CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 593

_id acadia09_82
id acadia09_82
authors Bitonti, Francis
year 2009
title Computational Tectonics
doi https://doi.org/10.52842/conf.acadia.2009.082
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 82-89
summary The goal of this research is to define a methodology for the construction of complex non-repeating surfaces and structures that rely on the formulation of a singular tectonic mechanism. Computational systems like cellular automata seem to suggest that it might be possible for modular material systems to self-assemble into complex organizations. A single series of modular parts could be capable of producing not only complex behavior, but also, depending on initial conditions, simple periodic behavior. The research outlined in this paper uses simple geometric transformations to produce tectonic computers that can be applied to a variety of building systems. This paper outlines a methodology for encoding and decoding material assemblages as discrete computational systems. Exploiting the combinatorial nature of tectonic systems makes it possible to produce a population of “material algorithms” capable of exhibiting a wide range of behaviors. Encoding assemblages as discrete systems affords the designer the ability to enumerate and search all possible permutations of a tectonic system. In this paper, we will discuss the calculations and computational processes used to encode material assemblages as populations of discrete algorithms.
keywords Fabrication, modular system, structure, enumeration systems, material algorithms
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:52

_id 4f1b
id 4f1b
authors Booth, Peter
year 2009
title Digital Materiality: emergent computational fabrication
source Performative Ecologies in the Built Environment: Sustainability Research Accross Disciplines: 43rd Annual Conference of the Australian and New Zealand Architectural Science Association
summary Fundamentally architecture is a material-based practice that implies that making and the close engagement of materiality is intrinsic to design process. With the rapid uptake of new computational tools and fabrication techniques by the architectural profession there is potential for the connection between architecture and materiality to be diminished. Innovative digital technologies are redefining the relationship between design and construction encoding in the process new ways of thinking about architecture. A new archetype of sustainable architectural process is emerging, often cited as Digital Materialism. Advanced computational processes are moving digital toolsets away from a representational mode towards being integral to the design process. These methods are allowing complex design variables (material, fabrication, environment, etc.) to be interplayed within the design process, allowing an active relationship between performative criteria and design sustainability to be embedded within design methodology.
keywords Digital, Process, Material, Fabrication
series other
type normal paper
email
last changed 2010/03/06 02:53

_id acadia09_110
id acadia09_110
authors Gharleghi, Mehran; Sadeghy, Amin
year 2009
title Adaptive Pneus
doi https://doi.org/10.52842/conf.acadia.2009.110
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 110-117
summary The research focuses on the performative capacities of a pneumatic material system in regards to the specific environmental conditions. The use of Adaptation as a mechanism to modulate environmental performance was the main focus of the design process and research. The location of the sun during the day acts as a trigger to adapt the system, allowing the system to passively augment the environmental conditions. A new form-finding method that combines digital and material processes has been the main method by which the experiments were undertaken. This approach necessitates a dramatic shift in the architectural design, from producing static to environmentally responsive objects. It requires a shift in thinking from buildings as static and non-active systems to material system existing over time within specific environments capable of complex environmental performances.
keywords Responsive design, fabrication, prototyping, form finding, solar shading
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:51

