CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia23_v3_115
id acadia23_v3_115
authors Dade-Robertson, Martyn
year 2023
title Designing with Agential Matter
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary There have been, very broadly, three eras in the understanding of matter in design. The first, associated with an Aristotelian view of matter as inert and as a receptacle of form, has dominated many of the formalisms in Architectural Design from the Renaissance through to Modernism. The second, sometimes described as “new materialism” (Menges 2012), considers matter as active through design processes which work with materials’ inherent tendencies and capacities. This has led to now-familiar design methods, including Material Based Design Computation (Oxman 2009), and many experiments with active materials such as bilayer metals and hygromorphs. These materials can be programmed to respond to their environments and often take inspiration from biology. I want to suggest that we are entering a new era of understanding matter, which I refer to as the “agential era.”
series ACADIA
type keynote
email
last changed 2024/04/17 13:59

_id sigradi2009_143
id sigradi2009_143
authors Levy, Adrian Jose; Rivka Oxman
year 2009
title Architects of information: Designing Architectural metaphors
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Recently, the handling of information design by architects was motivated by the progress and exploration of digital technologies. They began to experiment with the use of informational metaphors and their application in virtual environments. This paper presents these new experimentations in 3D information visualization designed by architects interested in experimentation with digital media as information environments in design. The examples presented in this paper attempt to demonstrate the design of information and aim to illustrate approaches to the representation of the structure and relationships within abstract datasets. The architectural exploitation of metaphors may constitute unique formulations of knowledge structures capable of communicating information in unique ways.
keywords architectural metaphors; information visualization; data structure; information representation; visual metaphor
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2009_1189
id sigradi2009_1189
authors Nardelli, Eduardo Sampaio; Charles C Vincent
year 2009
title O Estado da Arte das Tecnologias da Informação e Comunicação – TICs – e a realidade contemporânea da prática de projeto nos escritórios de Arquitetura paulistanos [The State of Art of Communication and Information Technology and the current reality in architecture studios of São Paulo city]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This work presents a report of the actual penetration of digital technologies in the contemporary production in the São Paulo city architectural practice. The report identifies how much digital resources are employed in the practice in a State of the Art level as defined by Oxman (2006) in her theoretical framework.
keywords architecture; architectural design; digital technologies; computer graphics; information and communicationtechnologies
series SIGRADI
email
last changed 2016/03/10 09:55

_id acadia09_122
id acadia09_122
authors Oxman, Neri
year 2009
title Material-Based Design Computation: Tiling Behavior
doi https://doi.org/10.52842/conf.acadia.2009.122
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 122-129
summary From natural objects to man-made artifacts, tiling is all around us: it is the act of rationalizing highly complex form by breaking it up into smaller, continuous components. If well pursued, tiled objects can be easily designed and assembled. However, a geometric-centric view of tiling, whereby a predefined form determines the shape, size, and organization of tiles, has victimized the field of digital design. This paper questions the role of tiling as rationalizing method and offers an alternative theoretical framework and technical grounding for tiling behavior: the act of generation-through-tessellation informed by material behavior. The tools developed are implemented in the design of a 3D-printed chaise lounge, using multiple materials. The technical objective is to introduce a quantitative characterization and analysis of property mapping, as it is applied to a tiling algorithm using Voronoi cell tessellation. The network of tessellated Voronoi cells is used as an element in the Voronoi Finite Element Method (V-FEM) that the author developed. Various characterization functions and geometric parameters are generated, and V-FEM is executed for plane-strain analysis of doubly curved surfaces, from which global and local responses are evaluated.
keywords Tessellation, tiling, Voronoi, Algorithmic design
series ACADIA
type Normal paper
email
last changed 2022/06/07 08:00

_id cf2009_601
id cf2009_601
authors Oxman, Rivka
year 2009
title DDNET: The conceptual structure of digital design Emerging body of concepts of digital architecture
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 601- 613
summary The ability to define novel body of concepts related to digital design media is becoming a central issue in the attempt to establish the theoretical foundations of Digital Architecture. The aim of this research is to identify and map the design concepts and relevant methodologies of digital design in architecture. In making the survey, analysis and the categorization of relevant concepts and emerging precedents we formulize a theoretical basis for the conceptual mapping of this field which is termed DDNET: Digital Design Network. The DDNET is a semantic system divided into 4 levels: key-concepts; sub-concepts; system level and precedent level.
keywords Digital Design, digital architecture, design thinking, conceptual structure
series CAAD Futures
email
last changed 2009/06/08 20:53

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