CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 9 of 9

_id acadia09_186
id acadia09_186
authors Rappaport, Nina
year 2009
title Real Time / Implication for Production Spaces
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 186-193
doi https://doi.org/10.52842/conf.acadia.2009.186
summary Systems of feedback loops and cybernetic methods have influenced for decades the production and consumption networks and supply and demand chains in computer-integrated manufacturing. These mechanisms contribute to the increased efficiency of production, expanding the ability of both manufacturers and production engineers to create a workplace with smoother supply-chain management, as well as economies of scale and scope that are contingent on increased capitalism in a networked, globalized world. Mobility and flexibility are both physical and philosophical imperatives, aided by new small-scaled controls such as handheld wireless devices, which also contribute to a rising culture of nomadism. The shrinking scale of technologies and facilities has provided the mobile worker with numerous opportunities within complexly networked systems, forming a new paradigm for urban production spaces of the future. This paper is an investigation of how technology is changing and reshaping the architectural potentials for the contemporary industrial workplace.
keywords Industry, technology, history, critique, automation
series ACADIA
type Normal paper
email
last changed 2022/06/07 08:00

_id acadia09_82
id acadia09_82
authors Bitonti, Francis
year 2009
title Computational Tectonics
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 82-89
doi https://doi.org/10.52842/conf.acadia.2009.082
summary The goal of this research is to define a methodology for the construction of complex non-repeating surfaces and structures that rely on the formulation of a singular tectonic mechanism. Computational systems like cellular automata seem to suggest that it might be possible for modular material systems to self-assemble into complex organizations. A single series of modular parts could be capable of producing not only complex behavior, but also, depending on initial conditions, simple periodic behavior. The research outlined in this paper uses simple geometric transformations to produce tectonic computers that can be applied to a variety of building systems. This paper outlines a methodology for encoding and decoding material assemblages as discrete computational systems. Exploiting the combinatorial nature of tectonic systems makes it possible to produce a population of “material algorithms” capable of exhibiting a wide range of behaviors. Encoding assemblages as discrete systems affords the designer the ability to enumerate and search all possible permutations of a tectonic system. In this paper, we will discuss the calculations and computational processes used to encode material assemblages as populations of discrete algorithms.
keywords Fabrication, modular system, structure, enumeration systems, material algorithms
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:52

_id ecaade2009_165
id ecaade2009_165
authors Cardoso, Daniel; Argun, Avni; Rocha, Carlos A.; Gonzalez, Jose
year 2009
title Drawing Transparencies: ‘Responsible Responsiveness’ in Spaces Through Organic Electrochromism
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 83-88
doi https://doi.org/10.52842/conf.ecaade.2009.083
wos WOS:000334282200009
summary A system for using organic polymers as electrochromic components for a building’s facade is proposed, and early prototypes are presented. The potentialities of such system, Croma, are considered in two aspects: a) as interactive facades that change opacity in reaction to touch –hence “drawing with transparency”- and b) as elements to automate energy-smart behaviors of a building. Some implications are discussed.
keywords Responsive Surfaces, Smart-Materials, Interactive Architecture, Electrochromism
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2009_131
id caadria2009_131
authors Chien, Sheng-Fen
year 2009
title Smart Building Products
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 695-703
doi https://doi.org/10.52842/conf.caadria.2009.695
summary The research effort presented here is based on the view of emergent behaviors. The aim is to develop smart building products each of which is independent, self-sufficient and with very limited intelligence. Using “Basic Building Block” as a platform, three building products, interactive louvers, see-through wall panel, and sensible floor tile are developed to illustrate the emergent smart behavior. These smart building products contain intelligent technologies that can be implemented into existing buildings incrementally without having to perform major renovations.
keywords Building products; smart technology; emergent behavior; distributed intelligence
series CAADRIA
email
last changed 2022/06/07 07:55

_id ijac20097104
id ijac20097104
authors Forte, Maurizio; Pietroni, Eva
year 2009
title 3D Collaborative Environments in Archaeology: Experiencing the Reconstruction of the Past
source International Journal of Architectural Computing vol. 7 - no. 1, 57-76
summary This paper presents the outcome of the research project: "Integrated Technologies of Robotics and Virtual Environments in Archaeology", financed by the Italian Ministry of the University and Scientific Research, FIRB (Funds for the Investments of Basic Research). The aim of the project is to experiment and realize a multi-user domain on the web aimed to a multidisciplinary scientific community: archaeologists, historians, experts in human and social sciences, communication experts. The capacity to load, share and interact with data in the same spatial virtual environment can increase the level of learning and scientific communication. The project is the result of the collaboration between CNR-ITABC of Rome, the University of California, Merced, the Department of Archaeology of the University of Pisa and Scuola S. Anna of Pisa. It focuses on three archaeological sites: the Teban tomb 14 in the necropolis of Gurna, Fayum Medinet Madi, both in Egypt, and Khor Rori, in Oman. The collaborative environment is constructed through a virtual reality system. This allows to create a virtual space where it is possible to share 3D information on the project and to host additional behaviors of the scientific community.
series journal
last changed 2009/06/23 08:07

