CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id ecaade2008_012
id ecaade2008_012
authors Hudson, Roly
year 2008
title Frameworks for Practical Parametric Design in Architecture
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 847-854
doi https://doi.org/10.52842/conf.ecaade.2008.847
summary This paper is aimed at the development of a theoretical framework that addresses practical applications of parametric design that have been observed in architectural practice. Existing theoretical frameworks are not aimed at addressing this specific use of parametric tools but do provide a set of key themes. Based on these themes a simplified structure is presented here as a means for tackling architectural design development tasks. This is then used in order to examine a case study; the parametric design tasks involved in the design development and documentation of the new Lansdowne Road Stadium in Dublin Ireland. This project was undertaken in collaboration with HOK Sport Architects. The findings from this examination are used to discuss proposals and implications for a practical framework for parametric design in architecture.
keywords Parametric, Practice, Theory, Case Study, Lansdowne Road Stadium
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2008_62_session6a_510
id caadria2008_62_session6a_510
authors Diniz, Nancy
year 2008
title Body tailored space: Configuring Space through Embodiment
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 510-517
doi https://doi.org/10.52842/conf.caadria.2008.510
summary With this project I propose that embodiment can be more emphasized and better supported in space-design frameworks. This paper presents background on several theories of embodiment since the beginning of the twentieth century to recent developments of the concept in tangible and social computing and anticipate that this reveals pathways for designing new embodiment framework systems for architecture. I suggest that architecture and interactive computing can share a common theoretical foundation in embodied interaction. The main thesis is for designers to use the body as an interface to understand how the interaction between a person and his/her surroundings arises and how our embodiment reveals other rich spatial qualities during the conception phase of design. This paper proposes a conceptual framework for embodied interaction based on the creation of real-time systems in order to instigate a framework for interactive processes that can help designers understand architecture phenomena and the performance of space. I present a design experiment on embodied performance space entitled “Body Tailored Space” where the boundaries of the human body are metaphorically extended into surrounding membranes.
keywords Embodiment; embodied interaction; interactive architecture; phenomenology; second order cybernetics
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia08_066
id acadia08_066
authors Ahlquist, Sean; Moritz Fleischmann
year 2008
title Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 66-71
doi https://doi.org/10.52842/conf.acadia.2008.066
summary A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement. In architecture, this material arrangement acts as a threshold for space, though space often only appears as a by-product of the material organization. Treating space as a resulting, therefore secondary, independent product minimizes the capacity to generate architecture that is astutely aware of concerns of functionality, environment and energy. An effective arrangement of material can only be determined in relation to the spaces that it defines. When proposing a more critical approach, a material system can be seen as an intimate inter-connection and reciprocal exchange between the material construct and the spatial conditions. It is necessary to re-define material system as a system that coevolves spatial and material configurations through analysis of the resultant whole, in a process of integration and evaluation. ¶ With this understanding of material system comes an expansion in the number of criteria that are simultaneously engaged in the evolution of the design. The material characteristics, as well as the spatial components and forces (external and internal), are pressures onto the arrangement of material and space. ¶ This brings a high degree of complexity to the process. Biological systems are built on methods that resolve complex interactions through sets of simple yet extensible rules. Evolutionary Developmental Biology explains how growth is an interconnected process of external forces registering fitness into a fixed catalogue of morphological genetic tools. Translating the specific framework for biological growth into computational processes, allows the pursuit of an architecture that is fully informed by the interaction of space and material.
keywords Biology; Computation; Material; Parametric; System
series ACADIA
last changed 2022/06/07 07:54

