CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia08_300
id acadia08_300
authors Doumpioti, Christina
year 2008
title Adaptive Growth of Fibre Composite Structures
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 300-307
doi https://doi.org/10.52842/conf.acadia.2008.300
summary The core idea of this research is the incorporation of the morphogenetic principles found in natural systems in the generation of fibre-composite structures by exploiting, at the maximum, the intrinsic performative capacities of the material system in use. The intention is the integration of form, material, structure and program into a multi-performative system that will satisfy simultaneously several, even conflicting objectives, in order to achieve an optimal compromise. This process involves the combination and implementation of concepts and methods based on precedent studies in the field of biomimetics, as well as form-finding digital and physical experiments that inform a coherent design methodology, leading to a structural system able to be fabricated using cutting-edge technology.
keywords Adaptation; Composite; Fiber; Integrative; Morphogenesis
series ACADIA
last changed 2022/06/07 07:55

_id caadria2008_17_session2a_143
id caadria2008_17_session2a_143
authors Kaewlai, Pornpis; Pinyo Jinuntuya, Pizzanu Kanongchaiyos
year 2008
title Interactive Feasibility-based CAAD System for Infrastructure and Open Space Planning in Housing Project Design
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 143-148
doi https://doi.org/10.52842/conf.caadria.2008.143
summary The decision support system developed in this research is aimed to the conceptual scheme of project focusing on infrastructure planning and open space design in the architectural context for housing project. Alternative design sets are provided within the limitations, and possibilities to be further evaluated appropriately. This system helps architects and developers to analyze relationships of physical environment, architectural requirements and the overall of project-related factors with real-time cost estimation. Factors for cost estimation derived from the beginning to the end of project will be manipulated simultaneously. Architects and developers can use this design simulation to address the physical data with real-time cost estimation, provide alternative results, and design evaluation for overall project’s feasibility. The software of our research is not just a tool for design & planning automation in feasibility analysis. It will be an interactive decision support system for both developers and planners aspects. The system was developed by SketchUp Ruby Application Programming Interface. The results will be presented into two ways. Firstly, 2D and 3D modeling will be used for interactive visualization in design and planning of the beginning process. Subsequently, numbers and additional factors in details will be used to show relationship between architectural environment and feasibility-based information to help architects and developers collaboratively analyze the land use planning and open space design for housing project. In evaluation process, the developed software is tested with the project preceding and the future project of Bangkok area under constraints and regulations of Building Control Act of Thailand. In conclusion, this system will make effectiveness in design process and management of the construction knowledge. The decision support systems should be designed to makes explicit use of both planning analysis aspect and knowledge-based decision making.
series CAADRIA
email
last changed 2022/06/07 07:52

_id cf2011_p035
id cf2011_p035
authors Langenhan, Christoph; Weber Markus, Petzold Frank, Liwicki Marcus, Dengel Andreas
year 2011
title Sketch-based Methods for Researching Building Layouts through the Semantic Fingerprint of Architecture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 85-102.
summary The paper focuses on the early stages of the design process where the architect needs assistance in finding reference projects and describes different aspects of a concept for retrieving previous design solutions with similar layout characteristics. Such references are typically used to see how others have solved a similar architectural problem or simply for inspiration. Current electronic search methods use textual information rather than graphical information. The configuration of space and the relations between rooms are hard to represent using keywords, in fact transforming these spatial configurations into verbally expressed typologies tends to result in unclear and often imprecise descriptions of architecture. Nowadays, modern IT-technologies lead to fundamental changes during the process of designing buildings. Digital representations of architecture require suitable approaches to the storage, indexing and management of information as well as adequate retrieval methods. Traditionally planning information is represented in the form of floor plans, elevations, sections and textual descriptions. State of the art digital representations include renderings, computer aided design (CAD) and semantic information like Building Information Modelling (BIM) including 2D and 3D file formats such as Industry Foundation Classes (IFC) (IAI, 2010). In the paper, we examine the development of IT-technologies in the area of case-based reasoning (Richter et al., 2007) to provide a sketch-based submission and retrieval system for publishing and researching building layouts including their manipulation and subsequent use. The user interface focuses on specifying space and their relations by drawing them. This query style supports the spatial thinking approach that architects use, who often have a visual representation in mind without being able to provide an accurate description of the spatial configuration. The semantic fingerprint proposed by (Langenhan, 2008) is a description and query language for creating an index of floor plans to store meta-data about architecture, which can be used as signature for retrieving reference projects. The functional spaces, such as living room or kitchen and the relation among on another, are used to create a fingerprint. Furthermore, we propose a visual sketch-based interface (Weber et al., 2010) based on the Touch&Write paradigm (Liwicki et al., 2010) for the submission and the retrieval phase. During the submission process the architect is sketching the space-boundaries, space relations and functional coherence's. Using state of the art document analysis techniques, the architects are supported offering an automatic detection of room boundaries and their physical relations. During the retrieval the application will interpret the sketches of the architect and find reference projects based on a similarity based search utilizing the semantic fingerprint. By recommending reference projects, architects will be able to reuse collective experience which match the current requirements. The way of performing a search using a sketch as a query is a new way of thinking and working. The retrieval of 3D models based on a sketched shape are already realized in several domains. We already propose a step further, using the semantics of a spatial configuration. Observing the design process of buildings reveals that the initial design phase serves as the foundation for the quality of the later outcome. The sketch-based approach to access valuable information using the semantic fingerprint enables the user to digitally capture knowledge about architecture, to recover and reuse it in common-sense. Furthermore, automatically analysed fingerprints can put forward both commonly used as well as best practice projects. It will be possible to rate architecture according to the fingerprint of a building.
keywords new media, case-based reasoning, ontology, semantic building design, sketch-based, knowledge management
series CAAD Futures
email
last changed 2012/02/11 19:21

