CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 470

_id ecaade2010_065
id ecaade2010_065
authors Hardy, Steve(n); Lundberg, Jonas
year 2010
title Environmental Catalysts for a Computational Urbanism
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.805-814
doi https://doi.org/10.52842/conf.ecaade.2010.805
wos WOS:000340629400086
summary It is perhaps no longer relevant to discuss digital tools purely as means in themselves; the growth of abstract systems or computational patterns for their own sake simply strain justification in light of real-world concerns such as climate change and economic crises. While growing concerns over climate change have necessitated an increased interest in sustainable urbanism and design, sustainability has done little to yet alter the morphological and typological consequences of architectural space (Hardy, 2008). In a series of overlapping research projects and design studio briefs, students, research assistants and we worked with the iterative and variable processes of Rhinoscript, McNeel’s Grasshopper and Bentley’s Generative Components to explore the possibilities of changing environmental extremes (specifically flooding) as catalysts for providing new urban morphologies and spatial organizations. Working between the master plan and the individual housing unit, we investigated arrays of terrace homes in the London Thames Valley flood zones while simultaneously exploring the potential for computational generation and parametric optimization.
keywords Computational urbanism; Formative strategies; Parametric design; Adaptive vs. mitagative; Environmental formations
series eCAADe
email
last changed 2022/06/07 07:49

_id acadia08_416
id acadia08_416
authors Wessel, Ginette; Remco Chang ;Eric Sauda
year 2008
title Towards A New (Mapping Of The) City: Interactive, Data Rich Modes Of Urban Legibility
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 416-421
doi https://doi.org/10.52842/conf.acadia.2008.416
summary The modern metropolis is a vast environment replete with physical elements and complex overlays of information. The city historically has been represented as a discrete physical object; this allocentric view has become less and less useful as a method of meaningfully orientation and navigation. Today, the city is defined by technologies and flows of information that constantly change our perceptions. While it has always been true that symbolic and religious dimensions have had a place in our understanding of the city, the complex and transitory nature of the contemporary city requires a representation that is interactive rather than static. This paper presents proposals for new interactive modes of urban legibility: data space, based on the work of Bill Mitchell and Robert Venturi; virtual and physical city, established from the work of Christine Boyer and Bill Mitchell; multi-nodal, derived from the work of Tarik Fathy and Thomas Sieverts; and information flows, founded on the work of Melvin Webber. Each approach is introduced with a conceptual overview, nascent examples and a schematic proposal for a computer based urban visualization. Based on this study, we conclude that two necessary aspects of any urban visualization are interactivity and the combination of data and geospatial information. Interactivity is necessary because of the fluid nature of our experience and the diversity of individual intentions in the contemporary city. The combination of data and geospatial information is necessary because the geometry of the city had become less important as a reliable indicator of meaning.
keywords Information; Interactive; Mapping; Urbanism; Visualization
series ACADIA
last changed 2022/06/07 07:57

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia08_118
id acadia08_118
authors Cabrinha, Mark
year 2008
title Gridshell Tectonics: Material Values Digital Parameters
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 118-125
doi https://doi.org/10.52842/conf.acadia.2008.118
summary This paper begins with a simple proposition: rather than mimicking the geometric structures found in nature, perhaps the most effective modes of sustainable fabrication can be found through understanding the nature of materials themselves. Material becomes a design parameter through the constraints of fabrication tools, limitations of material size, and most importantly the productive capacity of material resistance—a given material’s capacity and tendencies to take shape, rather than cutting shape out of material. ¶ Gridshell structures provide an intriguing case study to pursue this proposition. Not only is there clear precedent in the form-finding experiments of Frei Otto and the Institute for Lightweight Structures, but also the very NURBS based tools of current design practices developed from the ability of wood to bend. Taking the bent wood spline quite literally, gridshells provide a means that is at once formally expressive, structurally optimized, materially efficient, and quite simply a delight to experience. The larger motivation of this work anticipates a parametric system linking the intrinsic material values of the gridshell tectonic with extrinsic criteria such as programmatic needs and environmental response. ¶ Through an applied case study of gridshells, the play between form and material is tested out through the author’s own experimentation with gridshells and the pedagogical results of two gridshell studios. The goal of this research is to establish a give-and-take relationship between top-down formal emphasis and a bottom-up material influence.
keywords Digital Fabrication; Form-Finding; Material; Pedagogy; Structure
series ACADIA
last changed 2022/06/07 07:54

