CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia09_18
id acadia09_18
authors d’Estrée Sterk, Tristan
year 2009
title Introduction: Thoughts for Gen X-Speculating about the Rise of Continuous Measurement in Architecture
doi https://doi.org/10.52842/conf.acadia.2009.018
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 18-22
summary We are here, in Chicago, not to talk about what we know, but what we do not know. We are here to share ideas and to speculate about what the world might look like if it were challenged, rethought, and rebuilt. We are here to uncover, piece by piece, a sense of our own ambitions for an architecture influenced by today but motivated by tomorrow. We are all speculators and dreamers. We find places for dreaming in our work, our models, our essays, our lectures, our research, and our teaching. Through these activities we speculate on the architecture of tomorrow. Sometimes these speculations hold great promise, while at other times they do not – certainly much of what we do can be improved, refined, qualified, quantified, and genuinely benefit from being computed. This could be horrifying; it could set the scene for an engineered architecture if we do not adapt.But architecture is changing and responding to very fresh and different ways of thinking. As a movement, young architects are questioning their inheritance and establishing new values, new methods, and new forms of practice. We might best think of these young architects as the Generation X of architecture – a generation who shapes discourse through technological, social, and environmental lenses. From its smallest technical process to its highest level of thought, this conference represents the spirit of this movement.
keywords Introduction, Measurement, dynamic design
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2009_124
id ecaade2009_124
authors Beirão, José Nuno; Duarte, José Pinto; Stouffs, Rudi
year 2009
title An Urban Grammar for Praia: Towards Generic Shape Grammars for Urban Design
doi https://doi.org/10.52842/conf.ecaade.2009.575
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 575-584
wos WOS:000334282200069
summary This paper presents a shape grammar for planned urban spaces intending an implementation for generative urban design. This implementation will form part of an urban design support tool defined to formulate, generate and evaluate urban designs. The goal is to formulate urban program descriptions according to context conditions using a description grammar and generate alternative design solutions using a shape grammar. The generation is guided by several evaluation processes performed by an evaluation module. In this paper we are focusing on the definition of the generic shape grammar using an existent urban plan as a case study. The aim is to encode the design moves of the urban designer into generic grammar rules amenable for specific instantiations through the customization of rule parameters.
keywords Shape grammars, patterns, generative urban design
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2009_mustapha_ben_hamouche
id ascaad2009_mustapha_ben_hamouche
authors Ben-Hamouche, Mustapha
year 2009
title Gis in Architectural Education: Design as a place-making process
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 393-407
summary Responsiveness to site conditions and environment is one of the axioms of architectural design. However, most students’ design is made in a non-geo-coordinated cyberspace through CAAD design and thus leading to “flying” proposals” that are not attached to the context. GIS teaches students in architecture to initially refer to real locations as the space in which they design is geo-coordinated and provides the wider context of the project. Along the design process, the project surroundings from macro scale; that is the globe, to the micro-scale that is reflected in the existing buildings, the road network and the topography are constantly present. At the end stage, the project is seen not as a free standing building but rather as an integral part in a real place on Earth. The 3-D urban visualization gives the possibility of evaluating the degree of success of place-making and the fitness of the project to its context. The aim of the paper is to present how a GIS course can support CAAD and improve the architectural design process as well as the quality of the design output towards a contextual architecture. The paper is based on the experience of the author who is architects and urban planner, in teaching design studios and Urban Planning based on GIS as an elective course to graduating students in architecture at the University of Bahrain. It presents an alternative method that is called Permanent Presence of the Real World PPRW.
series ASCAAD
email
last changed 2009/06/30 08:12

