CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2023_395
id caadria2023_395
authors Luo, Jiaxiang, Mastrokalou, Efthymia, Aldaboos, Sarah and Aldabous, Rahaf
year 2023
title Research on the Exploration of Sprayed Clay Material and Modeling System
doi https://doi.org/10.52842/conf.caadria.2023.2.231
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 231–240
summary As a traditional building material, clay has been used by humans for a long time. From early civilisations, to the modern dependence on new technologies, the craft of clay making is commonly linked with the use of moulds, handmade creations, ceramic extruders, etc. (Schmandt and Besserat, 1977). Clay in the form of bricks is one of the oldest building materials known (Fernandes et al, 2010). This research expands the possibilities offered by standardised bricks by testing types of clay, forms, shapes, porosity, and structural methods. The traditional way of working with clay relies on human craftsmanship and is based on the use of semi-solid clay (Fernandes et al., 2010). However, there is little research on the use of clay slurry. With the rise of 3D printing systems in recent years, research and development has been emerging on using clay as a 3D printing filament (Gürsoy, 2018). Researchers have discovered that in order for 3D-printed clay slurry to solidify quickly to support the weight of the added layers during printing, curing agents such as lime, coal ash, cement, etc. have to be added to the clay slurry. After adding these substances, clay is difficult to be reused and can have a negative effect on the environment (Chen et al., 2021). In this study, a unique method for manufacturing clay elements of intricate geometries is proposed with the help of an internal skeleton that can be continuously reused. The study introduces the process of applying clay on a special structure through spraying and showcases how this method creates various opportunities for customisation of production.
keywords Spray clay, Substructure, 3D printing, Modelling system, Reusable
series CAADRIA
email
last changed 2023/06/15 23:14

_id sigradi2010_129
id sigradi2010_129
authors Lyon, Gottlieb Arturo; García Alvarado Rodrigo
year 2010
title Variaciones intensivas: diseño paramétrico de edificios en altura basado en análisis topológico [Intensive variations: parametric design of tall buildings based on topological analysis]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 129-132
summary Several building works have demonstrated the possibilities of architectural design based on structural performance. This work discusses some examples and digital design strategies that approach this issue, as well as an exercise for a tower generated through topological optimization. That experience presents alternatives for a traditional office tower in Santiago, Chile, the Torre Santa Maria, based on generative design strategies for the incorporation of structural and environmental requirements to define parametric models. The experience and the capabilities studied reveal an intensive variation of architectural shape. This approach challenges conventional building regularity and suggests new ways of designing based on material performance.
keywords parametric design, topological analysis, tall buildings, environmental performance, structural performance
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2010_139
id ecaade2010_139
authors Sokmenoglu, Ahu; Cagdas, Gulen; Sar_y_ld_z, Sevil
year 2010
title Exploring the Patterns and Relationships of Urban Attributes by Data Mining
doi https://doi.org/10.52842/conf.ecaade.2010.873
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.873-881
summary This paper introduce an ongoing research project aiming to research data mining as a methodology of knowledge discovery in urban feature analysis. A methodology is developed for formulation and analysis of an urban database by applying data mining methodologies in order to identify the patterns and relationships among multiple urban attributes. The urban database is built upon real and official data of a historical neighborhood of Istanbul.
wos WOS:000340629400093
keywords Urban feature analysis; Data mining; Urban database; Urban context; Urban attributes
series eCAADe
email
last changed 2022/06/07 07:56

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia10_313
id acadia10_313
authors Banda, Pablo
year 2010
title Parametric Propagation of Acoustical Absorbers
doi https://doi.org/10.52842/conf.acadia.2010.313
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 313-319
summary The following paper deals with a performance-driven morphogenetic design task to improve the conditions of room acoustics, using as a case study the material laboratory of the School of Architecture at Federico Santa Maria University of Technology. Combining contemporary Parametric Modeling techniques and a Performance- Based approach, an automatic generative system was produced. This system generated a modular acoustic ceiling based on Helmholtz Resonators. To satisfy sound absorption requirements, acoustic knowledge was embedded within the system. It iterates through a series of design sub-tasks from Acoustic Simulation to Digital Fabrication, searching for a suitable design solution. The internal algorithmic complexity of the design process has been explored through this case study. Although it is focused on an acoustic component, the proposed design methodology can influence other experiences in Parametric Design.
