CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 95

_id ecaade2007_222
id ecaade2007_222
authors Turkienicz, Benamy; Bellaver, Bábara; Grazziotin, Pablo
year 2007
title CityZoom
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 375-382
doi https://doi.org/10.52842/conf.ecaade.2007.375
summary In the last twenty years, computer tools have progressively enabled the modeling of buildings and cities in lesser time and cost, along with an increase in the results quality. A city modeled according to planning regulations usually present a correlation between plots and buildings dimensions. The representation of such correlation for a large number of plots requires repetitive work, thus suggesting the use of a computational tool to perform the task. Existing CAD, GIS, and VR software can generate accurate representations of the reality, but have no capabilities to simulate the impact of alternative urban regulations for large number of plots in a short period of time. CityZoom is a Decision Support System for urban planning, with a specific built-in city model, where data is represented in an object-oriented model representing the urban structure. CityZoom not only provide CAD tools, but a shell where different performance models can operate iteratively. It can simulate given urban regulations applied to a set of urban plots, as well as address environmental comfort issues such as shadow casting between buildings. Results can be displayed as tables, graphs, and in a 3D preview of the whole city or part of it. It’s also possible to export them to commercial GIS tools, to perform different data analysis. The graphical outputs make for an easy understanding of the results by laymen, an important feature for participatory planning, while the display of the correspondent numerical data enable correlations with indicators and parameters of urban quality.
keywords CityZoom, urban planning, building simulation
series eCAADe
email
last changed 2022/06/07 07:58

_id ijac20075201
id ijac20075201
authors Ioannidis, Charalabos; Georgopoulos, Andreas
year 2007
title Innovative Techniques for the Acquisition and Processing of Multisource Data for the Geometric Documentation of Monuments
source International Journal of Architectural Computing vol. 5 - no. 2, pp. 180-197
summary Documenting the past of mankind comprises, among other activities, the survey of monuments and cultural artefacts, for long provided by archaeologists and architects using traditional methods. However, due to the recent major technological advances in surveying, photogrammetric and laser scanning methods, surveyors are enabled to produce recording materials and end products, which surpass by far the traditional line drawings in terms of accuracy and completeness. These methodologies are able to offer products like orthophotos, raster developments, 3D representations and realistic visualizations as well as augmented reality tours. This paper investigates the principles and capabilities of contemporary and technologically advanced methods in: capturing huge amount of detailed, accurate and reliable 3D data; modeling of existing and virtual reality; management of 3D or image-based databases. Several examples covering a broad variety of cases, regarding the historical era, the size and the complexity of the monument and also the final products are presented.
series journal
last changed 2007/08/29 16:23

_id acadia07_242
id acadia07_242
authors Sanguinetti, Paola; Abdelmohsen, Sherif
year 2007
title 242 On the Strategic Integration of Sketching And Parametric Modeling in Conceptual Design
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 242-249
doi https://doi.org/10.52842/conf.acadia.2007.242
summary Architects perform problem-solving tasks while designing through various externalization modes. Among the architectural community sketching is associated with conceptual design, and parametric modeling is seen as a tool for detailed design development. However, parametric modeling is increasingly being used for exploring design concepts. We propose that sketching and parametric modeling can be integrated strategically as alternate externalization modes to support problem solving in conceptual design. With sketching, architects are able to externalize their ideas quickly and effortlessly, as the flexible structure of sketching provokes multiple interpretations through continuous refl ection. With parametric modeling, architects must define a set of parameters and rule-based constraints. By modeling design objects as parametric, multiple design variations can be generated, modifi ed, and evaluated. In this paper we describe an efficient process of problem-solving by studying the strategic use of sketching and parametric modeling in conceptual design. We conduct an experiment to explore the processes involved in both modes. Digital sketching is recorded by the Logitech io2 personal digital pen, and parametric modeling using Digital Project software is recorded by screen video capturing software, followed by a retrospective analysis. The ACADIA 2007 competition brief is used as the design task.
series ACADIA
email
last changed 2022/06/07 07:56