_id caadria2008_29_session3b_236
id caadria2008_29_session3b_236
authors Nakapan, Walaiporn; Somkidt Yindeeyoungyeon
year 2008
title Development of a Simple Web-based GIS System for Sustainable Housing Projects VisualizatioN
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 236-243
doi https://doi.org/10.52842/conf.caadria.2008.236
summary This paper presents a simple web-based GIS system for visualization of Baan Mankong, as known as sustainable housing projects for communities of low-incomers in Thailand. The Baan Mankong project has been so successful that numbers of projects initialized have been increasing during the past couple of years. The projects information is gathered in a huge database, but there is a lack of visualization tool to help the officers and executives to have a global view of the projects’ spatial distribution and to have a quick access to project information. GIS is proposed as a tool to be developed on the web for the visualization of this project. The Baan Mankong’s work flow and project information are studied in order to select only necessary information to be stored in the system. Then, the geographic visualization tool development process is presented.
keywords GIS; Google Maps; sustainable housing; project database
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2008_47_session5a_383
id caadria2008_47_session5a_383
authors Paulini, Mercedes; Marc Aurel Schnabel
year 2008
title Surfing The City: Towards context-aware mobile exploration
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 383-390
doi https://doi.org/10.52842/conf.caadria.2008.383
summary This paper describes the rationale for a navigational system that supports context-based exploration of the urban environment. While many navigational tools support wayfinding, they are based on targeted search, requiring the user to have a predetermined destination. Existing applications do not offer navigational mechanisms that base their recommendations on the user’s unique context information. Customised recommendations present the user with relevant routes they may not have discovered on their own. In this paper, a parallel is drawn between wayfinding in the physical world and the virtual, with web surfing acting as a metaphor for a particular style of interaction with the physical environment. Similarly, the framework for this system presents suggested routes to the user according to their unique contextual setting, which is anticipated to allow a more explorative engagement with their physical environment.
keywords Mobile computing; context-awareness; urban interaction
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2008_8_session1b_068
id caadria2008_8_session1b_068
authors Schoch, Odilo and Peter Russell
year 2008
title Kanban as a Supporting Tool for the SUSTAINABLE Design and Operation of Smart Buildings The potential of the Toyota Production System in Architecture
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 68-74
doi https://doi.org/10.52842/conf.caadria.2008.068
summary This paper describes the translation of the process management tool ‘Kanban’ and its adjacent Toyota Production System into an architectural design supporting tool in the context of computer integrated buildings. The triggering question is: ‘How can architects handle requirements and services of ubiquitous computing in relation to their cursory knowledge about networked services and its unpredictable future development?’. The paper develops a system called ‘Ubicomp-Kanban’ based on the characteristics Toyota Production System. It is suitable for both design and operation of binary networked services in built environment in selected architectural scales and selected functions. The application of the system allows more precise planning and resource optimized operation of academic buildings. The paper does not intend to set up a new approach for building information models (BIM).
keywords pervasive computing, smart buildings, resource optimization, simulation, sustainability, Toyota Production System, kaizen, kanban
series CAADRIA
email
last changed 2022/06/07 07:57