_id ijac20097408
id ijac20097408
authors Biloria, Nimish; Valentina Sumini
year 2009
title Performative Building Skin Systems: A Morphogenomic Approach Towards Developing Real-Time Adaptive Building Skin Systems
source International Journal of Architectural Computing vol. 7 - no. 4, 643-676
summary Morphogenomics, a relatively new research area, involves understanding the role played by information regulation in the emergence of diverse natural and artificially generated morphologies. Performative building skin systems as a bottom-up parametric formation of context aware interdependent, ubiquitously communicating components leading to the development of continually performative systems is one of the multi-scalar derivations of the aforementioned Morphogenomic understanding. The agenda of adaptations for these building skins specifically corresponds to three domains of adaptation: structural, behavioral and physiological adaptations resulting in kinetic adaptability, energy generation, conservation, transport and usage principles as well as material property based changes per component. The developed skins adapt in real time via operating upon ubiquitous communication and data-regulation protocols for sensing and processing contextual information. Computational processes and information technology based tools and techniques such as parametric design, real-time simulation using game design software, environmental information mapping, sensing and actuating systems coupled with inbuilt control systems as well as manufacturing physical models in collaboration with praxis form a vital part of these skin systems. These experiments and analysis based on developing intrinsic inter-dependencies between contextual data, structure and material logistics thus lay the foundation for a new era of continually performing, self powering, real-time adaptive intelligent building skin systems.
series journal
last changed 2010/09/06 08:02

_id 4f1b
id 4f1b
authors Booth, Peter
year 2009
title Digital Materiality: emergent computational fabrication
source Performative Ecologies in the Built Environment: Sustainability Research Accross Disciplines: 43rd Annual Conference of the Australian and New Zealand Architectural Science Association
summary Fundamentally architecture is a material-based practice that implies that making and the close engagement of materiality is intrinsic to design process. With the rapid uptake of new computational tools and fabrication techniques by the architectural profession there is potential for the connection between architecture and materiality to be diminished. Innovative digital technologies are redefining the relationship between design and construction encoding in the process new ways of thinking about architecture. A new archetype of sustainable architectural process is emerging, often cited as Digital Materialism. Advanced computational processes are moving digital toolsets away from a representational mode towards being integral to the design process. These methods are allowing complex design variables (material, fabrication, environment, etc.) to be interplayed within the design process, allowing an active relationship between performative criteria and design sustainability to be embedded within design methodology.
keywords Digital, Process, Material, Fabrication
series other
type normal paper
email
last changed 2010/03/06 02:53

_id 96d8
id 96d8
authors Booth, Peter; Loo, Stephen
year 2009
title Beyond Equilibrium: Sustainable Digital Design
source Sustainable theory/ theorizing sustainability Proceedings from the 5th International Conference of the Association of Architecture Victoria University, New Zealand, 4-5 September 2009
summary Implicit in current understandings of sustainability is the presence of a closed system with the capacity of equilibration. Sustainable practices, including design practices, are therefore assumed to possess a redemptive role: design is deployed (as environmentally sustainable design, etc.) to change habits, develop new technologies and recover marginalized practices in the hope of righting the balance between the environment and human endeavours.

Recent developments in experimental digital design have demonstrated non‐linear and highly complex relations between topological transformations, material change, and the temporal dimension of forces. More importantly, this method of design is bottom‐up, because it does not rely on design solutions presaged by conventions, or restricted by representation, but is emergent within the performance of computational design itself. We argue that digital design processes need to move beyond the flux of determinates and solutions in equilibrium, towards a radically continuous but consistent production, which is in effect, an expression of sustainable pedagogy.

The role of emergent digital techniques has significant impact on the methods in which computation is utilized within both practice and academic environments. This paper outlines a digital design studio on sustainability at the University of Tasmania, Australia that uses parametric modelling, digital performance testing, and topological morphology, concomitant with actual material fabrication, as a potent mode of collaborative design studio practice towards a sustainable design pedagogy.

keywords digital, computation, process, morphogenesis.
series other
type normal paper
email
last changed 2009/09/08 23:21

