CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id ijac20086405
id ijac20086405
authors Ahlquist, Sean; Fleischmann, Moritz
year 2008
title Elemental Methods for Integrated Architectures: Experimentation with Design Processes for Cable Net Structures
source International Journal of Architectural Computing vol. 6 - no. 4, 453-475
summary Tension active systems are compelling architectural structures having an intimate connection between structural performance and the arrangement of material. The direct flow of structural forces through the material makes these systems attractive and unique from an aesthetic point of view, but they are a challenge to develop from a design and an engineering perspective. Traditional methods for solving such structural systems rely on both analog modeling techniques and the use of highly advanced engineering software. The complexity and laborious nature of both processes presents a challenge for iterating through design variations. To experiment with the spacemaking capabilities of tension active systems, it is necessary to design methods that can actively couple the digital simulation with the analog methods for building the physical structure. What we propose is a designer-authored process that digitally simulates the behaviors of tension active systems using simple geometric components related to material and structural performance, activated and varied through elemental techniques of scripting. The logics for manufacturing and assembly are to be embedded in the digital generation of form. The intention is to transform what is a highly engineered system into an architectural system where investigation is as much about the determination of space and environment as it is about the arrangement of structure and material.
series journal
last changed 2009/03/03 07:48

_id ascaad2012_003
id ascaad2012_003
authors Elseragy, Ahmed
year 2012
title Creative Design Between Representation and Simulation
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 11-12
summary Milestone figures of architecture all have their different views on what comes first, form or function. They also vary in their definitions of creativity. Apparently, creativity is very strongly related to ideas and how they can be generated. It is also correlated with the process of thinking and developing. Creative products, whether architectural or otherwise, and whether tangible or intangible, are originated from ‘good ideas’ (Elnokaly, Elseragy and Alsaadani, 2008). On one hand, not any idea, or any good idea, can be considered creative but, on the other hand, any creative result can be traced back to a good idea that initiated it in the beginning (Goldschmit and Tatsa, 2005). Creativity in literature, music and other forms of art is immeasurable and unbounded by constraints of physical reality. Musicians, painters and sculptors do not create within tight restrictions. They create what becomes their own mind’s intellectual property, and viewers or listeners are free to interpret these creations from whichever angle they choose. However, this is not the case with architects, whose creations and creative products are always bound with different physical constraints that may be related to the building location, social and cultural values related to the context, environmental performance and energy efficiency, and many more (Elnokaly, Elseragy and Alsaadani, 2008). Remarkably, over the last three decades computers have dominated in almost all areas of design, taking over the burden of repetitive tasks so that the designers and students can focus on the act of creation. Computer aided design has been used for a long time as a tool of drafting, however in this last decade this tool of representation is being replaced by simulation in different areas such as simulation of form, function and environment. Thus, the crafting of objects is moving towards the generation of forms and integrated systems through designer-authored computational processes. The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD) computer-aided engineering (CAE) applications. This paper highlights the influence of the evolving transformation from Computer Aided Design (CAD) to Computational Design (CD) and how this presents a profound shift in creative design thinking and education. Computational-based design and simulation represent new tools that encourage designers and artists to continue progression of novel modes of design thinking and creativity for the 21st century designers. Today computational design calls for new ideas that will transcend conventional boundaries and support creative insights through design and into design. However, it is still believed that in architecture education one should not replace the design process and creative thinking at early stages by software tools that shape both process and final product which may become a limitation for creative designs to adapt to the decisions and metaphors chosen by the simulation tool. This paper explores the development of Computer Aided Design (CAD) to Computational Design (CD) Tools and their impact on contemporary design education and creative design.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_003.pdf
last changed 2012/05/15 20:46

_id ijac20076101
id ijac20076101
authors Oxman, Rivka
year 2008
title Performance-based Design: Current Practices and Research Issues
source International Journal of Architectural Computing vol. 6 - no. 1, pp. 1-17
summary In view of current developments in the theory and technology of digital design, potential novel directions for environments that support performance-based design are beginning to emerge. The field of performance-based design is defined through an analysis of current work in the field. Various models of performance-based architectural design are presented and discussed. On the basis of this analysis, key concepts and issues in the application of performance-based design in architecture are defined and certain research directions for the development of new approaches are presented. Finally we propose a new approach termed: Performative Design. Performative Design suggests that in creating simulation environments for performance-based architectural design both generative and evaluative capabilities can be integrated within performance-based simulations. The potential of performance-based simulation as a model of performance-based design is explored through a case study from an experimental digital design studio. Implication of this work on future research directions in the field is explicated.
series journal
last changed 2008/06/18 08:12

