CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id bbc9
id bbc9
authors Aeck, Richard
year 2008
title Turnstijl Houses & Cannoli Framing
source VDM Verlag Dr. Muller Aktiengesellschaft Co. KG, Germany

ISBN: 3639078470 ISBN-13: 9783639078473

summary This work presumes that integrating modeling tools and digital fabrication technology into architectural practice will transform how we build the detached house. Single-family houses come in all shapes and sizes, and in doing so, imply variation as well in certain materials, methods, and lighter classes of structure. Ultimately, houses are extensions, if not expressions, of those dwelling within, yet our attempts to produce appealing manufactured houses have prioritized standardization over variation and fall short of this ideal. Rather than considering new offerings born of the flexibility and precision afforded by digital production, sadly, today’s homebuilders are busy using our advancing fabrication technology to hasten the production of yesterday’s home. In response to such observations, and drawing upon meta-themes (i.e., blending and transition) present in contemporary design, this study proposes a hybrid SIP/Lam framing system and a corresponding family of houses. The development of the Cannoli Framing System (CFS) through 3D and physical models culminates in the machining and testing of full-scale prototypes. Three demonstrations, branded the Turnstijl Houses, are generated via a phased process where their schema, structure, and system geometry are personalized at their conception. This work pursues the variation of type and explores the connection between type and production methodology. Additional questions are also raised and addressed, such as how is a categorical notion like type defined, affected, and even “bred”?
keywords Digital Manufacturing, Type, Typology, CNC, SIP, SIPs, Foam, PreFab, Prefabrication, Framing, Manufactured House, Modular, Packaged House, Digital, Plywood, Methodology
series thesis:MSc
type normal paper
email
more http://branchoff.net
last changed 2010/11/16 08:29