_id ddss2008-32
id ddss2008-32
authors Chiaradia, Alain; Christian Schwander, Jorge Gil, Eva Friedrich
year 2008
title Mapping the intangible value of urban layout (i-VALUL): Developing a tool kit for the socio-economic valuation of urbanarea, for designers and decision makers
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary In this paper we present the development of a GIS tool kit for the socioeconomic valuation of urban areas towards the creation of sustainable communities, describing the project context, development process, the tool kit’s structure, its main tools and initial feedback from its use. We then present the plan for training sessions and pilot projects where the tool kit is going to be used, and conclude with the discussion of the development of a single integrated tool to be used beyond the life of the ‘i-VALUL’ project. This project was supported by the UCL led UrbanBuzz programme within which UEL is a prime partner.
keywords Urban planning, spatial analysis, design support tools, evaluation system, GIS
series DDSS
last changed 2008/09/01 17:06

_id ecaade2008_147
id ecaade2008_147
authors Gil, Jorge; Pinto Duarte, Jose
year 2008
title Towards an Urban Design Evaluation Framework
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 257-264
doi https://doi.org/10.52842/conf.ecaade.2008.257
summary The ‘City Induction’ research project aims to develop an urban design framework at the scale of site planning consisting of three modules: formulation, generation and evaluation. This paper presents the start of the on-going research on the evaluation module with the aim of identifying and discussing the assumptions behind its development. The evaluation module will be driven by sustainable urban development principles, which determine the design analysis criteria and benchmarks, and it will be structured around selected urban analysis and design methodologies. We discuss the challenges of bringing these two domains together, and propose to incorporate techniques of interaction and video game design towards a more meaningful and inspirational design experience.
keywords Parametric urban design, sustainable development, public space evaluation, design support tools, interaction design
series eCAADe
email
last changed 2022/06/07 07:51

_id ddss2008-35
id ddss2008-35
authors Neema, M.N. and A. Ohgai
year 2008
title A GA-based Multi-Objective Optimization Model for Location Planning of Urban Parks and Open Spaces A Case Study on Dhaka City
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary In this paper, we present a new multi-objective location model for urban parks and open spaces (POSs) planning. We developed a Genetic Algorithm (GA) based multi-objective optimization model (GAMOOM) to derive optimum locations of POSs by considering four incommensurable objectives with the provision of POSs near: 1) densely populated areas, 2) air polluted areas, 3) noisy areas, and 4) areas without open spaces. The success of the model is presented through its application as a case study on Dhaka City. Obtained results indicate that the model can successfully provide optimum location of required POSs. The findings from this study also signify that optimum location of POSs obtained by utilizing only the second objective is substantially different than that of others. Moreover, there is also difference in optimum location of POSs by taking into account only the third objective when compared with others. Therefore, considering single objective cannot give optimum results for good POSs planning. So, it is verified that POSs should be planned by optimizing multiple objectives instead of single objective. The outcome of this multi-objective GAMOOM model does have an implication on how POSs should be designed and managed by the planning authority for not only sustainable environment but also better quality of life in a city.
keywords Genetic Algorithm (GA), Multi-Objective Optimization, Parks and Open Space (POS)
series DDSS
last changed 2008/09/01 17:06

