business views”. We propose a 4 steps-method to compose business views. The first step identifies the users’ business needs, defining the individual practices performed by each actor, identifying his business tasks and his information needs. The second step identifies the visualization needs related to the identified business needs. For this purpose, the user’s interactions and visualization tasks are described. This enables choosing the most appropriate visualization techniques for each need (step 3). At this step, it is important to describe the visualization techniques and to be able to compare them. Therefore, we proposed a business view metamodel. The final step (step 4) selects the adapted views, defines the coordination mechanisms and the interaction principles in order to compose coordinated visualizations. A final step consists in a validation work to ensure that the composed views really match to the described business needs. This paper presents the latest version of the method and especially presents our latest works about its first and second steps. These include making more generic the business tasks description in order to be applicable within most of construction projects and enabling to make correspondence with visualization tasks.
keywords Pre-construction, Simulation, 4D CAD, Collaboration, Computer Supported Cooperative Work, Human-Computer Interface, Information visualization, Business view, Model driven engineering
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ascaad2007_030
id ascaad2007_030
authors Hoog, J.;C. Falkner and P. Seifried
year 2007
title Collaborative spaces as learning environments: How Schools of Architecture may find their Way into the Virtual World
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 357-364
summary 3D virtual environments provided by current information and communication technologies offer new opportunities for architecture, potentially opening a completely new domain for architectural practice. Within this paper we describe scenarios for the use of 3D virtual environments at schools of architecture based on experiences from an EC-funded research project for the establishment of 3D - virtual campus for VIPA (Virtual campus for virtual space design Provided for European Architects). The campus was conceived as an extension of the existing learning management system used at TU-Vienna, Moodle. Within VIPA three virtual environments were tested as collaborative labs, for teaching architecture, and as digital environmental design tools: Open Croquet, Blender and Second Life.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_051
id ascaad2007_051
authors Ibrahim, M.M.
year 2007
title Teaching BIM, what is missing? The challenge of integrating BIM based CAD in today’s architectural curricula
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 651-660
summary Building Information Modeling is the technology converting the workplace in design firms around the world. Now, professionals as well as academia see the feasibility and benefits of converting to such a new technology. Therefore, it seems inevitable to start teaching BIM to architecture students. And as we keep using and depending on computers the way we are, it also seems inevitable that programming will soon become one of the core curriculum classes for architecture students. However, the same problems facing professionals in design firms are those facing academic educators in schools of architecture, but with some different aspects. The misconceptions about the reality of BIM and the lack of understanding the full potential of the applications are the common issues. Few schools have started looking at the problem of preparing their students for a career in a BIM enabled work environment. The difficulty is due partly to the novelty of the technology and partly to the dilemma of teaching one application versus teaching the technology behind it. Besides the steep learning curve there should be the early introduction to how to interact deeply with the application to edit its content. The training required for BIM based CAD should focus on the core concepts rather than the application interface and functionalities. Therefore, building a course for teaching these systems should follow a different path than with conventional CAD. The training should be tied closely to the design curriculum in the design schools. A special version with different interface might empower the user. Hence, enhancing the experience and relieving some of the concerns attached with introducing BIM in the architecture curriculum.
series ASCAAD
email
last changed 2008/01/21 22:00

_id cf2007_085
id cf2007_085
authors Iordanova, Ivanka; Temy Tidafi and Giovanni De Paoli
year 2007
title Is a Digital Model Worth a Thousand Pictures?
source Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 85-98
summary This communication addresses the use of a new type of referents database in the context of an architectural design studio. It discusses the results of design experiences held with the objective to study the cognitive effects of a teaching approach based on precedents and metaphors available as interactive and reusable digital models to students. The introduction of this referent-based approach is inspired by three major principles: the largely accepted fact that the creative work of architects is highly supported by referring to precedents and metaphors; the use of algorithmic digital methods to encapsulate architectural knowledge; and the constructivist approach to architectural design education. The study finds that the role of the modeled referents is helpful for the design studio learning, and that they are most creatively used when internalized by the student.