_id sigradi2016_450
id sigradi2016_450
authors Araujo, André L.; Celani, Gabriela
year 2016
title Exploring Weaire-Phelan through Cellular Automata: A proposal for a structural variance-producing engine
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.710-714
summary Complex forms and structures have always been highly valued in architecture, even much before the development of computers. Many architects and engineers have strived to develop structures that look very complex but at the same time are relatively simple to understand, calculate and build. A good example of this approach is the Beijing National Aquatics Centre design for the 2008 Olympic Games, also known as the Water Cube. This paper presents a proposal for a structural variance-producing engine using cellular automata (CA) techniques to produce complex structures based on Weaire-Phelan geometry. In other words, this research evaluates how generative and parametric design can be integrated with structural performance in order to enhance design flexibility and control in different stages of the design process. The method we propose was built in three groups of procedures: 1) we developed a method to generate several fits for the two Weaire-Phelan polyhedrons using CA computation techniques; 2) through the finite elements method, we codify the structural analysis outcomes to use them as inputs for the CA algorithm; 3) evaluation: we propose a framework to compare how the final outcomes deviate for the good solutions in terms of structural performance and rationalization of components. We are interested in knowing how the combination of the procedures could contribute to produce complex structures that are at the same time certain rational. The system developed allows the structural analysis of structured automatically generated by a generative system. However, some efficient solutions from the structural performance point of view do not necessarily represent a rational solution from the feasibility aspects.
keywords Structural design; Complex structures; Bottom-up design approach
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2008_160
id ecaade2008_160
authors Aschwanden, Gideon; Halatsch, Jan; Schmitt , Gerhard
year 2008
title Crowd Simulation for Urban Planning
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 493-500
doi https://doi.org/10.52842/conf.ecaade.2008.493
summary This paper presents a semi-automatic visualization method for the evaluation of urban environments that is based on artificial intelligence. It proposes the use of agent-based crowd simulation software on a mid-scale urban planning level for design evaluation. The information on agents’ movements is noted in standard raster images. The results are maps that are easy to understand. These maps show movement paths of the agents and density and give further conclusion on bottlenecks in planning contexts. Key measures, like the occupant movement in a given district, until now relied greatly on empirical knowledge or data that could be only gathered after an urban design had become built reality. Our method focuses on the adaptation of common software technology that is originally situated in film and TV productions. A practical workflow shows how our method can be easily integrated in daily design tasks.
keywords Artificial intelligence, agent-based, crowd simulation, urban planning, design evaluation, occupant movement
series eCAADe
email
last changed 2022/06/07 07:54

_id cdc2008_229
id cdc2008_229
authors Asut, Serdar
year 2008
title Rethinking the Creative Architectural Design in the Digital Culture
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 229-234
summary This paper tries to examine the effects of emerging digital tools in architectural design. Digital tools are not only practical instruments used for drawing, but they also affect design thinking. As the ones that are used in architectural design are mostly commercial, one can say that design thinking, the identity of the design and the creativity of the designer are defined by the companies which develop these tools. Therefore architects have to be able to manipulate these tools and personalize them in order to free their design thinking and creativity. This paper addresses the open source development in order to redefine creativity in architecture of digital culture.
keywords Design Tools, Digital Culture, CAD Software, Open Source
email
last changed 2009/01/07 08:05

_id acadia11_242
id acadia11_242
authors Braumann, Johannes; Brell-Cokcan, Sigrid
year 2011
title Parametric Robot Control: Integrated CAD/CAM for Architectural Design
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 242-251
doi https://doi.org/10.52842/conf.acadia.2011.242
summary Robots are gaining popularity in architecture. Snøhetta has recently purchased their own industrial robot, becoming one of the first architectural offices to adopt robot technology. As more and more architects are exposed to robotic fabrication, the need for easy interoperability, integration into architectural design tools and general accessibility will increase. Architects are discovering that industrial robots are much more than kinematic machines for stacking bricks, welding or milling - they are highly multifunctional and can be used for a huge variety of tasks. However, industry standard software does not provide easy solutions for allowing direct robot control right from CAAD (Computer Aided Architectural Design) systems. In this paper we will discuss existing methods of programming industrial robots, published architectural results (Gramazio and Kohler 2008) and the design of a new user interface that allows intuitive control of parametric designs and customized robotic mass production, by integrating CAM (Computer Aided Manufacturing) functions into CAAD.
keywords robot programming; parametric design; mass customization; grasshopper component design; fabrication; robot milling; digital architecture
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaade2008_134
id ecaade2008_134
authors Burry, Jane; Burry, Mark
year 2008
title The Bonds of Spatial Freedom
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 301-308
doi https://doi.org/10.52842/conf.ecaade.2008.301
summary In education and research at this time there is arguably no longer a need to build a strong case for the power of CAAD to support designers – the evidence is there. The major challenges no longer centre on hardware, software and graphics potential or on skills acquisition and adoption. The research that we will report here reveals that computational complexity and geometrical complexity are emerging as the sharp issues that demand a major review of how we model the large hybrid spaces that we seek to construct in design. Computational relational modeling and scripting may have opened a trove of creative possibilities. But it may delude us into painting ourselves into a corner: infinite variety within a much reduced palette of opportunities.
keywords Architectural Geometry, relational modeling, parametric design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia08_118
id acadia08_118
authors Cabrinha, Mark
year 2008
title Gridshell Tectonics: Material Values Digital Parameters
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 118-125
doi https://doi.org/10.52842/conf.acadia.2008.118
summary This paper begins with a simple proposition: rather than mimicking the geometric structures found in nature, perhaps the most effective modes of sustainable fabrication can be found through understanding the nature of materials themselves. Material becomes a design parameter through the constraints of fabrication tools, limitations of material size, and most importantly the productive capacity of material resistance—a given material’s capacity and tendencies to take shape, rather than cutting shape out of material. ¶ Gridshell structures provide an intriguing case study to pursue this proposition. Not only is there clear precedent in the form-finding experiments of Frei Otto and the Institute for Lightweight Structures, but also the very NURBS based tools of current design practices developed from the ability of wood to bend. Taking the bent wood spline quite literally, gridshells provide a means that is at once formally expressive, structurally optimized, materially efficient, and quite simply a delight to experience. The larger motivation of this work anticipates a parametric system linking the intrinsic material values of the gridshell tectonic with extrinsic criteria such as programmatic needs and environmental response. ¶ Through an applied case study of gridshells, the play between form and material is tested out through the author’s own experimentation with gridshells and the pedagogical results of two gridshell studios. The goal of this research is to establish a give-and-take relationship between top-down formal emphasis and a bottom-up material influence.
keywords Digital Fabrication; Form-Finding; Material; Pedagogy; Structure
series ACADIA
last changed 2022/06/07 07:54

