CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 34

_id cdc2008_195
id cdc2008_195
authors Okabe, Aya; Tsukasa Takenaka and Jerzy Wojtowicz
year 2008
title Beyond Surface: Aspects of UVN world in Algorithmic Design
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 195-204
summary The need for architects to develop their own computational tools is becoming increasingly evident. In this paper, we introduced our design tool named ‘UVN generator’ which is based on the algorithmic process combining scripting potentiality and flexibility of traditional 3D surface modeling. Our attempt on combining the two served us well to explore the new ground for design. New conditions were explored and observed in the three case studies which are named ‘on a surface’, ‘between surfaces’ and ‘on a new ordered surface’, referring to place where the scripts were run. In design projects presented in our case studies, we focus on the system behind the generation of complex, expressive, biomimetic, yet humanistic shape. This challenge to find a new ground for computational design enables us to pose our critical question ‘What could be algorithmic design potential may lay beyond basic surfaces?’
email
last changed 2009/01/07 08:05

_id acadia08_390
id acadia08_390
authors Vrana, Andrew; Joe Meppelink; Ben Nicholson
year 2008
title New Harmony Grotto
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 390-399
doi https://doi.org/10.52842/conf.acadia.2008.390
summary With the expanding wave of contemporary architecture inspired and informed by biomorphic design and biomimetic processes, the re-evaluation of work of Frederick Kiesler has become immanent. Throughout the mid 20th century he became increasingly interested in the relationship of natural form and structure to architectural space and organization. The Grotto for Meditation proposed in 1963 for New Harmony, Indiana commissioned by Mrs. Jane Blaffer-Owen was the culmination of his life’s work. Though the project was not realized, it embodies all of the influences of his time from surrealism to biology and cybernetic theory. Through our university and the Blaffer Foundation, we engaged in formal research and tectonic resolution of the project employing digital modeling and fabrication technologies at our College and in Houston where Mrs. Owen lives when she is not in New Harmony. We based this project on the full catalog of archival material made available to us with support from the Blaffer and Kielser Foundations. Our exploration also was influenced by discussions with Mrs. Blaffer-Owen who is still very interested in realizing this profoundly interesting and enigmatic project. Our university has opened the door to the opportunity that our reinterpreted Grotto become a permanent fixture on the campus next to a wetland landscape that it is currently under construction. Our research into Kiesler has engaged his esoteric concepts of “co-realism” and “continuous tension” as well as his early use of recursive geometry and biomorphic form in design. From reverse engineering and digital fabrication via 3D scanning to generative structural articulation, we are experimenting with a structural/spatial system that closely aligns with Kiesler’s originally proposed tile patterning dilated into a minimal structure. Our prototypes and the final version will be fabricated by one of the largest commercially for-hire water jet cutter in country and assembled on the site.
keywords Biomorphic; Digital Fabrication; Prototype; Structure
series ACADIA
last changed 2022/06/07 07:58

_id 5d77
id 5d77
authors Adriane Borda; Neusa Félix; Janice de Freitas Pires; Noélia de Moraes Aguirre.
year 2008
title MODELAGEM GEOMÉTRICA NOS ESTÁGIOS INICIAIS DE APRENDIZAGEM DA PRÁTICA PROJETUAL EM ARQUITETURA. GEOMETRIC MODELING IN THE EARLY STAGES OF LEARNING PRACTICE ARCHITECTURAL DESIGN.
source 12th Iberoamerican Congress of Digital Graphics, SIGRADI, 2008, Havana. SIGRADI, Proceedings of the 12th Iberoamerican Congress of Digital Graphics.. Havana : Ministerio de Educacion Superior, 2008. p. 434-438.
summary This work invests on delimitation of a Geometric Modeling study program directed to students at the initial stages of Architecture. It is considered that the studies promote a qualified control of the form based on recognition of parameters which define it, moreover it also allows the enlargement of the students geometric vocabulary, important to the architectural design activities. In this way, the program advances on the appropriation of new concepts which surround the investigations on architectural design processes, such as the concept of shape grammar. Observing analysis and architectural composition practices based on such concept, contents of geometric modeling which are already being used in the context of post-graduation are identified to be transposed to the graduation context, along with the initial teaching practices of architectural design. The results refer to making the didactic material available, these materials have the objective of building references for the development of design practice which explore the reflection about the processes of creation and composition of architectural form in their geometric aspects.
keywords Architecture, Geometric Modeling, Shape grammar, Teaching/Learning
series SIGRADI
type normal paper
email
last changed 2016/03/10 09:47