_id caadria2008_37_session4a_300
id caadria2008_37_session4a_300
authors Pellitteri, Giuseppe; Salvatore Concialdi, Raimondo Lattuca
year 2008
title Performative Architecture: New Semantic for New Shapes?
doi https://doi.org/10.52842/conf.caadria.2008.300
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 300-208
summary Two innovations have more deeply changed the building process: the operational continuity of the design and construction phases and the software allowing not only the representation but also the autonomous creation of complex shapes never before thought, just because they could not be represented. This last innovation introduce to a “Performative Architecture” that addresses to emerge a new kind of architecture. Building performances (structural, environmental, energetic) are guiding design principles, adopting new building performance-based priorities for the design of cities, buildings and landscape. This emerging architecture places broadly defined performance above form making; It utilises digital technologies of quantitative and qualitative performance-based simulation to offer a comprehensive approach to the design of the build environment. Some aspects of “Performative Architecture” theories are critically examined and we report two experiments made using these procedures. The results try to give a contribution to detect some misunderstandings in relation to recent building projects shown.
keywords Performative Architecture, simulation, performance
series CAADRIA
email
last changed 2022/06/07 07:59

_id ddss2008-12
id ddss2008-12
authors Tabak, V.; B. de Vries, J. Dijkstra
year 2008
title Validating an office simulation model using RFIDtechnology
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper presents the validation of an office utilisation model for the research project called “User Simulation of Space Utilisation (USSU)”. The result of this research is a system that can be used for analysing and evaluating the space utilisation of a building for any given organisation. A system for building usage simulation that produces data about activities of members of an organisation can substantially improve the relevance and performance of building simulation tools. This is relevant for engineering domains as well as for architects to evaluate the performance of a building design. For a thorough evaluation of the system an experiment was executed for assessing its predictive quality in the context of a real building, organisation and actual human behaviour; this experiment was executed using RFID technology. The result of the experiment was observed data about the space utilisation of the selected organisation. These data were compared with the space utilisation predicted by the USSU system to evaluate the simulation model. The validation of USSU showed that there were no significant differences between the predicated and observed activity behaviour. As a consequence, the output of USSU is considered to be valid.
keywords Office utilisation simulation, building simulation system, validation, RFID, space utilisation
series DDSS
last changed 2008/09/01 17:06

_id acadia05_200
id acadia05_200
authors Tsou, J.-Y., Chan Yi Lee, Mak Kwok Pui, Ru Xu Du, Liang Jian, Yeung Kim
year 2005
title Applying Scientific Simulation to Integrate Thermoelectric Conductor Module into Architectural Design – Smart Wall for Thermal Comfort
doi https://doi.org/10.52842/conf.acadia.2005.200
source Smart Architecture: Integration of Digital and Building Technologies [Proceedings of the 2005 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 0-9772832-0-8] Savannah (Georgia) 13-16 October 2005, pp. 200-210
summary This paper presents the innovative architectural design concept, which is to integrate the new material and technology into the building design to achieve the thermal comfort and at the same time reduce the energy consumption of the building by making use of the renewable energy, including solar and wind energy. The system is developed based on the idea of regional thermal comfort in building. The advantage of the system is the environmental friendly approach, costless operation, reliability, flexibility, scalability and adaptability for the integration to the building design. With the design concept, we tried to do two application designs in two virtual sites. One is a badminton court for the 2008 Beijing Olympic Games and the other is a cooling pond in a shopping mall. We will introduce how computational simulation can contribute to the prediction of the performance of the design. We will also discuss how the computation simulation can help in the design optimization process. Through the development of the new design integration of the material to the building, we would like to feedback to the material industry to encourage further collaboration and development in the material enhancement, so that both industries and the society can benefit from the advancement.
series ACADIA
email
last changed 2022/06/07 07:57