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia08_066
id acadia08_066
authors Ahlquist, Sean; Moritz Fleischmann
year 2008
title Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 66-71
doi https://doi.org/10.52842/conf.acadia.2008.066
summary A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement. In architecture, this material arrangement acts as a threshold for space, though space often only appears as a by-product of the material organization. Treating space as a resulting, therefore secondary, independent product minimizes the capacity to generate architecture that is astutely aware of concerns of functionality, environment and energy. An effective arrangement of material can only be determined in relation to the spaces that it defines. When proposing a more critical approach, a material system can be seen as an intimate inter-connection and reciprocal exchange between the material construct and the spatial conditions. It is necessary to re-define material system as a system that coevolves spatial and material configurations through analysis of the resultant whole, in a process of integration and evaluation. ¶ With this understanding of material system comes an expansion in the number of criteria that are simultaneously engaged in the evolution of the design. The material characteristics, as well as the spatial components and forces (external and internal), are pressures onto the arrangement of material and space. ¶ This brings a high degree of complexity to the process. Biological systems are built on methods that resolve complex interactions through sets of simple yet extensible rules. Evolutionary Developmental Biology explains how growth is an interconnected process of external forces registering fitness into a fixed catalogue of morphological genetic tools. Translating the specific framework for biological growth into computational processes, allows the pursuit of an architecture that is fully informed by the interaction of space and material.
keywords Biology; Computation; Material; Parametric; System
series ACADIA
last changed 2022/06/07 07:54

_id acadia08_464
id acadia08_464
authors Belcher, Daniel; Brian Johnson
year 2008
title MxR: A Physical Model-Based Mixed Reality Interface for Design Collaboration, Simulation, Visualization and Form Generation
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 464-471
doi https://doi.org/10.52842/conf.acadia.2008.464
summary MxR—pronounced “mixer”—is a Mixed/Augmented Reality system intended to support collaboration during early phases of architectural design. MxR allows an interdisciplinary group of practitioners and stakeholders to gather around a table, discuss and test different hypotheses, visualize results, simulate different physical systems, and generate simple forms. MxR is also a test-bed for collaborative interactions and demonstrates different configuration potentials, from exploration of individual alternatives to group discussion around a physical model. As a MR-VR transitional interface, MxR allows for movement along the reality-virtuality continuum, while employing a simple tangible user-interface and a MagicLens interaction technique.
keywords Augmented Reality; Collaboration; Interactive; Interface; Physical Modeling
series ACADIA
last changed 2022/06/07 07:54

_id acadia08_118
id acadia08_118
authors Cabrinha, Mark
year 2008
title Gridshell Tectonics: Material Values Digital Parameters
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 118-125
doi https://doi.org/10.52842/conf.acadia.2008.118
summary This paper begins with a simple proposition: rather than mimicking the geometric structures found in nature, perhaps the most effective modes of sustainable fabrication can be found through understanding the nature of materials themselves. Material becomes a design parameter through the constraints of fabrication tools, limitations of material size, and most importantly the productive capacity of material resistance—a given material’s capacity and tendencies to take shape, rather than cutting shape out of material. ¶ Gridshell structures provide an intriguing case study to pursue this proposition. Not only is there clear precedent in the form-finding experiments of Frei Otto and the Institute for Lightweight Structures, but also the very NURBS based tools of current design practices developed from the ability of wood to bend. Taking the bent wood spline quite literally, gridshells provide a means that is at once formally expressive, structurally optimized, materially efficient, and quite simply a delight to experience. The larger motivation of this work anticipates a parametric system linking the intrinsic material values of the gridshell tectonic with extrinsic criteria such as programmatic needs and environmental response. ¶ Through an applied case study of gridshells, the play between form and material is tested out through the author’s own experimentation with gridshells and the pedagogical results of two gridshell studios. The goal of this research is to establish a give-and-take relationship between top-down formal emphasis and a bottom-up material influence.
keywords Digital Fabrication; Form-Finding; Material; Pedagogy; Structure
series ACADIA
last changed 2022/06/07 07:54

