CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id caadria2008_52_session5a_426
id caadria2008_52_session5a_426
authors Kaga, Atsuko; Yasuko Matsunaga, Kenichi Sakai, Tomohiro Fukuda
year 2008
title Construction of a design support system for the public space design in which a citizen participates: The interactive design system in a workshop
doi https://doi.org/10.52842/conf.caadria.2008.426
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 426-432
summary Workshops are held with local residents’ participation as one technique by which residents plan roads and places along a route. Because residents without special knowledge participate in such workshops, it is necessary to show the contents intelligibly so that all participants might grasp the plan contents and examine them. Moreover, for community planning workshops, because the time during which they can be held is restricted, within that time, plan- related information must be organized efficiently for rapid examination and searching of its contents. As an interactive system, a real-time simulation (RS) is sought that allows rapid drawing and that has a structure to display the contents of a plan using a three-dimensional space model in real time. The purpose of this research is to build a system that supports environmental space design, which uses RS in the workshop, and which is applicable for evaluation of an actual street space maintenance plan.
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2008_147
id ecaade2008_147
authors Gil, Jorge; Pinto Duarte, Jose
year 2008
title Towards an Urban Design Evaluation Framework
doi https://doi.org/10.52842/conf.ecaade.2008.257
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 257-264
summary The ‘City Induction’ research project aims to develop an urban design framework at the scale of site planning consisting of three modules: formulation, generation and evaluation. This paper presents the start of the on-going research on the evaluation module with the aim of identifying and discussing the assumptions behind its development. The evaluation module will be driven by sustainable urban development principles, which determine the design analysis criteria and benchmarks, and it will be structured around selected urban analysis and design methodologies. We discuss the challenges of bringing these two domains together, and propose to incorporate techniques of interaction and video game design towards a more meaningful and inspirational design experience.
keywords Parametric urban design, sustainable development, public space evaluation, design support tools, interaction design
series eCAADe
email
last changed 2022/06/07 07:51

_id ddss2008-38
id ddss2008-38
authors Schieck, Ava Fatah gen.; Alan Penn, Eamonn O’Neill
year 2008
title Mapping, sensing and visualising the digitalco-presence in the public arena
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper reports on work carried out within the Cityware project using mobile technologies to map, visualise and project the digital co-presence in the city. This paper focuses on two pilot studies exploring the Bluetooth landscape in the city of Bath. Here we apply adapted and ‘digitally augmented’ methods for spatial observation and analysis based on established methods used extensively in the space syntax approach to urban design. We map the physical and digital flows at a macro level and observe static space use at the micro level. In addition we look at social and mobile behaviour from an individual’s point of view. We apply a method based on intervention through ‘Sensing and projecting’ Bluetooth names and digital identity in the public arena. We present early findings in terms of patterns of Bluetooth flow and presence, and outline initial observations about how people’s reaction towards the projection of their Bluetooth names practices in public. In particular we note the importance of constructing socially meaningful relations between people mediated by these technologies. We discuss initial results and outline issues raised in detail before finally describing ongoing work.
keywords Pervasive systems, digital presence, urban encounter, digital identity
series DDSS
last changed 2008/09/01 17:06

_id ecaade2017_202
id ecaade2017_202
authors Sollazzo, Aldo, Trento, Armando and Baseta, Efilena
year 2017
title Machinic Agency - Implementing aerial robotics and machine learning to map public space
doi https://doi.org/10.52842/conf.ecaade.2017.2.611
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 611-618
summary The research presented in this paper is focused on proposing a new digital workflow, involving unmanned aerial vehicles (UAV) and machines learning systems, in order to detect and map citizen's behaviors in the context of public spaces.Novel machinic abilities can be implemented in the understanding of the human context, decoding, through computer visions and machine learning, complex systems into intelligible outputs (Olson, 2008), mapping the relationships of our reality. In this framework, robotic and computational strategies can be implemented in order to offer a new description of public spaces, bringing to light the hidden forces and multiple layers constituting the urban habitat. The presented study focuses on the development of a methodology turning video frames collected from cameras installed on drones into large datasets used to train convolutional networks and enable machines learning systems to detect and map pedestrians in public spaces.
keywords mapping; drones; machine learning; computer vision; city
series eCAADe
email
last changed 2022/06/07 07:56