_id ecaade2008_124
id ecaade2008_124
authors De Bodt, Kathleen
year 2008
title Towards a Digital Design Episteme
doi https://doi.org/10.52842/conf.ecaade.2008.871
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 871-876
summary The paper addresses the issue of integrating digital techniques and methodologies in the conceptual stage of the architectural design process and describes the research and education of digital design procedures and proficiency. Accordingly, research into the correlation between theory and practice in the field of digital architectural design and education is presented. The influence of digital design theory and processes on the complexity and spatial variation of design solutions was studied in a series of consecutive short workshop based sessions in architecture and interior design master classes. The paper describes the aim, technical solution, scope and result of the experimental exercises.
keywords Digital design, conceptual design, design process, design pedagogy
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2008_142
id ecaade2008_142
authors Hoog, Jochen; Wolff-Plottegg, Manfred
year 2008
title Real Virtualities - Architecture 2.0
doi https://doi.org/10.52842/conf.ecaade.2008.817
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 817-822
summary The Institute of Architecture and Design, TU Vienna has bought a virtual island in Second Life (SL) in order to use it in a design course (5 ECTS). The goal was to introduce students to new ways in which computers in a web based network like SL can be used to generate designs by using end user scripting within a virtual 3D environment. After a short introduction into the basics of SL and to the rules and conditions of multi-user virtual environments (MUVE’s) the students worked within that kind of spatial software as a place and as hyper media. The main focus of this paper is to stress and to describe the differences of the student’s results compared to common architectural design courses.
keywords Algorithmic architecture, Second Life, virtual space design, learning platform
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2008_25_session3b_205
id caadria2008_25_session3b_205
authors Kim, Miyun; Jinwon Choi
year 2008
title Visualizing Environmental Information on The Geo-Spatial Urban Map
doi https://doi.org/10.52842/conf.caadria.2008.205
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 205-212
summary Environmental and residential destruction caused by urbanization and land development raises a serious issue. In addition, advanced technology has quickly changed the structure of cities, followed by revolutionary changes are growing faster these days and this requires us to turn our attention into developing a symbiotic eco-city, which will make it possible for further sustainable development. In this regard, it grows much more important to manage a flood of information from various intelligent devices and systems for environmental maintenance. The structure and meaning of modern info-oriented cities have changed their focus from tangible materials and resources, or energy into intangible information and knowledge. Now it has become the most important on how to manage and utilize a vast amount of information in order to strengthen the competitiveness and improve the life quality. This study finds methods for an effective city management and planning, or visualization of information for ecology-friendly education in order to provide a comfortable city life and develop a cleaner city, by efficiently managing information on several ecology protection areas and their sauces of pollution in the centre of a city. The goal is to help city managers or planners to be better aware of environmental information related to their work.
keywords Ecology-friendly city; environmental information; geo-spatial urban map; classification, visualization
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2008_11_session2a_093
id caadria2008_11_session2a_093
authors Lee, Juhyun and Hyunsoo Lee
year 2008
title A Sensor based context-aware inference algorithm for ubiquitous residential environments
doi https://doi.org/10.52842/conf.caadria.2008.093
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 93-102
summary As the development of a computer and the internet have changed social and economic activities related with the human life style. According to these changes, ubiquitous residential environments have been discussed. This paper presents ways of interpreting the situation in association with human interaction with residential environments. This paper deals with various operations of architectural components based on a sensor based context awareness. The methods adopted in this paper for suitable services corresponding to residents’ requirements are Pattern Driven Inference(PDI), Rule Driven Inference(RDI) and Case Driven Inference(CDI). In summary, this paper describes processes how services are provided. And Context based residential management is main research issue.
keywords Context-Aware: Algorithm; Ubiquitous Residential Environments; Ubiquitous Computing; Case-based Reasoning
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2008_69_session7a_572
id caadria2008_69_session7a_572
authors Lertlakkhanakul, Jumphon; Seoyoung Lee, Jinwon Choi
year 2008
title A Study of The Effects of Placeness on Collaborative Virtual Workplace
doi https://doi.org/10.52842/conf.caadria.2008.572
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 572-578
summary So far, there is no empirical study on how ‘placeness’ can affect virtual workplace model. This problem has continuously been overlooked. The research objectives are to verify the effectiveness of ‘workplace metaphor’ and to find out factors that constitute ‘placeness’, the properties of being a place, in collaborative virtual workplace. An experiment was conducted to test the framework. At the end, different virtual workplace settings can result in dissimilar user behavior in terms of teamwork and attitude toward the workplace as disparate settings imply different requirements on function, organizational culture, and social meaning. In conclusion, if architectural elements are carefully applied to the virtual office, it cans strengthen teamwork and enhances social interaction.
keywords Collaborative virtual workplace; collaborative virtual environments; office ecology; place metaphor; socio-spatial behavior
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2008_55_session5b_452
id caadria2008_55_session5b_452
authors Park, Jae Wan; Yunseok Oscar Kang, Kostas Terzidis
year 2008
title [SIN]uous: Developing a Pattern Fabricator Bridging between Visualization in the Digital and Fabrication in the Physical
doi https://doi.org/10.52842/conf.caadria.2008.452
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 452-458
summary We describe a domain-specific design tool capable of creating and fabricating complicated curvilinear patterns within the early stages of the design. This tool entitled “[SIN]uous” is a parametric design application that allows both the customization and fabrication of dynamic patterns created by the combination of SINE and COSINE functions. This tool allows designers and architects to design curvilinear patterns and manufacture schematic physical models of them in a short period of time, using rapid prototyping equipment such as a laser cutter. This tool consists of several modules, including a pattern maker, a fabricator, and a 3-D simulator. Using this tool, patterns are generated by manipulating variable parameters and fabricated according to the assembly sequence easily and quickly through algorithms by locating nodes of intersections. The end result is an exported computer file compatible with laser cutting technology. We expect that this design tool will facilitate the transition between the virtual and the physical, thus resulting in a better design product.
keywords Pattern; Fabrication; Fabricator; Rapid Prototyping
series CAADRIA
email
last changed 2022/06/07 08:00

_id caadria2008_12_session2a_103
id caadria2008_12_session2a_103
authors Yang, Wun-Bin Ji-Hyun Lee
year 2008
title Building a Colour Image Database to Recommend Architectural Colour Scheme using Case-Based Retrieval Mechanism
doi https://doi.org/10.52842/conf.caadria.2008.103
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 103-109
summary The purpose of this study is to develop a digitized Taiwanese colour image database for architectural colour scheme in Taiwan. This paper uses adjectives to present each colour’s contribution to the colour image. The system uses the “colour difference formula” from the CIEDE2000 method, which calculates the difference between the two colour perceptions represented by the two given points. Using the “Group Nearest Neighbour” algorithm, the retrieval mechanism obtains a similarity measurement. This approach can help designers to know the meanings of colours and their associated colour images, which will help them develop the building image.
keywords Colour Scheme; Colour Image; Nearest Neighbour; Case-Based Retrieval
series CAADRIA
email
last changed 2022/06/07 07:57

