CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 554

_id ecaade2007_216
id ecaade2007_216
authors Hamid, Bauni
year 2007
title Mapping Design Process into Process Design: Implementing Collaborative Design from Social Psychological Approaches
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 711-716
doi https://doi.org/10.52842/conf.ecaade.2007.711
summary In this paper we view the process of collaboration as a social setting, rather than a problem of communication. It involves and is impacted by social, non-technical aspects, such as lack of shared understanding, conflict, availability and motivation of the participants, and other factors that can facilitate or impede the goals of the collaborative enterprise. We propose to use a social and psychological approach. The ideal model should be a collaborative design system that can facilitate the socially constructed interactions among participants, as well as the communication of information. The proposed system should enable participants to assess the typical problems of collaboration. We build up our effort towards this goal by developing a representation system of collaborative design process. In this research we attempt to map collaborative design process into process design by using our proposed representation system. Our intention is to enable the existing system visually representing the integration of design stage to the whole construction process: since project planning until building operation.
keywords Design process: process design, collaborative design, social psychology
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2013r_006
id ecaade2013r_006
authors Neto, Pedro L.; Vieira, Andrea P.; Moreira, Bruno; Ribeiro, Lígia
year 2013
title A blended-learning approach in CAAD. Enhancing an architectural design studio experience by using collaborative web applications.
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 83-94
summary This paper is the result of a research project started in 2007 in our architecture school which aimed to adopt a Blended-Learning approach in teaching CAAD to 3rd year architecture students, while integrating the knowledge produced by our R&D Unit on architectural representation and communication techniques and web applications. We present our main conclusions regarding this strategy’s results and the web applications involved to understand if they acted like catalysts for engaging students with their learning process and for promoting a better communication between them and their teachers. The article shows how this strategy created new forms of interaction making communication between teachers and students easier and giving the latter an active role in the learning process. We start with an introduction to CAAD’s pedagogical strategy; we then describe the strategy and model applied to several case studies and the materials and learning tools used. Finally, we’ll discuss the most significant results and draw the main conclusions. The results highlight how the learning process coming from the Blended-Learning strategy and the use of complementary web applications strengthens the student’s and teacher’s capacity to work in a close relationship while maintaining the student’s active role in the learning process.
keywords Blended-learning; education in architecture; communication and representation; collaborative teaching and learning; design studio environment
email
last changed 2013/10/07 19:08

_id cf2007_317
id cf2007_317
authors Mitchell, John; Justin Wong and Jim Plume
year 2007
title Design Collaboration Using IFC
source Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 317-329
summary This paper reports a study that has been undertaken as part of an on-going project to examine the capacity of building information modelling (BIM) techniques to support collaborative design in the building industry. In particular, our premise is that effective design collaboration relies on the ability to exchange BIM data in a robust way using an open information standard such as IFC. The focus of this present work has been on the processes involved in design collaboration between architects and engineers responsible for advising on thermal performance issues. We begin by looking at the kinds of data that needs to be exchanged to support such collaboration. We then test the exchange using a pilot project model and finally review the capacity of the IFC standard to support such processes.
series CAAD Futures
email
last changed 2007/07/06 12:47