_id caadria2009_278
id caadria2009_278
authors Lostritto, Carl
year 2009
title Scripting Animation
doi https://doi.org/10.52842/conf.caadria.2009.747
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 747-754
summary Relationships are amplified and collapsed together as animate surfaces in the formal and spatial manifestation of design parameters. Animation is demonstrated as a medium to express topologies, as each frame is the resultant of a programmed serious of computations, the result of which varies with a parameter: effectively, time. Related conditions are parameterized through the design of algorithms as a means of direct translation into animation. Interrelated forces and limits can conversely congeal into statics with animate qualities. Process and product merge to create a language of phenomenological effects and patterns. While animation is exploited to represent parametric relationships there is a maintained awareness of time and space. The systemization and codification of design “problems” simultaneously facilitates functional, solution-driven architecture. The output is characterized by complex, performative, and specific solutions uniquely relevant to emerging models for fabrication and construction. Usage requirements and site conditions carry the weight of information-based contexts and experience-based symbols as fuel for the inherently cyclical process.
keywords algorithm: animation; scripting; computation; aesthetics
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2009_036
id ecaade2009_036
authors Tamke, Martin; Thomsen, Mette Ramsgard; Asut, Serdar; Josefsson, Kristoffer
year 2009
title Translating Material and Design Space: Strategies to Design with Curved Creased Surfaces
doi https://doi.org/10.52842/conf.ecaade.2009.385
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 385-390
summary This paper shares findings from the project DevA (Developable surfaces in Architecture), a research by design based project developed a collaboration between academic and industry partners. The project aims to investigate the use of curved sheet material in architecture using hybridised 3D modelling and pattern cutting techniques. The project investigates how digital design and fabrication technologies enable the development of new structural concepts through the new means of material specification and detailing at unprecedented levels of precision. The paper presents speculative research project as well as the demonstrator Reef Pattern.
wos WOS:000334282200046
keywords Complex surface design, CAD, material behavior in design, industrial and interdisciplinary collaboration, practice based research
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2009_018
id caadria2009_018
authors Ambrose, Michael; Benjamin G. Callam, Joseph Kunkel and Luc Wilson
year 2009
title How To Make A Digi-Brick
doi https://doi.org/10.52842/conf.caadria.2009.005
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 5-12
summary This project examines a non-traditional method of construction generated through a digital design process that leverages digital fabrication techniques related to masonry construction. Where as architects’ use of computers first affected shape and structure, it is now additionally affecting material, construction, and craft. This design proposal explores these concepts through the production of a wall using simple configuration and reconfiguration of a repeated module adaptable to differing and unique contexts and site conditions. The masonry module is designed and built through the exploration of a CAD-CAM process. The prototypes produced investigate the repetition of a single module unit, manipulated and interlocked resulting in a continuous surface that is more than just the sum of its individual parts. The material, construction and craft of each unit informs and challenges the entire project to question the making of the masonry module into a wall.
keywords Digital fabrication, design theory, digital design methods
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac20097408
id ijac20097408
authors Biloria, Nimish; Valentina Sumini
year 2009
title Performative Building Skin Systems: A Morphogenomic Approach Towards Developing Real-Time Adaptive Building Skin Systems
source International Journal of Architectural Computing vol. 7 - no. 4, 643-676
summary Morphogenomics, a relatively new research area, involves understanding the role played by information regulation in the emergence of diverse natural and artificially generated morphologies. Performative building skin systems as a bottom-up parametric formation of context aware interdependent, ubiquitously communicating components leading to the development of continually performative systems is one of the multi-scalar derivations of the aforementioned Morphogenomic understanding. The agenda of adaptations for these building skins specifically corresponds to three domains of adaptation: structural, behavioral and physiological adaptations resulting in kinetic adaptability, energy generation, conservation, transport and usage principles as well as material property based changes per component. The developed skins adapt in real time via operating upon ubiquitous communication and data-regulation protocols for sensing and processing contextual information. Computational processes and information technology based tools and techniques such as parametric design, real-time simulation using game design software, environmental information mapping, sensing and actuating systems coupled with inbuilt control systems as well as manufacturing physical models in collaboration with praxis form a vital part of these skin systems. These experiments and analysis based on developing intrinsic inter-dependencies between contextual data, structure and material logistics thus lay the foundation for a new era of continually performing, self powering, real-time adaptive intelligent building skin systems.
series journal
last changed 2010/09/06 08:02

