CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 115

_id sigradi2010_197
id sigradi2010_197
authors Bustos, L Gabriela I.
year 2010
title Epistemología compleja de diseño arquitectónico con tecnología digital: primera generación en un taller virtual [Complex epystemology in architecture design with digital technologies: first generation at a virtual workshop]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 197-200
summary The goal of this paper—part of a doctoral dissertation—is to define a complex epistemology of design that uses digital technology by using Edgar Morin’s study of the theory of complexity to illustrate the concepts of principles and complex paradigms in architectonic design. This paper also establishes the position of digital technology as it is strategically applied in design education in the Architectonic Project I Workshop in the FAD LUZ with participation in Las Americas Virtual Design Studio 2009.
keywords digital technology, complex epistemology, architectural designs
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2013_228
id caadria2013_228
authors Gün, Onur Y. and Elliot E. Greenblatt
year 2013
title Tran[s] Quillity: The Dynamically Mediated Façade
doi https://doi.org/10.52842/conf.caadria.2013.955
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 955-964
summary Media façades grant infinitely many faces to a building and can change the architectural meaning of what a façade is. They can also help to transform the face of the building into an over-size communication device for public (Borras, 2010). Contemporary media façades mostly rely on the content of their screens, and only a small number of them physicality of the screen itself. Precedent building façades that incorporate moving componentsareunable to function as displays. In this paper we present a media façade design, titled“Tran[s]quillity”, in which we fuse reconfigurable building com-ponents with display technologies to achieve a unique design. As well as fulfilling the function of a regular media wall -as a crisp screen- we imagine Tran[s]quillity as a transformable kinetic sculpture that can act as a screen of physical depth to introduce greater functionality and interactivity. 
wos WOS:000351496100098
keywords Media, Façade, Kinetic, LED, Image processing, Digital, Design, Architecture 
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2010_55
id sigradi2010_55
authors Monteiro, de Menezes Alexandre; Silva Viana Maria de Lourdes; Pereira Junior Mário Lucio; Palhares Sérgio Ricardo
year 2010
title A adequação (ou não) dos aplicativos BIM às teorias contemporâneas de ensino de projeto de edificações [The sufficiency (or not) of BIM apps to contemporary theories of architecture project teaching]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 55-57
summary Two Brazilian academic laboratories at UFMG explored processes for conceptual creation and development of digital guidebooks about architectural drafting design and practice of environmental accessibility for all. It is expected that students may achieve high critical and creative perspectives about knowledge construction in real life contexts by using digital interactive multimedia. This software package allows users to learn freely, at their own pace or location at any time, in a sequence of instruction units. In order to improve students’ autonomy in acquiring learning skills, a new, interdisciplinary, culture seems to push the curriculum beyond conventional techniques.
keywords architectural drafting; digital interactive instruction; environmental accessibility; multimedia
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2011_140
id sigradi2011_140
authors Sanchez Cavazos, Maria E.; Sifuentes Solis, Marco A.
year 2011
title Percepción y Manipulación del Espacio en Proyectos Arquitectónicos dentro de una Sociedad Compleja [Perception and Manipulation of the Space in Architectonic Projects within a Complex Society]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 223-226
summary This research consisted on determining, analyzing and evaluating the factors that impact the ability to perceive and manipulate the architectonic space with the use of digital tools for Architectonic Design Workshop students at the U.A.A. The purpose of the research was to validate the model (MUHDyA) (CP+CM) (Sánchez, 2010), which presents a proposal about the use of digital and analogical tools in the acquisition of perceptive and manipulative skills (specific architectonic skill indicated by Tuning Latin America); considering that, the formation by skills is the answer of the architecture schools towards a complex society. Palabras calve
series SIGRADI
email
last changed 2016/03/10 09:59