_id cdc2008_065
id cdc2008_065
authors Celento, David and Del Harrow
year 2008
title CeramiSKIN: Biophilic Topological Potentials for Microscopic and Macroscopic Data in Ceramic Cladding
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 65-76
summary CeramiSKIN is an inter-disciplinary investigation examining recursive patterns found in organic matter. Through the use of digital capture and translation techniques, these biophilic systems may serve as topological generators for structural and ornamental consequences well-suited to mass-customizable ceramic cladding systems for architecture. Digital information is acquired through laser scanning and confocal electron microscopy, then deformed using particle physics engines and parametric transformations to create a range of effects promulgated through digital fabrication techniques. This inquiry is primarily concerned with two questions: Is it possible that natural systems may be digitally captured and translated into biophilic structural forms and/or ornamental effects that may foster beneficial responses in humans? / Since natural orders eschew rigid manifold geometries in favor of compound plastic shapes, is it possible to fabricate mass-customized, large-scale biophilic ceramic cladding from organic digital data?
keywords Ceramic cladding systems, biophilia in architecture, digital design, digital fabrication, masscustomization
email
last changed 2009/01/07 08:05

_id caadria2008_59_session6a_487
id caadria2008_59_session6a_487
authors Chevrier, C.; J.P. Perrin
year 2008
title Interactive parametric modelling: POG a tool the cultural heritage monument 3D reconstruction
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 487-493
doi https://doi.org/10.52842/conf.caadria.2008.487
summary Historic monument and archaeological site 3D reconstruction is nowadays often required for many applications (scientific and architectural studies, virtual visits for a better understanding of the monument, etc). This task is very time-consuming. Automating the modelling of the most common components could ease this 3D work and produce accurate, consistent and re-usable models. Based upon compound rules of architectural elements but also upon various other data sources such as photographs and 3D laser scans, we have conceived and developed an interactive tool for virtual 3D reconstruction of heritage monuments. It allows a quick modelling and accurate adjustments to the measured data. This tool could be a great help for architects and archaeologists. Research first has began with the study of classical architecture, and has gone on with other architectural styles. Architectural elements are described with parametric data, then generated by our tool. Our main application context was the town of Nancy in France where there are lots of classical architecture buildings which allow us to test our tool. It will be further extended to be applied to other architectural styles and will be combined with photogrammetry methods.
keywords parametric modelling, cultural heritage, 3D model
series CAADRIA
email
last changed 2022/06/07 07:55