_id caadria2009_318
id caadria2009_318
authors Burke, Anthony
year 2009
title Competing "Intelligences"
doi https://doi.org/10.52842/conf.caadria.2009.607
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 607-611
summary In this paper, the dominant definitions of intelligence are explored in order to establish a set of working principals towards the development of higher order computational design processes in architecture. A review of intelligence as it has been understood over the last 60 years since Alan Turing (1950) first asked the question “can machines think?” shows the question of intelligence is far from clearly understood. Principals of intelligence however can be identified within the neurophysiological and artificial intelligence (AI) communities that differ significantly from the notion of intelligence as it is commonly used in architecture typically relating to the phenomena of emergence and critical point material physics. While distinct, these definitions provide a foundation for understanding intelligence specifically in computational architecture at a moment when it is necessary to develop a foundational taxonomy of systems thinking and processes. Through critiquing the principals of intelligence as it is understood in these different discipline areas, the thesis of this paper is that it is possible to frame a productive general theory of intelligent systems applicable to design processes, while simultaneously distinguishing the goals of design oriented higher order computational systems from those goals of general Artificial Intelligence research.
keywords Intelligence; computation; design; architecture
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2009_831
id sigradi2009_831
authors Cabral Filho, José dos Santos
year 2009
title Do Moderno ao Digital ao Não Moderno: a Relevância da Cibernética de Segunda Ordem para uma Arquitetura Brasileira [From modern to digital to non modern: the relevance of second order cybernetics for a Brazilian architecture]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Brazilian society is marked by informality, by social plasticity and a predisposition towards game and play. These characteristics are opposed to the perspectival paradigm’s principles, which are the base of modern architecture. Therefore, a modernist practice in Brazil meets an extra level of difficulty because it has to cope with these rather playful aspects. If we consider the second-order cybernetics and its conversation theory, the plasticity that characterizes Brazilian culture may stop being an obstacle and, if coupled with digital technologies, may become the very basis for a truly modern Brazilian architectural practice.
keywords Brazilian modern architecture; second order cybernetics; modernism; Brazil
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2009_959
id sigradi2009_959
authors da Silva, Olga Maria Almeida; Janice de Freitas Pires; Adriane Borda Almeida da Silva
year 2009
title Entre a fotografia e o modelo virtual tridimensional: decomposição do mobiliário para o reconhecimento de estilos ou tendências [Between the Photo and the Three-Dimensional Virtual Model: Breakdown of Furniture for the Recognition of Styles and Trends]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The current work reports a methodology of analysis applied to the furniture collection of a museum which gathers items manufactured in the nineteenth century. The eclectic feature given to this collection has demanded the construction of a reasoning that points towards the formal frameworks, coming from different styles that were established through history. To answer this requirement, techniques of formal decomposition are used from the resources of photography and tridimensional modeling, thus promoting the comprehension of the geometric shape from the identification of element generation and composition rules. The speeches constructed in such analytical processes rely on conceptual maps structures as a proposal for systematizing the information about the furniture.
keywords Geometric modeling; photography; furniture; taxonomy; systematization of information
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2009_1036
id sigradi2009_1036
authors de Souza Santos, Fábio Lopes; David M. Sperling
year 2009
title A Recepção "Ativa" - da Obra Aberta à Obra em Processo [The "active" reception - from opera aperta to work in process]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper discusses the contemporary context of arts movements towards the receiver, seeking its activation. It demarcates two strands of art developments in the sixties, propositions for participation and interfaces for interaction. The Oiticica´s Parangolés and the Glynn´s Performative Ecologies are discussed under this point of view.
keywords art; opera aperta; participation; interaction; work in process
series SIGRADI
email
last changed 2016/03/10 09:50

_id cf2009_poster_27
id cf2009_poster_27
authors Do, Ellen Yi-Luen
year 2009
title Towards A Smart Living Environment: Happy Healthy Living With Ambient Intelligence and Technology
source T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom
summary Achieving wellness is a Grand Challenge. We are concerned about the quality of life for ourselves and for our society. As human beings we want to develop and cultivate our untapped potential for a happy, healthy, creative and fulfilling life. Technological innovation may be just the key to unlock human potential for the Holy Grail of wellness. Wellness has multiple dimensions: physical, emotional, occupational, social, intellectual and spiritual (Hettler 1976). Below we briefly describe interesting design computing projects employing technological innovations to contribute toward a smart living environment for wellness.
keywords Ambient, intelligence, ubiquitous computing, smart living
series CAAD Futures
type poster
email
last changed 2009/07/08 22:11