_id caadria2021_110
id caadria2021_110
authors Bao, Ding Wen, Yan, Xin, Snooks, Roland and Xie, Yi Min
year 2021
title SwarmBESO: Multi-agent and evolutionary computational design based on the principles of structural performance
doi https://doi.org/10.52842/conf.caadria.2021.1.241
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 241-250
summary This paper posits a design approach that integrates multi-agent generative algorithms and structural topology optimisation to design intricate, structurally efficient forms. The research proposes a connection between two dichotomous principles: architectural complexity and structural efficiency. Both multi-agent algorithms and Bi-directional evolutionary structural optimisation (BESO) (Huang and Xie 2010), are emerging techniques that have significant potential in the design of form and structure.This research proposes a structural behaviour feedback loop through encoding BESO structural rules within the logic of multi-agent algorithms. This hybridisation of topology optimisation and swarm intelligence, described here as SwarmBESO, is demonstrated through two simple structural models. The paper concludes by speculating on the potential of this approach for the design of intricate, complex structures and their potential realisation through additive manufacturing.
keywords Swarm Intelligence; Multi-agent; BESO (bi-directional evolutionary structural optimisation); Intricate Architectural Form; Efficient Structure
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2010_193
id sigradi2010_193
authors Fernández, Mónica Inés; Bonvecchi Liliana
year 2010
title Disrupciones ornamentales en los procesos de creación digital [Ornamental disruptions in digital creation processes]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 193-196
summary This work is motivated by changes in architecture due to the influence of digital technologies. It is aimed at defining a theoretical framework that depends on the value of the ornament and disruption caused by digital technologies, a key catalyst in the contemporary poetic of architectural envelopes.
keywords architectural ornament, disruptive poetic, digital technology, materialization
series SIGRADI
email
last changed 2016/03/10 09:51

_id sigradi2012_167
id sigradi2012_167
authors Gutiérrez, Nicolás Sáez
year 2012
title Ejercicio de arte fotográfico. Reconstrucción de una vivencia espacial a través de una percepción inmersiva de la imagen (Fotografía) - escena (Arquitectura) [A photographic art exercise. Reconstruction of a spatial experience through an immersive perception of image (photography) - scene (architecture)]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 373-377
summary This work constitutes one of the main lines of visual exploration derived from the photographic work done by the author. As an architect that makes and investigates photography, his exercises of art study the translations from visual perception of architectonic space to its photographic simulation, work that so far has only been done and exhibited in large format. The work here presented is based on projects undertaken from 2007 to 2010 and mainly elaborates on a recent project to be soon exhibited in Concepción between January and March 2013.
keywords Fotografía de autor; percepción visual; inmersión virtual; espacio de exhibición; realidad aumentada
series SIGRADI
email
last changed 2016/03/10 09:53

_id ecaade2010_065
id ecaade2010_065
authors Hardy, Steve(n); Lundberg, Jonas
year 2010
title Environmental Catalysts for a Computational Urbanism
doi https://doi.org/10.52842/conf.ecaade.2010.805
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.805-814
summary It is perhaps no longer relevant to discuss digital tools purely as means in themselves; the growth of abstract systems or computational patterns for their own sake simply strain justification in light of real-world concerns such as climate change and economic crises. While growing concerns over climate change have necessitated an increased interest in sustainable urbanism and design, sustainability has done little to yet alter the morphological and typological consequences of architectural space (Hardy, 2008). In a series of overlapping research projects and design studio briefs, students, research assistants and we worked with the iterative and variable processes of Rhinoscript, McNeel’s Grasshopper and Bentley’s Generative Components to explore the possibilities of changing environmental extremes (specifically flooding) as catalysts for providing new urban morphologies and spatial organizations. Working between the master plan and the individual housing unit, we investigated arrays of terrace homes in the London Thames Valley flood zones while simultaneously exploring the potential for computational generation and parametric optimization.
wos WOS:000340629400086
keywords Computational urbanism; Formative strategies; Parametric design; Adaptive vs. mitagative; Environmental formations
series eCAADe
email
last changed 2022/06/07 07:49

_id sigradi2010_366
id sigradi2010_366
authors Payssé, Álvarez Marcelo; Latorre Andrés Pedro M; Serón Arbeloa Francisco
year 2010
title Reconstrucción virtual de la Calera de las Huérfanas [Virtual reconstruction of La Calera de las Huérfanas]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 366-369
summary The composition of multiple layers of digital information into a real - world scene in real time (known as augmented reality or AR) opens the door to an immense range of possibilities in almost every field of human activity from medicine to art, engineering to education. Our project aims to present the general public with the history and details of an archaeological site: The Estancia Jesuítica de Belén, also known as the Calera de las Huérfanas in Colonia, Uruguay, as it was around the year 1790.
keywords virtual reconstruction; digital heritage; immersive environments
series SIGRADI
email
last changed 2016/03/10 09:57