_id ecaade2009_021
id ecaade2009_021
authors Fleischmann, Moritz; Ahlquist, Sean
year 2009
title Cylindrical Mesh Morphologies: Study of Computational Meshes based on Parameters of Force, Material, and Space for the Design of Tension-Active Structures
doi https://doi.org/10.52842/conf.ecaade.2009.039
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 39-46
summary In experimenting with digital processes for simulating the behavior of tension-active cable nets, a method was developed for creating informed geometries by utilizing computational meshes that carry properties of structure, space, and material. A spring-based particle system provided the dynamics to simulate the flow of tension force through the geometry. Particular functions were scripted to embed logics for fabrication and analysis of spatial parameters. This formulated a lightweight, reactive design tool for which multiple cable net morphologies could be quickly generated. This paper will describe the experiments in creating the method to generate such cable net morphologies, and discuss the potential application for this computational framework to apply to other architectural systems.
wos WOS:000334282200003
keywords Computation, particle system, spring, dynamic relaxation, processing, fabrication
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2009_014
id ecaade2009_014
authors Haeusler, Matthias Hank
year 2009
title Media-Augmented Surfaces: Embedding Media Technology into Architectural Surface to Allow a Constant Shift between Static Architectural Surface and Dynamic Digital Display
doi https://doi.org/10.52842/conf.ecaade.2009.483
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 483-490
summary The way screens are attached to architecture at present limits architectural surfaces to carriers of signs. The research presented in this paper offers a possible solution that allows architectural surfaces to be both a space-defining element that has certain architectural material qualities and at the same time allows media technology to be embedded. These surfaces can alter their state from static material to dynamic image in an instance. The paper presents a prototype capable of fulfilling this requirement. It also positions the research within the architectural discussion by comparing it to works of others and confirming its research value by reference to work in a similar direction. Finally, the paper evaluates the research and concludes that it could offer a ‘fabric’ to be used as a sort of media clothing for architecture in the electronic age (Ito, 2001).
wos WOS:000334282200058
keywords Media facade technology, media-augmented spaces, architectural screen design, media architecture, digital displays
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia09_291
id acadia09_291
authors Hemsath, Timothy L.; McCracken, Brian; Russell, Darin
year 2009
title Decon Recon: Parametric CADCAM Deconstruction Research
doi https://doi.org/10.52842/conf.acadia.2009.291
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 291-293
summary The deconstruction (DeCon) and repurposing (ReCon) of existing structures and materials are worthwhile and relevant endeavors given the potential for such procedures to be more economically and environmentally sustainable than conventional construction methods. Conventional construction methods often utilize virgin materials for the production of architecture, requiring extensive energy to harvest, process, and manufacture the materials for use. Today, we must face the fact that we exist in a carbon-sensitive economy, and demand design approaches that reduce architecture’s impact on the environment. Our goal was to develop a CADCAM ReCon design methodology that would have the potential to mitigate carbon consumption. To explore this goal, students engaged a design research project that looked for novel and innovative approaches to the DeCon and ReCon of an existing barn. The student researchers created parametric models and surface designs derived from the existing materials. The digitally fabricated tectonic design constructions resulted in economical, novel, and material-efficient design methodologies for DeCon and ReCon.
keywords Fabrication, environment, CADCAM, Parametric Design
series ACADIA
type Short paper
email
last changed 2022/06/07 07:49

_id ecaade2009_113
id ecaade2009_113
authors Henriques, Gonçalo Castro; Duarte, José Pinto; Brito, António Carvalho
year 2009
title TetraScript: Development of an Integrated System Capable of Optimizing Light in a Circumscribed Space
doi https://doi.org/10.52842/conf.ecaade.2009.031
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 31-38
summary The purpose of this research is to develop a process capable of optimizing the capture of light in a circumscribed space, using a responsive system of skylights. Research is focused on the design of irregular dome-like pavilion spaces circumscribed by curved surfaces, but the envisioned process might be applied to other functional, formal, and spatial typologies. The design of the pavilion starts with the generation of a surface, later tessellated into a matrix of skylights depending on the geographic location and sun orientation. In the constructed pavilion, the skylights react to the variation of daylight intensity during the day to satisfy specified internal lighting needs. Simultaneously, the integration of conception and fabrication using digital tools (CAD-CAM) facilitates the construction of a non-standard, parametric geometry, thereby diminishing the costs of production and allowing for personalization, while assuring global sustainability.
wos WOS:000334282200002
keywords Scripting, digital fabrication, automation, responsive system
series eCAADe
email
last changed 2022/06/07 07:49