_id ecaade2007_094
id ecaade2007_094
authors Buattour, Mohamed; Halin, Gilles; Bignon, Jean Claude
year 2007
title Management system for a Virtual Cooperative Project
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 125-131
doi https://doi.org/10.52842/conf.ecaade.2007.125
summary The paper presents on-going research aimed at the support of the management of building projects and the aid cooperative design. Today, The use of systems adapted to the cooperative design assistance for the building domain is complex. This results from the complexity of the cooperative work (difficulties in tracking actor’s work, lack of most of the required information, coordination problems, implicit nature of most of the construction activities etc.) The paper will briefly review two data exchanging modes that we had defined. After, on the basis of this concept of cooperative design we describe a new model of a virtual environment aimed to takes into account the relational organization of the project and the semantic meaning of works. This research represents a new approach because it not based on management of documents but on all data relative to works. Finally, we use this new model for defining a design-aided tool, to deduce advantages and limits of the “Virtual Cooperative Project”. This system lets geographically dispersed project actors model the project context of a building. More specifically, it allows interpreting, using and exchanging project works in a centralized virtual environment during the building life cycle. This system uses IFC objects which associate in the same model the semantic and the 3D representation of building works.
keywords Cooperation model, cooperative work design, project management, digital mock-up
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2007_050
id ascaad2007_050
authors Techel, F., K. Nassar
year 2007
title Teaching Building Information Modeling (BIM) from a Sustainabilty Design Perspective
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 635-650
summary Building Information Modeling has recently gained significant attention both in academia and practice. BIM presents immense opportunities for increased efficiencies, coordination and quality of architectural design. One of the reasons that BIM offers a more comprehensive design approach is the fact that all aspect of the building are considered during the modeling phase. Rather than drawing the building using lines and circles actual object are used to model the building, which results in a more comprehensive underlying database model of the entire edifice being designed. The approach obviously has tremendous benefits in terms of coordination and systems integration, as well as, project control and management during the design and construction phases. Nevertheless BIM offers its own unique challenges vis-à-vis its introduction to students of architecture. The students in Architecture programs are usually introduced to BIM in two ways, either through a specialized course in CAD or via a shadow introduction in design studios and related courses. Careful positioning of the course within the architecture curriculum is crucial in order to gain maximum benefit in the synthesis of other course content. The reason being that students of architecture in earlier years of the design curriculum may not yet have developed the ability to synthesize and coordinate multiple systems required for complete BIM. This is an important consideration the design and pedagogy of introducing BIM to Architecture students. This paper argues for a new approach in teaching BIM for Architecture students. Instead of designing a course specifically for BIM/CAAD we present a paradigm whereas BIM can be presented within a larger more rigorous context. The experience of teaching BIM within a sustainable design framework is presented in this paper. Issues relating to the design of basic residential buildings were integrated into the course presenting BIM. A simplified set of design rules and guidelines under banner of sustainability were taught to the students in pre-defined doses and sequence throughout the course. The careful placement of these concepts permitted for BIM to be introduced in a more interesting and comprehensive manner than in the traditional CAD-course setting. Samples of student work are presented and critiqued in order to come up with recommendations and guidelines for incorporating BIM into a comprehensive and comprehensible course. The pedagogical advantages of and disadvantages of the approach are discussed within the paper, as well as, a detailed description of the course content and structure. Results from and outcome-based assessment of the objectives of the course are also illuminated which provided suggestions for future offerings of the course.
series ASCAAD
email
last changed 2008/01/21 22:00

