CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 452

_id ecaade2010_096
id ecaade2010_096
authors Juvancic, Matevz; Verovsek, Spela; Jutraz, Anja; Zupancic, Tadeja
year 2010
title Developing Shared Urban Visions Through Participation Supported by Digital Tools
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.667-676
doi https://doi.org/10.52842/conf.ecaade.2010.667
wos WOS:000340629400072
summary The authors base their efforts on the assumption that future cities will only be called ‘advanced’ and ‘sustainable’ if they evolve as a shared vision between the city users / dwellers (general public) and urban designers, planners, architects, engineers (experts). For visions to be shared and planning processes to be inclusive the involvement of all (urban) actors is paramount. With the increasing urban complexity and the interrelation of phenomena there is also an increasing demand for updated, advanced and re-thought digital tools that could help in forming and enabling such common urban visions. The paper outlines the agenda and connects our on-going research efforts with the fields deemed most crucial for inclusive-for-all, successful participation that can lead to shared visions of future cities. Standing out in interchangeable order and never-ending cyclic process are: (1) education, (2) communication and (3) collaboration.
keywords Urban design; Education; Visual communication; Collaboration; Digital tools
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2010_111
id ecaade2010_111
authors Morello, Eugenio; Carneiro, Cla_udio; Desthieux, Gilles
year 2010
title The Use of Digital 3-D Information to Assess Urban Environmental Quality Indicators
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.499-506
doi https://doi.org/10.52842/conf.ecaade.2010.499
wos WOS:000340629400054
summary This paper anticipates the use of 3-D data for the environmental analysis of cities, aiming to provide useful tools for urban designers. The extraction of urban environmental quality (UEQ) indicators from 3-D information using innovative tools is presented. We will introduce our recent research about the implementation of computational tools for the analysis, evaluation and design of the urban space and compare results that can be obtained with different data sources. In particular, we are going to present the advantages of urban models generated from LiDAR data, by showing the case-study analysis of the measurement and quantification of urban vegetation indicators. Results show that the limitation to solar accessibility on roofs is not relevant for the case-study area. Moreover, a set of environmental and morphological indicators could inform urban designers for decision making processes about the distribution of vegetation inside the urban fabric.
keywords 3-D information; Urban environmental quality; 2.5-D digital urban surface model; LiDAR; Digital image processing
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2010_131
id ecaade2010_131
authors Tzaka, Anastasia; Kalogirou, Nikos; Papakostas, Giorgos; Symeonidou, Ioanna
year 2010
title SKG IN_FLUX: An Urban ‘Process-Plan’
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.107-114
doi https://doi.org/10.52842/conf.ecaade.2010.107
wos WOS:000340629400011
summary The paper introduces, analyzes and evaluates the outcomes of a design experiment that took place at the Aristotle University of Thessaloniki in the form of an intensive workshop on parametric urban design. The strategies and methods adopted defined a field for design experimentation as a response to the broader disciplinary discourse related to the use of advanced digital tools, their potentialities in dealing with urban form and their role in architectural education. The workshop’s operative processes and the results obtained serve as a paradigm for an alternative urban design approach. The analysis and the evaluation of this specific approach give rise to further questions and define the goals and anticipations of related future investigations.
keywords Urban systems; Fields; Datascapes; Parametric design; Dynamic modeling
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia10_234
id acadia10_234
authors de Monchaux, Nicholas; Patwa, Shivang; Golder, Benjamin; Jensen, Sara; Lung, David
year 2010
title Local Code: The Critical Use of Geographic Information Systems in Parametric Urban Design
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 234-242
doi https://doi.org/10.52842/conf.acadia.2010.234
summary Local Code uses geospatial analysis to identify thousands of publicly owned abandoned sites in major US cities, imagining this distributed, vacant landscape as a new urban system. Deploying GIS analysis in conjunction with parametric design software, a landscape proposal for each site is tailored to local conditions, optimizing thermal and hydrological performance to enhance local performance and enhance the whole city’s ecology. Relieving burdens on existing infrastructure, such a digitally mediated, dispersed system provides important opportunities for urban resilience and transformation. In a case study of San Francisco, the projects’ quantifiable effects on energy usage and stormwater remediation would eradicate 88-96% of the need for more expensive, centralized, sewer, and electrical upgrades. As a final, essential layer, the project proposes digital citizen participation to conceive a new, more public infrastructure as well.
