CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 228

_id lasg_hylozoicground_2010_fulltext
id lasg_hylozoicground_2010_fulltext
year 2010
title Hylozoic Ground; Liminal Responsive Architecture
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010.
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, components, assemblies, design process
last changed 2019/07/29 14:00

_id lasg_hylozoicground_2010_55
id lasg_hylozoicground_2010_55
authors Cary Wolfe
year 2010
title Queasy Posthumanism; Hylozoic Ground
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 55 - 64
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, immersive environment, phenomenology, systems theory, post-humanism, ontology, autopoietic, perception, nonhuman world, embodiment,
email
last changed 2019/07/29 14:00

_id acadia11_186
id acadia11_186
authors Chaturvedi, Sanhita; Colmenares, Esteban; Mundim, Thiago
year 2011
title Knitectonics
doi https://doi.org/10.52842/conf.acadia.2011.186
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 186-195
summary The project Knitectonics aims at exploring digital fabrication systems that facilitate optimized, adaptive and specific integrated architectural solutions (Male-Alemany 2010). It is inspired by the beauty of nature systems with their inherent efficiency and performance. The research explored on-site fabrication of monocoques shells, integrating skin and structure along with services and infrastructure, using a simple household technique. It thus embodies a self organized micro system of textures and a macro system of structures. This paper elaborates how the numeric aspects of a textile technique were used, first to digitally imitate the process of assembly and further exploited to develop and visualize a novel fabrication system, based on material research and technical experimentation.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id sigradi2010_201
id sigradi2010_201
authors Chiarella, Mauro; Tosello María Elena
year 2010
title Laboratorio de Representación e Ideación (RI.Lab10) [Representation and Ideation Lab (RI.Lab10)]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 201-204
summary The Laboratory of Representation and Ideation (RI.Lab10) operates under the assumption that the different representations used in architecture create, modify and/or confirm different interpretation methods and mechanisms of perception, along with the information they produce. Architectonic representation allows us to understand and assess relationships between the tools used in a project and their resulting architectonic forms, which are placed within the context of social structures and cultural paradigms where they are developed. The main objective of such didactic experiences is to adapt available technological resources—in a strategic and integrative fashion—to expand the resources and capacities of the complex systems that intervene in the act of projecting architecture.
keywords representation, ideation, disruption
series SIGRADI
email
last changed 2016/03/10 09:48

_id lasg_hylozoicground_2010_86
id lasg_hylozoicground_2010_86
authors Christian Joakim
year 2010
title Topology and Geometry; The Hylozoic Mesh
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 86 - 95
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, topology, geometries
last changed 2019/07/29 14:00

