CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 557

_id ijac20075201
id ijac20075201
authors Ioannidis, Charalabos; Georgopoulos, Andreas
year 2007
title Innovative Techniques for the Acquisition and Processing of Multisource Data for the Geometric Documentation of Monuments
source International Journal of Architectural Computing vol. 5 - no. 2, pp. 180-197
summary Documenting the past of mankind comprises, among other activities, the survey of monuments and cultural artefacts, for long provided by archaeologists and architects using traditional methods. However, due to the recent major technological advances in surveying, photogrammetric and laser scanning methods, surveyors are enabled to produce recording materials and end products, which surpass by far the traditional line drawings in terms of accuracy and completeness. These methodologies are able to offer products like orthophotos, raster developments, 3D representations and realistic visualizations as well as augmented reality tours. This paper investigates the principles and capabilities of contemporary and technologically advanced methods in: capturing huge amount of detailed, accurate and reliable 3D data; modeling of existing and virtual reality; management of 3D or image-based databases. Several examples covering a broad variety of cases, regarding the historical era, the size and the complexity of the monument and also the final products are presented.
series journal
last changed 2007/08/29 16:23

_id ascaad2007_041
id ascaad2007_041
authors Tolba, O.
year 2007
title The Role of GIS in Documenting Bahrain’s Historic Cities
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 517-526
summary Geographic information systems have long been established as useful tools for urban planning. The aim of this study is to put forward applications of GIS (Geographic Information Systems) to urban conservation in cities with architectural heritage. The study presents a specific database design to be integrated within a GIS, and the methodology of gathering data for such a database. This study concerns Bahrain’s architectural heritage, which includes many significant historic buildings as well as an overall traditional character of Bahrain’s old towns. This heritage is endangered due to extensive new urban development and the general neglect over the past decades. The study also describes an experimental database that is implemented for documenting the urban character of the old towns of Manama and Muharraq. This database was tested during a partial visual survey of Manama. It is hoped that this database will be the nucleus of a long-term process of urban conservation in the Kingdom of Bahrain. The work described here is part of a larger study conducted by the UNDP (United Nations Development Program) and the municipal government in Bahrain. A group of international experts in urban planning, urban design, and historic preservation also presented their own specific recommendations. The author of this paper was responsible for designing the GIS that helps in documenting the historic cities of Bahrain. This report proposes the development of a geographic information system for urban conservation planning. The system supports planning specialists and decision makers in their areas of work, such as the creation of urban conservation zones and redevelopment strategies. The system documents existing structures and their present conditions in order to assist in decisions regarding their preservation, restoration, and possible reuse. Such a system will also help the municipalities in regular heritage management tasks.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ijac20097109
id ijac20097109
authors Tost, Laia Pujol; Economou, Maria
year 2009
title Worth a Thousand Words? The Usefulness of Immersive Virtual Reality for Learning in Cultural Heritage Settings
source International Journal of Architectural Computing vol. 7 - no. 1, 157-176
summary The goal of this paper is to investigate whether immersive virtual reality is suitable for learning about archaeology and the past in cultural heritage settings. To that end it presents the conclusions related to learning from the visitors' survey undertaken in 2007 by the Museology Laboratory of the University of the Aegean at the Hellenic Cosmos (the exhibition centre of the Foundation of the Hellenic World) in Athens, and contrasts these with other similar studies. This project was aimed at comparing the learning outcomes, perception and use by audiences of two different virtual reality systems and a related exhibition. It included qualitative and quantitative analysis of the data gathered through in situ observations, interviews with museum educators and face-to-face questionnaires with visitors. The results confirmed that, as previous studies have shown, virtual reality systems allow a different kind of learning, but also questioned the common believe about their advantage for children in comparison with other interpretation methods.
series journal
last changed 2009/06/23 08:07

_id bb8d
id bb8d
authors von Buelow, Peter
year 2007
title Genetically Engineered Architecture: design exploration with evolutionary computation
source VDM Verlag Dr. Mueller, Germany, Dec. 2007. ISBN 978-3-8364-4721-8
summary This book explores design tools based on evolutionary computation (EC), oriented primarily toward conceptual design of architectural and civil engineering structures. EC tools are well suited for exploration in a way which promotes creative design. The multiplicity of solutions generated by EC techniques is less likely to cause design fixation, and so promote a more thorough exploration of possible solutions. The use of such tools also allows the designer greater latitude in exploring design criteria, such as aesthetics, by utilizing an interactive human-computer interface. This book begins with a survey of techniques that have been used in early phases of architectural design, and establishes a set of successful attributes, which are then discussed in the context of EC techniques. Finally, a specific implementation developed by the author is described. Several examples are given in the area of architectural engineering, and comparisons are made with results obtained with more conventional optimization tools. This book is especially useful for designers interested in new methods for generating and exploring structural form, and is accessible to non-programmers in either field.