_id ddss2008-17
id ddss2008-17
authors Sun, Chengyu; Bauke de Vries and Qi Zhao
year 2008
title Measure the Evacuees’ Preference on ArchitecturalCues by CAVE
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary An evacuees’ preference prediction function on architectural cues are described here as a crucial part of the evacuation model to simulate how the evacuees search the route to exit according to the architectural information in the public underground space. The model is developed to evaluate the egress design in the initial space design stage and to provide the existing compositive evacuation models a support on the usage of architectural information. First the over simplification on the architectural information in the existing evacuation models is discussed. Then a list of so-called architectural cues and the related evacuation model are introduced, in which the evacuees always egress to the seen or remembered architectural cue with the highest preference in every step. The emphasis of the paper is put on the analysis of the preference function including the CAVE-based conjoint analysis research method, the experiment design and implementation of the virtual drill, and the estimation of the parameters from the collected choices. The preference function for five architectural cue pairs, Doorway-Doorway, Stair-Stair, Exit- Exit, Doorway-Stair, Exit-Stair is built from the choice data of nearly one hundred Chinese subjects.
keywords CAVE, evacuation, conjoint analysis
series DDSS
last changed 2008/09/01 17:06

_id koehler02_paper_eaea2007
id koehler02_paper_eaea2007
authors Koehler, Dennis
year 2008
title Artificial Light in Urban Space
source Proceedings of the 8th European Architectural Endoscopy Association Conference
summary Visual impression of city form is related to its morphology of buildings and its spatial constellations. They present themselves in different lighting conditions. According to the daytime and seasonal impression, building elements run across in a different but constantly visible way. When night-time comes along the whole system is busy, indifferent and out of control. It is unsteadily illuminated rather in accordance to its purpose than to the structure of building or space.
keywords perception, space, artificial light
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id ijac20076203
id ijac20076203
authors Ophir, Yaniv
year 2008
title Go with the flow: particle systems for program modeling in high-rise buildings
source International Journal of Architectural Computing vol. 6 - no. 2, pp. 171-196
summary This paper revisits the particle flow system, a time-based computational tool, which has received a lot of attention from the early pioneers of digital architecture. The use of particle flow systems in architecture enables designers to materialize what they term as site forces which can later be formalized into a building. The methods offered by various designers for using particle flow systems in architecture have kept the discourse purely formal by focusing on the exterior and neglecting the interior. This paper offers a different way of using and conceptualizing particle flow systems in architecture. Shifting the emphasis from the formal, the paper aims to show the potential of using particle flow systems as a parametric model for exploring the spatial organization of an architectural program. This paper also illustrates the application of the proposed computational model, i.e., the particle flow system, by using a case study - the design of a high-rise building in downtown Tel Aviv, Israel.
series journal
last changed 2008/10/01 21:49

_id caadria2010_031
id caadria2010_031
authors Burke, A.; B. Coorey, D. Hill and J. McDermott
year 2010
title Urban micro-informatics: a test case for high-resolution urban modelling through aggregating public information sources
doi https://doi.org/10.52842/conf.caadria.2010.327
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 327-336
summary Our contention is that the city is a rich collection of urban micro-ecologies in continuous formation that include information types outside the traditional boundaries of urban design, city planning, and architecture and their native data fields. This paper discusses working with non-standard urban data types of a highly granular nature, and the analytical possibilities and technical issues associated with their aggregation, through a post professional masters level research studio project run in 2008. Opportunities for novel urban analysis arising from this process are discussed in the context of typical urban planning and analysis systems and locative media practices. This research bought to light specific technical and conceptual issues arising from the combination of processes including sources of data, data collection methods, data formatting, aggregating and visualisation. The range and nature of publicly available information and its value in an urban analysis context is also explored, linking collective information sites such as Pachube, to local environmental analysis and sensor webs. These are discussed in this paper, toward determining the possibilities for novel understandings of the city from a user centric, real-time urban perspective.
keywords Urban; informatics; processing; ubicomp; visualisation
series CAADRIA
email
last changed 2022/06/07 07:54