series CAAD Futures
email
last changed 2007/07/06 12:47

_id acadia07_110
id acadia07_110
authors Kwee, Verdy
year 2007
title Architecture on Digital Flatland: Opportunities for Presenting Architectural Precedence
doi https://doi.org/10.52842/conf.acadia.2007.110
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 110-119
summary The importance of precedent-based learning in architecture is well recognised by education researchers. Therefore, attention needs to be paid to the sources of building information and their presentation. This paper provides an overview of a research project that deals with the delivery of information of notable buildings specifi cally on computer screen for the purpose of accessibility to the wider public in general, and architectural students in particular. The paper highlights the critical need to reassess the effectiveness of current available publications. Apart from their traditional print format, architectural publications of design precedents are also swiftly advancing into the digital platform. This platform’s potential to contribute to in-depth learning within the discipline has to be explored and exploited. This paper describes an illustrative prototype digital interactive system that explores the potential of visual content and digital capabilities to showcase and present architecture on digital ‘flatland.’ It adopts Murcutt, Lewin and Lark’s, The Arthur and Yvonne Boyd Education Centre in New South Wales, Australia for the model, while outlining the aims, process, and considerations for its implementation. Finally, it reports on a general assessment of responses from a focus group.
series ACADIA
email
last changed 2022/06/07 07:51

_id cf2011_p035
id cf2011_p035
authors Langenhan, Christoph; Weber Markus, Petzold Frank, Liwicki Marcus, Dengel Andreas
year 2011
title Sketch-based Methods for Researching Building Layouts through the Semantic Fingerprint of Architecture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 85-102.
summary The paper focuses on the early stages of the design process where the architect needs assistance in finding reference projects and describes different aspects of a concept for retrieving previous design solutions with similar layout characteristics. Such references are typically used to see how others have solved a similar architectural problem or simply for inspiration. Current electronic search methods use textual information rather than graphical information. The configuration of space and the relations between rooms are hard to represent using keywords, in fact transforming these spatial configurations into verbally expressed typologies tends to result in unclear and often imprecise descriptions of architecture. Nowadays, modern IT-technologies lead to fundamental changes during the process of designing buildings. Digital representations of architecture require suitable approaches to the storage, indexing and management of information as well as adequate retrieval methods. Traditionally planning information is represented in the form of floor plans, elevations, sections and textual descriptions. State of the art digital representations include renderings, computer aided design (CAD) and semantic information like Building Information Modelling (BIM) including 2D and 3D file formats such as Industry Foundation Classes (IFC) (IAI, 2010). In the paper, we examine the development of IT-technologies in the area of case-based reasoning (Richter et al., 2007) to provide a sketch-based submission and retrieval system for publishing and researching building layouts including their manipulation and subsequent use. The user interface focuses on specifying space and their relations by drawing them. This query style supports the spatial thinking approach that architects use, who often have a visual representation in mind without being able to provide an accurate description of the spatial configuration. The semantic fingerprint proposed by (Langenhan, 2008) is a description and query language for creating an index of floor plans to store meta-data about architecture, which can be used as signature for retrieving reference projects. The functional spaces, such as living room or kitchen and the relation among on another, are used to create a fingerprint. Furthermore, we propose a visual sketch-based interface (Weber et al., 2010) based on the Touch&Write paradigm (Liwicki et al., 2010) for the submission and the retrieval phase. During the submission process the architect is sketching the space-boundaries, space relations and functional coherence's. Using state of the art document analysis techniques, the architects are supported offering an automatic detection of room boundaries and their physical relations. During the retrieval the application will interpret the sketches of the architect and find reference projects based on a similarity based search utilizing the semantic fingerprint. By recommending reference projects, architects will be able to reuse collective experience which match the current requirements. The way of performing a search using a sketch as a query is a new way of thinking and working. The retrieval of 3D models based on a sketched shape are already realized in several domains. We already propose a step further, using the semantics of a spatial configuration. Observing the design process of buildings reveals that the initial design phase serves as the foundation for the quality of the later outcome. The sketch-based approach to access valuable information using the semantic fingerprint enables the user to digitally capture knowledge about architecture, to recover and reuse it in common-sense. Furthermore, automatically analysed fingerprints can put forward both commonly used as well as best practice projects. It will be possible to rate architecture according to the fingerprint of a building.
