CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 592

_id ecaade2009_156
id ecaade2009_156
authors Karzel, Rüdiger; Matcha, Heike
year 2009
title Experimental Design-Build: Teaching Parameter-based Design
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 153-158
doi https://doi.org/10.52842/conf.ecaade.2009.153
wos WOS:000334282200018
summary We present a student design class, in which experimental full-scale parametric objects are planned and built. The class explores the possibilities of digital production chains in which CAAM techniques driven by parametric modeling can expand the range of possibilities for designing and producing architecture. We show how those possibilities and techniques can be integrated into architectural education in facilitating a transition from digital design to actual object. The didactic challenge represents teaching a methodological approach towards parameter-based design, its transfer into a software program and the choice of construction and production method.
keywords Prototyping, parametric design, student design build projects, CAAM methods, evolutionary optimization
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2009_1108
id sigradi2009_1108
authors Santos, Denise Mônaco dos; Marcelo Tramontano
year 2009
title O projeto Comunidades_online: espacialidades híbridas sob uma perspectiva social [The Online_communities project: hybrid spacialities under a social perspective]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This article intends to present the development and the results of an experience about the interlacing information and communication technologies on local communities carried out by the Online_communities project, developed between 2004 and 2008 in Cidade Tiradentes, district of São Paulo. It’s about the elaboration of a critical examination of one interpretation of this project, among many possible, which privileges, on one hand, the links of the different aspects it covers, highlighting its actions which are very distinct. On the other hand, it is about creating hybrid spaces in urban fragments, considering them as spaces constituted from communication insertion through computational systems in communities geographically referred.
keywords Hybrid spaces; Communities; Computational interfaces; Information and Communication Technologies; Digital inclusion
series SIGRADI
email
last changed 2016/03/10 09:59

_id sigradi2009_1056
id sigradi2009_1056
authors Tramontano, Marcelo; Bruna Maria Biagioni; Carolina Passos de Oliveira Santos; Gabriela Carneiro
year 2009
title PIX: uma análise sobre fachadas interativas [PIX: an analysis about interactive facades]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The article seeks to approach the stages and procedures of PIX.Nomads design process and its production, carried out by the research group Nomads.usp, at the University of São Paulo. The project will emphasize how these steps are integrated and contain different features, because it is an interactive object. Will also expected reflect on how the working practices occur, that meets professionals from different areas of knowledge for the construction of an object on the basis of these concepts that comprise the interactive architecture.
keywords Hybrid Architecture; interactivity; design processes; Arquitetura híbrida; interatividade; procesos de design; interdisciplinar activity
series SIGRADI
email
last changed 2016/03/10 10:01

_id ijac20097203
id ijac20097203
authors Eilouti, Buthayna h.
year 2009
title A Digital Incorporation of Ergonomics into Architectural Design
source International Journal of Architectural Computing vol. 7 - no. 2, 235-253
summary A project that is particularly designed for digital studio settings is described. Facilitated by multiple computer modeling and animation software, the project incorporates concepts and applications of ergonomics and kinetics as two ingredients and concept generators with problem-based learning techniques into architectural designing. Reflections about the project and its outcomes are reported and discussed. The results indicate that considerations of ergonomics, flexibility, mobility and responsiveness in dynamic structures and their interactions with users can enrich and optimize generated designs. Similarly, the application of problem-based designing approach seems to foster critical thinking of participants and improve their involvement in collaborative design processing.
series journal
last changed 2009/08/11 08:39