_id fd22
id fd22
authors Pires, Janice de Freitas; Borda, Adriane.
year 2010
title IDENTIFICAÇÃO DE ESTRUTURAS DE SABER IMPLÍCITAS EM MATERIAIS DIDÁTICOS PARA A DELIMITAÇÃO DE UMA TAXONOMIA DE DOMÍNIO
source 1° Congresso Internacional de Educação a Distância da UFPel, Pelotas, Brasil
summary O aumento da produção de materiais didáticos em formato digital configura a necessidade de disponibilizar sistemas de catalogação para facilitar mecanismos de busca e recuperação dos materiais gerados. Em contextos de educação a distância, principalmente quando se trabalha com o conceito de objetos de aprendizagem, este problema pode adquirir maiores proporções, no sentido de que um mesmo material pode se decompor em várias partes, cada uma delas devendo ser indexada e ainda demonstrar as conexões inicialmente determinadas. Frente a isto, este trabalho experimenta configurar uma metodologia para a identificação de uma taxonomia que abarque um conhecimento específico, capaz de descrever e conectar objetos de aprendizagem, em diferentes níveis de granularidade e advindos de diversas abordagens. A metodologia se apóia em análises de materiais didáticos, que tratem de temas convergentes, a partir da abordagem de estruturas de saber. Através de mapas conceituais são explicitadas as estruturas de cada material, destacando-se palavras chaves capazes de delimitar uma taxonomia que no conjunto dos materiais pode ser ampliada e representar uma ampla estrutura capaz de responder às questões específicas do saber tratado. Os resultados, ainda que parciais, delimitam uma rede conceitual que expressa tais materiais, e as suas interconexões, visando facilitar sua acessibilidade, na Internet, a partir da delimitação de uma taxonomia para o domínio do conhecimento tratado.
keywords produção de materiais didáticos, estruturas de saber, terminologia, taxonomia.
series thesis:MSc
type normal paper
email
last changed 2011/09/12 02:21

_id caadria2021_253
id caadria2021_253
authors Vivanco Larrain, Tomas, Valencia, Antonia and Yuan, Philip F.
year 2021
title Spatial Findings on Chilean Architecture StyleGAN AI Graphics
doi https://doi.org/10.52842/conf.caadria.2021.1.251
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 251-260
summary The use of StyleGAN algorithms proposes a novel approach in the investigation of architectural images. Even though graphical outcomes produced by StyleGAN algorithms are far from being architectural spaces, they might become a starting point in the creative process of architectural projects. By creating a database of specific categories of architectural images located in certain contexts, significant findings might emerge regarding their categorization in accordance to the style of a culture. This research analyzes the architectural images that result from implementing StyleGAN algorithms in a database of images of Chilean houses built between the years 2010 and 2020 and selected as finalist of the ´Project of the Year´ from international viewers and curators of the most viewed architectural website of the world. Our findings suggest that Chilean houses have two distinctive elements strongly influenced by human bias: the proportion of voids in the architectural-like generative volume and the integration of vegetation or landscape.
keywords StyleGAN; Chilean architecture; artificial intelligence; spatial findings
series CAADRIA
email
last changed 2022/06/07 07:58

_id ascaad2010_279
id ascaad2010_279
authors Celani, G.; L. Medrano; J. Spinelli
year 2010
title Unicamp 2030: A plan for increasing a university campus in a sustainable way and an example of integrated use of CAAD simulation and computational design strategies
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 279-286
summary The state university of Campinas, Unicamp, is a public university in upstate São Paulo, Brazil, ranked the second best in the country. It was founded in 1966, and its main campus started to be built in 1967, in the suburbs of Campinas, nowadays a two-million people city. The area of the campus is almost 3 million square meters (300 hectares), with a total built area of 522.000 m2 and a population of 40 thousand people - 30 thousand students, 2 thousand faculty members and almost 8 thousand staff members. The campus’ gross population density is 133 people per hectare. Less than 6% of the total campus area is presently occupied. The design of Unicamp's campus is based on concepts that were typical of the modern movement, with reminiscences of corbusian urbanism, in which preference is given to cars and buildings are spread apart on the territory, with little concern to the circulation of pedestrians. The standard building type that has been built on campus since the 1970's is based on non-recyclable materials, and has a poor thermal performance. Unicamp is expected to double its number of students by the year 2030. The campus density is thus expected to grow from 600 people per hectare to almost 1,000 people per hectare. The need to construct new buildings is seen as an opportunity to correct certain characteristics of the campus that are now seen as mistakes, according to sustainability principles. This paper describes a set of proposals targeting the increase of the campus' density in a sustainable way. The plan also aims at increasing the quality of life on campus and diminishing its impact on the environment. The main targets are: - Reducing the average temperature by 2oC; - Reducing the average displacement time by 15 minutes; - Increasing the campus' density by 100%; - Reducing the CO2 emissions by 50%. // In order to achieve these goals, the following actions have been proposed: Developing a new standard building for the university, incorporating sustainability issues, such as the use of renewable and/or recyclable materials, the installation of rainwater storage tanks, the use of natural ventilation for cooling, sitting the buildings in such a way to decrease thermal gain, and other issues that are required for sustainable buildings' international certifications. To assess the performance of the new standard building, different simulation software were used, such as CFD for checking ventilation, light simulation software to assess energy consumption, and so on. 1. Filling up under-utilized urban areas in the campus with new buildings, to make better use of unused infrastructure and decrease the distance between buildings. 2. Proposing new bicycle paths in and outside campus, and proposing changes in the existing bicycle path to improve its safety. 3. Developing a landscape design plan that aims at creating shaded pedestrian and bicycle passageways.
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:37