keywords new media, case-based reasoning, ontology, semantic building design, sketch-based, knowledge management
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia07_242
id acadia07_242
authors Sanguinetti, Paola; Abdelmohsen, Sherif
year 2007
title 242 On the Strategic Integration of Sketching And Parametric Modeling in Conceptual Design
doi https://doi.org/10.52842/conf.acadia.2007.242
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 242-249
summary Architects perform problem-solving tasks while designing through various externalization modes. Among the architectural community sketching is associated with conceptual design, and parametric modeling is seen as a tool for detailed design development. However, parametric modeling is increasingly being used for exploring design concepts. We propose that sketching and parametric modeling can be integrated strategically as alternate externalization modes to support problem solving in conceptual design. With sketching, architects are able to externalize their ideas quickly and effortlessly, as the flexible structure of sketching provokes multiple interpretations through continuous refl ection. With parametric modeling, architects must define a set of parameters and rule-based constraints. By modeling design objects as parametric, multiple design variations can be generated, modifi ed, and evaluated. In this paper we describe an efficient process of problem-solving by studying the strategic use of sketching and parametric modeling in conceptual design. We conduct an experiment to explore the processes involved in both modes. Digital sketching is recorded by the Logitech io2 personal digital pen, and parametric modeling using Digital Project software is recorded by screen video capturing software, followed by a retrospective analysis. The ACADIA 2007 competition brief is used as the design task.
series ACADIA
email
last changed 2022/06/07 07:56

_id ascaad2007_026
id ascaad2007_026
authors Sarji, E.A.; A. Rafi and R. Mat Rani
year 2007
title Preparing a multimedia-based gallery for institute of higher learning: A case study of Malaysian experience
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 305-316
summary While the majority of medium and small sized institutions still rely on their physical or traditional content, it has been observed a pre-disposition usually by major, recently founded or contemporary art institutions to display net-based projects (Buiani, 2001) and to some extent established as a permanent display. This changing of exhibitions has penetrated in many Asian galleries and as a result many schools trying to re-position and present in such a way that it can be easily changed and adapted to host multimedia, Internet, interactive and computer-based content. This funded research project investigates the functions of gallery in IHL in Malaysia. A triangulated study was conducted to understand the potentials and issues faced by galleries in public and private universities focusing on design schools that include art and design, and architecture. This research starts with the understanding of gallery design theories. It is then followed by a qualitative method survey to all galleries in the IHL. This research continues with an in depth study and a survey on Electronic Gallery (e-Gallery), Faculty of Creative Multimedia (FCM), Multimedia University (MMU) to understand between the theories and design ideas. A set of questionnaires was developed based on Mathews (1991) and Stewart’s (2002) principles and guidelines on research methods and distributed to visitors throughout a period of time consisting of open-ended, close-ended, Likert Summated Rating Scale and Multiple-choice. This involved a controlled group of visitors comprises students and staff of the faculty. The results of these studies will be used as a reference to further conduct a wider scope of galleries worldwide towards designing a multimedia-based gallery framework for Institute of Higher Learning.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_024
id ascaad2007_024
authors Schneider, S.; C. Tonn, F. Petzold and D. Donath
year 2007
title Designing with images: Augmented reality supported on-site Trompe l’oeil
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 275-290
summary Activities in the building industry in Germany concentrate increasingly on a combination of renovation and new-build. A look at current computer aided applications reveals a serious lack of IT support for the whole architectural design process with and within existing buildings (e.g. building surveying, designing on site and the preparation of information for further use in later planning stages). An ongoing interdisciplinary research project undertaken jointly by the faculty of media and the faculty of architecture is investigating methods and techniques for the computer-aided support of the design process with and within existing buildings. The goal is to develop a hardware and software concept for a “design-toolbox” based on SAR (spatial augmented reality) and to implement aspects of it as prototypes. The paper focuses on one aspect of the research project – designing with images in an AR-Environment. The paper presents an overview of the project, a description of the core model based on a client-server architecture, the historical / theoretical architectural background and first results of this research part. The project is funded by the “German Research Foundation (DFG)”.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_050
id ascaad2007_050
authors Techel, F., K. Nassar
year 2007
title Teaching Building Information Modeling (BIM) from a Sustainabilty Design Perspective
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 635-650
summary Building Information Modeling has recently gained significant attention both in academia and practice. BIM presents immense opportunities for increased efficiencies, coordination and quality of architectural design. One of the reasons that BIM offers a more comprehensive design approach is the fact that all aspect of the building are considered during the modeling phase. Rather than drawing the building using lines and circles actual object are used to model the building, which results in a more comprehensive underlying database model of the entire edifice being designed. The approach obviously has tremendous benefits in terms of coordination and systems integration, as well as, project control and management during the design and construction phases. Nevertheless BIM offers its own unique challenges vis-à-vis its introduction to students of architecture. The students in Architecture programs are usually introduced to BIM in two ways, either through a specialized course in CAD or via a shadow introduction in design studios and related courses. Careful positioning of the course within the architecture curriculum is crucial in order to gain maximum benefit in the synthesis of other course content. The reason being that students of architecture in earlier years of the design curriculum may not yet have developed the ability to synthesize and coordinate multiple systems required for complete BIM. This is an important consideration the design and pedagogy of introducing BIM to Architecture students. This paper argues for a new approach in teaching BIM for Architecture students. Instead of designing a course specifically for BIM/CAAD we present a paradigm whereas BIM can be presented within a larger more rigorous context. The experience of teaching BIM within a sustainable design framework is presented in this paper. Issues relating to the design of basic residential buildings were integrated into the course presenting BIM. A simplified set of design rules and guidelines under banner of sustainability were taught to the students in pre-defined doses and sequence throughout the course. The careful placement of these concepts permitted for BIM to be introduced in a more interesting and comprehensive manner than in the traditional CAD-course setting. Samples of student work are presented and critiqued in order to come up with recommendations and guidelines for incorporating BIM into a comprehensive and comprehensible course. The pedagogical advantages of and disadvantages of the approach are discussed within the paper, as well as, a detailed description of the course content and structure. Results from and outcome-based assessment of the objectives of the course are also illuminated which provided suggestions for future offerings of the course.