_id ijac20097102
id ijac20097102
authors Georgopoulos, A.; Ioannidis, C.h.; Chrysostomou, C.h.; Ioakim, S.; Shieittanis, N.; Ioannides, M.
year 2009
title Contemporary Digital Methods for the Geometric Documentation of Churches in Cyprus
source International Journal of Architectural Computing vol. 7 - no. 1, 21-37
summary Recent advances in digital methods incorporating information technology have enabled the traditional surveyor and monument recorder to work faster, more accurately and in an automated way in order to produce advanced digital products, more versatile and more useful to the end users. Such methods include tacheometry, digital photogrammetry, as image-based method, terrestrial laser scanning and the development of specialized software in order to fully exploit the digital data acquisition. Usually, a combination of these methods gives the most efficient cost benefit results, by providing 2D vector and raster products and 3D textured models. In this paper two examples of the implementation of these methods in the geometric documentation of two churches, both significant for the history of Cyprus, are presented. It is concerned with the churches of Virgin Mary (Panayia) Podithou, in Galata and St. George Nikoxylitis in Droushia. The applied methodology, using classical and contemporary techniques of commercial and in-house developed software is presented. Comparative tests for the achieved accuracies and the completeness of each method's products have been made, and their merits and usefulness are explained.
series journal
last changed 2009/06/23 08:07

_id ascaad2009_000
id ascaad2009_000
authors Abdelhameed, Wael; N. Hamza and A. Bennadji (eds.)
year 2009
title Digitizing Architecture: Formalization and Content
source 4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009)[ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, 463 p.
summary CAAD is constantly provoking and raising many potentials, challenges and arguments in academia, practice, and even in the theory of architecture itself. This process starts with the pedagogy of designing and the ongoing questions such as how much of CAAD should be incorporated in teaching, and ends with digital design technologies and the new emerging questions such as how biologically inspired computational processes alter the form of our architecture and the typical design process. Architecture originates from peoples’ needs and beliefs. The new forms of digital architecture generate debates in terms of various important issues, ranging from emotional and social factors to sustainability and warming climate. The focus area of the conference can be shaped, as follows: considering all these potentials, challenges, and arguments, which we have to benefit from and cope with, are there truly legitimate concerns about the future of our architecture and its content in particular from human and environmental dimensions? Can we develop our own ways of benefiting from the technology that cater to our environment and culture? Can we still see the form of architecture in the traditional way or should we change our perspectives? In other words the conference concentrates on bridging between the new digital form and the traditional human content.
series ASCAAD
type normal paper
email
last changed 2010/02/26 07:31

_id sigradi2009_1086
id sigradi2009_1086
authors Abdelhameed, Wael; Yoshiro Kobayashi
year 2009
title Urban Wiki: An online urban design system
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This research involves the framework and design of Urban Wiki, an online urban design system employing Wiki concept. The term Urban Wiki is created by the researchers; its concepts and methodology will be introduced and presented. Urban Wiki aims to creating a networking system of urban designs, enabling the collaborative work between users around the world. The presented system framework is created and tested by the researchers from two different locations in the world. The purpose of the research is to study how the users can share effectively designing/modeling large scale urban projects. An urban project of a village scale is used to demonstrate the potentials of Urban Wiki, presenting its functions and highlighting the possible uses in the urban area. Moreover, using the created models opens up various urban paths of designing, decision-making, and sharing. Techniques employed in the design of Urban Wiki can potentially be used to build up scalable, easily navigable and extensible models of large-scale entities.
keywords Urban design; urban planning; networking; urban wiki; modeling systems
series SIGRADI
email
last changed 2016/03/10 09:47

_id ee30
id ee30
authors Abdelmohsen, Sherif; El-Khouly, Tamer
year 2009
title Representing Reflective Practice in a Remote Design Collaboration Process
source Digital proceedings of the 3rd Conference of International Association of Societies of Design Research (IASDR 2009), COEX, Seoul, Korea, pp. 1317 – 1326.
summary This paper addresses a new method to describe the remote collaborative design process from the perspective of reflective practice. We aim at understanding the mutual effect between internal and external structures in remote collaborative design. According to the cognitive coding scheme of Suwa et al., we encoded the process into a set of indices—new, continual and revisited—that describe each primitive design move. In a case study which involved the authors as design collaborators, we identified the degree of dependency among these moves and developed a 3D graphical representation to account for reflective practice between us as collaborators. In this representation, we re-interpreted our collaborative process through three main axes: axis of idea exchange as lateral component, axis of idea development as vertical component, and axis of dependency as depth component. We believe this representation can be used to re-interpret the collaboration process among geographically dispersed design team members.
keywords Collaborative design, reflective practice, collective reflection-in-action, cognitive actions, design moves, dependency relationships, remote collaboration
series other
type normal paper
email
last changed 2010/01/30 07:26