keywords GIS, Parametric Design, Emergence, Morphogenesis, Network, Urban Design, Parametric Urbanism
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id ascaad2010_127
id ascaad2010_127
authors Hubers, Hans
year 2010
title Collaborative Parametric BIM
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 127-134
summary The paper will be focussing on a number of digital design tools used in [our groups credentials]. A new laboratory called […] is developed with Virtual Reality for collaborative architectural design. A brief description of the systems and how they are used to support a design team is given. Synchronic and a-synchronic, local and inter-local communication is made possible. Methods for introducing sustainability in the digital design process and user participation over the Internet will be discussed. The results of the author’s PhD research “Collaborative architectural design in virtual reality” are used to develop a new approach in which team members use their own specific software. Swarm design applications developed in Virtools are used at the start of a project. The objects in the swarm can be urban and architectural functional volumes. Examples of the first are houses, offices, factories, roads and water ways. Examples of the second are working, dining, shopping and waiting spaces. Relations between the functional volumes with or without constraints make the functional volumes swarm to find equilibrium. Everything is dynamic, meaning that relations and functional volumes can change any time. Alternatives can be developed using different values for these parameters and by top-down intervention. When the final global layout has been chosen, using a criteria matrix with sustainability criteria to be judged by all participants, including the future users, a next phase is started amongst professionals using parametric design software. A study into different types of parametric design software makes clear why object parametric software can be used for IFC based BIM, while the more interesting process parametric software can not. To make this clear a pragmatic description of the IFC format is given with a simple example of such a file. Future research will be proposed in which applications of different disciplines are connected through the application programming interfaces, while integrating as much as possible the building information and knowledge in the IFC format.
series ASCAAD
type normal paper
email
last changed 2011/03/01 07:48

_id acadia10_218
id acadia10_218
authors Chok, Kermin; Donofrio, Mark
year 2010
title Structure at the Velocity of Architecture
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 218-226
doi https://doi.org/10.52842/conf.acadia.2010.218
summary This paper outlines a digital design workflow, utilized by the authors, which actively links the geometry platforms being utilized by architects with tools for structural analysis, design, form-finding, and optimization. This workflow leads to an accelerated generation and transfer of information to help guide and inform the design process. The engineering team is thus empowered to augment the architect’s design by ensuring that the design team is conscious of the structural implications of design decisions throughout the design process. A crucial element of this design process has been the dynamic linkage of parametric geometry models with structural analysis and design tools. This reduces random errors in model generation and allows more time for critical analysis evaluation. However, the ability to run a multitude of options in a compressed time frame has led to ever increasing data sets. A key component of this structural engineering workflow has become the visualization and rigorous interpretation of the data generated by the analysis process. The authors have explored visualization techniques to distill the complex analysis results into graphics that are easily discernable by all members of the design team.
keywords Workflows, Structure, Collaboration, Visualizations, Analysis
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id ecaade2010_021
id ecaade2010_021
authors Gil, Jorge; Beirao, Jose; Montenegro, Nuno; Duarte, Jose
year 2010
title Assessing Computational Tools for Urban Design: Towards a “city information model”
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.361-369
doi https://doi.org/10.52842/conf.ecaade.2010.361
wos WOS:000340629400038
summary This paper presents an assessment of a selection software tools for urban design confronting their capabilities with the goals of the CityInduction research project. The goal of this paper is the assessment of existing platforms for computer aided urban design to select one as the basis for implementing the urban design model proposed in the CityInduction project. This model includes three sub-models that support the formulation of design programs from contextual information, the exploration of designs solutions through a grammarbased generative approach, and the validation of designs against the program through the use of evaluation tools. To each of these sub-models corresponds a module in the envisioned platform and so, existing platforms are assessed in terms of their ability to support the implementation of each module. The current goal is a proof-of-concept implementation, but the final goal is the development of a complete platform for supporting urban design.