series ASCAAD
email
last changed 2008/01/21 22:00

_id acadia10_327
id acadia10_327
authors Vassigh, Shahin; Herrera, Silvana
year 2010
title Interactive Teaching through Simulation Environments
doi https://doi.org/10.52842/conf.acadia.2010.327
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 327-332
summary Spurring new and innovative building design will be critical to the urban energy and economic future of the nation. The operation of completed buildings account for 48% of the nation’s annual greenhouse gas emissions, and 76% of all electricity generated by U.S. power plants goes to supply the building sector. Therefore developing and applying new and innovative sustainable building design will have a measurable impact on the environment. Recent studies show sustainable building design is closely linked to system integration, where various components of a building work in confluence to produce synergetic benefits. As a result, a critical component of sustainable design involves a clear understanding of building systems operation, interaction, and the selection parameters. A consideration of suitable building systems, gauging their interaction, and proposing well integrated systems can lead to producing efficient models of sustainable buildings with minimal impact on the environment. The following paper outlines the progress on a project entitled “Building Literacy: the Integration of Building Technology and Design in Architectural Education.” The project develops a digital tool for teaching/learning architectural technology from an integrated systems perspective. The project attempts to immerse students in a simulated environment that is based on the real life practice of architecture. The project accomplishes this by harnessing the capabilities of simulation and dynamic modeling programs, as well as the state of art graphic media, to create compelling and rewarding reasons for students’ engagement in the lear ning process. The project involves a multidisciplinary team of faculty from Florida International University, University at Buffalo the State University of New York, and Iowa State University and is funded by the US Department of Education for the period of 2007-2011.
keywords educational software, interactive learning, interactive teaching, simulation programs, building performance, building integrated systems,
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id caadria2007_037
id caadria2007_037
authors Wutthikornthanawat, Worawut; Pinyo Jinuntuya
year 2007
title Multi-User Tangible Interface for Public Participation Development of Low-cost Housing Project Design and Planning
doi https://doi.org/10.52842/conf.caadria.2007.x.k4b
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary This paper proposes the community-based computer aided design and cost estimation software development for low-cost housing project. The content attempts to create a new user interface system by participating access to multi-user tangible interface system for community members. To solve the problem of presentation media change form that watched through computer monitor or projector into conference surrounding creation about a requirements of collaborative design group on the surface using interactive drag and drop device according to suit the life style pattern of the housing. The method of design is as follow; developed using virtools® for design, planning and estimation overall project as define community planning, housing planning, construction, and appropriate financial capacity of the users that base on developed community sustainable.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ascaad2007_002
id ascaad2007_002
authors Abdellatif, R. and C. Calderon
year 2007
title SecondLife: A Computer-Mediated Tool for Distance-Learning in Architecture Education?