Dr.-Ing. Peter von Buelow has worked as both architect and engineer, and is currently a professor at the University of Michigan in Ann Arbor, USA, where he teaches structures in the School of Architecture, and conducts research in structural form exploration based on evolutionary computation. For more information visit: www.umich.edu/~pvbuelow.

keywords evolutionary computation, genetic algorithm, design, optimization, structures
series book
type normal paper
email
more http://elib.uni-stuttgart.de/opus/volltexte/2007/3160/pdf/PvB_diss.pdf
last changed 2008/05/12 19:05

_id lasg_whitepapers_2019_367
id lasg_whitepapers_2019_367
authors Atelier Iris van Herpen
year 2019
title Exploring New Forms of Craft
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.367 - 392
summary Dutch fashion designer Iris van Herpen and Canadian architect Philip Beesley have been united by friendship and a mutual interest in esoteric, experimental craft since 2012. Together they collaborated on various dresses, techniques and materials, featured in six of Iris van Herpen's Couture collections. Since her first show in 2007, van Herpen has been preoccupied with inventing new forms and methods of sartorial expression by combining the most traditional and the most radical materials and garment construction methods into her unique aesthetic vision.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id ascaad2007_038
id ascaad2007_038
authors Bakr, A.F. and D. Saadallah
year 2007
title Strategic planning through Mapping of Water pollution in Lack of information system utilizing geographic information system (GIS): Lake Maryout, Alexandria, Egypt
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 479-490
summary Strategic planning always requests supporting tools to defeat lack of data problems, which is a common drawback in our planning system as a result of several reasons. This paper is an extensive overview of the recent application of Geographic Information Systems (GIS) in the domain of water contamination in lakes. The authors try to establish a GIS mapping technique, which is customized for Lake of Maryout in Alexandria city, Egypt demonstrating various GIS analysis techniques/approaches applied to a diversity of real-life engineering endeavors in the water contamination control management sector in a lack of data system. First, the reader is concisely acquainted with the major steps of utilized mapping technique and how they are conducted. Second, the technique would be applied to define degree of water pollution distribution in Lake of Maryout. Finally, the output maps would be analyzed to delineate a quick and long term strategy of solution.
series ASCAAD
last changed 2008/01/21 22:00

_id sigradi2007_af03
id sigradi2007_af03
authors Bernal, Marcelo; Paul Taylor
year 2007
title Conocimientos locales [Local Know How]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 285-289
summary The main objective of this work developed at the Architecture Department of Universidad Técnica Federico Santa Maria, was develop and design tectonic systems from inquiring how laws that rule matter can inform and integrate a digital modeling process, elaborating modeling routines that express heterogeneity of matter and develop the potential of local fabrication process. This study combines digital modeling and very simple handcrafting techniques, based on simple rules and material properties.
keywords Digital; tectonics; parametric; modeling; material
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2007_016
id ascaad2007_016
authors Biloria, N.
year 2007
title Developing an Interactive Architectural Meta-System for Contemporary Corporate Environments: An investigation into aspects of creating responsive spatial systems for corporate offices incorporating rule based computation techniques
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 199-212
summary The research paper exemplifies upon an attempt to create a co-evolving (socio-cultural and technological) programmable spatiality with a strong underpinning in the domain of computation, interaction design and open system typologies for the generation of a constantly informed self-adaptive corporate office space (which addresses the behavioral patterns/preferences of its occupants). Architectural substantiations for such corporate bodies embodying dynamic business eco-systems usually tend to be rather inert in essence and deem to remain closed systemic entities, adhering to a rather static spatial program in accordance with which they were initially conceptualized. The research initiative, rather than creating conventional inert structural shells (hard components), thus focuses upon the development of a meta-system, or in other words the creation of a ‘soft’ computationally enriched open systemic framework (informational) which interfaces with the ‘hard’, material component and the users of the architectural construct (corporate offices). This soft space/meta system serves as a platform for providing the users with a democratic framework, within which they can manifest their own programmatic (activity oriented) combinations in order to create self designed spatial alternatives. The otherwise static/inert hard architectural counterpart, enhanced with contemporary technology thus becomes a physical interface prone to real-time spatial/structural and ambient augmentation to optimally serve its users.
series ASCAAD
email
last changed 2008/01/21 22:00