_id acadia11_152
id acadia11_152
authors Rael, Ronald; San Fratello, Virginia
year 2011
title Developing Concrete Polymer Building Components for 3D Printing
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 152-157
doi https://doi.org/10.52842/conf.acadia.2011.152
summary The creation of building components that can be seen as sustainable, inexpensive, stronger, recyclable, customizable and perhaps even reparable to the environment is an urgent, and critical focus of architectural research. In the U.S. alone, the construction industry produced 143.5 million tons of building-related construction and demolition debris in 2008, and buildings, in their consumption of energy produce more greenhouse gasses than automobiles or industry.Because the inherent nature of 3D printing opens new possibilities for shaping materials, the process will reshape the way we think about architectural building components. Digital materiality, a term coined by Italian and Swiss architects Fabio Gramazio and Matthias Kohler, describes materiality increasingly enriched with digital characteristics where data, material, programming and construction are interwoven (Gramazio and Kohler, 2008). The research aspires towards this classification through the use of parametric modeling tools, analytic software and quantitative and qualitative analysis. Rapid prototyping, which is the automatic construction of physical objects using additive manufacturing technology, typically employs materials intended for the immediate analysis of form, scale, and tactility. Rarely do the materials used in this process have any long-term value, nor does the process - except in rare cases with expensive metal prototyping - have the ability to create actual and sustainable working products. This research intends to alter this state of affairs by developing methods for 3D printing using concrete for the production of long-lasting performance-based components.
series ACADIA
type work in progress
email
last changed 2022/06/07 08:00

_id acadia08_158
id acadia08_158
authors Hight, Christopher; Natalia Beard; Michael Robinson
year 2008
title Hydrauli_City: Urban Design, Infrastructure, Ecology
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 158-165
doi https://doi.org/10.52842/conf.acadia.2008.158
summary The Hydrauli_city project was commissioned by the Harris County Flood Control District, Brays Bayou Partnership and the Rice School of Architecture to research the transformation of one of the 21 main Bayous in Houston. The project seems perfectly aligned with the theme of the issue because it examines the relationship between infrastructure, risk and urban design, and does so by attempting to leverage diverse time scales and scales of intervention into the maintenance of this infrastructure, rethinking the legacy of its top-down 20th century planning logics. Moreover, it raises key questions about new agencies and sites that may be available to architects that seek to engage the political ecologies of the contemporary metropolis. Through research on the hydraulic urbanism of Houston and through three speculative design proposals, Hydrauli_city presents research about transforming Brays Bayou. The project attempts to provide a figure for and foster the new forms of collectives and networks required to transform the urban condition of Houston without resorting to unrealistic top-down planning infrastructures. We located several scales and time-frames of operations, from micro-scaled interventions derived from ongoing maintenance of the bayous to larger scale transformations now possible due to the programs to reduce the risk of flooding in the bayou’s watershed. Hydrauli_city maps the confluences of interests and agencies invested in Brays Bayou at this crucial moment in its history, and offers proposals of bold new civic spaces for the Green Century. The project will be disseminated via an interactive website and a series of public presentations to raise awareness and spark conversation. Flood risk management is a hybrid phenomenon, at once the object of scientific knowledge, engineering practice, and political and economic forces, positioning the architect in a prime-position to intervene.
keywords Infrastructure; Mapping; Morphogenesis; System; Urbanism
series ACADIA
last changed 2022/06/07 07:50

_id sigradi2010_376
id sigradi2010_376
authors Palacio, Julián
year 2010
title Data Urbis: Digital Processes of Analysis and Intervention in Contemporary Cities
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 376-379
summary According to a 2008 report on world urbanization published by the United Nations, the number of people living in cities has surpassed the rural population for the first time in history. Furthermore, current projections (United Nations, 2008, 3) show that the majority of growth will occur in cities in the developing world, a tendency which will significantly contribute to the increased complexity of the urban environment. This paper is concerned with critically reflecting on the role of computation in the emergence of recent practices and strategies which intend to successfully confront the intricate performance of present and future metropolises.
keywords digital design, cities, computation, urbanism; planning
series SIGRADI
email
last changed 2016/03/10 09:57