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2009_123
id ecaade2009_123
authors Achten, Henri; Beetz, Jakob
year 2009
title What Happened to Collaborative Design?
doi https://doi.org/10.52842/conf.ecaade.2009.357
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 357-366
summary In this paper we present the results of a comprehensive literature survey on the development of collaborative design. We reviewed 324 papers on collaborative design, taken from various sources (conferences, journals, and PhD-theses). We grouped the papers based on common themes, and in that way derived a classification of themes through the last 25 years (1983-2008). Each category is described, its development, and key publications are identified.
wos WOS:000334282200043
keywords Collaborative design
series eCAADe
email
last changed 2022/06/07 07:54

_id 5d77
id 5d77
authors Adriane Borda; Neusa Félix; Janice de Freitas Pires; Noélia de Moraes Aguirre.
year 2008
title MODELAGEM GEOMÉTRICA NOS ESTÁGIOS INICIAIS DE APRENDIZAGEM DA PRÁTICA PROJETUAL EM ARQUITETURA. GEOMETRIC MODELING IN THE EARLY STAGES OF LEARNING PRACTICE ARCHITECTURAL DESIGN.
source 12th Iberoamerican Congress of Digital Graphics, SIGRADI, 2008, Havana. SIGRADI, Proceedings of the 12th Iberoamerican Congress of Digital Graphics.. Havana : Ministerio de Educacion Superior, 2008. p. 434-438.
summary This work invests on delimitation of a Geometric Modeling study program directed to students at the initial stages of Architecture. It is considered that the studies promote a qualified control of the form based on recognition of parameters which define it, moreover it also allows the enlargement of the students geometric vocabulary, important to the architectural design activities. In this way, the program advances on the appropriation of new concepts which surround the investigations on architectural design processes, such as the concept of shape grammar. Observing analysis and architectural composition practices based on such concept, contents of geometric modeling which are already being used in the context of post-graduation are identified to be transposed to the graduation context, along with the initial teaching practices of architectural design. The results refer to making the didactic material available, these materials have the objective of building references for the development of design practice which explore the reflection about the processes of creation and composition of architectural form in their geometric aspects.
keywords Architecture, Geometric Modeling, Shape grammar, Teaching/Learning
series SIGRADI
type normal paper
email
last changed 2016/03/10 09:47

_id ijac20086405
id ijac20086405
authors Ahlquist, Sean; Fleischmann, Moritz
year 2008
title Elemental Methods for Integrated Architectures: Experimentation with Design Processes for Cable Net Structures
source International Journal of Architectural Computing vol. 6 - no. 4, 453-475
summary Tension active systems are compelling architectural structures having an intimate connection between structural performance and the arrangement of material. The direct flow of structural forces through the material makes these systems attractive and unique from an aesthetic point of view, but they are a challenge to develop from a design and an engineering perspective. Traditional methods for solving such structural systems rely on both analog modeling techniques and the use of highly advanced engineering software. The complexity and laborious nature of both processes presents a challenge for iterating through design variations. To experiment with the spacemaking capabilities of tension active systems, it is necessary to design methods that can actively couple the digital simulation with the analog methods for building the physical structure. What we propose is a designer-authored process that digitally simulates the behaviors of tension active systems using simple geometric components related to material and structural performance, activated and varied through elemental techniques of scripting. The logics for manufacturing and assembly are to be embedded in the digital generation of form. The intention is to transform what is a highly engineered system into an architectural system where investigation is as much about the determination of space and environment as it is about the arrangement of structure and material.
series journal
last changed 2009/03/03 07:48