_id bbc9
id bbc9
authors Aeck, Richard
year 2008
title Turnstijl Houses & Cannoli Framing
source VDM Verlag Dr. Muller Aktiengesellschaft Co. KG, Germany

ISBN: 3639078470 ISBN-13: 9783639078473

summary This work presumes that integrating modeling tools and digital fabrication technology into architectural practice will transform how we build the detached house. Single-family houses come in all shapes and sizes, and in doing so, imply variation as well in certain materials, methods, and lighter classes of structure. Ultimately, houses are extensions, if not expressions, of those dwelling within, yet our attempts to produce appealing manufactured houses have prioritized standardization over variation and fall short of this ideal. Rather than considering new offerings born of the flexibility and precision afforded by digital production, sadly, today’s homebuilders are busy using our advancing fabrication technology to hasten the production of yesterday’s home. In response to such observations, and drawing upon meta-themes (i.e., blending and transition) present in contemporary design, this study proposes a hybrid SIP/Lam framing system and a corresponding family of houses. The development of the Cannoli Framing System (CFS) through 3D and physical models culminates in the machining and testing of full-scale prototypes. Three demonstrations, branded the Turnstijl Houses, are generated via a phased process where their schema, structure, and system geometry are personalized at their conception. This work pursues the variation of type and explores the connection between type and production methodology. Additional questions are also raised and addressed, such as how is a categorical notion like type defined, affected, and even “bred”?
keywords Digital Manufacturing, Type, Typology, CNC, SIP, SIPs, Foam, PreFab, Prefabrication, Framing, Manufactured House, Modular, Packaged House, Digital, Plywood, Methodology
series thesis:MSc
type normal paper
email
more http://branchoff.net
last changed 2010/11/16 08:29

_id acadia08_066
id acadia08_066
authors Ahlquist, Sean; Moritz Fleischmann
year 2008
title Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 66-71
doi https://doi.org/10.52842/conf.acadia.2008.066
summary A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement. In architecture, this material arrangement acts as a threshold for space, though space often only appears as a by-product of the material organization. Treating space as a resulting, therefore secondary, independent product minimizes the capacity to generate architecture that is astutely aware of concerns of functionality, environment and energy. An effective arrangement of material can only be determined in relation to the spaces that it defines. When proposing a more critical approach, a material system can be seen as an intimate inter-connection and reciprocal exchange between the material construct and the spatial conditions. It is necessary to re-define material system as a system that coevolves spatial and material configurations through analysis of the resultant whole, in a process of integration and evaluation. ¶ With this understanding of material system comes an expansion in the number of criteria that are simultaneously engaged in the evolution of the design. The material characteristics, as well as the spatial components and forces (external and internal), are pressures onto the arrangement of material and space. ¶ This brings a high degree of complexity to the process. Biological systems are built on methods that resolve complex interactions through sets of simple yet extensible rules. Evolutionary Developmental Biology explains how growth is an interconnected process of external forces registering fitness into a fixed catalogue of morphological genetic tools. Translating the specific framework for biological growth into computational processes, allows the pursuit of an architecture that is fully informed by the interaction of space and material.
keywords Biology; Computation; Material; Parametric; System
series ACADIA
last changed 2022/06/07 07:54

_id cdc2008_329
id cdc2008_329
authors Araya, Sergio
year 2008
title Algorithmic Transparency
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 329-340
summary This paper describes the procedures developed in the creation of an innovative technique to design and manufacture composite materials with transparency and translucency properties. The long term objective of this research is to develop a method to design and fabricate architectural elements. The immediate objective is to develop the methodology and procedural techniques to design and manufacture a composite material with controlled non homogeneous transparency properties. A secondary objective is to explore different levels of “embedded behavior” or responsiveness by using these techniques to combine different physical material properties on new designed “smarter” and “responsive” composite materials.
email
last changed 2009/01/07 08:05