_id sigradi2007_af05
id sigradi2007_af05
authors Butelmann Dujovne, David
year 2007
title Design and digital manufacturing. From the Chilean boats to the double curvature roof [Diseño y manufactura digital. De la embarcación Chilota a la cubierta de doble curvatura]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 290-294
summary The objective of this paper is to recover and highlite the constructive processes and the assembling of Chiloean wooden sea crafts, through the establishment of relationships between the design and digital specification for manufacturing of double curve roof, and traditional construction techniques of boats. The research is based on the exploration of digital constructive techniques, which integrate the design and the manufacturing systems of double curvature surfaces. By means of the reinterpretation of the constructive processes and the structural system of the Chiloean sea crafts.
keywords Chiloean boats; Complex curved roof; digital design and manufacturing
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia07_212
id acadia07_212
authors Christenson, Mike
year 2007
title Re-representation of Urban Imagery: Strategies for Constructing Knowledge
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 212-221
doi https://doi.org/10.52842/conf.acadia.2007.212
summary Productive analysis of photographically composed urban imagery is a ‘wicked’ problem due to the presence of multiple, entangled systems. This paper proposes constructive analytic techniques for composite imagery, consisting of digitally generating and superimposing graphic overlaps within and adjacent to original images, producing new images not rationally related to nameable systems. These new images promote pattern identifi cation, which in turn has the potential to inform conclusions about memory and navigation in urban sites. Thus, the difficulty inherent in systemic urban analysis is shifted to one of abstract image interpretation, and a new set of refl ective strategies becomes relevant. These strategies are illustrated through analysis of two existing systems in a midsize, Midwestern city: a system of pedestrian walkways connecting several downtown buildings, and a system of overhead power distribution structures. The systems have observable characteristics in common. But, while the walkways represent a deliberate attempt to structure memory and thus to aid navigation, the system of power distribution structures makes no such claim. The paper discusses specific implications of the method informing the author’s ongoing research and architectural design teaching. In conclusion, wider implications are suggested, informing the general question of constructing urban knowledge.
series ACADIA
email
last changed 2022/06/07 07:56

_id sigradi2007_af08
id sigradi2007_af08
authors Erebitis Gallardo, Carlos; Rodrigo Garcia Alvarado
year 2007
title Digital Constructions [Construcciones Digitales]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 270-274
summary Nowadays construction of industrial buildings has been intensively automated using numeric-control machines, with lower costs and shorter ranges of production, but these advantages have not been transferred to general architecture. In order to promote architectural alternatives, this paper identified digital modeling techniques targeted to automated constructive systems. The procedures defined are cutting boards, folded volumes, diverse repetition, shipped solids, subtractive mass, volumetric meshes and curved frames, besides a general procedure of development. These techniques demonstrated a closer relationship between design and material execution, and suggest innovative and efficient building possibilities.
keywords Digital Fabrication; Industrial Building; 3D-modeling; Architectural Design
series SIGRADI
email
last changed 2016/03/10 09:51

_id ecaade2007_181
id ecaade2007_181
authors Henriques, Gonçalo Castro
year 2007
title New Digital Procedures through Animation:
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 269-274
doi https://doi.org/10.52842/conf.ecaade.2007.269
summary Several digital techniques are currently being used in architecture, and animation is certainly one of the most popular in the professional and academic realms. However, its use is frequently limited to representational purposes as an end stage in the creative process. This article will focus on the alternative use of animation techniques as generative tools. It will show how such new generative tools can affect the creative process of form generation by contextualizing these phenomena within advances in complex system theory and in computation. Despite the use of such animation techniques be recent in architecture, the article will pinpoint some examples of how they were used to shape architectural form by taking into account the forces present in specific design contexts.
keywords Digital morphogenesis, generative tools, complex systems
series eCAADe
email
last changed 2022/06/07 07:49

_id ijac20075211
id ijac20075211
authors Ioannidis, Charalabos; Potsiou, Chryssy; Soile, Sofia
year 2007
title A Spatial Information System for the Archaeological Site of Mycenae
source International Journal of Architectural Computing vol. 5 - no. 2, pp. 376-394
summary Digital and automated photogrammetric procedures, developed for the collection and management of spatial data, and terrestrial laser scanning systems provide new capabilities for documentation of archaeological monuments and sites. Also, special tools in Spatial Information Systems and production of virtual models have been developed. Their combination provides relevant scientists (architects, archaeologists, etc) and users with a variety of options for the creation of integrated systems capable for documentation, restoration and cultural development of archaeological sites. Detailed 2D and 3D representation of the current condition of the site, development of a multi-purpose SIS, and introduction of modern digital products at a local museum, such as 3D models, creation of virtual environment and Web applications are some of them. Application of such techniques and systems was made to the archaeological site of the Mycenae in Greece, one of the most important sites worldwide.
series journal
last changed 2007/08/29 16:23