_id caadria2009_207
id caadria2009_207
authors Fasoulaki, Eleftheria E.
year 2009
title Towards Integrated Design
doi https://doi.org/10.52842/conf.caadria.2009.013
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 13-22
summary This paper examines a different design approach called integrated. The term “integrated” has a dual utilization in this study. The first use refers to the integration of form and building performance. The second use refers to the integration of interrelated and diverse building performances involving multiple disciplines. The integrated design approach analyzes and evaluates several interrelated design systems involving different disciplines in the early design phase. The goal of the approach is the generation of design alternatives guided simultaneously by two basic objectives: the aspiration for form exploration and the satisfaction of the performances of interrelated systems.
keywords Generative Algorithms: Building Performances; Multiple Building Disciplines; Optimization and Simulation Techniques; Coupled Building Systems
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2009_662
id sigradi2009_662
authors Haeusler, Matthias Hank
year 2009
title Transition in spatial authorship: Towards a pluralistic modulation of space when designing in a voxel matrix
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary In the past, culture expressed through built environment has been confined to results generated by a single author or small team, but has rarely been considered in light of data produced by a society with various sociological backgrounds. The state of a society can, however, be represented by social data used as a transmitter of cultural identity. Voxel facades use data as a generator for defining space. This paper defines: voxel facades; explains how data are fed into the voxel facade, proposes ways in which data can be represented meaningfully; it evaluates the cultural design intervention and investigates results.
keywords Voxel façade; spatial representation of data; spatial authorship; multilayered surface; decay function
series SIGRADI
email
last changed 2016/03/10 09:53

_id ecaade2009_129
id ecaade2009_129
authors Hemmerling, Marco
year 2009
title Twister: An Integral Approach towards Digital Design and Construction
doi https://doi.org/10.52842/conf.ecaade.2009.299
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 299-304
wos WOS:000334282200036
summary The paper outlines the relevance of computational geometry within the design and production process of architecture. Based on the case study “Twister”, the digital chain - from the initial form-finding to the final realization of spatial concepts - is discussed in relation to geometric principles. The association with the fascinating complexity, which can be found in nature and its underlying geometry was the starting point for the project presented in the paper. The translation of geometric principles into a three-dimensional digital design model was followed by a process of transformation and optimization of the initial shape, that integrated aesthetic, spatial and structural qualities as well as aspects of material properties and conditions of production.
keywords Geometry, 3D modeling, rapid prototyping, photogrammetry, digital fabrication
series eCAADe
email
last changed 2022/06/07 07:49

_id caadria2009_009
id caadria2009_009
authors Herr, Christiane Margerita
year 2009
title Appropriating Donald Schön
doi https://doi.org/10.52842/conf.caadria.2009.483
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 483-492
summary Donald Schön embraces a constructivist approach to learning and research., characterising designing as a reflective conversation between designer and the materials of a design situation. Accordingly, Schön’s views on digital design support are based on his valuing of indeterminacy, surprise and ambiguity as opportunities to develop new understanding and insight. His criticism of technical rationality is directed towards the privileging of formal and codified knowledge over embodied and tacit forms of knowing. While Schön’s work is increasingly acknowledged in recent CAAD research, respective publications typically remain within the technical rationality perspective. Based on several characteristic examples, this paper examines how Schön’s ideas are absorbed into a perspective incongruous to his own, concluding with a discussion of potential new research approaches that sustain Schön’s values.
keywords reflective practice, constructivism, design theory, Donald Schön, epistemology
series CAADRIA
email
last changed 2022/06/07 07:50