_id barchugova02_paper_eaea2007
id barchugova02_paper_eaea2007
authors Barchugova, Helena; Nataliya Rochegova
year 2008
title Visualization and Animation in the Study of Ivan Leonidov's Creative Heritage
source Proceedings of the 8th European Architectural Endoscopy Association Conference
summary The investigation was made by the example of the park stairway in "Narkomtyazhprom" sanatorium in Kislovodsk. The results of this investigation are presented in the form of a film combining video materials of the real object with animated images that demonstrate methods of dynamic formation in design practice of Ivan Leonidov.
keywords visualization, animation, design philosophy of Leonidov, dynamic form creation.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id acadia08_118
id acadia08_118
authors Cabrinha, Mark
year 2008
title Gridshell Tectonics: Material Values Digital Parameters
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 118-125
doi https://doi.org/10.52842/conf.acadia.2008.118
summary This paper begins with a simple proposition: rather than mimicking the geometric structures found in nature, perhaps the most effective modes of sustainable fabrication can be found through understanding the nature of materials themselves. Material becomes a design parameter through the constraints of fabrication tools, limitations of material size, and most importantly the productive capacity of material resistance—a given material’s capacity and tendencies to take shape, rather than cutting shape out of material. ¶ Gridshell structures provide an intriguing case study to pursue this proposition. Not only is there clear precedent in the form-finding experiments of Frei Otto and the Institute for Lightweight Structures, but also the very NURBS based tools of current design practices developed from the ability of wood to bend. Taking the bent wood spline quite literally, gridshells provide a means that is at once formally expressive, structurally optimized, materially efficient, and quite simply a delight to experience. The larger motivation of this work anticipates a parametric system linking the intrinsic material values of the gridshell tectonic with extrinsic criteria such as programmatic needs and environmental response. ¶ Through an applied case study of gridshells, the play between form and material is tested out through the author’s own experimentation with gridshells and the pedagogical results of two gridshell studios. The goal of this research is to establish a give-and-take relationship between top-down formal emphasis and a bottom-up material influence.
keywords Digital Fabrication; Form-Finding; Material; Pedagogy; Structure
series ACADIA
last changed 2022/06/07 07:54

_id ecaade2008_119
id ecaade2008_119
authors Celento, David; Harrow, Del
year 2008
title CeramiSKIN
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 709-716
doi https://doi.org/10.52842/conf.ecaade.2008.709
summary ceramiSKIN is the result of an inter-disciplinary investigation between an architect and a ceramics artist. We are exploring natural orders as generators for aperiodic (non-repeating) tiling systems in architectural ceramic cladding systems. Of particular interest are the possibilities offered by digital imaging of organic materials [at various scales from 1:1 to 1:1 nanometer] as a means of form generation. After scanning, shapes are computationally deformed to create a range of biophilic effects promulgated through unique large scale ceramic cladding systems constructed using digital fabrication techniques.
keywords Ceramic cladding systems: biophilia in architecture, digital design, digital fabrication, mass-customization
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2008_43_session4b_350
id caadria2008_43_session4b_350
authors Chen, Rui; Xiangyu Wang
year 2008
title Tangible Augmented Reality for Design Learning: An Implementation Framework
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 350-356
doi https://doi.org/10.52842/conf.caadria.2008.350
summary Nowadays, it is becoming more and more popular for teaching and learning to be supported in technology-supported settings. These digital technologies create new instructional methods. Tangible Augmented Reality (AR) technology can construct an innovative and interactive learning space by merging computer-generated learning materials and stimuli of virtuality into a real space. Different cognitive and social-learning processes might be involved with different learning activities that can be potentially supported by different technology modes of tangible AR. This paper discusses an empirical research framework for designing and implementing tangible AR technologies to improve the pedagogical effectiveness of learning processes involved in architectural design education. The research framework includes the theoretical process of applying tangible AR in design learning, the devised experimentations and associated methodology. Issues and benefits of incorporating tangible AR into architectural design learning are also investigated and discussed.
keywords Augmented Reality, architectural design learning, framework, learning theory, tangible interface
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia08_082
id acadia08_082
authors Del Campo, Matias; Sandra Manninger
year 2008
title Speculations on Tissue Engineering and Architecture
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 82-87
doi https://doi.org/10.52842/conf.acadia.2008.082
summary The main aim of this paper is to speculate on opportunities inherent in the field of tissue engineering, for possible applications in the discipline of architecture. Engineered solutions based on the discoveries within the discipline of Tissue engineering can yield novel building materials and construction methods. These entire conjectures mean a different approach to the trajectories of architectural production, abandoning mechanical solutions for architecture problems in favor of biological, organ driven architectonic conditions.
keywords Algorithm; Construction; Digital Fabrication; Material; Topology
series ACADIA
last changed 2022/06/07 07:55