_id ascaad2007_054
id ascaad2007_054
authors Jaskiewicz, T.
year 2007
title Process-driven architecture: Design techniques and methods
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 683-696
summary This paper explores the notion of process-driven architecture and, as a consequence, application of complex systems in the newly defined area of digital process-driven architectural design in order to formulate a suitable design method. Protospace software environment and SwarmCAD software application are introduced and physical, real scale prototypes of architectural installations illustrate the new approach to creating architecture.
series ASCAAD
email
last changed 2008/01/21 22:00

_id a38d
id a38d
authors KOUZELEAS Stelios
year 2007
title CONVERSION OF GPS DATA TO CARTESIAN COORDINATES VIA AN APPLICATION DEVELOPMENT ADAPTED TO A CAD MODELLING SYSTEM
source 2nd International Conference on Experiments/Process/System Modelling/Simulation & Optimization (2nd IC-EpsMsO), Athens, 4-7 July, 2007
summary Nowadays, common methodologies in telegeoprocessing–telegeomonitoring use telecommunication means such as the GPS in order to transmit geographical coordinates to modelling and simulation systems. These 3D geodetic coordinates (φ, λ, h) can be used by modeling systems via specifics interfaces in order to proceed to real-time modelling of the remotely transmitted data. A previous published work describes a real-time remote 3D digitizing and modelling procedure via transmitted Global Positioning System (GPS) data from the field towards to a CAD system. However, these GPS data must be converted to adequate coordinate’s format (x, y, z) so that the CAD system can use them. This paper presents the computing development of a specific application adapted to a CAD modelling system permitting the conversion of the geodetic coordinates to cartesian coordinates. It presents the relation between geodetic and cartesian coordinates, the options of the final developed application and finally some schematic aspects of the computing process. The application development is realized in AutoCAD modelling system environment via special developed interface in Visual Basic (VBA) and Visual Lisp programming language. The aim of this work is to give the possibility to a CAD modelling system to “translate” and receive automatically geographical coordinates or to convert manually and selectively geodetic coordinates φ, λ, h to cartesian coordinates x, y, z.
keywords Coordinates conversion ; CAD development ; GPS data ; CAD modelling and simulation
series other
type normal paper
email
more http://www.epsmso.gr/2nd_EpsMsO_2007/Frame_page.htm
last changed 2007/10/19 17:48

_id ecaade2007_069
id ecaade2007_069
authors Madrazo, Leandro
year 2007
title Crossing Interactions between Architecture and Media
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 827-835
doi https://doi.org/10.52842/conf.ecaade.2007.827
summary The course Systems of Representation has been conceived as an open structure made up of relationships between different areas of knowledge. Art and new media, architectural theory and visual communication, graphic design and interface design, digital tools and manual techniques, are put into relation in the theory lessons and in the realization of exercises. The crossing interactions between the different media gives rise to an interdisciplinary and participatory education, with the support of information and communication technologies. The paper focuses in the content and results of two of the six themes that make the course: Text and Image.
keywords Representation, design education, interdisciplinarity, computer-supported collaborative learning
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2007_633
id caadria2007_633
authors Maravelea, Kalliopi; M. Grant
year 2007
title The Creation of Urban Form: A Normative Approach to Modelling
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.t8k
summary The aim of this research project is to develop a methodological process that allows the designer to assemble and create various scenarios representing an urban environment through the utilization of economical computer based methods. During the last decade different techniques have been developed to address the needs of visualisation of urban areas many being based on photographic and photogrammetric systems. The demand for 3-D urban models continues to grow and although new technologies have undoubtedly reduced the time needed for the construction of a 3D model, there are still some remaining problems related to data quality and the level of the dimensional accuracy. On the basis that these problems are primarily related to software and hardware constraints and in conjunction with the fact that the richness and complexity of an urban space is difficult to represent in a 3D context, there is a growing interest in the modelling of the urban fabric which is not dependant on heavily capitalised technology for its data. The core principle of the current research project is summarised in the process of deploying a mechanism, which will allow the visualisation of urban form without loosing its quality and architectural characterisation. This technique suggests that a selection of various building types can be collected and described by their architectural elements, textures, scale and dimensions. From each group of buildings a library of fragmented architectural components can be then derived. The accomplishment of this methodology is the formulation of a 'grammar' comprised of a characteristic ‘syntax’ and its associated ‘vocabulary’. Therefore the expected outcome of this research is an approach that would allow the designer to create easily and quickly not only any desired building but additionally any imaginary cityscape.
series CAADRIA
last changed 2022/06/07 07:50