_id acadia09_66
id acadia09_66
authors Menges, Achim
year 2009
title Performative Wood: Integral Computational Design for Timber Constructions
doi https://doi.org/10.52842/conf.acadia.2009.066
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 66-74
summary Wood differs from most building materials in that it is a naturally grown biological tissue. Thus wood displays significant differentiation in its material makeup and structure as compared to most industrially produced, isotropic materials. Upon closer examination wood can be described as an anisotropic natural fiber system with different material characteristics and related behavior in different directions relative to the main grain orientation. Because of its differentiated internal capillary structure wood is also hygroscopic. It absorbs and releases moisture in exchange with the environment and these fluctuations cause differential dimensional changes. In architectural history the inherent heterogeneity of wood and the related more complex material characteristics have been mainly understood as a major deficiency by the related crafts, timber industry, engineers and architects alike. This paper will present an alternative design approach and associated computational design tools that aim at understanding wood’s differentiated material make up as its major capacity rather than a deficiency. Along two design experiments the related research on an integral computational design approach towards unfolding wood’s intrinsic material characteristics and performative capacity will be discussed. The first experiment explores the anisotropic characteristics of wood by exploiting the differential bending behavior in relation to the local induction of forces through which a specific overall morphology can be achieved. The second experiment focuses on the hygroscopic property of wood as the base for developing a surface structure that responds to changes in relative humidity with no need for any additional electronic or mechanical control.
keywords Wood, materiality, prototype, performance, responsive design
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:58

_id ecaade2009_006
id ecaade2009_006
authors Menges, Achim
year 2009
title Integral Computational Design for Composite Spacer Fabric Structures: Integral Processes of Form Generation and Fabrication for Sandwich Structured Composites with 3D Warp-Knitted Textile Core
doi https://doi.org/10.52842/conf.ecaade.2009.289
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 289-298
summary Spacer fabrics are three dimensionally warp-knitted textiles that can be draped over complex double curved surfaces with no need for cut patterns or additional seams. This paper explains the development of an integral computational approach to the design and fabrication of sandwich composite structures with a spacer fabric core. Contrary to the common hierarchy of architectural design processes that prioritizes the definition of form over the inherent characteristics of materialization, this approach aims at an integral computational design process capable of unfolding a design from the constraints of making. The way the material capacity of spacer fabrics combined with the constraints of sandwich composite manufacturing directly informs the computational design process will be explained along the development of two prototype structures.
wos WOS:000334282200035
keywords Integral computational design, computational morphogenesis, computer aided manufacturing, digital fabrication, computational design methodology, composite structure, material system, spacer fabric, 3D warp-knitted textile, sandwich lay-up
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2009_091
id caadria2009_091
authors Pitts, Greg; Sambit Data
year 2009
title Parametric Modelling of Architectural Surfaces
doi https://doi.org/10.52842/conf.caadria.2009.635
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 635-644
summary Parametric modelling is gaining in popularity as both a fabrication and design tool, but its application in the architectural design industry has not been widely explored. Parametric modelling has the ability to generate complex forms with intuitively reactive components, allowing designers to express and fabricate structures previously too laborious and geometrically complex to realise. This allows designers to address a project at both the macro and micro levels of resolution in the governing control surface and the individual repetitive component. This two level modelling control, of component and overall surface, can allow designers to explore new types of form generation subject to parametric constraints. Shading screens have been selected as the focus for this paper and are used as a medium to explore form generation within a given set of functional parameters. Screens can have many applications in a building but for the purpose of the following case studies, lighting quality and passive sun control are the main functional requirement. A set of screen components have been designed within certain shading parameters to create a generic component that can automatically adapt to any given climatic conditions. These will then be applied to surfaces of varying degrees of geometric complexity to be analysed in their ability to correctly tessellate and create a unified screening array true to the lighting requirements placed on the generic component.
keywords Parametric Modelling: Screening; Design; Fabrication
series CAADRIA
email
last changed 2022/06/07 08:00