_id acadia08_072
id acadia08_072
authors Frumar, Jerome
year 2008
title An Energy Centric Approach to Architecture: Abstracting the material to co-rationalize design and performance
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 72-81
doi https://doi.org/10.52842/conf.acadia.2008.072
summary This paper begins by exploring matter as an aggregated system of energy transactions and modulations. With this in mind, it examines the notion of energy driven form finding as a design methodology that can simultaneously negotiate physical, environmental and fabrication considerations. The digital workspace enables this notion of form finding to re-establish itself in the world of architecture through a range of analytic tools that algorithmically encode real world physics. Simulating the spatial and energetic characteristics of reality enables virtual “form generation models that recognize the laws of physics and are able to create ‘minimum’ surfaces for compression, bending [and] tension” (Cook 2004). The language of energy, common in engineering and materials science, enables a renewed trans-disciplinary dialogue that addresses significant historic disjunctions such as the professional divide between architects and engineers. Design becomes a science of exploring abstracted energy states to discover a suitable resonance with which to tune the built environment. ¶ A case study of one particular method of energy driven form finding is presented. Bi-directional Evolutionary Structural Optimization (BESO) is a generative engineering technique developed at RMIT University. It appropriates natural growth strategies to determine optimum forms that respond to structural criteria by reorganizing their topology. This dynamic topology response enables structural optimization to become an integrated component of design exploration. A sequence of investigations illustrates the flexibility and trans-disciplinary benefits of this approach. Using BESO as a tool for design rather than purely for structural optimization fuses the creative approach of the architect with the pragmatic approach of the engineer, enabling outcomes that neither profession could develop in isolation. The BESO case study alludes to future design processes that will facilitate a coherent unfolding of design logic comparable to morphogenesis.
keywords Energy; Form-Finding; Morphogenesis; Optimization; Structure
series ACADIA
last changed 2022/06/07 07:50

_id acadia08_182
id acadia08_182
authors Gibson, Michael; Kevin R. Klinger; Joshua Vermillion
year 2008
title Constructing Information: Towards a Feedback Ecology in Digital Design and Fabrication
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 182-191
doi https://doi.org/10.52842/conf.acadia.2008.182
summary As strategies evolve using digital means to navigate design in architecture, critical process-based approaches are essential to the discourse. The often complex integration of design, analysis, and fabrication through digital technologies is wholly reliant upon a process-basis necessitating the use of a design feedback loop, which reinforces critical decision-making and challenges the notions of how we produce, visualize, and analyze information in the service of production and assembly. Central to this process-based approach is the effective and innovative integration of information and the interrogation of material based explorations in the making of architecture. This fabrication ‘ecology’ forces designers to engage complexity and accept the unpredictability of emergent systems. It also exposes the process of working to critique and refine feedback loops in light of complex tools, methods, materials, site, and performance considerations. In total, strategies for engaging this ‘ecology’ are essential to accentuate our present understanding of environmental design and theory in relation to digital processes for design and fabrication. ¶ This paper recounts a design/fabrication seminar entitled “Constructing Information” in which architecture students examined an environmental design problem by way of the design feedback loop, where their efforts in applying digital design and fabrication methods were driven explicitly by material and site realities and where their work was executed, installed, and critically explored in situ. These projections raise important questions about how information, complexity, and context overlay and merge, and underscore the critical potential of visual, spatial, and material effects as part of a fabrication-oriented design process.
keywords Digital Fabrication; Ecology; Environment; Feedback; Performance
series ACADIA
last changed 2022/06/07 07:51