_id ddss2008-15
id ddss2008-15
authors Vreenegoor, Rona C.P.; B. de Vries and J.L.M. Hensen
year 2008
title Comparing district designsScreening analysis of the critical factors at the building level
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary More and more urban designs show the appliance of low-energy techniques. Unfortunately, it is difficult to determine which one of these urban designs has the best results for energy consumption and CO2-emissions because of a lack of methods and techniques at district level. A new energy performance calculation method at district level including aspects like houses, transport and households is presented. In this paper we focus on the critical factors at the building level that should be included in a district data model. Therefore we have executed a screening analysis to indicate what the critical factors are.
keywords Design support, energy performance simulation, district model, residents’ preferences
series DDSS
last changed 2008/09/01 17:06

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia08_448
id acadia08_448
authors Alfaris, Anas; Riccardo Merello
year 2008
title The Generative Multi-Performance Design System
doi https://doi.org/10.52842/conf.acadia.2008.448
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 448-457
summary This paper proposes a framework for an integrated computational design system. This design system builds on the strengths inherent in both generative synthesis models and multi-performance analysis and optimization. Four main design mechanisms and their mathematical models are discussed and their integration proposed. The process of building the design system begins by a top-down decomposition of a design concept. The different disciplines involved are decomposed into modules that simulate the respective design mechanisms. Subsequently through a bottom-up approach, the design modules are connected into a data flow network that includes clusters and subsystems. This network forms the Generative Multi-Performance Design System. This integrated system acts as a holistic structured functional unit that searches the design space for satisfactory solutions. The proposed design system is domain independent. Its potential will be demonstrated through a pilot project in which a multi-performance space planning problem is considered. The results are then discussed and analyzed.
keywords Analysis; Behavior; Generative; Optimization; Performance
series ACADIA
type normal paper
last changed 2022/06/07 07:54

_id acadia08_238
id acadia08_238
authors Besserud, Keith; Joshua Cotten
year 2008
title Architectural Genomics
doi https://doi.org/10.52842/conf.acadia.2008.238
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 238-245
summary This paper provides an introduction to the concept of genetic algorithms and a sampling of how they are being explored as an optimization strategy for some of the building projects in the BlackBox studio at Skidmore, Owings, and Merrill.
keywords Algorithm; Environment; Evolution; Genetic; Simulation
series ACADIA
last changed 2022/06/07 07:52

_id ecaade2008_123
id ecaade2008_123
authors Cenani, Sehnaz; Ça_da_, Gülen
year 2008
title Agent-Based System for Modeling User Behavior in Shopping Malls
doi https://doi.org/10.52842/conf.ecaade.2008.635
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 635-642
summary Agent-based systems are being used as decision support systems for solving architectural design problems. Usually in design phase, user behavior is ignored by the designers. Therefore, after the construction, the users face difficulties in emergency situations and in daily usage. As a result, buildings become insufficient to respond to users’ needs and design goals of the building itself. Before construction, ability of testing the interactions between the building and its users is particularly important to solve the problems in early phases of the design. Hence, to design a building that functions better in certain situations and time loss decreases in the design process. For these reasons, the aim of this study is to develop a model to simulate users in shopping malls.
keywords User behavior, decision support systems, agent-based systems, simulation, shopping malls
series eCAADe
email
last changed 2022/06/07 07:55

_id ddss2008-33
id ddss2008-33
authors Charlton, James A.; Bob Giddings and Margaret Horne
year 2008
title A survey of computer software for the urban designprocess
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary Urban design is concerned with the shape, the surface and the physical arrangement of all kinds of urban elements, the basic components that make up the built environment, at the level of buildings, spaces and human activities. It is also concerned with the non-visual aspects of the environment, such as noise, wind and temperature and humidity. The city square is a particular urban element which can take many forms and its geometrical relationships such as maximum dimensions, ratio of width to length and building height to length have been analysed for centuries (Alberti 1475), (Vitruvius 1550), (Sitte 1889), (Corbett 2004). Within the current urban design process there are increasing examples of three dimensional computer representations which allow the user to experience a visual sense of the geometry of city squares in an urban landscape. Computer-aided design and Virtual Reality technologies have recently contributed to this visual assessment, but there have been limited attempts at 3D computer representations which allow the user to experience a greater sense of the urban space. This paper will describe a survey of computer tools which could support a more holistic approach to urban design and which could be used to simulate a number of urban texture and urban quality aspects. It will provide a systematic overview of currently available software that could support the simulation of building density, height, colour and style as well as conditions relating to noise, shading, heat, natural and artificial light. It will describe a methodology for the selection and filtering of appropriate computer applications and offer an initial evaluation of these tools for the analysis and representation of the three-dimensional geometry, urban texture and urban quality of city centre spaces. The paper is structured to include an introduction to the design criteria relating to city centre spaces which underpins this research. Next the systematic review of computer software will be described, and selected tools will undergo initial evaluation. Finally conclusions will be drawn and areas for future research identified.
keywords Urban design, Software identification, 3D modelling, Pedestrian modelling, Wind modelling, Noise mapping, Thermal comfort, VR Engine
series DDSS
last changed 2008/09/01 17:06