_id 46d4
id 46d4
authors Fischer, Thomas
year 2008
title Designing (tools (for designing (tools for ...))))
source RMIT University, Melbourne
summary Outcomes of innovative designing are frequently described as enabling us in achieving more desirable futures. How can we design and innovate so as to enable future processes of design and innovation? To investigate this question, this thesis probes the conditions, possibilities and limitations of toolmaking for novelty and knowledge generation, or in other words, it examines designing for designing. The focus of this thesis is on the development of digital design tools that support the reconciliation of conflicting criteria centred on architectural geometry. Of particular interest are the roles of methodological approaches and of biological analogies as guides in toolmaking for design, as well as the possibility of generalising design tools beyond the contexts from which they originate. The presented investigation consists of an applied toolmaking study and a subsequent reflective analysis using second- order cybernetics as a theoretical framework. Observations made during the toolmaking study suggest that biological analogies can, in informal ways, inspire designing, including the designing of design tools. Design tools seem to enable the generation of novelty and knowledge beyond the contexts in and for which they are developed only if their users apply them in ways unanticipated by the toolmaker. Abstract The reflective analysis offers theoretical explanations for these observations based on aspects of second-order cybernetics. These aspects include the modelling of designing as a conversation, different relationships between observers (such as designers) and systems (such as designers engaged in their projects), the distinction between coded and uncoded knowledge, as well as processes underlying the production and the restriction of meaning. Initially aimed at the development of generally applicable, prescriptive digital tools for designing, the presented work results in a personal descriptive model of novelty and knowledge generation in science and design. This shift indicates a perspective change from a positivist to a relativist outlook on designing, which was accomplished over the course of the study. Investigating theory and practice of designing and of science, this study establishes an epistemological model of designing that accommodates and extends a number of theoretical concepts others have previously proposed. According to this model, both design and science generate and encode new knowledge through conversational processes, in which open-minded perception appears to be of greater innovative power than efforts to exercise control. The presented work substantiates and exemplifies radical constructivist theory of knowledge and novelty production, establishes correspondences between systems theory and design research theory and implies that mainstream scientific theories and practices are insufficient to account for and to guide innovation.
keywords Digital design tools, geometry rationalisation, second-order cybernetics, knowledge generation
series thesis:PhD
type normal paper
email
more http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080424.160537/index.html
last changed 2008/05/10 08:31

_id acadia08_158
id acadia08_158
authors Hight, Christopher; Natalia Beard; Michael Robinson
year 2008
title Hydrauli_City: Urban Design, Infrastructure, Ecology
doi https://doi.org/10.52842/conf.acadia.2008.158
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 158-165
summary The Hydrauli_city project was commissioned by the Harris County Flood Control District, Brays Bayou Partnership and the Rice School of Architecture to research the transformation of one of the 21 main Bayous in Houston. The project seems perfectly aligned with the theme of the issue because it examines the relationship between infrastructure, risk and urban design, and does so by attempting to leverage diverse time scales and scales of intervention into the maintenance of this infrastructure, rethinking the legacy of its top-down 20th century planning logics. Moreover, it raises key questions about new agencies and sites that may be available to architects that seek to engage the political ecologies of the contemporary metropolis. Through research on the hydraulic urbanism of Houston and through three speculative design proposals, Hydrauli_city presents research about transforming Brays Bayou. The project attempts to provide a figure for and foster the new forms of collectives and networks required to transform the urban condition of Houston without resorting to unrealistic top-down planning infrastructures. We located several scales and time-frames of operations, from micro-scaled interventions derived from ongoing maintenance of the bayous to larger scale transformations now possible due to the programs to reduce the risk of flooding in the bayou’s watershed. Hydrauli_city maps the confluences of interests and agencies invested in Brays Bayou at this crucial moment in its history, and offers proposals of bold new civic spaces for the Green Century. The project will be disseminated via an interactive website and a series of public presentations to raise awareness and spark conversation. Flood risk management is a hybrid phenomenon, at once the object of scientific knowledge, engineering practice, and political and economic forces, positioning the architect in a prime-position to intervene.
keywords Infrastructure; Mapping; Morphogenesis; System; Urbanism
series ACADIA
last changed 2022/06/07 07:50

_id cdc2008_295
id cdc2008_295
authors Juhász, Joseph B. and Robert H. Flanagan
year 2008
title Do Narratives Matter? Are Narratives Matter?
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 295-300
summary Narratives—public and private are the stuff of design. This commonplace truism is often forgotten in the buzz, boom and confusion surrounding the development of digital media; digital media seem to offer a “virtual” alternative to such stuff; as such, the current Romance with Digital Media is nothing but a weak revival of primitive mentalism.
email
last changed 2009/01/07 08:05