_id ascaad2016_027
id ascaad2016_027
authors Cocho-Bermejo, Ana
year 2016
title Time in Adaptable Architecture - Deployable emergency intelligent membrane
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 249-258
summary The term "Parametricism" widespread mainly by Patrick Schumacher (Schumacher, 2008) is worthy of study. Developing the concept of Human Oriented Parametric Architecture, the need of implementing time as the lost parameter in current adaptive design techniques will be discussed. Morphogenetic processes ideas will be discussed through the principle of an adaptable membrane as a case study. A model implementing a unique Arduino[i] on the façade will control its patterns performance through an Artificial Neural Network that will understand the kind of scenario the building is in, activating a Genetic Algorithm that will optimize the insulation performance of the ETFE pillows. The system will work with a global behavior for façade pattern performance and with a local one for each pillow, giving the option of individual sun-shading control. Machine learning implementation will give the façade the possibility to learn from the efficacy of its decisions through time, eliminating the need of a general on-off behavior.
series ASCAAD
email
last changed 2017/05/25 13:31

_id acadia08_126
id acadia08_126
authors Cook+Fox Architects
year 2008
title The Generation of a Smart Cloud
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 126-133
doi https://doi.org/10.52842/conf.acadia.2008.126
summary This paper presents the process by which Cook+Fox Architects responded to a design challenge that was part metaphorical and part practical. The project involved providing an environmental response to the natural world existing almost 800 feet above the ground, on the second-highest occupiable floor of New York City’s second-tallest building. Environmentally-responsive features at the Bank of America Tower at One Bryant Park are expected to make it the first LEED-Platinum high-rise in the world. The fiftieth floor was conceived as a headquarters for the fashion designer Elie Tahari, the south facing portion of the floorplate was to house a highly adaptable showroom that needed to be adaptable to complement and enhance each season’s particular aesthetics. Additionally, the ceiling in the showroom space needed to allow for optimized height in an environment where structural, mechanical, electrical and sprinkler systems were all designed to be concealed. A combination of numerous computer-aided design scripts took into account various input variables and finally led to the generation of a Smart Cloud.
keywords Analysis; Behavior; Generative; Optimization; Performance
series ACADIA
last changed 2022/06/07 07:56

_id ecaade2008_030
id ecaade2008_030
authors Donath, Dirk; Lobos, Danny
year 2008
title Massing Study Support
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 101-108
doi https://doi.org/10.52842/conf.ecaade.2008.101
summary Since Hugh Ferris in 1922 started with a series of massing studies the visualization of zoning planning began to be a topic for architects. Setbacks, plot area ratio, maximum building height, and other important attributes must be handled by the architect to fulfill the law, the needs of the clients and his own inspiration. This paper presents the problem of envelope design for high-rise isolated housing buildings, as well as a new Decision Support Systems tool based on the platform of a BIM software, that allows to simulate several options for building envelope according to the parameters required by the city Zoning Planning. These options deliver reliable data and geometry, to be analyzed in real time for the architects, engineers, builders, government and the client in the early stages of the building’s design.
keywords Constraint Based Design, Parametric Programming, Urban Modeling, Optimization, Architectural Design
series eCAADe
email
last changed 2022/06/07 07:55

_id cdc2008_105
id cdc2008_105
authors Friedrich, Christian
year 2008
title Information-matter hybrids: Prototypes engaging immediacy as architectural quality
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 105-110
summary ‘Immediate Architecture’ is an exploratory investigation into possibilities of immediate interactive and constructive interaction with the built environment supported by digital technologies. Aim is to realize interactive reconfigurable architectural objects that support their informational and material reconfiguration in real-time. The outcome is intended to become a synergetic amalgam of interactive architecture, parametric design environment, automated component fabrication and assembly. To this end, computational and material strategies are developed to approach the condition of immediate architecture and applied in real-world prototypes. A series of developed techniques are presented, ranging from realtime volumetric modeling, behavioral programming and meta-application protocol to streaming fabrication and dynamic components for interactive architecture.
email
last changed 2009/01/07 08:05