_id acadia20_464
id acadia20_464
authors Elberfeld, Nathaniel; Tessmer, Lavender; Waller, Alexandra
year 2020
title A Case for Lace
doi https://doi.org/10.52842/conf.acadia.2020.1.464
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 464-473.
summary Textiles and architecture share a long, intertwined history from the earliest enclosures to contemporary high-tech tensile structures. In the Four Elements of Architecture, Gottfried Semper (2010) posited wickerwork and carpet enclosures to be the essential origins of architectural space. More recently, architectural designers are capitalizing on the characteristics of textiles that are difficult or impossible to reproduce with other material systems: textiles are pliable, scalable, and materially efficient. As industrial knitting machines join robotic systems in architecture schools with fabrication- forward agendas, much of the recent developments in textile-based projects make use of knitting. In this paper, we propose an alternative textile technique, lacemaking, for architectural fabrication. We present a method for translating traditional lacemaking techniques to an architectural scale and explore its relative advantages over other textiles. In particular, we introduce bobbin lace and describe its steps both in traditional production and at an architectural scale. We use the unique properties of bobbin lace to form workflows for fabrication and computational analysis. An example of computational analysis demonstrates the ability to optimize lace-based designs towards particular labor objectives. We discuss opportunities for automation and consider the broader implications of understanding a material system relative to the cost of labor to produce designs using it.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2012_261
id ecaade2012_261
authors Feringa, Jelle; Sondergaard, Asbjorn
year 2012
title Design and Fabrication of Topologically Optimized Structures; An Integral Approach - A Close Coupling Form Generation and Fabrication
doi https://doi.org/10.52842/conf.ecaade.2012.2.495
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 495-500
summary Integral structural optimization and fabrication seeks the synthesis of two original approaches; that of topological optimization (TO) and robotic hotwire cutting (HWC) (Mcgee 2011). TO allows for the reduction of up to 70% of the volume of concrete to support a given structure (Sondergaard & Dombernowsky 2011). A strength of the method is that it allows to come up with structural designs that lie beyond the grasp of traditional means of design. A design space is a discretized volume, delimiting where the optimization will take place. The number of cells used to discretize the design space thus sets the resolution of the TO. While the approach of the application of TO as a constitutive design tool centers on structural aspects in the design phase (Xie 2010), the outcome of this process are structures that cannot be realized within a conventional budget. As such the ensuing design is optimal in a narrow sense; whilst optimal structurally though, construction can be prove to be prohibitively expensive.
wos WOS:000330320600052
keywords Topology optimization; robotics; hotwire cutting; EPS formwork; concrete structures
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2010_179
id ecaade2010_179
authors Fotiadou, Angeliki
year 2010
title Computing Towards Responsive Architecture: Energy based simulation software for responsive structures
doi https://doi.org/10.52842/conf.ecaade.2010.507
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.507-513
summary The paper has two targets: a theoretical and a practical one which are totally dependant on each other: Its first purpose is to prove based on detailed comparative study by use of competent software apparatus that rotation in a building abiding by strict rules of adaptation to environmental changes (climate, season, time of day, sun duration etc.) should be viewed by modern architecture as a sine-qua-non in terms of energy consumption economy, environmental resources protection, achievement of high standards of living in the city. The aforementioned benefits will be evidenced by means of comparison of responsive structures to traditional ones. The second and most important purpose is to elaborate and provide the fundamental data and information for the creation of a supporting software for the above described model. The two in interaction will result in “revolution” in modern architecture.
wos WOS:000340629400055
keywords Simulation software; Responsive architecture; Kinetic; Energy consumption
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia10_379
id acadia10_379
authors Geiger, Jordan; San Fratello, Virginia
year 2010
title Hyperculture: Earth as Interface
doi https://doi.org/10.52842/conf.acadia.2010.379
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 379-384
summary Digital Fabrication and Hybrid Interface: Lessons in Agriculture :abstract Two vitally important fields of work in architecture and computing—in digital fabrication methods and in the development of interfaces between digital and analog systems—can find new forms in their combination with one another. Moreover, a recent such experiment in the production of landscape rather than building not only suggests a number of implications for architectural work, but of ecological, economic and urban structures that underlie the projects’s visible formal and aesthetic orders. This project, “Hyperculture: Earth as Interface,” studied the potential outcomes of modifying a commonly employed information infrastructure for the optimization of agricultural production throughout most of America’s heartland; and that same infrastructure’s latent flexibility to operate in both “read” and “write” modes, as a means for collaborative input and diversified, shared output. In the context of industrialized agriculture, this work not only negotiates seemingly contradictory demands with diametrically opposed ecological and social outcomes; but also shows the fabrication of landscape as suggestive of other, more architectural applications in the built environment. The Hyperculture project is sited within several contexts: industrial, geographically local, ecological, and within the digital protocols of landscape processing known as “precision agriculture.” Today, these typically work together toward the surprising result of unvariegated repetition, known commonly as monoculture. After decades of monoculture’s proliferation, its numerous inefficiencies have come under broad recent scrutiny, leading to diverse thinking on ways to redress seemingly conflicting demands such as industry’s reliance on mass-production and automation; the demand for variety or customization in consumer markets; and even regulatory inquiries into the ecological and zoning harms brought by undiversified land use. Monoculture, in short, is proving unsustainable from economic, environmental, and even aesthetic and zoning standpoints. But its handling in digital interfaces, remote sensing and algorithmically directed fabrication is not.
keywords GPS, precision agriculture, digital landscape fabrication, interface, analog/digital systems, open source platform, digital fabrication, multi-dimensional scales
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id lasg_hylozoicground_2010_40
id lasg_hylozoicground_2010_40
authors Geoff Manaugh
year 2010
title Synthetic Geology; Landscape Remediation in an Age of Benign Geotextiles
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 40 - 48
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, Synthetic geology, geotextile, remediation, artificial natures, microclimates, soil detoxification, hybrid turf, artificial terrain, earthwork, rogue sciences,
last changed 2019/07/29 14:00