_id ecaade2008_087
id ecaade2008_087
authors Juvancic, Matevz; Zupancic, Tadeja
year 2008
title Towards Effective Interfaces for General Architectural Learning
doi https://doi.org/10.52842/conf.ecaade.2008.569
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 569-576
summary The persistence of difficulties related to communication of the participants in the design process is mainly due to the diversity of interests and the abilities of visual communication. The research presented has been focused especially on the first issue - professional vs. general public relations. It builds on the idea that general public should be approached with both: adaptation to its abilities and with additional teaching to improve these abilities. The initial questions lead to the isolation of (i) elements and (ii) characteristics that could possibly define architectural educational interfaces for general public. The experiment puts the prototypical eco-spatial interface to the test in primary schools and observes the effect the level of interactivity has on learning outcomes. The results show possible ways of enhancing the efficiency of GUI-s and help developers and designers evaluate and fine-tune such tools for the process of general architectural learning.
keywords architecture, education, sustainable spatial development, educational interfaces, general public
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2008_174
id ecaade2008_174
authors Liapi , Katherine A.
year 2008
title Spatial Information Visualization Methods for Large Scale Infrastructure Projects
doi https://doi.org/10.52842/conf.ecaade.2008.617
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 617-624
summary For the communication of spatial information with regard to the design and construction of large scale urban infrastructure projects several visualization methods and technologies have been developed. The paper discusses two different trends in relevant technologies: a) those that use visualization to facilitate communication of construction planning information between architects, engineers, contractors, the public and other interested parties, and b) technologies that provide real time information on the conditions on the construction site.
keywords spatial information visualization, real time construction site modeling, construction schedule visualization, motion modeling & vualization
series eCAADe
email
last changed 2022/06/07 07:59

_id 9d5f
id 9d5f
authors Podevyn M, Horne M, Fisher P, Thompson, E
year 2008
title Global Visualisation Engines – Issues for Urban Landscape Planning Participation Processes
source Digital Design in Landscape Architecture 2008, Proceedings at Anhalt University of Applied Sciences, 29-31 May 2008
summary Traditional planning processes use two-dimensional drawings, plans, sections, elevations and artists’ impressions to communicate design intent to interested parties. Three-dimensional computer visualisation technologies that support the planning process raise institutional and organisational challenges as their perceived benefits are considered. Virtual Reality (VR) models add interactivity and immersiveness to landscape visualisations but require appropriate technical input and management. This paper explores two main themes. Firstly, how interactive 3D computer simulations of planning proposals can be adopted to successfully improve the traditional process. It reports on a pilot study to examine how architects, clients, planning officers and university researchers have worked together to systematically examine and analyse this changing process. It reports on issues concerned with ownership of city models, the roles and the compatibility, accuracy and remote sharing of urban data. Secondly, we explore the emerging theme of web-based GIS applications and their impact on architectural visualisation. The process of placing urban data onto Google Earth was tested and the resulting issues emerging with this software, including IT and data management and accuracy issues for suitable architectural visualisation are discussed. The study also reports and offers an overview of placing accurate urban landscape data onto Google Earth and a discussion of using this method for online public participation and communicating technical building information.
keywords 3D modelling, planning process, VR city models, Google Earth
series other
type normal paper
email
last changed 2008/11/02 21:09

_id af5a
id af5a
authors Schnabel, Marc Aurel; Howe, Evelyn
year 2008
title Action-based interprofessional learning and teaching: communication and consultancy skills for architecture
source Innovation, Inspiration and Instruction: New Knowledge in the Architectural Sciences, 42nd Annual Conference of the Australian and New Zealand Architectural Science Association, ANZAScA 2008, Newcastle, Australia, 26-28 November 2008, pp. 93-98
summary The interprofessional Dentistry/Design-Project is an innovative method of teaching students the skills required for successful promotion of communication and consultancy in a public realm. It aims to enable students to develop evidence-based consultancy appropriate for a target audience. The paper presents the method and outcomes of thirty student groups that successfully developed an oral health promotion program of suitable quality for publication as evaluated by the two teaching faculties. The student groups were unanimous in their evaluation of the program as a valuable learning experience. The conclusion discusses how the interprofessional learning project is successful in enabling architectural students to understand and use communication and consultancy skills effectively for collaboration across disciplines and faculties.
keywords interprofessional teaching, communication skills, consultancy skills
series other
type normal paper
email
last changed 2009/05/11 08:50