_id ijac20075110
id ijac20075110
authors Coyne, Richard; Lucas, Raymond; Li, Jia; Parker, Martin; Lee, John
year 2007
title Co-operation and Complicity Voices, Robots, and Tricksters in the Digital Marketplace
source International Journal of Architectural Computing vol. 5 - no. 1, pp. 162-175
summary We advocate the theme of complicity, ahead of co-operation, as a means of understanding complex, interactive digital systems. Our case study of a market precinct known as the Barras, about one mile from the centre of the city of Glasgow, foregrounds the notion of complicity. Market places are characterized not only by co-operation in rule-governed environments, but complicity between actors as a means of breaking rules, working at the boundaries of formal frameworks, avoiding other actors, such as law enforcers, and even working with them in tacitly agreed evasion strategies. We present the human voice (as exercised in the case of market stall holders drawing attention to their wares) as a major medium of complicity. In our application of these ideas we deploy Lego Mindstorms TM RCX robot processing to explore interactions between a mobile sensing robot and simple environmental controls: movements of sliding screens in response to an autonomous mobile sensor. As well as their benign characteristics as co-operating agents, we argue for a consideration of robots as quintessential tricksters, plotting and scheming strategies of survival, evasion and opportunism. Traits that can be employed in the development of useful augmented environments.
series journal
email
last changed 2007/06/14 12:11