_id cf2009_614
id cf2009_614
authors Hung, Pei-Chien
year 2009
title How do media influence one’s thinking? The “habit media” in design thinking
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 614- 625
summary This paper presents a preliminary observation of the digital media as “habit media” in designing act. The digital media has become a costumed vehicle for designers for a long time. The author investigated the supports of different media for how a specific media conditioned the design thinking and the reasons behind the behaviors of choice-use of designers’ choice. The results showed that designers using “habit media” could do most part of things they wanted to do; when the media are “habit media”, its inherent restrictions do not limit user’s accomplishment. Once a digital medium is habitually practiced, it can support the functions and characteristics that this medium does not ever possess.
keywords Habit media, design thinking, cognitive behavior
series CAAD Futures
email
last changed 2009/06/08 20:53

_id cf2009_847
id cf2009_847
authors Rosenberg, Daniel
year 2009
title Designing for the unpredictable: Novel model for the design of emergence through real-world behavior
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 847- 860
summary Most current approaches to unpredictability, within architectural discourse, lie either in the design of unbuildable emergent shapes or in performance simulations to test already designed outcomes. Even though some recent explorations have enabled the construction of emergent shapes, the unpredictability of real-world behaviors as the rules’ source for the unpredictability of shape generation remains unexplored. This paper proposes a novel model for the design of unpredictable buildable shapes, based on real-world behaviors. Initially, current methodologies are studied in order to find how they deal with the unpredictability of shape generation and real-world behaviors. Finally, a comprehensive novel model is proposed and tested through an empirical experiment, to show how it can be applied in architecture.
keywords Unpredictability, emergence, simulation, folding structures
series CAAD Futures
email
last changed 2009/06/08 20:53

_id cf2009_861
id cf2009_861
authors Shih, Shen-Guan; Chen, Yen-Hung; Hu, Shan-Ching and Lin, Ching-Yuan
year 2009
title On the simulation of pedestrian behavior: A stochastic model based on Markov chain and information space
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 861- 874
summary Pedestrians move according to their internal states and the spatial information that they perceive at their locations. We use Markov chain to define the state transition of a pedestrian as a stochastic process, and the concept of cellular automata to simulate the way information disseminates in space. We have implemented an agent-based computer program to observe some emergent behaviors from the interactions between pedestrians and the information space they are surrounded. It is expected that the representational model can be used to assist designers in analyzing the relation between building plan and the circulation pattern.
keywords Pedestrian behavior, simulation
series CAAD Futures
email
last changed 2009/06/08 20:53

_id acadia13_109
id acadia13_109
authors Thün, Geoffrey; Velikov, Kathy
year 2013
title Adaptation as a Framework for Reconsidering High-Performance Residential Design: A Case Study
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 109-118
doi https://doi.org/10.52842/conf.acadia.2013.109
summary This paper outlines an approach to adaptive residential design explored through recent research and an executed prototype, the North House project (2007-2009), undertaken through an interdisciplinary collaboration of researchers and students from the University of Waterloo, Ryerson University and Simon Fraser University in concert with professional and industry partners. This project aimed to develop a framework for the delivery of adaptive detached residential buildings capable of net-zero energy performance in the temperate climate zone, or the near north. Within this project, the term “adaptive” is developed across several tracts of conceptualization and execution including site and climatically derived models for building material composition and envelope ratios, environmentally-responsive kinetic envelope components, intelligent HVAC controls and interactive interface design aimed at producing co-evolutionary behaviors between building systems and inhabitants. A provisional definition of adaptive architecture is outlined to address this range of considerations that calls into question the stable image of domestic architecture and its relationship to energy and contemporary assumptions regarding sustainable design. This paper also outlines computational approaches to design optimization, distributed building systems integration and the human-controls interfaces applicable to the home’s ecology of physical and information technologies.
keywords next generation technology, responsive buildings, high performance envelopes, sensing and feedback, passive and active systems, energy modeling, user interface
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:58

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