_id ascaad2009_a_al_attili
id ascaad2009_a_al_attili
authors Al-Attili, A. and M. Androulaki
year 2009
title Architectural Abstraction and Representation: The embodied familiarity of digital space
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 305-321
summary This paper argues that familiarity is the tool that enables the understanding of space abstraction and representation. Familiarity in this context is independent from embodied interaction, and is crudely based on the connection between the various similar images of space; in this particular case, virtual space. Our investigation into the nature of human interaction with space, its abstraction and its representation is based on the critical contrast between the outcomes of interaction with two virtual versions of a physical reality; the first version is a non-linear interactive graphical abstraction of the space where no assertions or indicators are given as to whether or not there is a relationship between the abstraction and its physical reality, whereas the second is a none-linear interactive 3D virtual environment clearly representing the physical space in question. The paper utilises qualitative methods of investigation in order to gain an insight into human embodied experience in space, its abstraction and representation.
series ASCAAD
email
last changed 2009/06/30 08:12

_id ascaad2009_hussein_albotany
id ascaad2009_hussein_albotany
authors Albotany, Hussein S.
year 2009
title Development of Digital City Models Using 3d GIS
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 409-418
summary “Digital city” is a copy of an actual city in the virtual space. It is expected to play an important role in urban planning, disaster simulation etc. Recent advanced remote sensing technologies, which are capable to quickly provide detailed information of city areas, ease the construction of 3D city models. Urbanization has evinced interest from a wide section of the society including experts, amateurs and novices. With the development and infrastructure initiatives mostly around the urban centers, the impacts of urbanization and sprawl would be on the environment and the natural resources. The research introduces an application of 3D GIS on Manama City.
series ASCAAD
email
last changed 2009/06/30 08:12

_id sigradi2009_787
id sigradi2009_787
authors Alves, Andressa Schneider; José Luis Farinatti Aymone
year 2009
title A interface gráfica em um software para o encaixe de modelagens no design de vestuário [The graphical interface for a pattern fitting software in garment industry]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This article deals with the issue of pattern fitting and it is divided into two parts. The first part presents a developed software for rectangle fitting (regular items). The second part is intended to evaluate the usability of a garment industry commercial software that performs the pattern fitting for irregular items. From the assessment carried out and based on the initial software presented here, the interface and the features of new software applied to pattern fitting for irregular items will be developed.
keywords Design do Vestuário; Interface; Usabilidade; Packing; Cutting
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2009_037
id sigradi2009_037
authors Aroztegui Massera, Carmen; Rodrigo García Alvarado; María Isabel López
year 2009
title El Storyboard y el Animatic en la Enseñanza del Proyecto de Arquitectura [Storyboarding and Animatics in Architectural Education]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper discusses the issues involved with the introduction of the storyboard and the animatic in a design studio exercise. Storyboards - sketches used in film planning -, and the animatic - basically a moving storyboard - allow the student to understand space within in the context of a narrative. The purpose of the exercise was to enable the expression of subjectively experienced space in an early stage of urban context analysis. Differently than the traditional approach to animation which results a camera traveling through a path, the exercise approached animation from the perspective of the stories about the place.
keywords storyboard; animatic; education; architecture studio
series SIGRADI
email
last changed 2016/03/10 09:47

_id cf2009_poster_07
id cf2009_poster_07
authors Ashraf, Mohamed-Ahmed and Pierre Côté
year 2009
title The Impact of Three Cognitive Functions on Digital Media Aided Architectural Ideation: A Proposed Investigation
source T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom
summary From a cognitivist perspective the architectural design seen as an iterative process of search for an “acceptable” solution from initial design assumptions (Simon 1974) requires representation. These representation which may be internal (mental/cognitive activities) and external (sketches 3D models) are essential to any creative act and in all phases of the design process since they constitute a projection of the architect’s thought and know-how.
keywords Cognitive function, ideation
series CAAD Futures
type poster
email
last changed 2009/07/08 22:12