_id cf2011_p157
id cf2011_p157
authors Boton, Conrad; Kubicki Sylvain, Halin Gilles
year 2011
title Understanding Pre-Construction Simulation Activities to Adapt Visualization in 4D CAD Collaborative Tools
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 477-492.
summary Increasing productivity and efficiency is an important issue in the AEC field. This area is mainly characterized by fragmentation, heterogeneous teams with low lifetimes and many uncertainties. 4D CAD is one of the greatest innovations in recent years. It consists in linking a 3D model of the building with the works planning in order to simulate the construction evolution over time. 4D CAD can fill several needs from design to project management through constructivity analysis and tasks planning (Tommelein 2003). The literature shows that several applications have been proposed to improve the 4D CAD use (Chau et al. 2004; Lu et al. 2007; Seok & al. 2009). In addition, studies have shown the real impact of 4D CAD use in construction projects (Staub-French & Khanzode 2007; Dawood & Sika 2007). More recently, Mahalingam et al. (2010) showed that the collaborative use of 4D CAD is particularly useful during the pre-construction phase for comparing the constructability of working methods, for visually identifying conflicts and clashes (overlaps), and as visual tool for practitioners to discuss and to plan project progress. So the advantage of the 4D CAD collaborative use is demonstrated. Moreover, several studies have been conducted both in the scientific community and in the industrial world to improve it (Zhou et al. 2009; Kang et al. 2007). But an important need that remains in collaborative 4D CAD use in construction projects is about the adaptation of visualization to the users business needs. Indeed, construction projects have very specific characteristics (fragmentation, variable team, different roles from one project to another). Moreover, in the AEC field several visualization techniques can represent the same concept and actors choose one or another of these techniques according to their specific needs related to the task they have to perform. For example, the tasks planning may be represented by a Gantt chart or by a PERT network and the building elements can be depicted with a 3D model or a 2D plan. The classical view (3D + Gantt) proposed to all practitioners in the available 4D tools seems therefore not suiting the needs of all. So, our research is based on the hypothesis that adapting the visualization to individual business needs could significantly improve the collaboration. This work relies on previous ones and aim to develop a method 1) to choose the best suited views for performed tasks and 2) to compose adapted multiple views for each actor, that we call “business views”. We propose a 4 steps-method to compose business views. The first step identifies the users’ business needs, defining the individual practices performed by each actor, identifying his business tasks and his information needs. The second step identifies the visualization needs related to the identified business needs. For this purpose, the user’s interactions and visualization tasks are described. This enables choosing the most appropriate visualization techniques for each need (step 3). At this step, it is important to describe the visualization techniques and to be able to compare them. Therefore, we proposed a business view metamodel. The final step (step 4) selects the adapted views, defines the coordination mechanisms and the interaction principles in order to compose coordinated visualizations. A final step consists in a validation work to ensure that the composed views really match to the described business needs. This paper presents the latest version of the method and especially presents our latest works about its first and second steps. These include making more generic the business tasks description in order to be applicable within most of construction projects and enabling to make correspondence with visualization tasks.
keywords Pre-construction, Simulation, 4D CAD, Collaboration, Computer Supported Cooperative Work, Human-Computer Interface, Information visualization, Business view, Model driven engineering
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia07_056
id acadia07_056
authors Dritsas, Stylianos; Becker, Mirco
year 2007
title Research & Design in Shifting from Analog to Digital
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 56-65
doi https://doi.org/10.52842/conf.acadia.2007.056
summary In this paper we track the evolution of computational design from its analog origins to its contemporary digital regime. Our long term goal is to qualify and quantify the implications of digital computation on design thinking and its influence on the architectural practice. Meanwhile, we present the results of our past few years of collaborative research in design and computation that illustrate the nature of the intellectual engagement required for appreciating the potential of digital design thinking and making. In a temporal frame, these results are expressed as a constellation of punctuated innovations emerging sporadically during the painstaking process of tackling architectural problems using digital means. In the long run, they hopefully amount to an approach to fleshing out a paradigm shift from analog to digital and building a knowledge foundation of architectural methods.
series ACADIA
email
last changed 2022/06/07 07:55