keywords Software review; Sustainable urban design; GIS; CAAD; BIM
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2010_024
id caadria2010_024
authors Gu, Ning; Wyn M. Jones and Anthony Williams
year 2010
title Utilising digital design and rapid prototyping tools in design education
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 249-258
doi https://doi.org/10.52842/conf.caadria.2010.249
summary This paper presents a formal framework for utilising different digital design and rapid prototyping technologies in design education. The framework has been applied in a studio created for a mixed cohort of tertiary students from architecture and industrial design. A comprehensive survey was conducted at the end of the course as a means for evaluation, and for student self-reflection. This paper reports the experiences in conducting the studio and the student perceptions of their design processes and outcomes whilst confronting these tools. The paper provides insight into the application of digital design and rapid prototyping tools in design education, supported by a qualitative analysis of the survey result.
keywords Student perceptions; digital design; rapid prototyping
series CAADRIA
email
last changed 2022/06/07 07:51

_id sigradi2020_643
id sigradi2020_643
authors Naylor, John Osmond; Leconte, Nancy; Michel Vendryes, Franck Reginald
year 2020
title Education to practice to ecology: A review and preliminary evaluation of a new architectural design curriculum using computational design tools and bamboo in Haiti
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 643-651
summary There is an absence of lightweight, sustainable construction materials in contemporary Haitian construction, a fact highlighted in the disproportionate loss of life in the 2010 Port-au-Prince earthquake. Between 2014 and 2017 the authors delivered a series of architectural design workshops in Haiti to raise awareness and develop design skills for bamboo using computational design tools. This paper provides a review of these workshops and a preliminary evaluation from surveys conducted with the course participants. Results showed architectural education had changed perceptions of bamboo and showed potential positive ecological impact due to subsequent reforestation activities instigated by participants. Weaknesses were in the lack of subsequent use of parametric modelling software. Bamboo material knowledge and a new architectural design methodology have been most relevant to their professional or academic work.
keywords Haiti, Full-culm bamboo, Architectural education, Sustainable development, Parametric design
series SIGraDi
email
last changed 2021/07/16 11:52

_id caadria2010_021
id caadria2010_021
authors Schnabel, Marc Aurel and Evelyn L. C. Howe
year 2010
title The interprofessional virtual design studio
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 219-228
doi https://doi.org/10.52842/conf.caadria.2010.219
summary With the advent of Web 2.0 technologies, the Virtual Design Studio (VDS) has been revived in many schools of architecture around the globe. The recently evolving online Social Networks (SN) Platforms, as instruments for learning, have provided a potentially fruitful operative base for VDS. Yet these platforms have not enabled the VDS to explore new frontiers. All participants come from the same professional field and learn elements directly related to their existing design curriculum. The development of the VDS for interprofessional learning moves design education beyond conventional boundaries. The Interprofessional VDS (IPVDS) is an innovative method of teaching students from two different professional faculties the skills required for successful consultancy and promotional communication in the public realm. The IPVDS enabled students to develop consultancy skills and evidence-based communication strategies appropriate for disparate target audiences. It employed a digital SN learning platform to engage remotely-located students in acquiring new skills, transferring knowledge and achieving learning outcomes that enrich their professional experience. The paper presents details of the IPVDS, its methodology, outcomes, and evaluation of the studio, and discusses how the IPVDS is effective in enabling architectural students to understand and use communication and consultancy skills for collaboration across professional disciplines for the purpose of community engagement.
keywords Virtual Design Studio; interprofessional; collaboration; consultancy; design skills
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2013_135
id caadria2013_135
authors Williams, Nick; Daniel Davis, Brady Peters, Alexander Peña De León,  Jane Burry and Mark Burry
year 2013
title FabPOD: An Open Design-to-Fabrication System
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 251-260
doi https://doi.org/10.52842/conf.caadria.2013.251
wos WOS:000351496100025
summary Digital workflows from the design to the production of buildings have received significant recent attention in architectural research. The need for both integrated systems for design collaboration (Boeykens and Neuckermans, 2006) and clear and flexible communication flows for non-standard fabrication outcomes have been identified as fundamental (Scheurer, 2010). This paper reports on the development of a digital “design system” for the design and prototyping of an acoustic enclosure for meetings in a large open work environment, theFabPod. The aim was to keep this system open for temporal flexibility in as many aspects of the finalisation of the design as possible. The system provides novel examples of both integrated collaboration and clear communication flow.  (1) Acoustics is included as a design driver in early stages through the connection of digital simulation tools with design models. (2) Bi-directional information flows and clear modularisation of workflow underpins the system from design through to fabrication and assembly of the enclosure. Following the completion and evaluation of the FabPod prototype, the openness of the system will be tested through its application in subsequent design and prototyping iterations. Design development will respond to performance testing through user engagement methods and acoustic measurement.  