_id ecaade2008_034
id ecaade2008_034
authors Christenson, Mike
year 2008
title Questioning the Primacy of Visual Simulation in an Epistemology of Digital Models
doi https://doi.org/10.52842/conf.ecaade.2008.889
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 889-896
summary This paper questions the degree to which visual simulations are conventionally assumed to be a primary means of entering digital models into productive architectural discourse. The paper considers established means by which digital models are made known, specifically those which place epistemological value on multiple representational modes, particularly building information modeling software. The paper outlines a proposal to displace the use of visual simulation as a primary means of making digital models known.
keywords Digital aids to design creativity, generative design, modes of production, precedents and prototypes, research, education and practice
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2008_072
id ecaade2008_072
authors Coates, Paul S.; Derix, Christian W.
year 2008
title Smart Solutions for Spatial Planning
doi https://doi.org/10.52842/conf.ecaade.2008.231
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 231-238
summary SSSP is a Government funded knowledge transfer project under the overall umbrella of the UK ‘building sustainable communities’ initiative. The paper describes the innovative techniques being developed by the partners to build urban modelling tools for multiple simulation or regeneration scenarios in the Thames Gateway region of London. This knowledge transfer scheme is between the main partners and the London boroughs of Newham and Tower Hamlets. The main aim is to demonstrate the use of digital data in the development of planning scenarios. The aim is to demonstrate a workflow, which should provide stakeholders with a way of testing regeneration options, which are grounded on ‘real’ data and are capable of providing rapid feedback for policy makers and inhabitants alike.
keywords GIS: Data Analysis: Urban modelling: Ant Colony Optimisation: Dijkstra shortest path algorithm
series eCAADe
email
last changed 2022/06/07 07:56

_id ascaad2016_027
id ascaad2016_027
authors Cocho-Bermejo, Ana
year 2016
title Time in Adaptable Architecture - Deployable emergency intelligent membrane
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 249-258
summary The term "Parametricism" widespread mainly by Patrick Schumacher (Schumacher, 2008) is worthy of study. Developing the concept of Human Oriented Parametric Architecture, the need of implementing time as the lost parameter in current adaptive design techniques will be discussed. Morphogenetic processes ideas will be discussed through the principle of an adaptable membrane as a case study. A model implementing a unique Arduino[i] on the façade will control its patterns performance through an Artificial Neural Network that will understand the kind of scenario the building is in, activating a Genetic Algorithm that will optimize the insulation performance of the ETFE pillows. The system will work with a global behavior for façade pattern performance and with a local one for each pillow, giving the option of individual sun-shading control. Machine learning implementation will give the façade the possibility to learn from the efficacy of its decisions through time, eliminating the need of a general on-off behavior.
series ASCAAD
email
last changed 2017/05/25 13:31

_id acadia08_126
id acadia08_126
authors Cook+Fox Architects
year 2008
title The Generation of a Smart Cloud
doi https://doi.org/10.52842/conf.acadia.2008.126
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 126-133
summary This paper presents the process by which Cook+Fox Architects responded to a design challenge that was part metaphorical and part practical. The project involved providing an environmental response to the natural world existing almost 800 feet above the ground, on the second-highest occupiable floor of New York City’s second-tallest building. Environmentally-responsive features at the Bank of America Tower at One Bryant Park are expected to make it the first LEED-Platinum high-rise in the world. The fiftieth floor was conceived as a headquarters for the fashion designer Elie Tahari, the south facing portion of the floorplate was to house a highly adaptable showroom that needed to be adaptable to complement and enhance each season’s particular aesthetics. Additionally, the ceiling in the showroom space needed to allow for optimized height in an environment where structural, mechanical, electrical and sprinkler systems were all designed to be concealed. A combination of numerous computer-aided design scripts took into account various input variables and finally led to the generation of a Smart Cloud.
keywords Analysis; Behavior; Generative; Optimization; Performance
series ACADIA
last changed 2022/06/07 07:56