keywords Parametric Modeling, Sound Absorption & Acoustic Knowledge, Performance-Based Design, Design Task, Scripting, Digital Fabrication, Custom Tools, Honeycomb.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id acadia10_263
id acadia10_263
authors Beaman, Michael Leighton; Bader, Stefan
year 2010
title Responsive Shading | Intelligent Façade Systems
doi https://doi.org/10.52842/conf.acadia.2010.263
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 263-270
summary As issues of sustainability gain traction for architects, methodologies for designing, analyzing, and calibrating design solutions have emerged as essential areas of research and development. A number of approaches have been pursued with regard to embedding data into the design process, most fall into one of two approaches to research. The first approach is to mediate environmental impact at the level of applied technology; the second alters building methods and material construction, generating efficient energy use. However, few approaches deal with the crafting of relationships between information and performance on an architectural level. We will examine an approach focused on understanding how crafting relationships between information and design can move architecture towards achieving sustainability. In developing this approach, we created a data-driven design methodology spanning from design inception to construction. Data-driven models, common in the fields of natural science, offer a method to generate and test a multiplicity of responsive solutions. By contextualizing the solutions generated, we were able design though a set of specific and controlled responses rather than as a singular solution. Information utilization requires a new kind of craft that moves beyond instances into relationships and offers performance sensitive issues in design a focused trajectory. We applied this method to the research and development of a responsive shading structure built in conjunction with a thermal testing lab for two test locations – Austin, Texas (Figure. 1 and 2) and Munich, Germany. The following paper chronicles the design and construction at the Texas site over an academic semester.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id sigradi2010_104
id sigradi2010_104
authors Borda, Adriane; De Freitas Pires Janice; Dalla Vecchia Luisa; Celani Gabriela
year 2010
title Produção e compartilhamento de objetos de aprendizagem dirigidos ao projeto de arquitetura [Production and sharing of learning objects, aimed at architecture desing projects]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 104-107
summary Didactic material in digital format is being produced in different contexts focused on similar themes. The efforts of such production are not being optimized. This paper describes the structuring process of a system of collaborative production of didactic material aimed at broadening geometric vocabulary and repertory in architecture. Established material regarding this theme is analyzed through the concept of learning objects. Efforts concentrate on the establishment of a taxonomy to characterize these objects, seeking to make the search and selective recovery of these objects easier. An environment has been made available for sharing, discussion and validation of this material, outlining a methodology for the establishment of the proposed system.
keywords architecture; information and communication technologies; sharing; didactic material; taxonomy
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia10_145
id acadia10_145
authors Briscoe, Danelle
year 2010
title Information Controlled Erosion
doi https://doi.org/10.52842/conf.acadia.2010.145
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 145-150
summary This paper documents research of a design process that interrelates a single information model to 5-axis, waterjet cutting technology. With the intention of creating an optimized design, data is streamed through a building information model that controls geometry parametrically by a component/system relationship. At the scale of a 4’x8’ panel, material properties and pattern variability act as underlying initiators of design rather than post-rational information. In a manner uncommon to the discipline, the information model is being used as a generative tool, rather than as one for mere documentation. The research assigns a limestone wall type to the panel—a material predominantly used in areas where it is indigenous and typically desirable for its texture, color, and thermal properties. The intention is to develop potentialities through material specificity in the information model’s conceptualization. The water-jet process is then used to erode the limestone to achieve varying fields of scalar voids. In addition, the thickness of wall cladding attenuates for figuration and interest. The final stone panels transition from a rain screen system to a solar screen that modulates light, thereby linking environmental intentions to current technological capabilities. The information model is exported for analysis of daylight and structural dynamic qualities and quantities as part of the workflow. Parameters within the information model database facilitate a dimensionally controlled iterative process. Moreover, fabricating with building materials via the information model expedites a design and makes possible for materiality to move beyond merely conceptual representation.
keywords digital fabrication, information model
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ijac20108408
id ijac20108408
authors Brown, Andre; Nicholas Webb
year 2010
title Examination of the Designs by Auguste Perret Using Digitally-Enabled Forensic Techniques
source International Journal of Architectural Computing vol. 8 - no. 4, p. 537
summary This paper discusses how digitally-enabled techniques can be used to augment our understanding of a designer's work, particularly in relation to unbuilt or lost projects. In the first half of the twentieth century Auguste Perret gained international recognition for his buildings and we employ two of his unbuilt museums as the basis for illustration of the technique. Current knowledge of his unbuilt projects is based on surviving literature and incomplete illustrations. We show that the use of digitally-enabled techniques facilitates a fuller examination of the original material. Interpretation of material requires parallel studies into the architect, their influences and the context they operated within in order to extrapolate and fill gaps in an informed way. The construction of various digital representations enables a forensic analysis of the projects; consequently we can produce a richer set of information that can, in turn, enhance our analysis and understanding of an architect and their work, in this case, Perret.