keywords Digital workflow, Prototyping, Acoustic simulation, Collaborative design 
series CAADRIA
email
last changed 2022/06/07 07:57

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2010_065
id ecaade2010_065
authors Hardy, Steve(n); Lundberg, Jonas
year 2010
title Environmental Catalysts for a Computational Urbanism
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.805-814
doi https://doi.org/10.52842/conf.ecaade.2010.805
wos WOS:000340629400086
summary It is perhaps no longer relevant to discuss digital tools purely as means in themselves; the growth of abstract systems or computational patterns for their own sake simply strain justification in light of real-world concerns such as climate change and economic crises. While growing concerns over climate change have necessitated an increased interest in sustainable urbanism and design, sustainability has done little to yet alter the morphological and typological consequences of architectural space (Hardy, 2008). In a series of overlapping research projects and design studio briefs, students, research assistants and we worked with the iterative and variable processes of Rhinoscript, McNeel’s Grasshopper and Bentley’s Generative Components to explore the possibilities of changing environmental extremes (specifically flooding) as catalysts for providing new urban morphologies and spatial organizations. Working between the master plan and the individual housing unit, we investigated arrays of terrace homes in the London Thames Valley flood zones while simultaneously exploring the potential for computational generation and parametric optimization.
keywords Computational urbanism; Formative strategies; Parametric design; Adaptive vs. mitagative; Environmental formations
series eCAADe
email
last changed 2022/06/07 07:49

_id ascaad2010_249
id ascaad2010_249
authors Hawker, Ronald; Dina Elkady and Thomas Tucker.
year 2010
title Not Just Another Pretty Face
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 249-260
summary Digital Heritage has gained popularity recently as means of dynamically representing and reconstructing historic buildings and cityscapes. Simultaneously this new medium of visualization affords another approach to examine human-virtual environment interaction and offers possibilities of exploiting virtual environments as educational tools. At Zayed University, a federal university primarily for women citizens of the United Arab Emirates, we have integrated student-faculty research and documented and reconstructed a number of historical buildings within the curriculum of the Department of Art and Design. We have further collaborated with the animation program at Winston Salem State University in North Carolina, utilizing the motion capture laboratory at the Center of Design Innovation to literally breathe life into these reconstructions. The primary idea is to contribute to the ongoing documentation of the country’s heritage through creating “responsive virtual heritage environments” where the spectator is actively engaged in exploring the digital space and gain certain degrees of control over the course and scheme of the dynamic experience. The process begins by introducing students to utilize the diverse capabilities of CAD and three dimensional computer applications and intertwine the technical skills they acquire to construct virtual computer models of indigenous built environments. The workflow between the different applications is crucial to stimulate students’ problem solving abilities and tame the application tools, specifically when constructing complex objects and structural details. In addition the spatial and temporal specificity different computer applications afford has proven useful in highlighting and analyzing the buildings’ function within the extreme climate of the country and their role in the political-economy, particularly in visualizing the ephemeral qualities of the architecture as they relate to passive cooling and the inter-relationships between built and natural environments. Light and time settings clarify shadow casting and explain the placement and orientation of buildings. Particle simulations demonstrate the harnessing of wind and rain both urban and rural settings. The quantitative data accumulated and charted through CAD and VR programs and geo-browsers can be integrated with qualitative data to create a more holistic analytical framework for understanding the complex nature of past settlement patterns. In addition, the dynamic nature of this integration creates a powerful educational tool. This paper reviews this ongoing research project with examples of reconstructions completed across the country, demonstrating analytical and educational possibilities through the integration of CAD programs with a range of other statistical, geographic, and visualization software.