_id sigradi2008_089
id sigradi2008_089
authors Godoi,Giovana; Gabriela Celani
year 2008
title A study about facades from historical brazilian town using shape grammar
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary Shape grammars have been used in architecture for analysis and synthesis - in the first case, mainly for the characterization of styles and in the later for the generation of novel compositions. The present research proposes the use of shape grammars for establishing guidelines for the requalification of historical areas that have lost their original characteristics due to improper renovations. The use of shape grammars proposed here starts with the definition of a set of rules for characterizing the original style of an area. Based on these rules, the main characteristics of the area are confirmed, such as siting, proportions between walls and openings in the façades, overall dimensions constraints, and so on. Next, the rules of the grammar are transformed, to allow the use of contemporary building materials, as well as the incorporation of contemporary living styles in the new design. Rules must take into account two cases: original buildings that have been inadequately transformed, and buildings that have been completely torn down and will replace been completely replaced by new constructions. Both cases need to be harmonious with the remaining original buildings, however without simply copying the existing style. In both cases, rules have been used to establish the guidelines for the renovations, which resulted in modern urban environments that resemble the original historical sites in terms of spatial relations and proportions. They also create an appropriate environment for the observations of the preserved original buildings, which would otherwise look like aliens in a completely transformed neighborhood. The latter case is very common in most Brazilian cities, especially in the case of São Paulo, where houses from the late 1800´s and early 1900´s are flanked by high rise apartment buildings. In order to develop and test the proposed method, a study will be carried out in a small Brazilian town called Monte Alegre do Sul. The town was chosen because its original urban morphology, developed in the XIXth century, is still relatively well preserved, although part of the original façades have been transformed. The objective of the research is to develop a shape grammar to set guidelines for the re-adaptation of the already renovated façades and reconstruction of other ones in Monte Alegre do Sul.
keywords Shape grammar, generative design systems
series SIGRADI
email
last changed 2016/03/10 09:52

_id caadria2008_39_session4b_321
id caadria2008_39_session4b_321
authors Herr, Christiane M. and Justyna Karakiewicz
year 2008
title Towards an understanding of design tutoring: A grounded study of presentation materials used in tutorial conversations
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 321-327
doi https://doi.org/10.52842/conf.caadria.2008.321
summary In this paper we present results of a grounded study of materials presented by students during tutorial conversations over the course of a design studio. Based on key coding categories we extracted over the course of the study, we developed a vocabulary of five notions that allow us to reflect on students’ work from the tutors’ perspective. We discuss these notions and relate them to previous studies on graphic representations in conceptual design processes.
keywords Sketching, graphic representations, design conversation, conceptual design process, grounded theory
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2015_265
id ecaade2015_265
authors Hosey, Shannon; Beorkrem, Christopher, Damiano, Ashley, Lopez, Rafael and McCall, Marlena
year 2015
title Digital Design for Disassembly
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 371-382
doi https://doi.org/10.52842/conf.ecaade.2015.2.371
wos WOS:000372316000043
summary The construction and building sector is now widely known to be one of the biggest energy consumers, carbon emitters, and creators of waste. Some architectural agendas for sustainability focus on energy efficiency of buildings that minimize their energy intake during their lifetime - through the use of more efficient mechanical systems or more insulative wall systems. One issue with these sustainability models is that they often ignore the hierarchy of energy within architectural design. The focus on the efficiency is but one aspect or system of the building assembly, when compared to the effectiveness of the whole, which often leads to ad-hoc ecology and results in the all too familiar “law of unintended consequences” (Merton, 1936). As soon as adhesive is used to connect two materials, a piece of trash is created. If designers treat material as energy, and want to use energy responsibly, they can prolong the lifetime of building material by designing for disassembly. By changing the nature of the physical relationship between materials, buildings can be reconfigured and repurposed all the while keeping materials out of a landfill. The use of smart joinery to create building assemblies which can be disassembled, has a milieu of new possibilities created through the use of digital manufacturing equipment. These tools afford designers and manufacturers the ability to create individual joints of a variety of types, which perform as well or better than conventional systems. The concept of design for disassembly is a recognizable goal of industrial design and manufacturing, but for Architecture it remains a novel approach. A classic example is Kieran Timberlake's Loblolly House, which employed material assemblies “that are detailed for on-site assembly as well as future disassembly and redeployment” (Flat, Inc, 2008). The use of nearly ubiquitous digital manufacturing tools helps designers create highly functional, precise and effective methods of connection which afford a building to be taken apart and reused or reassembled into alternative configurations or for alternative uses. This paper will survey alternative energy strategies made available through joinery using digital manufacturing and design methods, and will evaluate these strategies in their ability to create diassemblable materials which therefore use less energy - or minimize the entropy of energy over the life-cycle of the material.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=4075520a-6fe7-11e5-bcc8-f7d564ea25ed
last changed 2022/06/07 07:50