_id caadria2008_50_session5a_409
id caadria2008_50_session5a_409
authors Wessel, Ginette M.; Eric J. Sauda, Remco Chang
year 2008
title Urban Visualization: Urban Design and Computer Visualization
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 409-416
doi https://doi.org/10.52842/conf.caadria.2008.409
summary Historically, the city represents not just a collection of buildings, but also the concrete cosmology of the world. The importance of geometry in this context is that one can be assured that one’s understanding of the form of the city will correspond to meaning. It is this reading that is the canonical visualization method of the city form. But contemporary urban designers are confronted by cities with overlapping systems of movement and information that has made the reading of geometry insufficient for an understanding of the city. Our interdisciplinary team of researchers has been studying issues related to urban visualization from the perspectives of urban design and computer visualization. Together, we have published work demonstrating how very large and disparate data sets can be visualized and integrated in unique ways. Building on this existing work that connects the two disciplines, this paper presents a survey of six urban design methodologies that may be useful for visualization. Each approach is described through a brief history, a conceptual overview and a diagrammatic exegesis. The conclusion presents an overview of the complementary natures of the discourses in urban design and computer visualization and a prospectus for application of the identified methodologies to computer urban visualization. We conclude that urban theories can inform urban visualization both as a method of informing generation and run-time simplification of 3D geometric modeling and in managing information visualization overlay issues for the very large, over-lapping data sets.
keywords Visualization: urbanism
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2010_031
id caadria2010_031
authors Burke, A.; B. Coorey, D. Hill and J. McDermott
year 2010
title Urban micro-informatics: a test case for high-resolution urban modelling through aggregating public information sources
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 327-336
doi https://doi.org/10.52842/conf.caadria.2010.327
summary Our contention is that the city is a rich collection of urban micro-ecologies in continuous formation that include information types outside the traditional boundaries of urban design, city planning, and architecture and their native data fields. This paper discusses working with non-standard urban data types of a highly granular nature, and the analytical possibilities and technical issues associated with their aggregation, through a post professional masters level research studio project run in 2008. Opportunities for novel urban analysis arising from this process are discussed in the context of typical urban planning and analysis systems and locative media practices. This research bought to light specific technical and conceptual issues arising from the combination of processes including sources of data, data collection methods, data formatting, aggregating and visualisation. The range and nature of publicly available information and its value in an urban analysis context is also explored, linking collective information sites such as Pachube, to local environmental analysis and sensor webs. These are discussed in this paper, toward determining the possibilities for novel understandings of the city from a user centric, real-time urban perspective.
keywords Urban; informatics; processing; ubicomp; visualisation
series CAADRIA
email
last changed 2022/06/07 07:54

_id ddss2008-34
id ddss2008-34
authors Wetzel, Jean-Paul; Salim Belblidia et Jean-Claude Bignon
year 2008
title Specification and implementation of a parametricoperator : Folding
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary In the early stage of creation, the architect tests his working hypotheses by making many adjustments while designing. During the sketching phase, the existing modeling tools are not compatible with the iterative nature of this process. So the challenge lies in the definition of a model which will allow the whole creative process with its various coming and frowing during the phase of conception. We will illustrate this model by implementing a parametric operator allowing the action of folding. Its parametric specificity will enable the architect, in the design phase, to make the numerous moves alterations required to obtain an optimal shape.
keywords Parametric design, Morphologic operators, folding
series DDSS
last changed 2008/09/01 17:06

_id ddss2008-25
id ddss2008-25
authors Antoni, Jean-Philippe; P. Frankhauser, C. Tannier, S. Youssoufi
year 2008
title Simulating and assessing prospective scenariosA comparative approach in urban planning
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary The first part of the paper is centred on the phenomena of urban growth, in order to set the rules for a sustainable scenario of urban development. Then we enter the core of the paper that is the comparison of models. For each of the three compared models, we describe its main theoretical characteristics, the chosen parameters, and the obtained results. In section 6, heterogeneity of the produced results is discussed, and we highlight the points of interest and the lacks of the three models. Here we show that results we obtained feed debates about urban growth management. Finally, concluding remarks at the end of the paper address the general topic of the evaluation of the quality of simulation results.
keywords Urban sprawl, sustainable development, fractals, cellular automata, spatial interaction models
series DDSS
last changed 2008/09/01 17:06

_id caadria2008_24_session3a_193
id caadria2008_24_session3a_193
authors Biswas, Tajin; Tsung-Hsien Wang, Ramesh Krishnamurti
year 2008
title Integrating sustainable building rating systems with building information models
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 193-200
doi https://doi.org/10.52842/conf.caadria.2008.193
summary The transition from conventional to sustainable building depends on a number of factors— technological, environmental, economic and social. From a computer-aided design perspective, the first two are perhaps the most significant. We are working on a project with an emphasis on developing tools, to evaluate environmental consequences for design decision-making. Our current thrust is given to reducing energy usage as well as carbon emissions in buildings.
keywords Sustainable building rating system, Building information model
series CAADRIA
email
last changed 2022/06/07 07:52