series ASCAAD
email
last changed 2011/03/01 07:36

_id ecaade2010_214
id ecaade2010_214
authors Lemberski, David; Hemmerling, Marco
year 2010
title Mixer Modeling – An Intuitive Design Tool: Using a hardware controller to actuate parametric design software
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.453-458
doi https://doi.org/10.52842/conf.ecaade.2010.453
wos WOS:000340629400049
summary Music and architecture share not only phenomenological similarities in relation to their characteristics - like volume, timbre, tone pitch, instrumentation vs. geometry, materiality, light ambiance or perspective - but imply as well comparability in the process of creation. The investigation of digital tools that cross borders between music and architecture was the starting point for the research project „Mixer Modeling“. Against this background the paper discusses the transformation of a musical composition controller into an intuitive design tool for the generation of architectural geometries. In the same amount that the use of a MIDI-controller increases the degrees of freedom for the simultaneous activation of various parameters the definition of geometric dependencies on the level of visual programming become more important for the resulting geometry.
keywords Intuitive design tool; Parametric design; Music and architecture; Hardware controller; MIDI; Visual programming; Human-computer interaction
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia11_132
id acadia11_132
authors MacDowell, Parke; Tomova, Diana
year 2011
title Robotic Rod-bending: Digital Drawing in Physical Space
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 132-137
doi https://doi.org/10.52842/conf.acadia.2011.132
summary This paper details preliminary project-based design research that emphasizes the development of tools and processes in tandem with the development of ideas and forms. Amid increasingly mechanized fabrication processes, this project injects the human as code-writer and tool-builder, asserting authorship within the modes of production themselves. The initial output from this foray, wavePavilion is an architectural installation generated by computer algorithms and built using custom digital fabrication technology. Completed in June 2010, the project is located on the grounds of the University of Michigan Taubman College of Architecture and Urban Planning. wavePavilion has a footprint of 20x30 feet and stands 14 feet tall, containing over a kilometer of 1/4-inch diameter steel rod.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:59

_id cf2011_p110
id cf2011_p110
authors Mcmeel, Dermott
year 2011
title I think Therefore i-Phone: The influence of Pervasive Media on Collaboration and Multi-Disciplinary Group Work
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 69-84.
summary The study of value and its transfer during the multi-disciplinary process of design is stable fodder for research; an entire issue of Design Studies has been devoted to Values in the Design Process. By scrutinising design meetings Dantec (2009) and Ball (2009) separately examine the mechanisms of value transfer between the agents involved in design (clients, designers, engineers). Dantec suggests this is best understood in terms of requirement, values and narrative; Ball proposes it should be viewed as a combination of "analogical reasoning" and "environmental simulation". If we look at Vitruvius and his primary architectural manual (Pollio 1960) we find values‚Äîin the form of firmitas, utilitas and venustas‚Äîembedded in this early codification of architectural practice. However, as much current research is restricted to design practice what occurs when value frameworks move between domains of cultural activity (such as design to construction and vice-versa) is not privileged with a comparably sizable body of research. This paper is concerned with the ongoing usage of pervasive media and cellular phones within communications and value transfer across the disciplinary threshold of design and construction. Through participation in a building project we analyse the subtleties of interaction between analogue communication such as sketches and digitally sponsored communication such as e-mail and mobile phone usage. Analysing the communications between the designer and builder during construction suggests it is also a creative process and the distinctions between design and construction processes are complex and often blurred. This work provides an observational basis for understanding mobile computing as a dynamic ‚Äòtuning‚Äô device‚Äîas hypothesized by Richard Coyne (2010)‚Äîthat ameliorates the brittleness of communication between different disciplines. A follow up study deploys ‚Äòdigital fieldnotes‚Äô (dfn) a bespoke iPhone application designed to test further suppositions regarding the influence exerted upon group working by mobile computing. Within collaboration individual communiqu_©s have different levels of importance depending on the specific topic of discussion and the contributing participant. This project furthers the earlier study; expanding upon what mobile computing is and enabling us to infer how these emergent devices affect collaboration. Findings from these two investigations suggest that the synchronous and asynchronous clamour of analogue and digital tools that surround design and construction are not exclusively inefficiencies or disruptions to be expunged. Observational evidence suggests they may provide contingency and continue to have value attending to the relationship between static components‚Äîand the avoidance of failure‚Äîwithin a complex system such as design and construction.