_id sigradi2009_744
id sigradi2009_744
authors Assumpção, Paula Sobrino de Souza;
year 2009
title A influência do usuário sobre a apresentação visual da informação na web: o caso do layout adaptativo e da personalização de layout [User's influence on the visual presentation of information on the web: the case of adaptive layout and layout’s customization]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Ahead of the digital environments expansion which follows the principles of the web 2.0, one can notice a growing opening for user's participation. The proposal of this research is to reflect on how this scenario of participation is strengthening a social structure capable of actively acting not only in the production of digital content, but also in the form of this content presentation. From a survey of cases and a theoretical review, this paper aims to analyze two different types of user’s influence on the visual dimension of web environments. One first - adaptive layout - based on the indirect user’s action and a second - layout’s customization - based on the direct user’s action.
keywords Web design; web 2.0; architecture of participation; visual presentation
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2009_957
id sigradi2009_957
authors Baerlecken, Daniel Michael; Gernot Riether
year 2009
title From texture to volume: an investigation in quasi-crystalline systems
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The relation between texture, pattern and massing is a fundamental question in architecture. Classical architecture, as Leon Battista Alberti states in “De re aedificatoria” (Book VI, Chapter 2), is developed through massing and structure first; texture is added afterwards to give the bold massing and structure beauty. Only the ornamentation adds pulcritudo to the raw structure and massing. Rather than starting with a volume and applying texture afterwards, the Digital Girih project started with textural operations that informed the overall volume later. The stereometric, top-down methodology is questioned through the bottom-up methodology of the Girih project. Girih lines of traditional Islamic patterns were used as a starting point. The aspect of 3-dimensionality was developed analogue as well as digital, using the deformability of different materials at various scales and digital construction techniques as parameters. The flexibility within the Girih rules allowed the system to adapt to different tasks and situations and to react to different conditions between 2- and 3- dimensionality. The project in that way explored a bottom-up process of form generation. This paper will describe the process of the project and explain the necessity of digital tools, such as Grasshopper and Rhino, and fabrication tools, such as laser cutter and CNC fabrication technology, that were essential for this process.
keywords Generative Design; Parametric Design; Tessellation; Form Finding; Scripting
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2016_013
id ascaad2016_013
authors Belkis Öksüz, Elif
year 2016
title Parametricism for Urban Aesthetics - A flawless order behind chaos or an over-design of complexity
source Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 105-112
summary Over the last decade, paradigm shifts in the philosophy of space-time relations, the change from space-time to spatio-temporality, caused significant changes in the design field, and introduced new variations and discourses for parametric approaches in architecture. Among all the discourses, parametricism is likely the most spectacular one. The founder of parametricism, Patrik Schumacher (2009) describes it as “a new style,” which has “the superior capacity to articulate programmatic complexity;” and “aesthetically, it is the elegance of ordered complexity in the sense of seamless fluidity.” In its theoretical background, Schumacher (2011) affiliates this style with the philosophy of autopoiesis, the philosophy that stands between making and becoming. Additionally, parametricism concerns not only the physical geometry in making of form; but also discusses the relational and causal aspects in becoming of form. In other words, it brings the aesthetic qualities in making through the topological intelligence behind becoming. Regarding that, parametricism seems an effective way of managing /creating complex topologies in form-related issues. However, when it comes to practice, there are some challenging points of parametricism in large-scale design studies. Thus, this work underlines that the dominance of elegance for urban planning has the potential of limiting the flexible and dynamic topology of the urban context, and objectifying the whole complex urban form as an over-designed product. For an aesthetic inquiry into urban parametricism, this paper highlights the challenging issues behind the aesthetic premises of parametricism at the urban design scale. For that, Kartal Master Plan Design Proposal by Zaha Hadid Architects (2006) will be discussed as an exemplary work.
series ASCAAD
email
last changed 2017/05/25 13:31