_id caadria2007_433
id caadria2007_433
authors Dounas, Theodore; Kotsiopoulos M. Anastasios
year 2007
title Generative Systems Based on Animation Tools: Structure and Form of Core Ideas in Architectural Design
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.k1h
summary The goal of the research described in this paper is the formulation of a generative system for architectural design, where a structured core architectural idea is the input and alternatives to that idea are the output. Specifically we present a production pipeline of architectural / spatial configurations using the context of animation and time based design tools. Our model consists of “time” and space design constraints of boundaries / objects affecting a given architectural design, thus producing an alternative solution for every timeframe of the animation cycle. Initially the designer shapes an idea using animation software tools, where each tool is actually a constraint or a grammar rule defined informally by the user/designer. The influence of the tools can vary according to time, speed, location, configuration of the object and/or the constraint itself. In some of these animations the designer has the ability to sidestep partially the issue of emergence by providing specific key - frames for the solution to follow. The use of animation tools [shape driven curves, speed and time-line functions, parent child relationships] in the shape generation of our model empowers the user/designer to configure whole sets of shapes and designs interactively and without the need to define every solution independently. Simultaneously, a different, time-focused view of our model describes its use on designs that develop different configurations over time. Thus a duality of our model is established : the animated schema may be either a sum or a family of various designs or the animated time-line may represent a single design which changes over time. Finally the possibility of a structured graph representing each solution is discussed, where the designer can evaluate the merit of an individual solution in terms of conforming to the initial core idea or where alternative spatial configurations evolve in a different structure from the original design.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2007_543
id caadria2007_543
authors Fang, Lixin; Qi zhou
year 2007
title Digital Tectonics in the Shape Finding of Spatial Structures
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.c9f
summary Spatial structures should be designed to acquire appropriate forms so that they can correctly function to the earthquake loading or the wind pressure as well as the dead loading through their load carrying capabilities. The paper probes deeply into the fundamental principle of digital simulation with structures’ mechanic/material tectonics in architecture design and explore its capability for shape-finding in various structure systems through full-size virtual model experiments.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2007_056
id ecaade2007_056
authors Spaeth, A. Benjamin; Schwägerl, Klaus; Stamm, Isolde
year 2007
title Parameters in the Design Process
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 869-877
doi https://doi.org/10.52842/conf.ecaade.2007.869
summary “Ce n’est point le navire qui naît de la forge des clous et du sciage des planches. C’est la forge des clous et du sciage des planches qui naissent de la pente vers la mer et croissance du navire” (Saint-Exupéry, 1948). The paper describes and analyses a course held at Stuttgart University, Germany dealing with the application of parameters in an architectural design process and the transformation of this process into a relational digital model. The course is introduced with special emphasis on its tasks, aims and the implicit didactic concept. It is also investigated if and how a design approach resulting from the identification and determination of parameters can lead to a creation of a unique shape. Finally the impact of the practical exercises for the final design is evaluated. The course’s structure is enhanced by the “Vorklasse” from Bauhaus and the conviction that using software is taught most effectively by working on an own specific project. At the very beginning the students get the chance to gain experiences with parameters through preliminary practical exercises, like folding and modelling and analysing. Then the use of the software is taught in several compact sessions in parallel to the design process. The impact of the early practical exercises on the subsequent design process is remarkable. Special attention is therefore given to this aspect. The aim of the lessons is to produce a proposal for the design task. The proposal is then to be presented as a parametric model representing either the global shape or a constructive detail.
keywords Design education, digital project, parametrical design
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2007_029
id ecaade2007_029
authors Terzidis, Kostas; Jungclaus, Jan
year 2007
title Predicting the Future: Open Source CAAD?
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 815-819
doi https://doi.org/10.52842/conf.ecaade.2007.815
summary This paper will present a prototype open source CAD system developed recently by a join effort among Harvard, CMU, and MIT. The system is composed of an expandable user interface, a data structure that supports 2D and 3D objects, image processing capabilities, animation, network communication (TCP/IP), serial interface, and file processing modules that can be expanded. The idea was to develop seed modules that can interact with one another in order to be modified, expanded, or new ones added. The language used is Processing and the setup is made to be implemented in an open source format (i.e. GNU and Google Code). The system is an open source universal architectural CAD system that will hopefully serve as the software standard for education and practice.
keywords Open source, digital design
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2007_075
id ecaade2007_075
authors Theodore, Dounas
year 2007
title Generative Systems Based on Animation Tools: Shaping Alternatives to Structure and Form in Architectural Design
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 245-251
doi https://doi.org/10.52842/conf.ecaade.2007.245
summary Our system is based on computer animation tools, employed in the context of architectural synthesis. The pipeline of the tool consists of “time” and space design constraints of boundaries / objects affecting a given architectural design, with an output of alternative designs. The alternative designs vary from the original according to their temporal and/or spatial distance from the original object on the animation time-line. Specific tools [shape driven curves, speed and time-line functions,parent child relationships, boolean operations, arrays, lattices etc.] empower the designer with the ability to transform his original idea in almost every way the designer likes in a completely visual, interactive and straightforward manner. The solutions sets change according to time, speed, location, configuration of the objects and/or the constraints and rules the designer/user configures. Previous work on our tool stemmed from the rule based structure of shape grammars, but has evolved to a tool where the designer does not have to define a rule set beforehand but does so as his idea evolves during design. The animation tools used are form independent (that is the designer can use any two- or- three-dimensional form) and can represent structural decisions in a given design. The independence from form makes the tool suitable for almost every kind of architectural design, be it experimental, real or conventional while the ability to represent structural decisions and relations of parts in a design implicitly help the designer/user acquire a clear picture of each design and solution set. Finally the possibility of a structured graph representing each solution is discussed, where the designer can evaluate the merit of an individual solution in terms of conforming to the initial core idea or where alternative spatial configurations evolve in a different structure from the original design.
keywords Generative system, animation, geometry
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2007_329
id caadria2007_329
authors Jacobs, Zhya
year 2007
title Capturing the Infinite: Bottom up CAD - CAM Technology for Regenerative Development
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.b0l
summary In most design practices there is a division between the generation of information to describe buildings and the production of information to construct them. Today architects are in charge of the design of the building (aesthetics) while the contractor is accountable for the means of construction (tectonics). The advent of digital technologies within the field of architecture however has begun to cause and will continue to cause fundamental changes within the AEC industry. The Paper describes a possible scenario where a Bottom – Up, part to whole approach to architecture can be adopted using the freedom afforded by Parametric Design within the CAD-CAM environment. This approach is explored through the design of a smart block in concrete that is integrated into a wall system.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ijac20075204
id ijac20075204
authors Quintero, Mario Santana; Blake, Bill; Eppich, Rand
year 2007
title Conservation of Architectural Heritage:The Role of Digital Documentation Tools:The Need for Appropriate Teaching Material
source International Journal of Architectural Computing vol. 5 - no. 2, pp. 240-253
summary Currently, a wide range of digital sensors for capturing our architectural heritage are available. They offer the opportunity to acquire large sets of information in a relatively short time. These sensors include digital photography (photogrammetry-scaled rectified photography), total stations, laser scanners, high-resolution panoramic devices, etc. A lot of effort has been put in the application of these tools in the field of conservation, however a significant gap exists between the information needed by professionals working in the field of conservation and manufacturers claims of these new technologies. The realistic application of these tools for heritage documentation products needs to be addressed. Offering the architectural heritage community didactic material on how and when to use these tools appropriately can address this gap. This paper presents the teaching material being prepared under the CIPA/RecorDIM initiative to overcome these issues and begins to address the need for a common framework of standards in heritage documentation.
series journal
last changed 2007/08/29 16:23