_id sigradi2023_253
id sigradi2023_253
authors Cavalcanti, Isabella, Teixeira Mendes, Leticia and Albuquerque, Fernando
year 2023
title From Modeling to Collective Digital Fabrication: Experience of the "Banco Cabaça"
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 543–554
summary This paper presents an experience of collective digital fabrication and parametric modeling of furniture made with recycled plastic waste, inspired by natural elements of the Brazilian northeast. In addition to conventional joinery techniques, we highlight the technologies of rapid prototyping (PR) and digital fabrication (FD) (Volpato, 2007, Pupo, 2008; Pupo, 2009); as tools that promote a paradigm shift, both in the design process and in production and materialization (Kolarevic, 2005), allowing recycled plastic to have new applications. We started with a brief review of digital fabrication processes in Brazil, emphasizing collaboration in design and execution. Then, we contain the recycling of plastic and the need for actions for its best destination. Finally, we present a sustainable and collaborative design experience: the modeling and digital fabrication of furniture, entirely produced from recycled plastic, called “Banco Cabaça”.
keywords Sustainable Design, Digital fabrication, Collaborative process, Parametric modeling, Brazilian design.
series SIGraDi
email
last changed 2024/03/08 14:07

_id acadia08_292
id acadia08_292
authors Celento, David; Del Harrow
year 2008
title ceramiSKIN: Digital Possibilities for Ceramic Cladding Systems
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 292-299
doi https://doi.org/10.52842/conf.acadia.2008.292
summary CeramiSKIN is an inter-disciplinary investigation by an architect and a ceramics artist examining new possibilities for ceramic cladding using digital design and digital fabrication techniques. Research shown is part of an ongoing collaborative residency at The European Ceramics Work Centre. ¶ Ceramics are durable, sustainable, and capable of easily assuming detailed shapes with double curvature making ceramics seemingly ideal for digitally inspired “plastic” architecture. The primary reason for the decline in complex ceramic cladding is that manual mold-making is time-consuming—which is at odds with today’s high labor costs and compressed construction timeframes. We assert that digital advances in the area of mold-making will assist in removing some of the barriers for the use of complex ceramic cladding in architecture. ; The primary goals of ceramiSKIN as they relate to digitally assisted production are: greater variety and complexity, reduced cost and time, a higher degree of accuracy, and an attempt to facilitate a wider range of digital design possibilities through the use of a ceramics in architectural cladding systems. ¶ The following paper begins with an overview discussing double curvature and biophilia in architecture and their relationship to ceramics. This is followed by detailed commentary on three different experiments prior to a concluding summary.
keywords Biomorphic; Collaboration; Complex Geometry; Digital Fabrication; Skin
series ACADIA
last changed 2022/06/07 07:55

_id ecaade2008_072
id ecaade2008_072
authors Coates, Paul S.; Derix, Christian W.
year 2008
title Smart Solutions for Spatial Planning
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 231-238
doi https://doi.org/10.52842/conf.ecaade.2008.231
summary SSSP is a Government funded knowledge transfer project under the overall umbrella of the UK ‘building sustainable communities’ initiative. The paper describes the innovative techniques being developed by the partners to build urban modelling tools for multiple simulation or regeneration scenarios in the Thames Gateway region of London. This knowledge transfer scheme is between the main partners and the London boroughs of Newham and Tower Hamlets. The main aim is to demonstrate the use of digital data in the development of planning scenarios. The aim is to demonstrate a workflow, which should provide stakeholders with a way of testing regeneration options, which are grounded on ‘real’ data and are capable of providing rapid feedback for policy makers and inhabitants alike.
keywords GIS: Data Analysis: Urban modelling: Ant Colony Optimisation: Dijkstra shortest path algorithm
series eCAADe
email
last changed 2022/06/07 07:56

