CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 593

_id cf2011_p108
id cf2011_p108
authors Iordanova, Ivanka; Forgues Daniel, Chiocchio François
year 2011
title Creation of an Evolutive Conceptual Know-how Framework for Integrative Building Design
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 435-450.
summary Low productivity of the building sector today is attributed to the fragmentation of tasks, disciplines and responsibilities, as well as to the resistance to adopt integrative work processes and digital means. The increased complexity of architectural projects and the aroused social consciousness for sustainable environment calls for integrative design collaboration. Thus, there is need for a Conceptual Framework combining work processes, technological means and policy aspects. According to the literature, integrative multidisciplinary design is a strategy resulting in high performance buildings nurturing sustainable way of living (Reed et al. 2009, Krygiel & Nies 2008). Responding to the increased technological complexity of our built environment, as well as to the objective of meeting multiple criteria of quality, both necessitating multidisciplinary collaboration during design, Building Information Modeling (BIM) is seen as a powerful means for fostering quality, augmenting productivity and decreasing loss in construction. Based on recent research, we can propose that a sustainable building can be designed through an integrative design process (IDP) which is best supported by BIM. However, our ongoing research program and consultations with advanced practitioners underscore a number of limitations. For example, a large portion of the interviewed professionals and construction stakeholders do not necessarily see a link between sustainable building, integrative design process and BIM, while in our opinion, their joint use augments the power of each of these approaches taken separately. Thus, there is an urgent necessity for the definition of an IDP-BIM framework, which could guide the building industry to sustainable results and better productivity. This paper defines such a framework, whose theoretical background lays on studies in social learning (activity theory and situated action theories). These theories suggest that learning and knowledge generation occurs mainly within a social process defined as an activity. This corresponds to the context in which the IDP-BIM framework will be used, its final objective being the transformation of building design practices. The proposed IDP-BIM framework is based on previous research and developments. Thus, firstly, IDP process was well formalized in the Roadmap for the Integrated Design Process‚ (Reed et al.) which is widely used as a guideline for collaborative integrative design by innovating practices in USA and Canada. Secondly, the National Building Information Modeling Standard (NBIMS) of the USA is putting an enormous effort in creating a BIM standard, Succar (2008) recently proposed a conceptual framework for BIM, but BIM ontology is still under development (Gursel et al 2009). Thirdly, an iterative design process bound to gating reviews (inspired from software development processes) was found to be successful in the context of multidisciplinary design studios (reported in our previous papers). The feedback from this study allowed for modifications and adjustments included in the present proposal. The gating process assures the good quality of the project and its compliance to the client's requirements. The challenge of this research is to map the above mentioned approaches, processes and technologies into the design process, thus creating an integrated framework supporting and nurturing sustainable design. The IDP-BIM framework can be represented by a multidimensional matrix linked to a semantic network knowledge database: - the axes of the matrix being the project timeline, the design process actors and building stakeholders (architect, engineers, client, contractor, environmental biologist, etc.), or different aspects of building performance (environmental, functional, social, interior environment quality, cost, etc.); and - the knowledge database providing multiple layers of semantic support in terms of process, domain knowledge, technology and workflow at a given moment of the project and for a given actor or building aspect. The IDP-BIM framework is created as an evolutive digital environment for know-how and will have an established protocol for regular updates. The paper will firstly present the state of the art in IDP and BIM. Secondly, it will expose the methodology used for the definition of the Framework, followed by a description of its structure, contents and digital implementation. Then, some scenarios for the use of the Framework will be shown as validation.
keywords integrated design process, BIM, multidisciplinary design, conceptual framework
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2009_055
id ecaade2009_055
authors Gholipour, Vida; Bignon, Jean-Claude; Guimaraes, Laure Morel
year 2009
title Eco-Models: Modeling of a Digital Tool to Design Sustainable Buildings
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 551-558
doi https://doi.org/10.52842/conf.ecaade.2009.551
wos WOS:000334282200066
summary The demand for up-to-date information and design ‘tools’ to help architects design more sustainable buildings is rapidly expanding. This demand has led to use various ecological assessment tools as support tools for the design process. The absence of adequate tools, which contribute to early stages, as well as the additional costs of tardy modifications, has led us to propose an eco-design support tool. This tool is based on a methodology named “Eco-Model (EM) Method” that focuses on the ecological approaches of a building. This method proposes to consider environmental friendly solutions from the first sketches by proposing a number of micro-solutions, called here Eco-Model or “EM”. Subsequently, the study presents the first contour of software based on an EM approach. Thus, the various actors of the design team will be able to browse the useful information for their green projects and so collaborate to optimize the building design.
keywords Eco-Models, sustainable buildings, design support
series eCAADe
email
last changed 2022/06/07 07:51