_id acadia23_v1_220
id acadia23_v1_220
authors Ruan, Daniel; Adel, Arash
year 2023
title Robotic Fabrication of Nail Laminated Timber: A Case Study Exhibition
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 220-225.
summary Previous research projects (Adel, Agustynowicz, and Wehrle 2021; Adel Ahmadian 2020; Craney and Adel 2020; Adel et al. 2018; Apolinarska et al. 2016; Helm et al. 2017; Willmann et al. 2015; Oesterle 2009) have explored the use of comprehensive digital design-to-fabrication workflows for the construction of nonstandard timber structures employing robotic assembly technologies. More recently, the Robotically Fabricated Structure (RFS), a bespoke outdoor timber pavilion, demonstrated the potential for highly articulated timber architecture using short timber elements and human-robot collaborative assembly (HRCA) (Adel 2022). In the developed HRCA process, a human operator and a human fabricator work alongside industrial robotic arms in a shared working environment, enabling collaborative fabrication approaches. Building upon this research, we present an exploration adapting HRCA to nail-laminated timber (NLT) fabrication, demonstrated through a case study exhibition (Figures 1 and 2).
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id ascaad2009_emmanuel_ruffo
id ascaad2009_emmanuel_ruffo
authors Ruffo, Emmanuel
year 2009
title Programming As an Evolutionary Concept for Architectural Education: From natural systems to computer science materialization to emergent and evolutionary embedded architectural design
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 47-59
summary Logic and evolution in ontogenetic processes for Architectural design was the title for a summer program taught at the Escuela de Arquitectura of the Universidad Anahuac from June to July 2008 in the State of Mexico, Mexico. Every single result in architectural design follows logical steps enclosed in the design processes. These logical processes evolve through space-time sequences in order to generate a diversity of possible solutions. In Biology an ontogenetic process refers to the development of an individual organism, anatomical or behavioral feature from the earliest stage to maturity. Following this development criteria students were encouraged to understand the main logics of natural and physical systems through the aid of computer programming. These logics must be understood as tridimensional geometries digitally generated. Right from the beginning all processes generated during the explorations and investigations had to be visualized as integral design performances. The integral design system must embedded structure, function, form and material capacities through the aid of computer programming, digital fabrication technologies and material assembling techniques. It is important to note that final prototypes had to demonstrate the diversity of capacities of the whole system in order to automate the components in evolution.
series ASCAAD
email
last changed 2009/06/30 08:12