_id acadia08_066
id acadia08_066
authors Ahlquist, Sean; Moritz Fleischmann
year 2008
title Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology
doi https://doi.org/10.52842/conf.acadia.2008.066
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 66-71
summary A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement. In architecture, this material arrangement acts as a threshold for space, though space often only appears as a by-product of the material organization. Treating space as a resulting, therefore secondary, independent product minimizes the capacity to generate architecture that is astutely aware of concerns of functionality, environment and energy. An effective arrangement of material can only be determined in relation to the spaces that it defines. When proposing a more critical approach, a material system can be seen as an intimate inter-connection and reciprocal exchange between the material construct and the spatial conditions. It is necessary to re-define material system as a system that coevolves spatial and material configurations through analysis of the resultant whole, in a process of integration and evaluation. ¶ With this understanding of material system comes an expansion in the number of criteria that are simultaneously engaged in the evolution of the design. The material characteristics, as well as the spatial components and forces (external and internal), are pressures onto the arrangement of material and space. ¶ This brings a high degree of complexity to the process. Biological systems are built on methods that resolve complex interactions through sets of simple yet extensible rules. Evolutionary Developmental Biology explains how growth is an interconnected process of external forces registering fitness into a fixed catalogue of morphological genetic tools. Translating the specific framework for biological growth into computational processes, allows the pursuit of an architecture that is fully informed by the interaction of space and material.
keywords Biology; Computation; Material; Parametric; System
series ACADIA
last changed 2022/06/07 07:54

_id caadria2008_27_session3b_221
id caadria2008_27_session3b_221
authors Al-Haddad, Tristan
year 2008
title Parametric modulations in Masonry
doi https://doi.org/10.52842/conf.caadria.2008.221
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 221-228
summary The focus of the research presented in this paper asks how a designer can create a flexible system of physical making which can accommodate multiple programmatic functions within a smooth whole, rather than creating an a priori singular formal object. This adaptable system of construction works through the development of an intelligent CAD model that can be mapped to a flexible manufacturing mechanism, i.e. a reconfigurable mold. This system of manufacturing can be used to cast totally unique solid modules without creating a unique mold for each part by manipulating the topological structure of the system. This approach takes the notion of mass-customization beyond the expensive and unsustainable one-offs that the design world has seen recently, and into a new paradigm of a sustainable, economically viable world of mass-customizable form and space.
keywords Parametrics, Variability, Reconfigurability, UHPC, Topology, Molding, Casting
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2008_084
id ecaade2008_084
authors Alaçam Aslan, Sema; Çagdas, Gülen
year 2008
title An Interface Proposal for Collaborative Architectural Design Process
doi https://doi.org/10.52842/conf.ecaade.2008.319
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 319-324
summary The aim of this paper is to explore how new technological opportunities affect approaches of designers during collaborative architectural design process. Which factors affect the communication and the quality of interaction? The study is based on two phases: the data input by the designer via devices to the computer environment and the transformation of data into design product in the software by scripting addition. Input devices that are used are 3D mouse, graphic tablet as a tangible interface and implementation of second mouse besides a standard mouse and keyboard. The potential usage of these interfaces in collaborative architectural design process is discussed and proposals are developed in 3ds max scripting environment.
keywords Collaborative design, human-computer interaction, user participation in design
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id acadia08_448
id acadia08_448
authors Alfaris, Anas; Riccardo Merello
year 2008
title The Generative Multi-Performance Design System
doi https://doi.org/10.52842/conf.acadia.2008.448
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 448-457
summary This paper proposes a framework for an integrated computational design system. This design system builds on the strengths inherent in both generative synthesis models and multi-performance analysis and optimization. Four main design mechanisms and their mathematical models are discussed and their integration proposed. The process of building the design system begins by a top-down decomposition of a design concept. The different disciplines involved are decomposed into modules that simulate the respective design mechanisms. Subsequently through a bottom-up approach, the design modules are connected into a data flow network that includes clusters and subsystems. This network forms the Generative Multi-Performance Design System. This integrated system acts as a holistic structured functional unit that searches the design space for satisfactory solutions. The proposed design system is domain independent. Its potential will be demonstrated through a pilot project in which a multi-performance space planning problem is considered. The results are then discussed and analyzed.
keywords Analysis; Behavior; Generative; Optimization; Performance
series ACADIA
type normal paper
last changed 2022/06/07 07:54