_id ijac20097301
id ijac20097301
authors Kolarevic, Branko
year 2009
title Towards Integrative Design
source International Journal of Architectural Computing vol. 7 - no. 3, 335-344
summary For many, integration within the building industry is seen as a likely outcome as architecture, engineering, and construction fully engage the digital technologies in the design, analysis, and production of buildings. Concepts such as integrated design, integrated practice and integrated project delivery (IPD) have gained prominence in architecture over the past several years as relatively new paradigms.What is usually meant by these terms is a multidisciplinary, collaborative approach to design in which various participants from the building industry – architects, engineers, contractors, fabricators, etc. – participate jointly from the earliest stages of design, fluidly crossing the conventional disciplinary and professional boundaries to deliver an innovative product at the end.
series journal
last changed 2009/10/20 08:02

_id caadria2012_046
id caadria2012_046
authors Lertsithichai, Surapong
year 2012
title Building Thailand's tallest Ganesh: CAD/CAM integration in conventional metal fabrication
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 337–346
doi https://doi.org/10.52842/conf.caadria.2012.337
summary Ganesh (Ganesa or Ganesha) is a Hindi god well known for his distinguishable elephant head and widely revered as the god of success or remover of obstacles. Patrons in Thailand have worshipped Ganesh and respected him by means of erecting statues of Ganesh in various poses and sizes throughout the country. In late 2008, the people of Chacheongsao, a province located East of Bangkok, decided to create Thailand’s tallest standing Ganesh statue made with bronze reaching heights up to 39 meters and situated on the Bangpakong river bank overseeing the city and its people. The author and design team was approached by representatives from Chacheongsao and commissioned to advise the process from conception to construction. The challenge started with seeking appropriate computer-aided design and manufacturing technologies and innovative processes to guide the design team throughout the production. The 0.60-meter bronze cast sculpture of the Ganesh was scanned using a 3D optical scanner to generate a solid model of the statue. A surface model was then extracted from the 3D model to firstly determine the most efficient structural support within the statue and secondly to generate surface strips for the foundry to create actual bronze casts. The construction of the project began early 2009 and the statue has since been erected from its base to currently its head. During construction, the author and design team has encountered several problems translating pixels to parts. Several errors have occurred during the mould and cast production process as well as construction errors on site causing mismatches of the structure and surface, misalignments, and protruding structural supports and joints. The lessons learned from this project is documented and analysed with hopes to create a more effective process for future projects with similar requirements.
keywords CAD/CAM; 3D scanner; CNC milling; metal fabrication
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2022_302
id ecaade2022_302
authors Lu, Xin, Meng, Zeyuan, Rodriguez, Alvaro Lopez and Pantic, Igor
year 2022
title Reusable Augmented Concrete Casting System - Accessible method for formwork manufacturing through holographic guidance
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 371–380
doi https://doi.org/10.52842/conf.ecaade.2022.1.371
summary Reinforced concrete has been one of the essential materials for modern architecture for the last hundred years. Its use is entirely global, having been adopted by all cultures and styles since its invention in the late 19th century. Although its value is excellent due to its low cost, durability and adaptability, its environmental impact is significant, being, in fact, one of the most polluting industries in the world (Babor et al. 2009). This experimental project will research a more sustainable use of concrete, exploring a new form of reusable concrete formwork that will ideally reduce the CO2 footprint by removing wood waste in the casting process and replacing it with adaptable metal components. The modular part-based system for the concrete casting also attempts to simplify one of the current complexities for concrete construction, the Skilled-Labour shortage. (Yusoff et al. 2021). To mitigate this problem, the project also proposes using an Augmented Assembly logic for the casting parts to guide the ensemble and dismantle the formwork through an optimised algorithmic logic. The use of Augmented Reality as a replacement for traditional paper instructions will facilitate access to more workers to this construction art and potentially improve access to optimised use of concrete in developing communities with restricted building technological resources.
keywords Mixed Reality, Distributed Manufacturing, Augmented Manufacturing, Sustainability, Computational Design, Concrete Casting
series eCAADe
email
last changed 2024/04/22 07:10