_id caadria2013_228
id caadria2013_228
authors Gün, Onur Y. and Elliot E. Greenblatt
year 2013
title Tran[s] Quillity: The Dynamically Mediated Façade
doi https://doi.org/10.52842/conf.caadria.2013.955
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 955-964
summary Media façades grant infinitely many faces to a building and can change the architectural meaning of what a façade is. They can also help to transform the face of the building into an over-size communication device for public (Borras, 2010). Contemporary media façades mostly rely on the content of their screens, and only a small number of them physicality of the screen itself. Precedent building façades that incorporate moving componentsareunable to function as displays. In this paper we present a media façade design, titled“Tran[s]quillity”, in which we fuse reconfigurable building com-ponents with display technologies to achieve a unique design. As well as fulfilling the function of a regular media wall -as a crisp screen- we imagine Tran[s]quillity as a transformable kinetic sculpture that can act as a screen of physical depth to introduce greater functionality and interactivity. 
wos WOS:000351496100098
keywords Media, Façade, Kinetic, LED, Image processing, Digital, Design, Architecture 
series CAADRIA
email
last changed 2022/06/07 07:50

_id lasg_hylozoicground_2010_78
id lasg_hylozoicground_2010_78
authors Jonah Humphrey
year 2010
title Integrated Systems; The Breathing Cycle
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 78 - 85
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, components
last changed 2019/07/29 14:00

_id ascaad2010_161
id ascaad2010_161
authors Loemker, Thorsten Michael
year 2010
title Design and Simulation of Textile Building Elements
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 161-170
summary In this paper we examine the use of textile building elements and investigate on their potential scope of application in architecture. Other than commonly used for spanned or tent-like structures we concentrate on the use of textiles for folded, crinkled and procumbent assemblies, as these seem to correspond much better with the textiles´ inherent properties. On closer examination of these properties it becomes obvious that fabric primarily exists in a loose, uneven and irregular physicality that can be adjusted and configured into different states that match specific criteria. That is why fabric is mainly used for covering, protecting or hiding objects, e.g. as apparel for people. Only at a second glance does one recognize that textiles can be used for many other purposes such as collecting, separating, filtering or even healing. Thus, in the first instance of this research we examined customary usages and classified them into different categories that aided us to further develop practical application areas for the architectural domain. Subsequently to the fact that the shape of a textile might alter under the influence of forces, the further focus of this research lied on the appraisal of digital simulation techniques and simulation engines to provide sophisticated instruments for the generation of the associated time-based geometric form of the fabric. External elements that might drive this deformation process such as wind, temperature, precipitation, as well as static and dynamic building components were considered in the simulation process in order to generate visual output of the corresponding shapes. Studies about bipartite materials that can control the deformation process and might lead the textile beyond its primary functionality conclude this work.
series ASCAAD
email
last changed 2011/03/01 07:36

_id acadia10_16
id acadia10_16
authors Lorenzo-Eiroa, Pablo
year 2010
title In:forming a Critical Digital Architecture Autonomy into Life
doi https://doi.org/10.52842/conf.acadia.2010.016
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 16-23
summary Referential structures in digital representation and those structures that have established contemporary canons have been progressively negated. As a result of this tendency, post-structuralism, as a pendulous reactionary force against structuralism, broke away from deconstruction’s conceptual premise: to produce a full decomposition of any assumed disciplinary fundamentals. Therefore, rather than focusing on a syntax based on structural logics, current digital architecture tendencies hide deep conceptual structures in favor of superficial perceptual structures, relying on the media-based spectacular semiotic effect of the visual that has exhausted its capacity to be critical.
series ACADIA
type Forewords
last changed 2022/06/07 07:59