_id ecaade2018_204
id ecaade2018_204
authors de Oliveira, Maria Jo?o, Moreira Rato, Vasco and Leit?o, Carla
year 2018
title KINE[SIS]TEM'17 - A methodological process for a Nature-Based Design
doi https://doi.org/10.52842/conf.ecaade.2018.1.561
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 561-570
summary Architecture is the mediator between the Environment and Humans. Nature maximal performance and minimal resources creations are Humanity inspiration that led us to exceed structural, material, mechanisms, tools, systems and methods boundaries (Oxman, 2010).Nature are the Architect of the most reliable and sustainable systems. Looking into Nature's lessons, this paper presents a Nature-based design methodology conducted during Kine[SIS]tem'17 Shading Systems International Summer School, held by the ISCTE-Instituto Universitário de Lisboa, Portugal, between 19th - 30th June 2017. The methodology encompasses two main stages, one before and other during the Summer School. From a pre-definition of context constrains, a nature based design strategy, to a planning of the manufacture and construction still during the phase of development of the design, conducted the Summer School participants through a defined biomimetic process that achieved the construction of 1:1 scale prototype.
keywords Kinesis; Shading; System; Nature-based design
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2010_347
id sigradi2010_347
authors de Souza, Santos Taís; Leão de Amorim Arivaldo
year 2010
title Modelos dinâmicos para visualização arquitetônica e urbana: limites e possibilidades [Dynamic models for urban and architectural visualization: limits and possibilities]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 347-350
summary In this article we discuss the use of photographic panoramas in the capture of urban space and architecture. The picture is a dynamic and interactive model, which has been used as a tool that assists the apprehension of space, due to its high level of realism. When associated with the virtual tour, this tool is potentialized due to the amount of information that can be added to the application. To illustrate this analysis, two examples were offered at different scales: one aimed at the capture of urban spaces and the second aimed at architectural spaces. In doing so it was possible to compare results and discuss the potential of the tool.
keywords dynamic models; urban visualization, interactivity, virtual tour, photographic panoramas
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2010_097
id ecaade2010_097
authors Kontovourkis, Odysseas
year 2010
title Computer-Generated Circulation Diagrams in Macro-Scale Design Investigation
doi https://doi.org/10.52842/conf.ecaade.2010.623
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.623-632
summary This paper demonstrates an ongoing research investigation, which is the continuation of the author’s doctoral research on a computer-based design approach that is used for the generation of circulation diagrams, and the spatial organization of functional areas in macro-scale design level. The paper introduces a computer program that is based on the idea of particle behavior modeling. The program simulates the human movement behavior in real time and in parallel, based on simple rules of interaction between particles. The model is called a ‘virtual force’ model, since the interaction between particles, and hence human movement behavior modeling, is achieved by using various forces that are acting upon each particle. Any changes on the rules of interaction can produce different results, allowing architects to investigate various design possibilities and study the human movement behavior in different design case studies. In this paper the idea of modeling such movement behavior is investigated and developed further, in order for it to be used for the design of circulation systems, and to suggest solutions to problems that occur in public areas of cities.
wos WOS:000340629400067
keywords Circulation diagrams; Human movement behavior; Macro-scale design
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2010_165
id sigradi2010_165
authors Kosminsky, Doris
year 2010
title A imagem digital como possibilidade de disrupção de estruturas dicotômicas [The digital image as a disruptive possibility of dichotomous structures]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 165-168
summary In this text we discuss the disruption possibilities in the contextual structures of occidental dichotomies, considering the changes produced by the new technologies of production, reproduction and consumption of digital images. We believe that the digital image, as a sign system that is less committed to social reality, is capable of producing a critical dialogue, expanding perception and founding a new visual poetic. We start with Belting’s iconological triad—image, media, body—to approach hybridization processes that suggest a disruption tendency of old dichotomies.
keywords disruption; dichotomy; image; body; media
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2010_88
id sigradi2010_88
authors Lopes, Júnior Sérgio; da Cruz Fagundes Thêmis; Ripper Kós José
year 2010
title Mapas conceituais e o projeto colaborativo para arquitetura sustentável: ensaios para habitação de interesse social no Brasil [Concept mapping and the collaborative project for sustainable architecture: social housing testing in Brazil]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 88-91
summary The concept maps built and shared on the internet through the CmapTools software resources were used in this exploratory study to follow and analyze the process of collaborative design in public school learning situations. The samples, taken from a Brazilian architectural graduate public school, were maps built in housing design projects developed in a digital environment. A constructivist approach supports the learning method in the use of the net environment for collaborative design of sustainable social housing. This is the base for further development of alternative methodological - theoretical approaches in the context of teaching sustainable design.
keywords collaborative architecture, conceptual map, information technology, education, social inclusion
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2010_185
id sigradi2010_185
authors Moema, Falci Loures; Lunardelli Cavallazzi Rosângela
year 2010
title Possibilidade IMAginal: projeto, repetição e devir [IMAginal possibility: design, repetitionand becoming]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 185-188
summary This paper seeks to provide opportunities to potentiate the creative dimensions of design in urban space. Our focus is on repetition as the basis for creative and imaginative processes. In this we focus on the work of the filmmaker Serguei Eisenstein and his studies of assembly and repetition, specifically in the film The Battleship Potemkin. Likewise, we highlight architect Bernard Tschumi’s Manhattan Transcript project and its reverberations in the design of Parc La Villette. Our continuous search is for the possibility of opening up urban design to a creative gesture through a “burst of reality”.
keywords design; urban space; repetition; assembly; imaginative
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2010_62
id sigradi2010_62
authors Monteiro, de Menezes Alexandre; Silva Viana Maria de Lourdes; Pereira Junior Mário Lucio; Palhares Sérgio Ricardo
year 2010
title A eficiência da comunicação gráfica digital na etapa de projeto e seu reflexo na construção de uma edificação [The efficiency of digital graphic communication at the proeject stage and its impact on the construction of a building]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 62-65
summary This research studies digital technology in graphic communication among professionals in building design, and its reflection in construction. There is evidence of difficulties caused by interference among the participants involved in building projects, resulting in rework, construction waste and discontent. The effectiveness of graphic communication among professionals is related to the efficiency of constructions. This research has identified procedures in the establishment of projects that contribute positively, or not, to the quality of graphic communication among professionals. After listing these procedures, the research identified their reflections in construction. The results confirm that it is possible to identify positive and negative consequences of graphic communication procedures among professionals involved in building construction.
keywords graphic digital communication; building project; building construction
series SIGRADI
email
last changed 2016/03/10 09:55