_id e5a8
id e5a8
authors Saghafi, Mahmoud Reza; Jill Franz, Philip Crowther
year 2010
title Crossing the Cultural Divide: A Contemporary Holistic Framework for Conceptualising Design Studio Education
source CONNECTED 2010 – 2ND INTERNATIONAL CONFERENCE ON DESIGN EDUCATION 28 JUNE - 1 JULY 2010, UNIVERSITY OF NEW SOUTH WALES, SYDNEY, AUSTRALIA
summary While the studio is widely accepted as the learning environment where architecture students most effectively learn how to design (Mahgoub, 2007:195), there are surprisingly few studies that attempt to identify in a qualitative way the interrelated factors that contribute to and support design studio learning (Bose, 2007:131). Such a situation seems problematic given the changes and challenges facing education including design education. Overall, there is growing support for re-examining (perhaps redefining) the design studio particularly in response to the impact of new technologies but as this paper argues this should not occur independently of the other elements and qualities comprising the design studio. In this respect, this paper describes a framework developed for a doctoral project concerned with capturing and more holistically understanding the complexity and potential of the design studio to operate within an increasingly and largely unpredictable global context. Integral to this is a comparative analysis of selected cases underpinned by grounded theory methodology of the traditional design studio and the virtual design studio informed by emerging pedagogical theory and the experiences of those most intimately involved – students and lecturers. In addition to providing a conceptual model for future research, the framework is of value to educators currently interested in developing as well as evaluating learning environments for design.
keywords design studio, learning environment, online education
series other
type normal paper
email
more http://eprints.qut.edu.au/32147/1/c32147.pdf
last changed 2010/11/16 08:26

_id caadria2007_561
id caadria2007_561
authors Wang, Xiangyu
year 2007
title Agent-based Augmented Reality System for Urban Design: Framework and Experimentation
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.m0v
summary Urban design is traditionally regarded as a highly collaborative activity and its costly nature dictates that errors and oversights could easily induce budget overflow and time waste. Augmented Reality (AR) technology, the addition of virtual entities into the real world view, once complemented by the versatile nature of embodied intelligent agents, is envisaged to be promising for supporting design assessment and collaboration within design team. The paper presents a visualization and simulation framework for an intelligent agent-based AR system, called Augmented Reality-based Urban Designer (ARUDesigner), which could allow designers to assess virtual urban designs in a real and familiar workspace. The paper also presents the initial prototype of ARUDesigner and the experimental evaluation results from a pilot study.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2007_226
id ecaade2007_226
authors Agger, Kristian; Lassen, Michael; Knudsen, Nikolaj; Borup, Ruben; Rimestad, Jens; Norholdt, Peter; Bramsen, Nikolaj
year 2007
title B-processor
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 43-50
doi https://doi.org/10.52842/conf.ecaade.2007.043
summary The B-processor is a redesign of the digital building information modelling/managing concept: Addressing the whole building industry participants and all phases in the building process. Offering a new “standard” for digital building information structure with generic modelling and evaluation tools in the B-model kernel. Plug-in structure for free extension of the B-processor system by the Building Industry. Kernel prototyped in Java to be downloaded for free – open source.
keywords Digital applications in construction, digital fabrication and construction, prediction and evaluation, design methodology, generative design
series eCAADe
email
last changed 2022/06/07 07:54

_id bsct_ahmeti
id bsct_ahmeti
authors Ahmeti, Flamur
year 2007
title Efficiency of Lightweight Structural Forms: The Case of Treelike Structures - A comparative Structural Analysis
source Vienna University of Technology; Building Science & Technology
summary This work addresses the structural efficiency of lightweight tree-like structures for three case studies: Stuttgart Airport, Beaverton Library, and Thermal Bad Oeyenhausen. The case studies are simulated using Build simulation software, to determine the stresses induced in each structure. The material efficiency and shapes areexplored in terms of load bearing structures. Hybrids of the above structures are formed to compare the pattern morphology used by various types of tree-like structure and assess the structural behavior. In addition, (steel, wood and concrete) materials are compared to determine which would have better structural performance. In order to show the resemblance between the growing trees and the tree-like structures, an example of both cases is simulated and stresses evaluated. Results show that, in general, the minimum stress and deformations are obtained for steel. Structures made out of this material also exhibit higher load bearing capability, optimum stability factors and the best geometric efficiency, inspite of higher specific weight (10 times wood, and 3 times concrete).
series thesis:MSc
email
more http://cec.tuwien.ac.at
last changed 2007/07/16 17:51