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 17-34
summary Despite the importance of distance learning for its ability to reach a wide audience, easiness to access materials, and its lower cost compared to traditional learning, architecture education has not been well served by distance education. This is because it has a higher level of learning objectives, it is taught by coaching methodologies, and involves nonverbal forms of communication. One of the most common learning methods used in the design studio is the Criticism/Critique, which is a graphic and oral type of communication between the tutor and the students. In this investigation, Second Life, a massive multi-user online virtual environment that offers three-dimensional spatial capabilities via Avatars impersonation, is used as a computer-mediated tool for text and graphic-based communication in a distance learning situation. The study describes a demonstration experiment where students had to communicate with their tutor, display and describe their projects at a distance, in a purposely designed criticism space in SecondLife. The main objective of this paper is to observe and document the effects and the use of SecondLife virtual environment as an online 3D graphical-based tool of computer-mediated communication in distance learning in architecture education. The study also answers some questions: How well did the students use the tools of the medium provide? Was there a sense of personal communication and realism gained through using Avatars in the virtual environment? Did SecondLife provide a successful means of communication for a graphic-based context? And what are the students’ opinions about the learning environment? Using multiple methods of data collection, mainly based on an electronic observation of the experiment, questioning the participants before and after the experiment, and the analysis of the chat transcripts, the study presents descriptive results of the experiment, and discusses its main features. Proposals for modifications are made for future replications.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_017
id ascaad2007_017
authors Alamgir, S.; A. Khan and K. Alamgir
year 2007
title Computer Aided Environmental Solutions: Evaluation of Optimum Building Orientation in Lahore, Pakistan
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 213-214
summary One of the primary features of solar passive design is the orientation of a building on a particular latitude. The client of Information Technology demands testing, validity, practicality and sustainability of a building project before execution. The computer based simulations are the only practical way to predict the complex energy performance and analysis for a large number of passive design solutions. This paper investigates the optimum residential building orientation having various zones, located in Lahore, Pakistan, with the help of Energy Simulation program. It is concluded that with the help of software, it is possible to orient the residential plan with the minimum solar gain of the required living zones.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2007_283
id caadria2007_283
authors Ambrose, Michael A.
year 2007
title BIM and Integrated Practice as Provocateurs of Design Education
doi https://doi.org/10.52842/conf.caadria.2007.x.l3j
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary Building Information Modeling (BIM) obfuscates the role of composition, scale and abstraction by displacing the primacy of abstract conventions of representation with a methodology based on simulation. BIM subverts, while simultaneously clarifying, the holistic relationships of the parts to the whole in the architectural design of form and space. Architectural design education has great opportunity and risk in how it comes to terms with re-conceptualizing design education pedagogy as the profession struggles to redefine the media and methods of architectural deliverables in the age of BIM. The paper examines the foundation issues proposed by Integrated Practice. The paper questions how BIM and modeled simulation of architectural assemblage might transcend current definitions of convention in design and construction representation. This paper explores how the academy might prepare students of architecture for a digital practice that focuses on the virtual building model and database management. BIM and Integrated Practice viewed as provocateurs of design education provide great potential for critical analysis of how architectural design is taught. The associated pedagogies are transforming the way in which architectural education engages issues of design and representation and creates opportunities to question the roles and rules of traditional conventions. The paper seeks to engage issues of design specificity and ambiguity related to the assets and liabilities of digital modeling as the primary means of design and representation that BIM represents.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2007_611
id caadria2007_611
authors Arpornwicharnop, Kittisak; Pinyo Jinuntuya and Pizzanu Kanongchaiyos
year 2007
title Simulation Software Development for Urban Landscape Possibility Analysis
doi https://doi.org/10.52842/conf.caadria.2007.x.u9u
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary This research paper proposes a simulation software development for possibility analysis of urban landscape development project. Normally, analysis of land potentiality and feasibility study for investment are necessary pre-processed for supporting urban planning, developing and architectural designing. However, most available tools are usually tailor made for each process individually, causing difficulties in information interchange between each processes. In this research, we propose a policy making support system for urban planning project development providing several functions such as testing land use and its physical character which are important to urban expansion and architectural design based on impact analysis of urban comprehensive plan. The proposed integrated system consists of a topological analysis module, constraint checking module and geographical information processing module. First, Geographical information stored in 3D graphic file format is converted to object-oriented data model and stored in a database. With several constraint and regulations, the stored information is then checked in the landscape topological analysis module. In evaluation process, the developed software is tested with geographical information of Bangkok area under constraints and regulations of Building Control Act of Thailand. While controlling building properties, the software can model the buildings and generate urban physical character. The result is then checked by several urban landscape planning experts. Experimental result shows that proposed system provides flexibility in information interchanging with constraints and regulations updating without system reconfiguration. The system also provides internet accessing for public participation in the process of making urban comprehensive plan.
series CAADRIA
type normal paper
email
last changed 2022/06/07 07:50

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