_id caadria2008_3_session1a_029
id caadria2008_3_session1a_029
authors Ambrose, Michael A., Carl Lostritto, Luc Wilson
year 2008
title Animate education Early Design Education Pedagogy
doi https://doi.org/10.52842/conf.caadria.2008.029
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 29-35
summary This paper presents a novel approach to the introduction and use of animation and motion graphics in foundation design education. Design inquiry and understanding as generated from, and translated by, movement is the focus. This work explores animation as a design methodology in the first weeks of architectural education. The proposed design exercise discussed here will probe the concept/context and spatial/visual literacy of the learned sense of space-time in architectural design education and representation. Here the digital application of animation and motion graphics is intended to be process driven to encourage students to find an attitude about solutions rather than a solution to the design project. The intention is to examine the relationship between form and space through a structured exploration of movement within a kit-of-parts design project that explores a three-dimensional spatial construct. Animation as a design method poses unique potentials and pitfalls. Animation and motion graphics, as a collection of instances, is both questioned and exaggerated. This project creates a threshold experience of learning that puts in motion an exploration of integrated digital process and design product.
keywords Education, design theory, design studies, animation
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2008_53_session5b_437
id caadria2008_53_session5b_437
authors Ambrose, Michael A.; Lisa Lacharité
year 2008
title Representation and re-Presentation: Emerging Digital Conventions of Architectural Communication
doi https://doi.org/10.52842/conf.caadria.2008.437
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 437-444
summary This paper examines the theoretical and conceptual underpinnings of digital architectural representation. Emerging digital tools, processes, and methods are sponsoring new conventions for the communication of architectural ideas and motives. New conventions yielded through digital media offer fresh and currently uncodified ways to communicate. These new conventions attempt to communicate the same ideas as the old, sometimes subverting the imperative for drawing as the representation does not refer to information in the abstract, but literally is the information. This research explores the use of architectural conventions, such as plan, section, and perspective, to examine re-presentation—not only a way to convey form and content, but to also to be used as a form of communication. The emerging digital conventions are forms of communication situated between representation and re-presentation.
keywords Education, design theory, digital design representation
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2008_080
id sigradi2008_080
authors Andrés, Roberto
year 2008
title Hybrid Art > Synthesized Architecture
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper investigates possible intersections between some contemporary artistic modalities and architectural practice. At first, it describes and discusses different uses of art in architectural history. Through the analyzes of Le Corbusier’s artistic and architectural practices, it observes the limits of looking at art as only ‘inspiration’ for architectural form and points to the necessity of surpassing this formal approach. More than bringing pictorial ‘inspiration’, art, as a experimental field, can change our architectural procedures and approaches - a much richer and powerful addition to the development of architecture. It discusses then, the confluence of architecture, information and communication technologies. Very commonly present in our contemporary life, not only on the making of architecture – computer drawings and modeling of extravagant buildings – nor in ‘automated rooms’ of the millionaire’s houses. Televisions, telephones and computers leave the walls of our houses “with as many holes as a Swiss cheese”, as Flusser has pointed. The architecture has historically manipulated the way people interact, but this interaction now has been greatly changed by new technologies. Since is inevitable to think the contemporary world without them, it is extreme urgent that architects start dealing with this whole universe in a creative way. Important changes in architecture occur after professionals start to research and experiment with different artistic medias, not limiting their visions to painting and sculpture. The main hypothesis of this paper is that the experiments with new media art can bring the field of architecture closer to information and communication technologies. This confluence can only take form when architects rise questions about technology based interaction and automation during their creative process, embodying these concepts into the architecture repertoire. An educational experience was conducted in 2007 at UFMG Architecture School, in Brazil, with the intention of this activity was to allow students to research creatively with both information technology and architecture. The students’ goal was to create site-specific interventions on the school building, using physical and digital devices. Finally, the paper contextualizes this experience with the discussion above exposed. Concluding with an exposition of the potentialities of some contemporary art modalities (specially the hybrid ones) in qualifying architectural practices.
keywords Architecture; Information and Communication Technologies; Digital Art; Site Specific Art; Architectural Learning.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ddss2008-25
id ddss2008-25
authors Antoni, Jean-Philippe; P. Frankhauser, C. Tannier, S. Youssoufi
year 2008
title Simulating and assessing prospective scenariosA comparative approach in urban planning
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary The first part of the paper is centred on the phenomena of urban growth, in order to set the rules for a sustainable scenario of urban development. Then we enter the core of the paper that is the comparison of models. For each of the three compared models, we describe its main theoretical characteristics, the chosen parameters, and the obtained results. In section 6, heterogeneity of the produced results is discussed, and we highlight the points of interest and the lacks of the three models. Here we show that results we obtained feed debates about urban growth management. Finally, concluding remarks at the end of the paper address the general topic of the evaluation of the quality of simulation results.
keywords Urban sprawl, sustainable development, fractals, cellular automata, spatial interaction models
series DDSS
last changed 2008/09/01 17:06

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