_id acadia08_340
id acadia08_340
authors Chalmers, Chris
year 2008
title Chemical Signaling as a Model for Digital Process in Architecture
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 340-345
doi https://doi.org/10.52842/conf.acadia.2008.340
summary The role of the architect is quite literally one of assembly: synthesizing the various parts of a project into a cohesive whole. It is a difficult job, often requiring the architect to weave many seemingly contradictory concerns into a solution that benefits them all. It is not surprising then, that the many elegant and effective systems found in nature should be inspiring to the architect. Emerging fields like biomimicry and systems dynamics model the patterns of interaction between organisms and their environments in terms of dynamic part to part and part to whole relationships. ¶ Observations of real relationships between organisms and their environments, as they exist in nature, reveal complex feedback loops working across multiple scales. These feedback loops operate by the simultaneous action of two observed phenomena. The first is the classic phenotypic relationship seen when organisms of the same genetic makeup instantiate differently based upon differences in their environment. This is the relationship that was originally proposed by Charles Darwin in his theory of natural selection of 1859. Darwin’s model is unidirectional: the organism adapts to its environment, but not the other way around. It operates at the local scale as individual parts react to the conditions of the whole. (Canguilhem, 1952). ¶ The second phenomenon, which sees its effect at the global scale, is the individual’s role as consumer and producer in the flows of energy and material that surround it. It is the subtle and incremental influence of the organism upon its environment, the results of which are often invisible until they reach a catastrophic threshold, at which point all organisms in the system feel global changes. ; The research presented in this paper addresses the dialectic between organism and environment as each responds reciprocally to the others’ changing state. Such feedback loops act in a non-linear fashion, across nested scales in biological systems. They can be modeled to act that way in a digital design process as well. This research is an exploration into one such model and its application to architecture: the simple communication between organisms as they affect and are affected by their environments through the use of signal chemicals.
keywords Biology; Cellular Automata; Feedback; Material; Scripting
series ACADIA
last changed 2022/06/07 07:55

_id caadria2008_5_session1a_042
id caadria2008_5_session1a_042
authors Chen, Chiung-Hui
year 2008
title The design of an interactive scenario-based agent simulator for supporting the early stages of urban design
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 42-48
doi https://doi.org/10.52842/conf.caadria.2008.042
summary Recently, urban planning has largely placed the user at street as the centre of infrastructural design, with significant implications for the perceived attractiveness of user environments. The urban designers faced with the task of designing such spaces, needs a tool that will allow different designs to be compared in terms of their attractiveness as well as their effectiveness. Therefore, this paper applies the selective attention theory and establishes a pedestrian behavior model that embeds the behavior-based rules and attributes of an agent. We call this simulation platform to be an agent-based street simulator (ABSS). Through experiments and verifications on cases of real-life urban streets, the system and its applications, and major findings are reported.
keywords attention theory; street design; agent; behavior; pedestrian
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia08_316
id acadia08_316
authors Greenberg, Evan
year 2008
title Observation, Analysis, and Computation of Branching Patterns in Natural Systems
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 316-323
doi https://doi.org/10.52842/conf.acadia.2008.316
summary Branching occurs in natural systems for functional reasons. However, the branching logic for each specific system is quite different due to environmental and mathematical factors. In the computation of branching systems, these mathematical factors can be incorporated quite easily into the coding of each system. However, it is the environmental components that must be given further consideration in the simulation of these natural systems. Through the engine of genetic algorithms based on evolutionary developmental theory, the specific logics observed and analyzed in branching patterns of river systems, trees, and insect tracheae can be simulated and optimized in a digital environment.
keywords Algorithm; Branching; Emergence; Genetic; Simulation
series ACADIA
last changed 2022/06/07 07:51