_id ecaade2008_198
id ecaade2008_198
authors Crotch, Joanna; Mantho, Robert
year 2008
title Media, Technology and Teaching
doi https://doi.org/10.52842/conf.ecaade.2008.293
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 293-300
summary With the growing reliance on technology and other visual media to explore architectural ideas, has architectural pedagogy realigned itself with the evolving possibilities of the new technological age? With the above in mind, we designed a program to explore and test this question. The programs encouraged experimentation and speculation. Technology was seen to be central to the program. The starting point was the selection of an activity. Each stage of the process required the student to firstly, carefully observe, then to create an image utilizing different ‘medium’ to realize their observations. The chosen mediums were cubism, movie making and digital imaging. Conventional plans and sections were required to be made of each final outcome, of each stage. As part of and in response to each progressive stage, a space to house an element of the activity was designed. The concluding part required the design of a small urban building to accommodate the activity selected.
keywords Pedagogy, Architecture, Technology, Spatialization, Exploration
series eCAADe
email
last changed 2022/06/07 07:56

_id ddss2008-47
id ddss2008-47
authors Den Otter, Ad F. and H.J. Pels
year 2008
title Rivalry between the collective use of IT tools and working methods of design teams Comparison of research outcomes
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary Nowadays a high variety of IT tools is available for communication purposes in design processes on individual and group level. Despite this, the exchange and sharing of design documents collectively in design and engineering teams might be limited mainly, due to habits, preferences, working methods and rivalry between the collective use of IT tools in such product development. Changes in habits and preferences for collective use of IT tools might be realized by training and management power. However, adoption of collectively to be used tools, like project websites, is depending heavenly on the attractiveness for users in daily work. Based on empirical research outcomes it is indicated that rivalry between collective used tools and differences in working methods of users might be main barriers for attractiveness of these tools in daily work. Applying a framework for analyzing and categorizing of the frequency of use of IT tools for team communication, the authors explain the appearance of rivalry between tools, limiting the effectiveness in daily work and not affecting team communication and performance. By comparison of working methods in different sectors authors explain the necessity of changes in working methods in design and engineering in the building & construction industry on organizational and inter-organizational level for successful adoption of collectively to be used IT tools in team communication.
keywords Rivalry between IT tools, collective use, team communication, team performance, working habits, preferences, working methods, 2nd order of change
series DDSS
last changed 2008/09/01 17:06

_id ecaade2008_192
id ecaade2008_192
authors Fioravanti, Antonio
year 2008
title An e-Learning Environment to Enhance Quality in Collaborative Design
doi https://doi.org/10.52842/conf.ecaade.2008.829
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 829-836
summary The research project is aimed at enhancing the overall quality of buildings through a suitable exercise of design collaboration, and a delocalized cross-disciplinary learning for university students in the faculties of Architecture and Engineering. The research defines methods, techniques and ICT programs to provide education in the culture and exercise of collaboration for future professionals and technicians who operate in the field of the design and construction of complex building systems.
keywords Collaborative Design, e-learning, knowledge bases, ontologies, multi-agent system
series eCAADe
email
last changed 2022/06/07 07:50

_id ddss2008-11
id ddss2008-11
authors Gohnai, Y.; A. Ohgai and K. Watanabe
year 2008
title A simulation model development of firefightingactivity by community residents against coseismic firespread using multi-agent systemAs a support tool for community-based disaster preventionplanning
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper attempted to develop a simulation model of residents’ firefighting activity against coseismic fire spread using multi-agent system. The developed model was applied to a case study area. In the application, the simulations were carried out to the existing area and eleven cases of the assumption (virtual conditions) of the area where are implemented various non-physical and physical measures. As a result, the measures with only physical and haphazard multitude of measures did not show a remarked effect of disaster prevention performance. And, it is confirmed that the model can visually, dynamically and quantitatively output results. From these outputs, the possibility of contribution for enhancing residents’ awareness and drafting a plan of disaster prevention was confirmed. However, there are still some problems to be solved for the practical use of the model.
keywords Community-based Planning for Disaster Prevention, Planning Support System, Fire Spread Simulation, Firefighting simulation, Multi-agent system, Cellular Automata
series DDSS
last changed 2008/09/01 17:06

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