_id ascaad2007_042
id ascaad2007_042
authors Ameireh, O.M.
year 2007
title Abstract Thinking: An Introduction to Creative Thinking in Basic Design
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 527-542
summary This paper critically examines the nature of the dramatic increase in the number of students accepted in schools of architecture in Jordan, and the contradictory decrease in their artistic, creative, thought process, projects problem solving and other skills. The paper also reviews architectural curriculum and courses to identify weaknesses in handling the changes and ultimately within these constraints and in order to handle the students variable potentials, abilities and contradictions, certain exercises in the basic design course are devised in ways that; reduces its dependency on learnable manual skills and conceptual thinking; uses teaching techniques that correlates and incorporates Arts, Architecture and Sciences as complementary topics; approaches and reaches creativity as a procedure not a gift; transfers and travels easily between complexities and simplicities, between natural and artificial intelligence, between abstract and relative thinking; employ geometries and design tools as the main structure of any composition; makes self evaluations of choices, decisions and variables easier. Taking Abstraction as a framework in solving the problem of the exercises gave answers and solution to many problems that was not easy solving under the conventional ways of design.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ecaade2008_055
id ecaade2008_055
authors Beirão, José; Duarte, José; Stouffs, Rudi
year 2008
title Structuring a Generative Model for Urban Design: Linking GIS to Shape Grammars
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 929-938
doi https://doi.org/10.52842/conf.ecaade.2008.929
summary Urban Design processes need to adopt flexible and adaptive procedures to respond to the evolving demands of the contemporary city. To support such dynamic processes, a specific design methodology and a supporting tool are needed. This design methodology considers the development of a design system rather than a single design solution. It is based on patterns and shape grammars. The idea is to link the descriptions of each pattern to specific shape rules inducing the generation of formal solutions that satisfy the pattern. The methodology explores, from the urban designer point of view, the capacity of a shape grammar to codify and generate urban form (Duarte et al, 2007). This paper defines the ontology of urban entities to build on a GIS platform the topology describing the various components of the city structure. By choosing different sets of patterns the designer defines his vision for a specific context. The patterns are explicated into shape rules that encode the designer’s interpretation of the pattern, and operate on this ontology of urban entities generating solutions that satisfy the pattern’s concept. Some examples of the topological relations are shown.
keywords Patterns, shape grammars, ontology, generative urban design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2007_066
id ecaade2007_066
authors Boeykens, Stefan; Neuckermans, Herman
year 2007
title A Generic Data Structure for an Architectural Design Application
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 303-310
doi https://doi.org/10.52842/conf.ecaade.2007.303
summary The research described in this paper focuses on the exploration of concepts for design development, to increase support for the early phases of design. This paper investigates and describes how a custom data structure for an architectural design application was set up generically, allowing additional extensions in a straightforward manner. The key concepts and main functionality are presented here, to give insight into the reasoning behind a flexible property system and how additional functionality benefits from this system.
keywords Design, software development, property system
series eCAADe
email
last changed 2022/06/07 07:52

_id ascaad2007_043
id ascaad2007_043
authors Chen, G.-Y. M.
year 2007
title Tagging Your Body Virtually : Represent a place making process with social network
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 543-558
summary This research focuses on the virtual environment of place making. In this paper we would like to emphasize that the place making should be stressed collective views in order to obtain the design application of possibilities. However, in past researches there has been no study that tried to collect the collective views by digital ways. Accordingly, this paper proposes a response thought the Spatial Intention. It could be used to represent the human of body experience. The "moving" and "standing" are appropriate to two main considerations. Both of these could be connected to the action of "focus" and "choice." these leads to a sequential relationship of place production. The positive significance of the spatial intention lies in the convertibility of physical experience could be implied with a specific understanding. It also could be used to mold the place of knowledge structure. Thereby in order to verify the reliability of the above, we made a social network of virtual environment and used the rapid prototyping method to develop a prototype system. Implementing on the Chinese garden of the actual case, we found that the tag could concentrate as an entire sense in somewhere of place. These tags also could be shared remotely through the social network. Different tags in the sharing mechanism could collage out a place of collective views. This perspective would be used to assist designers to understand the sense of place. It also would be applied to find out the environmental design of possibilities in the future studies.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2007_273
id caadria2007_273
authors Chitchian, Davood; H.C. Bekkering
year 2007
title Sustaining Design Decision Makers in the AEC industry
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.w3a
summary Today’s typical decision making problem such as strategic planning, portfolio analysis, resource allocation and human resource management involves a variety of tangible and intangible strategic goals, conflicting constraints, dozens or hundreds of alternative initiatives to be pursued, and limited resources. A decision maker cannot meaningfully combine all of this information to make right decisions. To sustain decision makers in the Architecture, Engineering and Construction (AEC) industry, this paper proposes a tool to transfers a complex problem into a concept of hierarchical structure consisting of goal and its criteria and sub-criteria. Irrespective of the applied domains, this tool provides a flexible means for tackling the complex decision making process. It embeds a mathematical model for prioritization and decision making which is based on the Analytical Hierarchy Process (AHP).
series CAADRIA
email
last changed 2022/06/07 07:50

For more results click below:

this is page 0show page 1show page 2show page 3show page 4HOMELOGIN (you are user _anon_451078 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002