_id acadia08_026
id acadia08_026
authors Jeronimidis, George
year 2008
title Bioinspiration For Engineering And Architecture: Materials—Structures—Function
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 26-33
doi https://doi.org/10.52842/conf.acadia.2008.026
series ACADIA
last changed 2022/06/07 07:52

_id kardos02_paper_eaea2007
id kardos02_paper_eaea2007
authors Kardos, Peter
year 2008
title Imagination - Simulation - Experimentation in Urban Design
source Proceedings of the 8th European Architectural Endoscopy Association Conference
summary Innovation of Information Technologies and new possibilities of application of multimedia in the area of architectural design and education support the development of iconic communication methods on interactivity base. The creative process of search and decision in urban design studio of our faculty is supported by the method of spatial modelling. It means that the concept is sketched modelling materials on a working model. Relevant, from didactical point of view, are the phases that allow supporting the process of searching and deciding in creative way. The objective is to verify, compare and evaluate the fulfilment of hypothetic intentions of the task design.
keywords sensory simulation, interactive visualization, psychology of sensory simulation, spatial imaging (modeling), imaging media, periscope model simulation, modeling techniques, spatial endoscopy, laboratory verification, laboratorial evaluation, intermediate compatibility, multimedia presentation (2-3-4 D, plane-spatial-kinetic)
series EAEA
type normal paper
email
more http://info.tuwien.ac.at/eaea
last changed 2008/05/13 17:35

_id ecaade2008_122
id ecaade2008_122
authors Kawasumi, Norihiro; Morozumi, Mitsuo; Homma, Riken
year 2008
title The APEX/VPB & MAP: Graphical Design Interface and Archive for Distributed Collaboration
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 341-348
doi https://doi.org/10.52842/conf.ecaade.2008.341
summary The digital tools are most convenient technologies to realize distributed collaborative design environment on the web. A lot of practical design systems have been already developed with researches in the world. On these systems, the digital bulletin board and web-map technologies are generally used to support for group-discussing and exchanging design proposals via the web. But some of them are only possible to store design materials apart on the web and the peculiar interface is not well-optimized for architectural design activities. In this paper, we discuss to develop the collaborative design system simulated of our practical group-work methods. The APEX/VPB & MAP will realize the easy information management with interactive digital bulletin board and map-based interface. Finally, we will report the results of our experimental design studio using with APEX/VPB & MAP.
keywords Dynamic Interface, Distributed Collaboration, Geographical Map Navigation, Design Management, Web Archive
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia08_286
id acadia08_286
authors Khan, Omar
year 2008
title Reconfigurable Molds as Architecture Machines
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 286-291
doi https://doi.org/10.52842/conf.acadia.2008.286
summary In The Architecture Machine (1970), Nicholas Negroponte postulates the development of design machines wherein the “design process, considered as evolutionary, can be presented to a machine, also considered as evolutionary, and a mutual training, resilience, and growth can be developed.” The book, dedicated to “the first machine that can appreciate the ges­ture,” argues for developing machines with human like quali­ties. This paper aims to develop an alternative trajectory to the “evolutionary” architecture machine, this time not towards anthropomorphism but responsiveness. The aim on one level is the same: to create machines that appreciate the gesture. However our approach is tied to more modest aims and means that bring current thinking on evolutionary processes and the forming of materials together. The reconfigurable mold (RCM) is an architecture machine that produces parts that can be combined to create more complex organizations. The molds are simple analog computers that employ various continuous scales like volume, weight and heat to develop their unique components. Parametric alterations are made possible by affecting these measures in the process of fabrication. An underlying material that is instrumental in the molds is rub­ber, whose variable elasticity provides unique possibilities for indexing the gesture that remains elusive for industrial pro­cesses.
keywords Casting; Digital Fabrication; Generative; Material; Morphogenesis
series ACADIA
last changed 2022/06/07 07:52

For more results click below:

this is page 0show page 1HOMELOGIN (you are user _anon_534351 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002