_id caadria2007_057
id caadria2007_057
authors Kouide, Tahar; G. Paterson
year 2007
title BIM as a Viable Collaborative Working Tool: A Case Study
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.l1j
summary For the majority of design practices in the construction industry the use of CAD systems have been used to merely automate hand drafting (Cohen 2003). This is the traditional way of working that has changed very little since the introduction of commercial CAD systems. These practices as means of communication are being replaced by a virtual building model environment which encapsulates all of the information for an entire construction project and thereby enables computer-supported co-operative working practices. (Newton 2003) This study aims to determine whether Building Information Modelling (BIM) can, and whether it will, replace traditional communication media as the standard in the industry for computersupported co-operative working practices in the Architecture Engineering and construction (AEC) sector. The bulk of the research comprises an extensive literature review looking at the principal reasons behind the development of BIM, the potential advantages and drawbacks of the technology, and the barriers and obstacles which inhibit its adoption as a means of computer-supported co-operative working. The findings of the study have been validated and analysed against current practice in the field through a live case study analysis of the on-going Heathrow airport Terminal 5 Project in London (UK). The Terminal 5 case study demonstrates that present software tools, although usable, still present significant implicit technical constraints to wider implementation among Small and Medium Enterprises (SMEs). The case study has also shown that in practice, the success of BIM depends just as much on the working practices and ethos of participants in the project chain as it does on the capabilities of the software itself, in particular the willingness of practitioners to change traditional working practices. The case study has shown that the present investment, in terms of time, cost, and effort required to implementing the technology means that BIM is unlikely to be adopted on small simple projects where conventional CAD is still adequate. It also highlighted that BIM tools currently available are not yet adequately developed to satisfy the requirements of the many procurement and especially contractual arrangements which presently exist and many firms will be frightened off by the unresolved legal issues which may arise from implementing BIM in their practices.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ascaad2007_033
id ascaad2007_033
authors Sheta, S.A.
year 2007
title Collaborative Design as an Experimental Multidisciplinary Approach to Develop Computer Aided Architectural Design (CAAD) Courses
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 399-414
summary This study demonstrates an overview of the state of teaching Computer Aided Architectural Design (CAAD) in the Department of Architecture, Misr Academy for Engineering and Technology (MET). This course is basically designed to enable students to explore new ways of design using Computer Aided Architectural Design software. In hypothetical valuation analysis, the study examines the necessity of combining ICT with architectural courses’ teaching in a collaborative design manner. In this sense, it tackles an experimental multidisciplinary approach to develop CAAD courses. It focuses on the innovation of the course by the introduction of ICT both in the contents of the course and as a means of education. To attain its goals stated above, the paper discusses the differences between teaching CAAD by using standard software and teaching the principles of CAAD. It distinguishes four-interdisciplinary system of application for collaborative design in education: social systems, professional systems, educational systems, and innovative systems. This exploration is seldom backed up from a design methodological viewpoint. The conclusion shows how the developed CAAD course, when taught in combination with ICT and collaborative design approaches may result in favorable learning outcomes.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ecaade2007_119
id ecaade2007_119
authors Zupancic, Tadeja; Mullins, Michael
year 2007
title Reconfiguring Course Design in Virtual Learning Environments
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 647-654
doi https://doi.org/10.52842/conf.ecaade.2007.647
summary Although many administrators and educators are familiar with e-learning programs, learning management systems and portals, fewer may have experience with virtual distributed learning environments and their academic relevance. The blended learning experience of the VIPA e-learning project for architectural students offers some innovative insights into experientially oriented educational interfaces. A comparative analysis of VIPA courses and project results are presented in the paper. Special attention in the discussion is devoted to the improvements of e-learning solutions in architecture. The criterion of the relation between the actual applicability of selected e-learning solutions and elements of collaborative educational interfaces with VR are taken into account. A system of e-learning applicability levels in program and course development and implementation of architectural tectonics in courseware is developed from the evaluation process and which contributes to the discussion of future trends in architectural education.
keywords Architectural education, e-learning, virtual space
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2007_231
id ecaade2007_231
authors Díaz, Joaquin
year 2007
title Holistic Cost-Information Management in Building and Construction
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 533-539
doi https://doi.org/10.52842/conf.ecaade.2007.533
summary In the building and construction industry the need for a more holistic enterprise-overlapping information exchange is obvious. Especially the management of cost-information from the very beginning design-phase to the point of controlling and billing is a very important task. Co-operation between architects, construction companies, engineering consultants, and authorities using digital information exchange becomes a strategic success factor. Solutions which cover all stages of the value creation chain such as e-tendering, cost-estimation, cost-determination, and production must be anytime accessible and platform independent. While the basic conditions of IT-infrastructure (digital networks) are today fully sufficient, the compatibility between the systems and the information to be exchanged represent the largest problem. The main problem is in the range of different systems and various information domains. Transformations and adjustments of the exchanged information still cost nearly 40 % of design and engineering time. Efficient information exchanges require a universal exchange format, which makes the existing systems compatible. This paper describes the German approach for a holistic information exchange in the building and construction industry. Furthermore the new approach to integrate the German GAEB Standard and the Industrial Foundation Classes (IFC) and the possibilities that can be obtained out of this integration will be explained.
keywords GAEB standard, e-tendering, cost-estimation and cost management, bidding and billing procedures, integration of cost and graphical information (BIM)
series eCAADe
email
last changed 2022/06/07 07:55

