CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2009_957
id sigradi2009_957
authors Baerlecken, Daniel Michael; Gernot Riether
year 2009
title From texture to volume: an investigation in quasi-crystalline systems
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The relation between texture, pattern and massing is a fundamental question in architecture. Classical architecture, as Leon Battista Alberti states in “De re aedificatoria” (Book VI, Chapter 2), is developed through massing and structure first; texture is added afterwards to give the bold massing and structure beauty. Only the ornamentation adds pulcritudo to the raw structure and massing. Rather than starting with a volume and applying texture afterwards, the Digital Girih project started with textural operations that informed the overall volume later. The stereometric, top-down methodology is questioned through the bottom-up methodology of the Girih project. Girih lines of traditional Islamic patterns were used as a starting point. The aspect of 3-dimensionality was developed analogue as well as digital, using the deformability of different materials at various scales and digital construction techniques as parameters. The flexibility within the Girih rules allowed the system to adapt to different tasks and situations and to react to different conditions between 2- and 3- dimensionality. The project in that way explored a bottom-up process of form generation. This paper will describe the process of the project and explain the necessity of digital tools, such as Grasshopper and Rhino, and fabrication tools, such as laser cutter and CNC fabrication technology, that were essential for this process.
keywords Generative Design; Parametric Design; Tessellation; Form Finding; Scripting
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2009_marek_hnizda
id ascaad2009_marek_hnizda
authors Hnizda, Marek
year 2009
title Systems-Thinking: Formalization of parametric process
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 215-223
summary This paper details a design process focused on explicit digital parametric modeling as an integral system-outcome design. This investigation isolates and alters a simple geometric form (cylinder) in a constructed architectural design method. Systems are defined as logical, sequential operations inherent to the resultant effects. These operations within each system are composed of various parameters, singular entities containing or referencing data. Given specific data, operations are preformed culminating with corresponding outcomes. The two main components of this research pertain to object extraction and transformation. A single grain silo (cylinder), as the architectural/geometric object under examination, is tested using a system of varied parameters inputted into the program Grasshopper, an “explicit history” graphic plug-in for Rhinoceros. This application is utilized to digitally manipulate parameters as objects in a nodal arrangement. Throughout the operations execution, this isolated silo will be transformed into a multitude of versions, then regrouped into the original cluster of silos to expose the implications from patterning, adjacency, and repetition given the proximity of the each silo and its new parametric characteristics. As the various parameters in specific operations affect the system as a whole, so is each adjacent silo in proximity given the same or similar operation? This then is translated and reflected in the outcome. This research seeks to explore design process by applying constant digital 3-D reductive geometric, modular forms inviting systems thinking in parametric environments that can lead to architectural design implications. By focusing on the technical aspect of the parameterization and valuing functionality rather then style, the process becomes focused on formal qualities as the system-outcome relationships. This research tests the “aesthetic implications” of a varied mode of digital design, namely the investigation of an architectural process utilizing parametric design.
series ASCAAD
email
last changed 2009/06/30 08:12

_id acadia16_140
id acadia16_140
authors Nejur, Andrei; Steinfeld, Kyle
year 2016
title Ivy: Bringing a Weighted-Mesh Representations to Bear on Generative Architectural Design Applications
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 140-151
doi https://doi.org/10.52842/conf.acadia.2016.140
summary Mesh segmentation has become an important and well-researched topic in computational geometry in recent years (Agathos et al. 2008). As a result, a number of new approaches have been developed that have led to innovations in a diverse set of problems in computer graphics (CG) (Sharmir 2008). Specifically, a range of effective methods for the division of a mesh have recently been proposed, including by K-means (Shlafman et al. 2002), graph cuts (Golovinskiy and Funkhouser 2008; Katz and Tal 2003), hierarchical clustering (Garland et al. 2001; Gelfand and Guibas 2004; Golovinskiy and Funkhouser 2008), primitive fitting (Athene et al. 2004), random walks (Lai et al.), core extraction (Katz et al.) tubular multi-scale analysis (Mortara et al. 2004), spectral clustering (Liu and Zhang 2004), and critical point analysis (Lin et al. 20070, all of which depend upon a weighted graph representation, typically the dual of a given mesh (Sharmir 2008). While these approaches have been proven effective within the narrowly defined domains of application for which they have been developed (Chen 2009), they have not been brought to bear on wider classes of problems in fields outside of CG, specifically on problems relevant to generative architectural design. Given the widespread use of meshes and the utility of segmentation in GAD, by surveying the relevant and recently matured approaches to mesh segmentation in CG that share a common representation of the mesh dual, this paper identifies and takes steps to address a heretofore unrealized transfer of technology that would resolve a missed opportunity for both subject areas. Meshes are often employed by architectural designers for purposes that are distinct from and present a unique set of requirements in relation to similar applications that have enjoyed more focused study in computer science. This paper presents a survey of similar applications, including thin-sheet fabrication (Mitani and Suzuki 2004), rendering optimization (Garland et al. 2001), 3D mesh compression (Taubin et al. 1998), morphin (Shapira et al. 2008) and mesh simplification (Kalvin and Taylor 1996), and distinguish the requirements of these applications from those presented by GAD, including non-refinement in advance of the constraining of mesh geometry to planar-quad faces, and the ability to address a diversity of mesh features that may or may not be preserved. Following this survey of existing approaches and unmet needs, the authors assert that if a generalized framework for working with graph representations of meshes is developed, allowing for the interactive adjustment of edge weights, then the recent developments in mesh segmentation may be better brought to bear on GAD problems. This paper presents work toward the development of just such a framework, implemented as a plug-in for the visual programming environment Grasshopper.
keywords tool-building, design simulation, fabrication, computation, megalith
series ACADIA
type paper
email
last changed 2022/06/07 07:58

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