_id ijac20076303
id ijac20076303
authors Silva, Erivelton M.; Paraizo, Rodrigo C.
year 2008
title Urban Projects Database Based on Alexander's Pattern Language:The Case Of Favela-Bairro
source International Journal of Architectural Computing vol. 6 - no. 3, pp. 261-277
summary This paper describes a system for searching and retrieving urban design drawings developed or contracted by public or governmental entities. We assume that in governmental public programs with similar goals recreating solutions is a daily action, which is, clearly, an unnecessary waste of time and resources. The system presented in this paper aims at concentrating and organizing this information in order to allow urban planners and designers to search for existing solutions to their projects and answers to their current needs.
series journal
last changed 2008/10/14 14:00

_id ddss2008-45
id ddss2008-45
authors Van der Waerden, Peter; Antônio Nélson Rodrigues da Silva, Harry Timmermans, Mike Bérénos & Gustavo Rennó Rocha
year 2008
title Public Transport Planning Evaluation Tools and theirData Requirements and Availability
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary This paper describes two different public transport planning evaluation tools that are used to support planning activities in The Netherlands and Brazil. In the paper extra attention is paid to data requirements and availability. The Dutch tool generates so-called Public Transport Potential Maps that present the potential of public transport at the level of 6-digit postal code zones based on area and public transport related characteristics. With the Brazilian tool, existing and new implemented public transport routes can be evaluated. To identify urban features that influence the performance of the public transport system, the tool compares characteristics of the urban spaces with the different typologies of public transport routes. Examples of the use of both tools including data requirement and availability are shown in this paper, stressing the fact that GIS is currently an essential and universal tool for public transportation planning, despite the conditions of the site and the complexity of the model under analysis.
series DDSS
last changed 2008/09/01 17:06

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ijac20086405
id ijac20086405
authors Ahlquist, Sean; Fleischmann, Moritz
year 2008
title Elemental Methods for Integrated Architectures: Experimentation with Design Processes for Cable Net Structures
source International Journal of Architectural Computing vol. 6 - no. 4, 453-475
summary Tension active systems are compelling architectural structures having an intimate connection between structural performance and the arrangement of material. The direct flow of structural forces through the material makes these systems attractive and unique from an aesthetic point of view, but they are a challenge to develop from a design and an engineering perspective. Traditional methods for solving such structural systems rely on both analog modeling techniques and the use of highly advanced engineering software. The complexity and laborious nature of both processes presents a challenge for iterating through design variations. To experiment with the spacemaking capabilities of tension active systems, it is necessary to design methods that can actively couple the digital simulation with the analog methods for building the physical structure. What we propose is a designer-authored process that digitally simulates the behaviors of tension active systems using simple geometric components related to material and structural performance, activated and varied through elemental techniques of scripting. The logics for manufacturing and assembly are to be embedded in the digital generation of form. The intention is to transform what is a highly engineered system into an architectural system where investigation is as much about the determination of space and environment as it is about the arrangement of structure and material.
series journal
last changed 2009/03/03 07:48

_id acadia08_066
id acadia08_066
authors Ahlquist, Sean; Moritz Fleischmann
year 2008
title Material & Space: Synthesis Strategies based on Evolutionary Developmental Biology
doi https://doi.org/10.52842/conf.acadia.2008.066
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 66-71
summary A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement. In architecture, this material arrangement acts as a threshold for space, though space often only appears as a by-product of the material organization. Treating space as a resulting, therefore secondary, independent product minimizes the capacity to generate architecture that is astutely aware of concerns of functionality, environment and energy. An effective arrangement of material can only be determined in relation to the spaces that it defines. When proposing a more critical approach, a material system can be seen as an intimate inter-connection and reciprocal exchange between the material construct and the spatial conditions. It is necessary to re-define material system as a system that coevolves spatial and material configurations through analysis of the resultant whole, in a process of integration and evaluation. ¶ With this understanding of material system comes an expansion in the number of criteria that are simultaneously engaged in the evolution of the design. The material characteristics, as well as the spatial components and forces (external and internal), are pressures onto the arrangement of material and space. ¶ This brings a high degree of complexity to the process. Biological systems are built on methods that resolve complex interactions through sets of simple yet extensible rules. Evolutionary Developmental Biology explains how growth is an interconnected process of external forces registering fitness into a fixed catalogue of morphological genetic tools. Translating the specific framework for biological growth into computational processes, allows the pursuit of an architecture that is fully informed by the interaction of space and material.
keywords Biology; Computation; Material; Parametric; System
series ACADIA
last changed 2022/06/07 07:54

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