_id ascaad2007_052
id ascaad2007_052
authors Hamza, N. and M. Horne
year 2007
title Building Information Modelling: Empowering Energy Conscious Design
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 661-670
summary The increasing awareness of climate change and carbon dioxide emissions from the built environment is resulting in the need to visualize the environmental performance of buildings. One of the recent drivers in the UK has been the tightening of building regulations relating to energy consumption in buildings, mandating all buildings to be performance evaluated by accredited environmental simulation tools to test their carbon dioxide emission against set targets. Currently there is major confusion on all levels from architects to building control officers and contractors on how to engrain energy consciousness principles in the design and construction of buildings. Within this context, ‘Building Information Modelling’ that is linked to ‘Building Performance Modelling’ is increasingly being looked upon as a tool to facilitate the communication between the design team and contractors and to provide a transparent information model on the specification and targeted energy consumption of all new/ refurbished buildings to all parties involved. In this paper, analysis of the benefits and drawbacks of current efforts to combine those two comprehensive databases will be investigated. A sample of main software development companies, architects and contractors, using semi-structured interviews is undertaken to find out how Building Integrated Modelling (BIM) and Building Performance Modelling (BPM) can support the design and construction teams to deliver energy conscious buildings.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2009_016
id caadria2009_016
authors Hemsath, Timothy L. ; Ronald Bonnstetter, Leen-Kiat Soh and Robert Williams
year 2009
title Digital CADCAM Pedagogy
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 277-284
doi https://doi.org/10.52842/conf.caadria.2009.277
summary Prototype manufacturing as an educational tool has been very successful at the college level in architecture and engineering design. This paper discusses an innovative inquiry-based learning approach rather than the problem-based learning models commonly utilized by other similar programs. For example, several research-funded technology projects (e.g., Cappelleri et al. 2007) look at involving students in problembased learning exercises (e.g., building robots); however, these exercises (while providing valuable experiences) have predetermined outcomes ingrained by the teachers, the project structure, and the components used to construct the devices. Therefore, inquisitive and creative problem solving is limited to the “kit-of-parts” in their approach to solving the problem. The inquiry-based CADCAM pedagogy model is more concerned with the process of solving a problem through the vehicle of prototyping than with the specificity of the design project itself. This approach has great potential. First, the need to solve the problem drives learning on multiple levels, integrating interdisciplinary ideas into the problem and solution. Second, the problem interlocks disciplines through inquiry knowledge building in team exercises. Finally, it encourages diversity and flexibility by allowing students to look at problems from multiples perspectives and points of view.
keywords Inquiry-based education: CAD; CAM; pedagogy
series CAADRIA
email
last changed 2022/06/07 07:49

_id acadia08_458
id acadia08_458
authors Hemsath, Timothy; Robert Williams; Ronald Bonnstetter; Leen-Kiat Soh
year 2008
title Digital CADCAM Pedagogy Model: Intelligent Inquiry Education
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 458-463
doi https://doi.org/10.52842/conf.acadia.2008.458
summary Prototype manufacturing as an educational tool has been very successful at the college level in architecture and engineering design. This paper discusses an innovative inquiry-based learning approach rather than the problem-based learning models commonly utilized by other similar programs. For example, several research-funded technology projects (e.g., Cappelleri et al. 2007) look at involving students in problem-based learning exercises (e.g., building robots); however, these exercises (while providing valuable experiences) have predetermined outcomes ingrained by the teachers, the project structure, and the components used to construct the devices. Therefore, inquisitive and creative problem solving is limited to the “kit-of-parts” in their approach to solving the problem. The inquiry-based CADCAM pedagogy model is more concerned with the process of solving a problem through the vehicle of prototyping than with the specificity of the design project itself. This approach has great potential. First, the need to solve the problem drives learning on multiple levels, integrating interdisciplinary ideas into the problem and solution. Second, the problem interlocks disciplines through inquiry knowledge building in team exercises. Finally, it encourages diversity and flexibility by allowing students to look at problems from multiples perspectives and points of view.
keywords CAD; Education; Evaluation; Pedagogy; Rapid Prototyping
series ACADIA
last changed 2022/06/07 07:49

_id ascaad2007_051
id ascaad2007_051
authors Ibrahim, M.M.
year 2007
title Teaching BIM, what is missing? The challenge of integrating BIM based CAD in today’s architectural curricula
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 651-660
summary Building Information Modeling is the technology converting the workplace in design firms around the world. Now, professionals as well as academia see the feasibility and benefits of converting to such a new technology. Therefore, it seems inevitable to start teaching BIM to architecture students. And as we keep using and depending on computers the way we are, it also seems inevitable that programming will soon become one of the core curriculum classes for architecture students. However, the same problems facing professionals in design firms are those facing academic educators in schools of architecture, but with some different aspects. The misconceptions about the reality of BIM and the lack of understanding the full potential of the applications are the common issues. Few schools have started looking at the problem of preparing their students for a career in a BIM enabled work environment. The difficulty is due partly to the novelty of the technology and partly to the dilemma of teaching one application versus teaching the technology behind it. Besides the steep learning curve there should be the early introduction to how to interact deeply with the application to edit its content. The training required for BIM based CAD should focus on the core concepts rather than the application interface and functionalities. Therefore, building a course for teaching these systems should follow a different path than with conventional CAD. The training should be tied closely to the design curriculum in the design schools. A special version with different interface might empower the user. Hence, enhancing the experience and relieving some of the concerns attached with introducing BIM in the architecture curriculum.
series ASCAAD
email
last changed 2008/01/21 22:00