_id ijac20097407
id ijac20097407
authors Sass, Lawrence
year 2009
title Parametric Constructionist Kits: Physical Design and Delivery System for Rapid Prototyping Devices
source International Journal of Architectural Computing vol. 7 - no. 4, 623-642
summary In this paper we illustrate a design methodology based on constructionist learning principles with CAD modeling and rapid prototyping. The belief is that a constructionist approach to design development extends design possibilities beyond the visual aspects of rendering and animation to building construction by way of component-based parametric modeling. This is demonstrated by way of construction kits as a proposed system of physical design production, individually and in groups. Results of the system are data sets for model manufacturing, hand assembly and design feedback. The impact of this work is to teach physical modeling as a system of production that will allow a designer hands-on learning of building structure, material mechanics and building component behavior. Also design success is newly defined as a relationship between the visual and physical evaluation; not just the visual. The paper ends with examples of complex design models generated from elements in the construction kit and a physical design grammar used to guide element assembly. Although the examples in this paper satisfy model making for building structures we believe this system can be useful for anyone who needs to construct physical artifacts beyond traditional scales found in rapid prototyping.
series journal
last changed 2010/09/06 08:02

_id c25d
id c25d
authors Shady Attia, Liliana Beltrán, André De Herde and Jan Hensen
year 2009
title Architect Friendly: A Comparison of Ten Different Building Performance Simulation Tools
source IBPSA
summary Performance Simulation tools BPS is available internationally. The users of those tools are mainly researchers, physicists and experts who value empirical validation, analytical verification and calibration of uncertainty as defined by e.g. BESTEST. However, literature and comparative surveys indicate that most architects who use BPS tools in design practice are much more concerned with the (1) Usability and Information Management (UIM) of interface and (2) the Integration of Intelligent design Knowledge-Base (IIKB). Those two issues are the main factors for identifying a building simulation program as “Architect Friendly”. Now, with the advancement of BPS tools and the recent announcements of direct links between BIM or non-BIM modeling tools and BPS tools it is important to compare the existing programs. Based on an online survey, this paper presents the results of comparing ten major BPS tools. The following programs are compared: ECOTECT, HEED, Energy 10, Design Builder, eQUEST, DOE-2, Green Building Studio, IES VE, Energy Plus and Energy Plus-SketchUp Plugin (OpenStudio). With 249 valid responses, the survey ranked the tools in three classes and revealed that architects seek the IIKB above the UIM of the interface. Finally, the paper summarizes the key findings and underlines the major requirements for future improvement and development of BPS tools, mainly from an architectural perspective.
series other
type normal paper
email
more http://www.ibpsa.org/proceedings/BS2009/BS09_0204_211.pdf
last changed 2011/05/24 07:44