_id caadria2008_6_session1b_053
id caadria2008_6_session1b_053
authors Gu, Ning;Singh Vishal, London Kerry, Ljiljana Brankovic, Taylor Claudelle
year 2008
title Adopting Building Information Modeling (BIM) as Collaboration Platform in the Design Industry
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 53-60
doi https://doi.org/10.52842/conf.caadria.2008.053
summary This paper discusses the preliminary findings of an ongoing research project aimed at developing a technological, operational and strategic analysis of adopting BIM in AEC/FM (Architecture-Engineering-Construction/Facility Management) industry as a collaboration tool. Outcomes of the project will provide specifications and guidelines as well as establish industry standards for implementing BIM in practice. This research primarily focuses on BIM model servers as a collaboration platform, and hence the guidelines are aimed at enhancing collaboration capabilities. This paper reports on the findings from: (1) a critical review of latest BIM literature and commercial applications, and (2) workshops with focus groups on changing work-practice, role of technology, current perception and expectations of BIM. Layout for case studies being undertaken is presented. These findings provide a base to develop comprehensive software specifications and national guidelines for BIM with particular emphasis on BIM model servers as collaboration platforms.
keywords Building Information Modelling, Collaboration Platform
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia08_438
id acadia08_438
authors Hall, Theodore W.; Wassim Jabi; Katia Passerini; Cristian Borcea; Quentin Jones
year 2008
title An Interactive Poster System to Solicit Casual Design Feedback
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 438-447
doi https://doi.org/10.52842/conf.acadia.2008.438
summary As part of a government funded grant in ubiquitous social computing, we have developed and deployed an interactive poster kiosk that invites casual feedback on student design work or other items of interest among peers in the School of Architecture. The system runs on a standard PC with a large LCD display and a touch-sensitive overlay. Posters reside in the system as web-page URIs. Passersby provide feedback on poster content by “finger painting” on the touch screen. The system e-mails the feedback to the poster provider. We have deployed the system in the Architecture Library for a period of three weeks. During that time, interaction with the kiosk passed through three general phases—unfamiliarity, novelty, and familiarity—with the peak interaction occurring during the middle phase. This paper describes the development and deployment of the system, the quantity and quality of the feedback it attracted, and concludes with recommendations for repeating and improving the exercise.
keywords Computation; Education; Feedback; Interactive; Social
series ACADIA
last changed 2022/06/07 07:50

_id acadia08_158
id acadia08_158
authors Hight, Christopher; Natalia Beard; Michael Robinson
year 2008
title Hydrauli_City: Urban Design, Infrastructure, Ecology
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 158-165
doi https://doi.org/10.52842/conf.acadia.2008.158
summary The Hydrauli_city project was commissioned by the Harris County Flood Control District, Brays Bayou Partnership and the Rice School of Architecture to research the transformation of one of the 21 main Bayous in Houston. The project seems perfectly aligned with the theme of the issue because it examines the relationship between infrastructure, risk and urban design, and does so by attempting to leverage diverse time scales and scales of intervention into the maintenance of this infrastructure, rethinking the legacy of its top-down 20th century planning logics. Moreover, it raises key questions about new agencies and sites that may be available to architects that seek to engage the political ecologies of the contemporary metropolis. Through research on the hydraulic urbanism of Houston and through three speculative design proposals, Hydrauli_city presents research about transforming Brays Bayou. The project attempts to provide a figure for and foster the new forms of collectives and networks required to transform the urban condition of Houston without resorting to unrealistic top-down planning infrastructures. We located several scales and time-frames of operations, from micro-scaled interventions derived from ongoing maintenance of the bayous to larger scale transformations now possible due to the programs to reduce the risk of flooding in the bayou’s watershed. Hydrauli_city maps the confluences of interests and agencies invested in Brays Bayou at this crucial moment in its history, and offers proposals of bold new civic spaces for the Green Century. The project will be disseminated via an interactive website and a series of public presentations to raise awareness and spark conversation. Flood risk management is a hybrid phenomenon, at once the object of scientific knowledge, engineering practice, and political and economic forces, positioning the architect in a prime-position to intervene.
keywords Infrastructure; Mapping; Morphogenesis; System; Urbanism
series ACADIA
last changed 2022/06/07 07:50

_id ecaade2008_092
id ecaade2008_092
authors Hofmeyer, Herm; Kerstens, J.G.M.
year 2008
title A Bird’s-Eye View of Cyclic Spatial-Structural Transformations, Grammar Based Design, and Structural Optimization
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 483-492
doi https://doi.org/10.52842/conf.ecaade.2008.483
summary Recently, in the research field of combined architecture and structural design, the idea of a so-called research engine has been developed. During its development, initially the intention was to develop a design-support tool, however, it now becomes clear that it may serve as a general framework for several applications. In this paper the new possibilities for the applications will be presented. As a result, a bird’s-eye view is developed on a set of applications that are often presented separately and without a larger framework in literature. In conclusion, several applications used for CAAD and CASD (Computer Aided Structural Design) can be seen as derivatives of a research engine. The other way round, the research engine can be modified and new applications may result.
keywords Generative design, Optimisation, Spatial Design, Structural Design, Automated design
series eCAADe
email
last changed 2022/06/07 07:50