_id acadia07_110
id acadia07_110
authors Kwee, Verdy
year 2007
title Architecture on Digital Flatland: Opportunities for Presenting Architectural Precedence
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 110-119
doi https://doi.org/10.52842/conf.acadia.2007.110
summary The importance of precedent-based learning in architecture is well recognised by education researchers. Therefore, attention needs to be paid to the sources of building information and their presentation. This paper provides an overview of a research project that deals with the delivery of information of notable buildings specifi cally on computer screen for the purpose of accessibility to the wider public in general, and architectural students in particular. The paper highlights the critical need to reassess the effectiveness of current available publications. Apart from their traditional print format, architectural publications of design precedents are also swiftly advancing into the digital platform. This platform’s potential to contribute to in-depth learning within the discipline has to be explored and exploited. This paper describes an illustrative prototype digital interactive system that explores the potential of visual content and digital capabilities to showcase and present architecture on digital ‘flatland.’ It adopts Murcutt, Lewin and Lark’s, The Arthur and Yvonne Boyd Education Centre in New South Wales, Australia for the model, while outlining the aims, process, and considerations for its implementation. Finally, it reports on a general assessment of responses from a focus group.
series ACADIA
email
last changed 2022/06/07 07:51

_id cf2011_p035
id cf2011_p035
authors Langenhan, Christoph; Weber Markus, Petzold Frank, Liwicki Marcus, Dengel Andreas
year 2011
title Sketch-based Methods for Researching Building Layouts through the Semantic Fingerprint of Architecture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 85-102.
summary The paper focuses on the early stages of the design process where the architect needs assistance in finding reference projects and describes different aspects of a concept for retrieving previous design solutions with similar layout characteristics. Such references are typically used to see how others have solved a similar architectural problem or simply for inspiration. Current electronic search methods use textual information rather than graphical information. The configuration of space and the relations between rooms are hard to represent using keywords, in fact transforming these spatial configurations into verbally expressed typologies tends to result in unclear and often imprecise descriptions of architecture. Nowadays, modern IT-technologies lead to fundamental changes during the process of designing buildings. Digital representations of architecture require suitable approaches to the storage, indexing and management of information as well as adequate retrieval methods. Traditionally planning information is represented in the form of floor plans, elevations, sections and textual descriptions. State of the art digital representations include renderings, computer aided design (CAD) and semantic information like Building Information Modelling (BIM) including 2D and 3D file formats such as Industry Foundation Classes (IFC) (IAI, 2010). In the paper, we examine the development of IT-technologies in the area of case-based reasoning (Richter et al., 2007) to provide a sketch-based submission and retrieval system for publishing and researching building layouts including their manipulation and subsequent use. The user interface focuses on specifying space and their relations by drawing them. This query style supports the spatial thinking approach that architects use, who often have a visual representation in mind without being able to provide an accurate description of the spatial configuration. The semantic fingerprint proposed by (Langenhan, 2008) is a description and query language for creating an index of floor plans to store meta-data about architecture, which can be used as signature for retrieving reference projects. The functional spaces, such as living room or kitchen and the relation among on another, are used to create a fingerprint. Furthermore, we propose a visual sketch-based interface (Weber et al., 2010) based on the Touch&Write paradigm (Liwicki et al., 2010) for the submission and the retrieval phase. During the submission process the architect is sketching the space-boundaries, space relations and functional coherence's. Using state of the art document analysis techniques, the architects are supported offering an automatic detection of room boundaries and their physical relations. During the retrieval the application will interpret the sketches of the architect and find reference projects based on a similarity based search utilizing the semantic fingerprint. By recommending reference projects, architects will be able to reuse collective experience which match the current requirements. The way of performing a search using a sketch as a query is a new way of thinking and working. The retrieval of 3D models based on a sketched shape are already realized in several domains. We already propose a step further, using the semantics of a spatial configuration. Observing the design process of buildings reveals that the initial design phase serves as the foundation for the quality of the later outcome. The sketch-based approach to access valuable information using the semantic fingerprint enables the user to digitally capture knowledge about architecture, to recover and reuse it in common-sense. Furthermore, automatically analysed fingerprints can put forward both commonly used as well as best practice projects. It will be possible to rate architecture according to the fingerprint of a building.
keywords new media, case-based reasoning, ontology, semantic building design, sketch-based, knowledge management
series CAAD Futures
email
last changed 2012/02/11 19:21