_id ascaad2009_mai_abdelsalam
id ascaad2009_mai_abdelsalam
authors Abdelsalam, Mai
year 2009
title The Use of the Smart Geometry through Various Design Processes: Using the programming platform (parametric features) and generative components
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 297-304
summary The emergence of parametric generative design tools and prototyping manufacturing technology led to radical changes in architectural morphologies. This change increased the opportunity to develop innovative smart geometries. Integrating these algorithms in the parametric softwares led to variations in building design concepts increasing alternatives and decreasing the repetitive work previously needed in conventional CAD software. The chosen software in this research is Generative Components (GC). It is a software design tool for an associative and parametric design platform. It is tested for using Global Variables with associative functions during the concept creation and form GC comprises features. The results presented in this research may be considered an introduction to the smart geometry revolution. It deals with the generative design which applied in the design process from conceptual design phase, defining the problem, exploring design solutions, then how to develop the design phases. Office building is a building type which encourages new forms that needs computational processes to deal with repetitive functions and modular spaces and enclosed in a flexible creative structural skin. Generative design helps the office buildings to be arranged, analysed, and optimized using parameters in early stages in design process. By the end of the research, the use of the smart geometry in a high rise office building is defined and explained. The research is divided into three parts, first a summary of the basic theories of office buildings design and the sustainable requirements that affect it, and should be integrated. Secondly, the previous experiences in generating office buildings by Norman foster and Sergio Araya. At last, a case study is proposed to test and evaluate the use of the parametric generative methodology in designing an office building with specific emphasis on the function, environmental aspects and form generation using Generative Components (GC) Software.
series ASCAAD
email
last changed 2009/06/30 08:12

_id acadia18_216
id acadia18_216
authors Ahrens, Chandler; Chamberlain, Roger; Mitchell, Scott; Barnstorff, Adam
year 2018
title Catoptric Surface
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 216-225
doi https://doi.org/10.52842/conf.acadia.2018.216
summary The Catoptric Surface research project explores methods of reflecting daylight through a building envelope to form an image-based pattern of light on the interior environment. This research investigates the generation of atmospheric effects from daylighting projected onto architectural surfaces within a built environment in an attempt to amplify or reduce spatial perception. The mapping of variable organizations of light onto existing or new surfaces creates a condition where the perception of space does not rely on form alone. This condition creates a visual effect of a formless atmosphere and affects the way people use the space. Often the desired quantity and quality of daylight varies due to factors such as physiological differences due to age or the types of tasks people perform (Lechner 2009). Yet the dominant mode of thought toward the use of daylighting tends to promote a homogeneous environment, in that the resulting lighting level is the same throughout a space. This research project questions the desire for uniform lighting levels in favor of variegated and heterogeneous conditions. The main objective of this research is the production of a unique facade system that is capable of dynamically redirecting daylight to key locations deep within a building. Mirrors in a vertical array are individually adjusted via stepper motors in order to reflect more or less intense daylight into the interior space according to sun position and an image-based map. The image-based approach provides a way to specifically target lighting conditions, atmospheric effects, and the perception of space.
keywords full paper, non-production robotics, representation + perception, performance + simulation, building technologies
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id acadia09_30
id acadia09_30
authors Aish, Robert
year 2009
title Tools of Expression: Notation and Interaction for Design Computation
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 30-31
doi https://doi.org/10.52842/conf.acadia.2009.030
summary Design considers function, fabrication, and aesthetics collectively. Computation is beginning to affect the competitive dynamics of design. Using algorithms, designers are exploring forms that are essentially “undrawable,” even with advanced modeling and direct manipulation techniques. Determining the appropriate functional characteristics may require the application of increasingly complex structural- and environmental-performance analysis techniques. To realize physically a design may require further geometric analysis and rationalization, and the use of complex computer-controlled fabrication techniques.
keywords Design, Computation, Form Finding, Design logic
series ACADIA
type Keynote paper
email
last changed 2022/06/07 07:54

_id sigradi2021_50
id sigradi2021_50
authors Albuquerque, Dilson and Andrade, Max
year 2021
title The Impacts of Collaboration and Cordination of Architectural and Engineering Projects Developed with BIM in Reducing Design Interferences
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 783–794
summary This paper addresses the importance and development of cultural transformations involving the design process in architecture and the advent of Building Information Modeling (BIM) in civil construction activities and how its implementation in a coordinated, collaborative and interoperable way contributes to a diagnosis of Clash Detection between diferentes design projects, before building construction, saving excessive costs and rework. Taking as its main reference the BIM Maturity Matrix of Succar (2009), the proposed BIM Project Integration Maturity Matrix contributes to the awareness of bringing designers and builders closer to design activities, to encourage the integration of design processes involving the building, to consolidate an environment of ease of communication between participants, the organization of documentation and, above all, prioritize the compatibility between projects to avoid conflicts, excess costs and rework, resulting in a higher quality of the final project.
keywords Coordenaçao de projetos, detecçao de interferencias, Building Information Modeling, matriz de avaliaçao, projeto integrado
series SIGraDi
email
last changed 2022/05/23 12:11