_id ddss2008-11
id ddss2008-11
authors Gohnai, Y.; A. Ohgai and K. Watanabe
year 2008
title A simulation model development of firefightingactivity by community residents against coseismic firespread using multi-agent systemAs a support tool for community-based disaster preventionplanning
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper attempted to develop a simulation model of residents’ firefighting activity against coseismic fire spread using multi-agent system. The developed model was applied to a case study area. In the application, the simulations were carried out to the existing area and eleven cases of the assumption (virtual conditions) of the area where are implemented various non-physical and physical measures. As a result, the measures with only physical and haphazard multitude of measures did not show a remarked effect of disaster prevention performance. And, it is confirmed that the model can visually, dynamically and quantitatively output results. From these outputs, the possibility of contribution for enhancing residents’ awareness and drafting a plan of disaster prevention was confirmed. However, there are still some problems to be solved for the practical use of the model.
keywords Community-based Planning for Disaster Prevention, Planning Support System, Fire Spread Simulation, Firefighting simulation, Multi-agent system, Cellular Automata
series DDSS
last changed 2008/09/01 17:06

_id ecaade2008_048
id ecaade2008_048
authors Gün, Onur Yüce
year 2008
title Anti UV: Progressive Component Design in Cross Platforms
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 69-76
doi https://doi.org/10.52842/conf.ecaade.2008.069
summary The executive power of computation, once utilized to inform the discrete pieces of design, ‘component making’ rapidly became one of the trends in architectural design. Idea of components conceptually transformed the enclosing forms of architecture into subdivision surfaces that act as fields for components to aggregate on. While a certain level of variety is achieved via manipulation of components, the characteristics of the surfaces become overlooked via common use of parametric (UV) subdivision. This paper, with a critical look at the current component field generation techniques, focuses on alternative methods of transforming a surface into a digital ground for component aggregation. Series of studies address and deal with various pitfalls of component design and application on software-dictated UV subdivision surfaces.
keywords Computation, Components, Emergent, Generative, Progressive
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaade2008_091
id ecaade2008_091
authors Holzer, Dominik
year 2008
title Let’s get Physical
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 125-132
doi https://doi.org/10.52842/conf.ecaade.2008.125
summary This paper presents an approach for familiarizing architecture students with concepts of environmental performance in the early design stages. A design studio was run at the University of Technology Sydney by Leena Thomas and the author where students were applying building performance analysis to inform their design process from the very beginning of the semester. Students were using parametric design and evolutionary structural optimization in conjunction with environmental performance optimization. Michael Hensel and Defne Sunguroglu (Ocean North) joined the studio at half time for a workshop to investigate how processes occurring in nature can be mapped to inform the morphological design process. In spite the multitude of challenges put to the students during the semester in regard to their design methodology and techniques, they were able to produce highly performative and aesthetically pleasing design outcomes.
keywords environmental design, structural optimization, parametric design, design education, morphologic design exploration
series eCAADe
email
last changed 2022/06/07 07:50

_id ijac20086404
id ijac20086404
authors Hudson, Roly
year 2008
title Knowledge Acquisition in Parametric Model Development
source International Journal of Architectural Computing vol. 6 - no. 4, 435-451
summary This paper addresses the development of parametric models in contemporary architectural practice. A parametric model can be regarded as a representation of a solution space and in order to structure this, a description of the problem is required. Architectural design tasks are typically ill structured, the goals may not be defined and the means unknown. Moving from an incomplete problem description to a functional parametric model is a difficult task. This paper aims to demonstrate that through a combination of knowledge acquisition and capture a parametric model can develop from an incomplete problem description. This demonstration draws on existing strands of design theory which are then used to outline a theoretical framework. This framework is then used to examine a case study of a live project and practical examples of the described theory in action are given. The practical observations are the result of a case study involving the author as a participant and observer working with HOK Sport to develop a cladding geometry solution for Lansdowne Road Stadium in Dublin.
series journal
last changed 2009/03/03 07:48

_id cdc2008_049
id cdc2008_049
authors Jaskiewicz, Tomasz
year 2008
title Dynamic Design Matter[s]: Practical considerations for interactive architecture
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 49-56
summary This paper explores the concept of interactive architecture. The first section begins by formulating a daring vision of a radically new kind of architecture. In the second chapter this vision is further elaborated upon, by proposing a generic approach towards practically accomplishing the originally formulated theoretical concept. Opportunities and threats that emerge from this vision and approach are discussed in the third section and eventually, in section four and five, the proposed approach is brought to practical applications and illustrated with a number of experimental building component examples that all together include all necessary features to create a complete large scale architectural object. All projects and explorations have been conducted as part of the Hyperbody group’s research at the Delft University of Technology and have been inspired by group’s director, prof. Kas Oosterhuis.
email
last changed 2009/01/07 08:05

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