_id ascaad2007_057
id ascaad2007_057
authors Menges, A.
year 2007
title Computational Morphogenesis: Integral Form Generation and Materialization Processes
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 725-744
summary Natural morphogenesis, the process of evolutionary development and growth, derives polymorphic systems that obtain their complex form, organisation and versatility from the interaction of system intrinsic material capacities and external environmental influences and forces. One striking aspect of natural morphogenesis is that formation and materialisation processes are always inherently and inseparably related. In stark contrast to these integral development processes of material form, architecture as a material practice is mainly based on design approaches that are characterised by a hierarchical relationship that prioritises the definition and generation of form over its subsequent materialisation. This paper will present an alternative approach to design that entails unfolding morphological complexity and performative capacity without differentiating between form generation and materialisation processes. Based on an understanding of material systems not as derivatives of standardized building systems and elements but rather as generative drivers in the design process this approach seeks to develop and employ computational techniques and digital fabrication technologies to unfold innate material capacity and specific latent gestalt. Extending the concept of material systems by embedding their material characteristics, geometric behaviour, manufacturing constraints and assembly logics within integral computational models promotes an understanding of form, material and structure not as separate elements, but rather as complex interrelations in polymorphic systems resulting from the response to varied input and environmental influences and derived through the logics and constraints of advanced manufacturing processes. These processes will be explained along 8 research projects.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2007_119
id caadria2007_119
authors Mokhtar, Ahmed
year 2007
title BIM as Learning Media for Building Construction
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
doi https://doi.org/10.52842/conf.caadria.2007.x.h4d
summary A fundamental module of any recognized architecture curricula is the understanding of buildings construction. A major component of such understanding is learning how to put together a structure system for a building. The difficulty most students find is not in knowing these structure systems in their abstract form, rather in applying this knowledge while making design decisions. Selecting the appropriate system and adapting it to the difficult conditions that accompany a particular design is the more challenging aspect to grasp. Instructors use various techniques to help students overcome this challenge. These techniques range from simply showing photos to requiring students to construct a building. This paper describes a new technique experimented with by the author. It is based on using Building Information Modeling (BIM) software as a learning media to help students face the challenge. The paper discusses the technique and the details of the experiment through a case study. The paper eventually reports on what the experiment reveals regarding the advantages and disadvantages of using BIM as a learning media.
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2007_af24
id sigradi2007_af24
authors Monedero, Javier
year 2007
title Architectural eLearning: An inquiry into the fuzzy boundaries that separate education and instruction [Architectural eLearning. Una indagación sobre los límites borrosos que separan la educación y la instrucción]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 155-158
summary This communication is based on the development of a new subject to be imparted in collaboration with three Departments (Visual Communication, Projects and Construction) at the School of Architecture of Barcelona. It is a work that has been financed with a special grant from our university, aimed at the development of new teaching modalities and, in particular, of those that would develop the use of new technologies, collaboration among university departments and eLearning. The aim of the communication is twofold. First, to present some results that we consider valuable in themselves, as much for the techniques as for the methodology that we have used. Second, to propitiate a debate on the new situation that the teaching of architecture is moving to, due to the advance of a series of instruction methods where the methodological organization, the storing of informative material and the preparation of autonomous interactive systems, open more and more effective roads of learning but that, at the same time, point towards a new educational structure that fits badly within the traditional structures in which we have still to work daily. Regarding the first point, the main aspects to highlight are: a) the development of a selflearning system by means of a very complete series of tutorials that allow a gradual acquisition, depending on the necessities or interests of each student, of geometric modeling, parametric design, visual simulation and interactive animation techniques, b) the development of a system of general information supply and on line comments and corrections. Regarding the second point, a provisional theoretical framework has been elaborated based on the consideration of the ubiquitous visual communication media as misleading mediators of a personal relationship. This theoretical frame has been tested by a few experiences carried out with the collaboration of students implied in the project. The general conclusion is that both challenges must be faced at the same time: new educational technologies must be analysed and integrated in our curricula and a new theoretical framework, able to clarify the difference between instruction and education, must be developed in parallel with those technologies.
keywords Architecture; eLearning; Visual Communication
series SIGRADI
email
last changed 2016/03/10 09:55

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