_id ecaade2010_104
id ecaade2010_104
authors Mark, Earl
year 2010
title Optimizing Solar Insolation in Transformable Fabric Architecture: A parametric search design process
doi https://doi.org/10.52842/conf.ecaade.2010.461
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.461-470
summary A design studio and a parallel research project focused on transformable fabric architecture. To facilitate a part of this work, computer based shape generation tools were used to optimize the placement of thin-film photovoltaic cells onto a transformable roof structure. In addition, the tension membrane fabric is rigged in a way that is similar to a sailing boat. The fabric is set into position by winches and cables. The winches are hand-operated so as to lower the overall energy cost. The initial computer models proceeded concurrently with the mockup of small-scale physical prototypes. In addition, the author used an open source programming language to implement a particle spring real time simulation of the fabric shapes. The simulation included a three-dimensional graphical representation of solar insolation and helped to further determine the physical geometry of the project. One of the goals was to evaluate whether larger transformations to the structure as a whole or smaller movements in the fabric would help to optimize the solar insolation benefits. As the examination of potential forms narrowed down to classical saddle shapes, the practical details of rigging the fabric imposed further limitations on its transformable nature. This paper is focused on how modeling with ad hoc tools and especially real-time computer simulation influenced the direction of the work.
wos WOS:000340629400050
keywords Transformable fabric architecture; Parametric design; Thin-film photovoltaic cells; Animation; Simulation
series eCAADe
email
last changed 2022/06/07 07:59

_id acadia10_151
id acadia10_151
authors Menges, Achim
year 2010
title Material Information: Integrating Material Characteristics and Behavior in Computational Design for Performative Wood Construction
doi https://doi.org/10.52842/conf.acadia.2010.151
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 151-158
summary Architecture as a material practice is still predominantly based on design approaches that are characterized by a hierarchical relationship that prioritizes the generation of geometric information for the description of architectural systems and elements over material specific information. Thus, in the early design stage, the material’s innate characteristics and inherent capacities remain largely unconsidered. This is particularly evident in the way wood constructions are designed today. In comparison to most construction materials that are industrially produced and thus relatively homogeneous and isotropic, wood is profoundly different in that it is a naturally grown biological tissue with a highly differentiated material makeup . This paper will present research investigating how the transition from currently predominant modes of representational Computer Aided Design to algorithmic Computational Design allows for a significant change in employing wood’s complex anisotropic behaviour, resulting from its differentiated anatomical structure. In computational design, the relation between procedural formation, driving information, and ensuing form, enables the systematic integration of material information. This materially informed computational design processes will be explained through two research projects and the resultant prototype structures. The first project shows how an information feedback between material properties, system behaviour, the generative computational process, and robotic manufacturing allows for unfolding material-specific gestalt and tapping into the performative potential of wood. The second project focuses on embedding the unique material information and anatomical features of individual wooden elements in a continuous scanning, computational design and digital fabrication process, and thus introduces novel ways of integrating the biological variability and natural irregularities of wood in architectural design.
keywords Computational Design, Digital Fabrication, Material Properties, Behavioural Modelling
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id lasg_hylozoicground_2010_65
id lasg_hylozoicground_2010_65
authors Michelle Addington
year 2010
title Architecture of Contingency
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 65 - 77
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, geometry, perception, territory, boundaries, worlds, thermal environments, thermodynamics, active facades
email
last changed 2019/07/29 14:00

_id sigradi2010_427
id sigradi2010_427
authors Miyasaka, Elza Luli; Pratschke Anja
year 2010
title Yona Friedman: A produção de uma arquitetura baseada no processo de comunicação e no design de repertório [Yona Friedman: the production of an architecture based on the communication process of the design repertoire]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 427-429
summary This article analyzes the design process of Yona Friedman. Friedman was a conceptual creator of mega - structures that were multiplied in several layers of cities in which users were responsible for choosing designs while being informed of the consequences. They used a computer containing the design options and described their way of life, which was translated into the use of environments. According to the spaces chosen from this list, the user could reconfigure the space. Although, considering that the city was an environment, the space could be selected while watching a computer simulation. Users’ choices depended on absolutely parameterized rules.
keywords Yona Friedman, mega - structures, design process
series SIGRADI
email
last changed 2016/03/10 09:55

_id lasg_hylozoicground_2010_49
id lasg_hylozoicground_2010_49
authors Neil Spiller
year 2010
title Liberating the Infinite Architectural Substance
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 49 - 55
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, Interdisciplinary architecture, cybernetics, prima materia
email
last changed 2019/07/29 14:00

_id lasg_hylozoicground_2010_12
id lasg_hylozoicground_2010_12
authors Philip Beesley
year 2010
title Introduction; Liminal Responsive Architecture
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 12 - 39
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, Liminal architecture, responsive architecture, hylozoism, geotextile, breathing pores, Plato, cosmology, interactive architecture, sonar, synthetic ground,
email
last changed 2019/07/29 14:00

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