_id caadria2009_021
id caadria2009_021
authors Ambrose, Michael A.
year 2009
title BIM and Comprehensive Design Studio Education
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 757-760
doi https://doi.org/10.52842/conf.caadria.2009.757
summary Building Information Modeling (BIM) has the potential to fundamentally alter the way composition, scale and abstraction are addressed in today’s comprehensive design studio by displacing the primacy of abstract conventions of representation with a methodology based on systems thinking and virtual simulation. BIM viewed as provocateur of design education provides great potential for the critical analysis of how architectural design is taught. The design studio project reflects new ways of teaching and addressing BIM methods and processes, and critically evaluating their effects and possibilities on architectural production.
keywords Education; design theory; design studies; animation
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia09_252
id acadia09_252
authors Baker, William; Beghini, Alessandro; Carrion, Juan; Tort, Cenk
year 2009
title Scripting for a New Architecture: Studies in Structural Optimization
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 252-254
doi https://doi.org/10.52842/conf.acadia.2009.252
summary This paper describes how scripting has been successfully used by structural engineers at Skidmore, Owings & Merrill, LLP (SOM) to rediscover, apply, and develop several tools for structural optimization. Some of these methods are described in this paper for applications to high-rise buildings and long-span roof structures
series ACADIA
type Short paper
email
last changed 2022/06/07 07:54

_id ijac20097306
id ijac20097306
authors Balakrishnan, Bimal; Kalisperis, Loukas N.
year 2009
title Design Visualization:A Media Effects Approach
source International Journal of Architectural Computing vol. 7 - no. 3, 415-427
summary This paper proposes an integrative approach in the evaluative phase of the design process, incorporating concepts, methodologies and measurement strategies that are well established in media psychology. The paper suggests a variable-centered approach for conceptualizing visualization technologies and to evaluate their potential to simulate architectural experience. Psychophysiological measures are introduced to capture the affective component of the architectural experience facilitated by visualization tools such as virtual reality. These are important in order to empirically evaluate the experiential aspects of an architectural space through visualization. Ideas are illustrated with examples drawn from prior and ongoing research collaboration between an architectural visualization lab and a media effects research lab.
series journal
last changed 2009/10/20 08:02

_id caadria2010_043
id caadria2010_043
authors Barker, Tom and M. Hank Haeusler
year 2010
title Urban digital media: facilitating the intersection between science, the arts and culture in the arena of technology and building
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 457-466
doi https://doi.org/10.52842/conf.caadria.2010.457
summary The research presented in this paper investigates ways of providing better design applications for technologies in the field of Urban Digital Media (UDM). The work takes an emergent approach, evolving a design strategy through the early engagement of stakeholders. The paper discusses research in a design-led creative intersection between media technology, culture and the arts in the built environment. The case study discusses opportunities for the enhancement of a university campus experience, learning culture and community, through the provision of an integrated digital presence within campus architecture and urban spaces. It considers types of information architecture (Manovich, 2001) and designs for use in urban settings to create communication-rich, advanced and interactive designed spaces (Haeusler, 2009). The presented research investigates how to create a strategy for display technologies and networked communications to transform and augment the constructed reality of the built environment, allowing new formats of media activity.
keywords Urban design; outdoor digital media; information architecture; multidisciplinary design; augmented reality; media facades
series CAADRIA
email
last changed 2022/06/07 07:54