_id acadia10_305
id acadia10_305
authors Perry, Chris
year 2010
title Anticipatory Architecture | Extrapolative Design
doi https://doi.org/10.52842/conf.acadia.2010.305
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 305-312
summary The instrumental and aesthetic implications of architecture’s engagement with science and technology has a long history, part of which includes the period following the Second World War when the rapid technological advances of the Industrial Revolution merged with a general cultural mindset characterized by themes of progress and futurism. For postwar thinkers like Reyner Banham, this interest in a futurist architecture suggested an approach to design rooted less in architectural precedent than technological extrapolation. While a precedent based approach might be viewed as more disciplinary in nature, technological extrapolation suggests an inclination towards interdisciplinarity. Thus, Banham’s concept of extrapolation encouraged architects to look beyond the limits of their own discipline as a means of discovering new forms of knowledge and expertise. Indeed Banham was engaged in taking stock of the technological advances particular to his time while simultaneously anticipating the implication of these advancements for the future. To this extent, the postwar period and its inherent futurism provides a useful and poignant lens through which to take stock of our own technological climate. Given the equally revolutionary advances in computer technology in the last twenty years, our contemporary moment can be seen as having many parallels with the postwar period, and not unlike the postwar generation of architects and thinkers, contemporary designers are inevitably faced with the challenge of engaging new technological advances and their implications for architecture. In our current age of digital and biological technologies, these advances are both rapid and widespread, and include LED and fiber-optic lighting systems, motion sensing, interface design, solar tracking photovoltaic skins and wind harnessing technologies, magnetic levitation, and robotics. This paper begins with an examination of design work and criticism from the postwar period and proceeds to utilize that examination as an historical framework for addressing issues of contemporary design and 21st Century technological advancement.
keywords Architecture, Anticipatory, Technology, Science
series ACADIA
type normal paper
email
last changed 2022/06/07 08:00

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