_id caadria2007_585
id caadria2007_585
authors Menegotto, José Luis
year 2007
title The Nazca Lines and their Digital Architectural Representation
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.r9m
summary This paper relates to a digital architectural design experience in 2005 for the Nazca Competition. Nazca is an archaeological site situated about 400 kilometers south of Lima, Peru. It is a large desert with gigantic millenary geoglyphs carved on the surface, which can only be seen clearly from above. The Nazca geoglyphs are made up of hundreds of lines, spirals and triangular plazas, as well as zoomorphic figures like birds, fish, spider, etc. The Nazca Competition asked for an observatory-lodge of approximately 1.000m2 with 20 rooms, communal bathrooms, supporting areas and an observatory tower of at least 100 meters. The observatory-lodge was designed using a digital representation technique called "Genetically Constructed Structures". The structure was created using the geometric principle of the affinity of two conic sections: circle and ellipse. The form was produced transforming the circle and the ellipse by performing basic geometric transformations (translation, rotation, reflection and scaling). According to this technique, the sequence of transformations was codified in the form of an alphanumerical string, metaphorically named the "DNA structure". The code was inserted as extended data into the entities which shaped the structure profiles. The algorithms were programmed with AutoLISP language. The "DNA code" allowed the structure to be constructed and deconstructed from any point, generating many different forms, to be studied and compared. One year later, the same 3D model was used to test another digital technology called "musical box" where their geometrical points are captured, read and translated into musical parameters, generating music. In this paper we will present the graphical form of the tower as well as the music associated.
series CAADRIA
last changed 2022/06/07 07:50

_id caadria2007_119
id caadria2007_119
authors Mokhtar, Ahmed
year 2007
title BIM as Learning Media for Building Construction
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.h4d
summary A fundamental module of any recognized architecture curricula is the understanding of buildings construction. A major component of such understanding is learning how to put together a structure system for a building. The difficulty most students find is not in knowing these structure systems in their abstract form, rather in applying this knowledge while making design decisions. Selecting the appropriate system and adapting it to the difficult conditions that accompany a particular design is the more challenging aspect to grasp. Instructors use various techniques to help students overcome this challenge. These techniques range from simply showing photos to requiring students to construct a building. This paper describes a new technique experimented with by the author. It is based on using Building Information Modeling (BIM) software as a learning media to help students face the challenge. The paper discusses the technique and the details of the experiment through a case study. The paper eventually reports on what the experiment reveals regarding the advantages and disadvantages of using BIM as a learning media.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2007_114
id ecaade2007_114
authors Olmos, Francisco
year 2007
title Training Programs for Art and Design Learning in the Virtual Studio
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 639-646
doi https://doi.org/10.52842/conf.ecaade.2007.639
summary Computers are very common drawing tools at university design studios but their potential as training tools in arts and design has not been explored in depth. In arts and design the learning process is based on ‘knowing in action’ (Schön 1983). Therefore, training is the keystone of the learning process in arts and design. This action takes the form of a reflective practice based on the manipulation of a media where each media has its own possibilities, its own limits in communicating design ideas or artistic concepts. With the introduction of digital media in the design studio, it is expected that reflective practices in design learning will experience a qualitative change. However, currently there is little understanding of how to use the digital and virtual media in a design studio as a learning tool (Szalapaj 2001), nor of the use of design training programs. In this paper the use of training programs in an experimental design course at a university level, is discussed. This experience was carried out as a PhD research experiment at the Faculty of Architecture and Arts of the Universidad de Los Andes in Merida, Venezuela. The training programs discussed here were designed for an eight week introductory design course in a virtual design studio. The programs were written in VRML and conceived as a virtual design training environment. Each program was designed for a specific design exercise, based on a learning strategy and an interactivity model proposed for object manipulation in design training. A comparative analysis of the data gathered from the course was made of training exercises done with a Cad program and with the training programs and crossing information with other sources. The experiment shows that the training programs, their learning strategy and the interactivity model proposed were successful in guiding the scope of the design exercises during the training process.
keywords E-learning, virtual studio, design training, virtual environment
series eCAADe
email
last changed 2022/06/07 08:00

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