_id ascaad2009_mustapha_ben_hamouche
id ascaad2009_mustapha_ben_hamouche
authors Ben-Hamouche, Mustapha
year 2009
title Gis in Architectural Education: Design as a place-making process
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 393-407
summary Responsiveness to site conditions and environment is one of the axioms of architectural design. However, most students’ design is made in a non-geo-coordinated cyberspace through CAAD design and thus leading to “flying” proposals” that are not attached to the context. GIS teaches students in architecture to initially refer to real locations as the space in which they design is geo-coordinated and provides the wider context of the project. Along the design process, the project surroundings from macro scale; that is the globe, to the micro-scale that is reflected in the existing buildings, the road network and the topography are constantly present. At the end stage, the project is seen not as a free standing building but rather as an integral part in a real place on Earth. The 3-D urban visualization gives the possibility of evaluating the degree of success of place-making and the fitness of the project to its context. The aim of the paper is to present how a GIS course can support CAAD and improve the architectural design process as well as the quality of the design output towards a contextual architecture. The paper is based on the experience of the author who is architects and urban planner, in teaching design studios and Urban Planning based on GIS as an elective course to graduating students in architecture at the University of Bahrain. It presents an alternative method that is called Permanent Presence of the Real World PPRW.
series ASCAAD
email
last changed 2009/06/30 08:12

_id acadia09_98
id acadia09_98
authors Bennett, Ed
year 2009
title ArtBus: A Minimal Bus and Protocol for Distributed Interfacing in Art and Design
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 98-104
doi https://doi.org/10.52842/conf.acadia.2009.098
summary ArtBus is a protocol and hardware bus for interfacing computers to sensors and actuators. It is a distributed interface, meaning that different parts of an ArtBus system can be at different locations in a space. ArtBus devices can be made on any embedded platform or microcontroller. While unconventional in some ways, ArtBus makes use of engineering design inspired by long established supervisory control and laboratory instrumentation practice. At the same time it is a simple, flexible interface which should be viable into the next generation of media devices and embedded control.
keywords Hardware, sensor, interactive design, media
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:54

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia09_226
id acadia09_226
authors Benton, Sarah
year 2009
title reForming: Responding to Our Land in Crisis
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 226-233
doi https://doi.org/10.52842/conf.acadia.2009.226
summary An environmental crisis in Australia in early 2009 prompted the architectural design work considered in this paper. Bushfires ravaged the Victorian hinterland, destroying lives and families. The crises inspired me to explore the ACADIA 2009 conference theme, reForm(): how technologies transform the ways in which buildings and spaces perform, act and operate. This paper explores architectural design in distressed contexts and some design technologies used to formalize new housing development and respond to the environmental crisis.
keywords Parametric design, environment, design logic, landscape, biomimicry
series ACADIA
type Normal paper
email
last changed 2022/06/07 07:54

_id ijac20097408
id ijac20097408
authors Biloria, Nimish; Valentina Sumini
year 2009
title Performative Building Skin Systems: A Morphogenomic Approach Towards Developing Real-Time Adaptive Building Skin Systems
source International Journal of Architectural Computing vol. 7 - no. 4, 643-676
summary Morphogenomics, a relatively new research area, involves understanding the role played by information regulation in the emergence of diverse natural and artificially generated morphologies. Performative building skin systems as a bottom-up parametric formation of context aware interdependent, ubiquitously communicating components leading to the development of continually performative systems is one of the multi-scalar derivations of the aforementioned Morphogenomic understanding. The agenda of adaptations for these building skins specifically corresponds to three domains of adaptation: structural, behavioral and physiological adaptations resulting in kinetic adaptability, energy generation, conservation, transport and usage principles as well as material property based changes per component. The developed skins adapt in real time via operating upon ubiquitous communication and data-regulation protocols for sensing and processing contextual information. Computational processes and information technology based tools and techniques such as parametric design, real-time simulation using game design software, environmental information mapping, sensing and actuating systems coupled with inbuilt control systems as well as manufacturing physical models in collaboration with praxis form a vital part of these skin systems. These experiments and analysis based on developing intrinsic inter-dependencies between contextual data, structure and material logistics thus lay the foundation for a new era of continually performing, self powering, real-time adaptive intelligent building skin systems.
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last changed 2010/09/06 08:02

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