_id cf2009_poster_09
id cf2009_poster_09
authors Hsu, Yin-Cheng
year 2009
title Lego Free-Form? Towards a Modularized Free-Form Construction
source T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom
summary Design Media is the tool designers use for concept realization (Schon and Wiggins, 1992; Liu, 1996). Design thinking of designers is deeply effected by the media they tend to use (Zevi, 1981; Liu, 1996; Lim, 2003). Historically, architecture is influenced by the design media that were available within that era (Liu, 1996; Porter and Neale, 2000; Smith, 2004). From the 2D plans first used in ancient egypt, to the 3D physical models that came about during the Renaissance period, architecture reflects the media used for design. When breakthroughs in CAD/CAM technologies were brought to the world in the twentieth century, new possibilities opened up for architects.
keywords CAD/CAM free-form construction, modularization
series CAAD Futures
type poster
last changed 2009/07/08 22:12

_id caadria2009_033
id caadria2009_033
authors Hua, Hao; Biao Li, Yong Shan, Hong Zhang and Hong-mei Zhai
year 2009
title Virtual Organism: Generative Tool Based on Multi-Agent System
doi https://doi.org/10.52842/conf.caadria.2009.625
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 625-634
summary A multi-agent system (MAS) is efficient as it can emulate a variety of organisms in natural science due to the interactions between agents, which make artificial systems responsive and adaptive. In “Bamboo Workshop” involved flexible structures, MAS was employed to create virtual organism in computational environment towards an innovative process in installation design. A generative tool with friendly user interface was developed for both observation and intervention besides debugging. At the same time investigations were carried on the complex behaviours of the system through graphic statistics. Integrated with the generative tool, a construction system made up of bamboo materials was set up to build a series of mobile and flexible installations. This experiment suggests that the virtual organism has the potential for being a part of the design intelligence, beyond a mere digital tool.
keywords Virtual organism: multi-agent system; flexible structure; mobile installation
series CAADRIA
email
last changed 2022/06/07 07:49

_id acadia10_183
id acadia10_183
authors Ireland, Tim
year 2010
title Stigmergic Planning
doi https://doi.org/10.52842/conf.acadia.2010.183
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 183-189
summary This paper presents an application of swarm intelligence towards the problem of spatial configuration. The methodology classifies activities as discrete entities, which self-organise topologically through associational parameters: an investigation of emergent route formation and spatial connectivity based on simple agent and pheromone interaction, coupled with the problem of ‘loose’ rectangular geometric assembly. A concept model sniffingSpace (Ireland, 2009) developed in Netlogo (Willensky, 1999), which established the self-organising topological capacity of the system, is extended in Processing (Fry & Rea, 2009) to incorporate rectangular geometry towards the problem of planning architectural space.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:50

_id ecaade2014_147
id ecaade2014_147
authors James Charlton and Markus Brune
year 2014
title Towards a dynamic evacuation system: developing methodologies to simulate the evacuation capabilities of subway stations in response to a terrorist attack with CBRNE weapons
doi https://doi.org/10.52842/conf.ecaade.2014.1.109
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 109-118
wos WOS:000361384700010
summary Events in recent times have highlighted the vulnerability of underground public transportation to possible terrorist attacks. A key question therefore is how an evacuation can be accomplished from underground stations safely. The strategy “go up and take the nearest exit to the surface” might not be the best response. Evidence from the Daegu subway station fire in 2003, investigated by Tsujimoto (2003) and Jeon and Hong (2009) establish that smoke or toxic airborne substances from a terrorist attack tend to use the same direct routes used by the fleeing passengers and as result significant injuries or fatalities can occur. This study proposes the concept of a dynamic evacuation system which would guide subway users along safe routes. To test how this system may operate, the study discussed combines measurements from tracer gas experiments with climate measurements to establish how toxic agents spread in subway stations under certain conditions and combines these results with those from pedestrian simulations applied to calculate evacuation times for possible escape routes. By integrating the resulting dataset from these methods, an evidence base of how a dynamic evacuation system may work can start to form.
keywords Pedestrian simulation, subway climatology; cbrne; subway evacuation; tracer gas experiments
series eCAADe
email
last changed 2022/06/07 07:52

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