_id 4f1b
id 4f1b
authors Booth, Peter
year 2009
title Digital Materiality: emergent computational fabrication
source Performative Ecologies in the Built Environment: Sustainability Research Accross Disciplines: 43rd Annual Conference of the Australian and New Zealand Architectural Science Association
summary Fundamentally architecture is a material-based practice that implies that making and the close engagement of materiality is intrinsic to design process. With the rapid uptake of new computational tools and fabrication techniques by the architectural profession there is potential for the connection between architecture and materiality to be diminished. Innovative digital technologies are redefining the relationship between design and construction encoding in the process new ways of thinking about architecture. A new archetype of sustainable architectural process is emerging, often cited as Digital Materialism. Advanced computational processes are moving digital toolsets away from a representational mode towards being integral to the design process. These methods are allowing complex design variables (material, fabrication, environment, etc.) to be interplayed within the design process, allowing an active relationship between performative criteria and design sustainability to be embedded within design methodology.
keywords Digital, Process, Material, Fabrication
series other
type normal paper
email
last changed 2010/03/06 02:53

_id 96d8
id 96d8
authors Booth, Peter; Loo, Stephen
year 2009
title Beyond Equilibrium: Sustainable Digital Design
source Sustainable theory/ theorizing sustainability Proceedings from the 5th International Conference of the Association of Architecture Victoria University, New Zealand, 4-5 September 2009
summary Implicit in current understandings of sustainability is the presence of a closed system with the capacity of equilibration. Sustainable practices, including design practices, are therefore assumed to possess a redemptive role: design is deployed (as environmentally sustainable design, etc.) to change habits, develop new technologies and recover marginalized practices in the hope of righting the balance between the environment and human endeavours.

Recent developments in experimental digital design have demonstrated non‐linear and highly complex relations between topological transformations, material change, and the temporal dimension of forces. More importantly, this method of design is bottom‐up, because it does not rely on design solutions presaged by conventions, or restricted by representation, but is emergent within the performance of computational design itself. We argue that digital design processes need to move beyond the flux of determinates and solutions in equilibrium, towards a radically continuous but consistent production, which is in effect, an expression of sustainable pedagogy.

The role of emergent digital techniques has significant impact on the methods in which computation is utilized within both practice and academic environments. This paper outlines a digital design studio on sustainability at the University of Tasmania, Australia that uses parametric modelling, digital performance testing, and topological morphology, concomitant with actual material fabrication, as a potent mode of collaborative design studio practice towards a sustainable design pedagogy.

keywords digital, computation, process, morphogenesis.
series other
type normal paper
email
last changed 2009/09/08 23:21

_id cf2009_288
id cf2009_288
authors Bourbonnais, Sébastien
year 2009
title L’invention possible des architectures numériques. Recours aux images: du modèle à la construction; The possible invention of digital architectures. Use of images: From a model to the construction
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 288-300
summary Computer-Aided Design (CAD) has become more and more part of the common architectural practice. Some designers have explored (in the past) different aspects, especially formal ones, allowed by these new information technologies. This paper’s goal is to explore the invention that would be specific to this new architectural practice. The hypothesis is to go back to the specificity of the image and to examine its evolution. This analysis will be done with reference to the « cycle of images » of the French philosopher Gilbert Simondon, described by means of stages and levels. This particular way of thinking will allow us, besides an overview of all those images in a genetic diagram, to reveal what can enable the passage from one level to another. We call this : “invention”.
keywords CAD, images, exploratory architectures
series CAAD Futures
type normal paper
email
last changed 2009/06/09 07:12

_id sigradi2009_651
id sigradi2009_651
authors Braga, Gisele Pinna
year 2009
title O uso do Blog na formação do arquiteto na era digital [Use of Blogs in architectural education in the digital age]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The digital age provides us many interactive tools from which we can develop our knowledge. Most of them are used daily by students and have a great impact in their lives. In this context, blogs appear as a tool with a great potential for education since students are used to read them. This article describes the experience of the use of a blog (Blog da Pinna) focused on architecture, technology and innovation, to enhance education for architecture students. It also shows the evaluation of this use and reflects about the achievements.
keywords Blog; Educação; Arquitetura; Tecnologia; Inovação
series SIGRADI
email
last changed 2016/03/10 09:47

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