keywords collaboration, design, mobile computing, digital media
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2010_026
id ecaade2010_026
authors Rafi, Ahmad; Rani, Ruzaimi Mat
year 2010
title Visual Perception and Visualization Tools for Visual Impact Assessment (VIA) on Urban Streetscape
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.575-581
doi https://doi.org/10.52842/conf.ecaade.2010.575
wos WOS:000340629400062
summary Two different surveys were conducted for visual impact assessment (VIA) on urban streetscape namely – the visual perception and visualization tools. The first was focused on the visual perception between designers and nondesigners of the undergraduate students from four different public universities in Malaysia representing landscape architecture and business administration courses whereas the latter concentrated on students with a background of landscape architecture and quantity surveyor to evaluate static and dynamic visualization tools. The paper discussed the findings of the visual perception and visualization tools surveys, and its impact towards improving VIA on urban streetscape.
keywords Visual perception; Visualization tool; Visual impact assessment; Urban streetscape
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2010_149
id ecaade2010_149
authors Salim, Flora Dilys; Burry, Jane; Taniar, David; Lee, Vincent Cheong; Burrow, Andrew
year 2010
title The Digital Emerging and Converging Bits of Urbanism: Crowddesigning a live knowledge network for sustainable urban living
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.883-891
doi https://doi.org/10.52842/conf.ecaade.2010.883
wos WOS:000340629400094
summary Data is ubiquitous in our cities. However, designing a knowledge network about our cities is an arduous task, given that data sensed cannot be used directly, human significance must be added. Adding human significance can be achieved via an automated “expert system (ES)” in which domain expert knowledge are stored in a knowledge-based repository. The domain expert knowledge is matched with the corresponding data to derive specific inference which can aid decision making for urban stakeholders.This requires amalgamation of various interdisciplinary techniques. This paper presents a survey of existing technologies in order to investigate the emerging issues surrounding the design of a live knowledge network for sustainable urban living. The maps and models of the existing infrastructure of our cities that include a wealth of information such as topography, layout, zoning, land use, transportation networks, public facilities, and resource network grids need to be integrated with real-time spatiotemporal information about the city. Public data in forms of archives and data streams as well as online data from the social network and the Web can be analyzed using data mining techniques. The domain experts need to interpret the results of data mining into knowledge that will augment the existing knowledge base and models of our cities. In addition to the analysis of archived and streamed data sources from the built environment, the emerging state-of-the-art Web 2.0 and mobile technologies are presented as the potential techniques to crowddesign a live urban knowledge network. Data modeling, data mining, crowdsourcing, and social intervention techniques are reviewed in this paper with examples from the related work and our own experiments.
keywords Crowdsourcing; Knowledge discovery; Mobile and ubiquitous computing; Urban modeling; Spatial interaction; Social networking; Web 2.0
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2010_130
id ecaade2010_130
authors Sdegno, Alberto
year 2010
title Digital Simulation of the City for Three Millions Inhabitants by Le Corbusier: Geometrical analysis, electronic reconstruction and video animation
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.549-556
doi https://doi.org/10.52842/conf.ecaade.2010.549
wos WOS:000340629400059
summary The research that is presented describes the geometrical analysis and the digital reconstruction of one of the most important designs by Le Corbusier: the City of Three Millions Inhabitants; it represents one of the most impressive solutions of the idea of Future City done during the XX Century, and a lot of its architectural elements are now part of contemporary buildings. The aim of the research was to understand the main morphological aspects of it and compare the different solutions made by the author during his life, starting from the first public presentation in occasion of the Salon d’Automne in Paris (1922) and to reconstruct the 3D digital realistic-textured model of it, in order to realize the video that describes the whole project of the city; the research was done at the Faculty of Architecture of the IUAV University of Venice.
keywords Le Corbusier; Urban design; Digital reconstruction; Simulation; Video
series eCAADe
email
last changed 2022/06/07 07:56

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 22HOMELOGIN (you are user _anon_717603 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002