_id 6953
id 6953
authors Derix C, Miranda P and Gamlesaeter A
year 2008
title Design Support Systems for Sustainable Development in the Thames Gateway area of London: “Smart Solutions for Spatial Planning “(SSSP)
source Design Computation Cognition conference 2008
summary This presentation will describe the methods and approaches used to develop applications for Urban Planners for use in masterplanning and scenario building. It was developed using a grant from the Higher Educational Council for England, and the Department for Trade and Industry as part of the “Building Sustainable Communities“ project.
keywords urban planning, sustainability, masterplanning, computational design
series other
type workshop
email
more http://www.springer.com/computer/information+systems+and+applications/book/978-1-4020-8727-1
last changed 2012/09/17 21:20

_id cf2011_p108
id cf2011_p108
authors Iordanova, Ivanka; Forgues Daniel, Chiocchio François
year 2011
title Creation of an Evolutive Conceptual Know-how Framework for Integrative Building Design
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 435-450.
summary Low productivity of the building sector today is attributed to the fragmentation of tasks, disciplines and responsibilities, as well as to the resistance to adopt integrative work processes and digital means. The increased complexity of architectural projects and the aroused social consciousness for sustainable environment calls for integrative design collaboration. Thus, there is need for a Conceptual Framework combining work processes, technological means and policy aspects. According to the literature, integrative multidisciplinary design is a strategy resulting in high performance buildings nurturing sustainable way of living (Reed et al. 2009, Krygiel & Nies 2008). Responding to the increased technological complexity of our built environment, as well as to the objective of meeting multiple criteria of quality, both necessitating multidisciplinary collaboration during design, Building Information Modeling (BIM) is seen as a powerful means for fostering quality, augmenting productivity and decreasing loss in construction. Based on recent research, we can propose that a sustainable building can be designed through an integrative design process (IDP) which is best supported by BIM. However, our ongoing research program and consultations with advanced practitioners underscore a number of limitations. For example, a large portion of the interviewed professionals and construction stakeholders do not necessarily see a link between sustainable building, integrative design process and BIM, while in our opinion, their joint use augments the power of each of these approaches taken separately. Thus, there is an urgent necessity for the definition of an IDP-BIM framework, which could guide the building industry to sustainable results and better productivity. This paper defines such a framework, whose theoretical background lays on studies in social learning (activity theory and situated action theories). These theories suggest that learning and knowledge generation occurs mainly within a social process defined as an activity. This corresponds to the context in which the IDP-BIM framework will be used, its final objective being the transformation of building design practices. The proposed IDP-BIM framework is based on previous research and developments. Thus, firstly, IDP process was well formalized in the Roadmap for the Integrated Design Process‚ (Reed et al.) which is widely used as a guideline for collaborative integrative design by innovating practices in USA and Canada. Secondly, the National Building Information Modeling Standard (NBIMS) of the USA is putting an enormous effort in creating a BIM standard, Succar (2008) recently proposed a conceptual framework for BIM, but BIM ontology is still under development (Gursel et al 2009). Thirdly, an iterative design process bound to gating reviews (inspired from software development processes) was found to be successful in the context of multidisciplinary design studios (reported in our previous papers). The feedback from this study allowed for modifications and adjustments included in the present proposal. The gating process assures the good quality of the project and its compliance to the client's requirements. The challenge of this research is to map the above mentioned approaches, processes and technologies into the design process, thus creating an integrated framework supporting and nurturing sustainable design. The IDP-BIM framework can be represented by a multidimensional matrix linked to a semantic network knowledge database: - the axes of the matrix being the project timeline, the design process actors and building stakeholders (architect, engineers, client, contractor, environmental biologist, etc.), or different aspects of building performance (environmental, functional, social, interior environment quality, cost, etc.); and - the knowledge database providing multiple layers of semantic support in terms of process, domain knowledge, technology and workflow at a given moment of the project and for a given actor or building aspect. The IDP-BIM framework is created as an evolutive digital environment for know-how and will have an established protocol for regular updates. The paper will firstly present the state of the art in IDP and BIM. Secondly, it will expose the methodology used for the definition of the Framework, followed by a description of its structure, contents and digital implementation. Then, some scenarios for the use of the Framework will be shown as validation.
keywords integrated design process, BIM, multidisciplinary design, conceptual framework
series CAAD Futures
email
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