_id cf2011_p108
id cf2011_p108
authors Iordanova, Ivanka; Forgues Daniel, Chiocchio François
year 2011
title Creation of an Evolutive Conceptual Know-how Framework for Integrative Building Design
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 435-450.
summary Low productivity of the building sector today is attributed to the fragmentation of tasks, disciplines and responsibilities, as well as to the resistance to adopt integrative work processes and digital means. The increased complexity of architectural projects and the aroused social consciousness for sustainable environment calls for integrative design collaboration. Thus, there is need for a Conceptual Framework combining work processes, technological means and policy aspects. According to the literature, integrative multidisciplinary design is a strategy resulting in high performance buildings nurturing sustainable way of living (Reed et al. 2009, Krygiel & Nies 2008). Responding to the increased technological complexity of our built environment, as well as to the objective of meeting multiple criteria of quality, both necessitating multidisciplinary collaboration during design, Building Information Modeling (BIM) is seen as a powerful means for fostering quality, augmenting productivity and decreasing loss in construction. Based on recent research, we can propose that a sustainable building can be designed through an integrative design process (IDP) which is best supported by BIM. However, our ongoing research program and consultations with advanced practitioners underscore a number of limitations. For example, a large portion of the interviewed professionals and construction stakeholders do not necessarily see a link between sustainable building, integrative design process and BIM, while in our opinion, their joint use augments the power of each of these approaches taken separately. Thus, there is an urgent necessity for the definition of an IDP-BIM framework, which could guide the building industry to sustainable results and better productivity. This paper defines such a framework, whose theoretical background lays on studies in social learning (activity theory and situated action theories). These theories suggest that learning and knowledge generation occurs mainly within a social process defined as an activity. This corresponds to the context in which the IDP-BIM framework will be used, its final objective being the transformation of building design practices. The proposed IDP-BIM framework is based on previous research and developments. Thus, firstly, IDP process was well formalized in the Roadmap for the Integrated Design Process‚ (Reed et al.) which is widely used as a guideline for collaborative integrative design by innovating practices in USA and Canada. Secondly, the National Building Information Modeling Standard (NBIMS) of the USA is putting an enormous effort in creating a BIM standard, Succar (2008) recently proposed a conceptual framework for BIM, but BIM ontology is still under development (Gursel et al 2009). Thirdly, an iterative design process bound to gating reviews (inspired from software development processes) was found to be successful in the context of multidisciplinary design studios (reported in our previous papers). The feedback from this study allowed for modifications and adjustments included in the present proposal. The gating process assures the good quality of the project and its compliance to the client's requirements. The challenge of this research is to map the above mentioned approaches, processes and technologies into the design process, thus creating an integrated framework supporting and nurturing sustainable design. The IDP-BIM framework can be represented by a multidimensional matrix linked to a semantic network knowledge database: - the axes of the matrix being the project timeline, the design process actors and building stakeholders (architect, engineers, client, contractor, environmental biologist, etc.), or different aspects of building performance (environmental, functional, social, interior environment quality, cost, etc.); and - the knowledge database providing multiple layers of semantic support in terms of process, domain knowledge, technology and workflow at a given moment of the project and for a given actor or building aspect. The IDP-BIM framework is created as an evolutive digital environment for know-how and will have an established protocol for regular updates. The paper will firstly present the state of the art in IDP and BIM. Secondly, it will expose the methodology used for the definition of the Framework, followed by a description of its structure, contents and digital implementation. Then, some scenarios for the use of the Framework will be shown as validation.
keywords integrated design process, BIM, multidisciplinary design, conceptual framework
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2008_122
id ecaade2008_122
authors Kawasumi, Norihiro; Morozumi, Mitsuo; Homma, Riken
year 2008
title The APEX/VPB & MAP: Graphical Design Interface and Archive for Distributed Collaboration
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 341-348
doi https://doi.org/10.52842/conf.ecaade.2008.341
summary The digital tools are most convenient technologies to realize distributed collaborative design environment on the web. A lot of practical design systems have been already developed with researches in the world. On these systems, the digital bulletin board and web-map technologies are generally used to support for group-discussing and exchanging design proposals via the web. But some of them are only possible to store design materials apart on the web and the peculiar interface is not well-optimized for architectural design activities. In this paper, we discuss to develop the collaborative design system simulated of our practical group-work methods. The APEX/VPB & MAP will realize the easy information management with interactive digital bulletin board and map-based interface. Finally, we will report the results of our experimental design studio using with APEX/VPB & MAP.
keywords Dynamic Interface, Distributed Collaboration, Geographical Map Navigation, Design Management, Web Archive
series eCAADe
email
last changed 2022/06/07 07:52

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