_id ecaade2009_110
id ecaade2009_110
authors van der Maas, David; Meagher, Mark; Abegg, Christian; Huang, Jeffrey
year 2009
title Thermochromic Information Surfaces: Interactive Visualization for Architectural Environments
doi https://doi.org/10.52842/conf.ecaade.2009.491
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 491-496
summary In this paper we describe a series of nine prototypes that were constructed to explore the benefits and limitations of thermochromic ink as a material for the design of architectural information surfaces. Among the goals of the project were the identification of inexpensive fabrication methods that could be used to build thermochromic surfaces at the scale of a room. Our primary design concerns were the ability to communicate information about indoor climate, and the integration of the information surfaces in an architectural environment. We propose a method for building thermochromic surfaces based on printed circuit boards (PCB) that is cost-effective, highly precise, and allows the fabrication of large surfaces through tiling.
wos WOS:000334282200059
keywords Thermochromic display, interactive architecture, information visualization, fabrication process, communication
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_508
id ecaadesigradi2019_508
authors Yenice, Yagmur and Park, Daekwon
year 2019
title V-INCA - Designing a smart geometric configuration for dry masonry wall
doi https://doi.org/10.52842/conf.ecaade.2019.2.515
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 515-520
summary Soil is still used as a building material in many parts of the world, especially in rural areas. Approximately 30% of the world's population is still living in shelters made by soil (Berge 2009). One of the techniques is using soil in mudbrick form, which is sun dried instead of being fired in kilns. However, mud bricks have low compressive and tensile strength. Instead of enhancing the mix formula, we focus on designing the geometry of the brick itself to improve walls' overall compressive and tensile strength. The goal of the research is to explore an innovative way to build masonry walls through geometrical examination together with computer aided design. Unlike traditional horizontal laying of the rectangular brick elements, 3D designed blocks take advantage of gravity and foster an accelerated assembly without mortar. They create a balance point in the middle of the wall during the construction. The geometry of V-INCA blocks allows dry construction which will reduce the amount of time spent on the site. Load distribution and the friction between two surfaces are sufficient to have a dry construction. Thus, a wall built with V-INCA is stronger intrinsically due to its geometry.
keywords Dry masonry construction; smart geometrical design; on-site material; compressed earth blocks; Inca masonry
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id ecaade2022_367
id ecaade2022_367
authors Doumpioti, Christina and Huang, Jeffrey
year 2022
title Field Condition - Environmental sensibility of spatial configurations with the use of machine intelligence
doi https://doi.org/10.52842/conf.ecaade.2022.2.067
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 67–74
summary Within computational environmental design (CED), different Machine Learning (ML) models are gaining ground. They aim for time efficiency by automating simulation and speeding up environmental performance feedback. This study suggests an approach that enhances not the optimization but the generative aspect of environmentally driven ML processes in architectural design. We follow Stan Allen's (2009) idea of 'field conditions' as a bottom-up phenomenon according to which form and space emerge from local invisible and dynamic connections. By employing parametric modeling, environmental analysis data, and conditional Generative Adversarial Networks [cGAN] we introduce a generative approach in design that reverses the typical design process of going from formal interpretation to analysis and encourages the emergence of spatial configurations with embedded environmental intelligence. We call it Intensive-driven Environmental Design Computation [IEDC], and we employ it in a case study on a residential building typology encountered in the Mediterranean. The paper describes the process, emphasizing dataset preparation as the stage where the logic of field conditions is established. The proposed research differentiates from cGAN models that offer automatic environmental performance predictions to one that spatial predictions stem from dynamic fields.
keywords Field Architecture, Environmental Design, Generative Design, Machine Learning, Residential Typologies
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2022_302
id ecaade2022_302
authors Lu, Xin, Meng, Zeyuan, Rodriguez, Alvaro Lopez and Pantic, Igor
year 2022
title Reusable Augmented Concrete Casting System - Accessible method for formwork manufacturing through holographic guidance
doi https://doi.org/10.52842/conf.ecaade.2022.1.371
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 371–380
summary Reinforced concrete has been one of the essential materials for modern architecture for the last hundred years. Its use is entirely global, having been adopted by all cultures and styles since its invention in the late 19th century. Although its value is excellent due to its low cost, durability and adaptability, its environmental impact is significant, being, in fact, one of the most polluting industries in the world (Babor et al. 2009). This experimental project will research a more sustainable use of concrete, exploring a new form of reusable concrete formwork that will ideally reduce the CO2 footprint by removing wood waste in the casting process and replacing it with adaptable metal components. The modular part-based system for the concrete casting also attempts to simplify one of the current complexities for concrete construction, the Skilled-Labour shortage. (Yusoff et al. 2021). To mitigate this problem, the project also proposes using an Augmented Assembly logic for the casting parts to guide the ensemble and dismantle the formwork through an optimised algorithmic logic. The use of Augmented Reality as a replacement for traditional paper instructions will facilitate access to more workers to this construction art and potentially improve access to optimised use of concrete in developing communities with restricted building technological resources.
keywords Mixed Reality, Distributed Manufacturing, Augmented Manufacturing, Sustainability, Computational Design, Concrete Casting
series eCAADe
email
last changed 2024/04/22 07:10

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