series journal
last changed 2019/05/24 09:55

_id sigradi2010_276
id sigradi2010_276
authors Caballero, Henry; Hernández José Tiberio
year 2010
title Un ambiente de telecolaboración para el análisis de proyectos en arquitectura [Tellecollaboration environment for the analysis or architectural projects]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 276-280
summary This article presents a framework based on tele - collaboration (AccessGrid) to assist in project review tasks based on 2D images as project supports. The focus of the proposed environment is: the participation of all actors, the concept of “annotations” made by participants in a project, proposal comparisons (with their respective “annotations”) and the recording of these sessions for subsequent examination and analysis. Both online and in - room tests of this environment have been performed. This allows us to evaluate the benefits offered by both in terms of the attention and participation of assistants in the revision of the project, and illustrates the value of recording the “memory” from the sessions as material that may be used in the analysis of these important exercises.
keywords tele - collaboration, awareness, CSCW
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia10_364
id acadia10_364
authors Cabrinha, Mark
year 2010
title Parametric Sensibility: Cultivating the Material Imagination in Digital Culture
doi https://doi.org/10.52842/conf.acadia.2010.364
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 364-371
summary Digital fabrication and parametric tools require not only digital dexterity but a robust material sensibility that precedes digital mediation. Developed through Gaston Bachelard’s concept of the graft, the material imagination acts as a reciprocal creative intelligence to today’s dominant formal imagination enabled through the fluid geometric precision in digital tools. This paper presents a series of “materials first” pedagogical approaches through which material constraints become operative design criteria in the development of digital skills. This intersection between analog and digital systems develops a parametric sensibility that is demonstrated through physical prototypes and full-scale installations. This approach is implicitly a critique of the disregard of material logic in many parametric approaches in particular, and digital design culture in general. Conversely, the development of a parametric sensibility through analog means enables the development of material primitives from which parametric tools can expand the material imagination while giving structure to it.
keywords Parametric, Digital Fabrication, Analog, Digital
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaade2012_266
id ecaade2012_266
authors Casucci, Tommaso ; Erioli, Alessio
year 2012
title Behavioural Surfaces: Project for the Architecture Faculty library in Florence
doi https://doi.org/10.52842/conf.ecaade.2012.1.339
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 339-345
summary Behavioural Surfaces is a thesis project in Architecture discussed on December 2010 at the University of Florence. The project explores the surfacespace relationship in which a surface condition, generated from intensive datascapes derived from environmental data, is able to produce spatial differentiation and modulate structural and environmental preformance. Exploiting material self-organization in sea sponges as surfaces that deploy function and performance through curvature modulation and space defi nition, two different surface definition processes were explored to organize the system hierarchy and its performances at two different scales. At the macroscale, the global shape of the building is shaped on the base of isopotential surfaces while at a more detailed level the multi-performance skin system is defi ned upon the triply periodic minimal surfaces (TPMS).
wos WOS:000330322400034
keywords Digital datascape; Isosurfaces; Material intelligence; Minimal sufaces
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia11_186
id acadia11_186
authors Chaturvedi, Sanhita; Colmenares, Esteban; Mundim, Thiago
year 2011
title Knitectonics
doi https://doi.org/10.52842/conf.acadia.2011.186
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 186-195
summary The project Knitectonics aims at exploring digital fabrication systems that facilitate optimized, adaptive and specific integrated architectural solutions (Male-Alemany 2010). It is inspired by the beauty of nature systems with their inherent efficiency and performance. The research explored on-site fabrication of monocoques shells, integrating skin and structure along with services and infrastructure, using a simple household technique. It thus embodies a self organized micro system of textures and a macro system of structures. This paper elaborates how the numeric aspects of a textile technique were used, first to digitally imitate the process of assembly and further exploited to develop and visualize a novel fabrication system, based on material research and technical experimentation.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id sigradi2010_112
id sigradi2010_112
authors Chiarella, Mauro; Zorzón Cecilia Verónica; Paulón Milagros
year 2010
title Imagen fotográfica y representación. Utilización estratégica de la fotografía digital en las diferentes etapas del proyecto arquitectónico [Photographic image and representation: strategic use of digital photography in different stages of the architecture project]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 112-115
summary Photography and representation are historically related to the techniques and methods of creating architectural and artistic images. Such visual discourses have ranged from totalities to fragments, linear conical perspectives to computer collages, and static two - dimensional images to interactive and semi - immersed three - dimensional images. In their full - scale introduction of digital photography to architectural projects professionals have not taken advantage of the intrinsic potential of the technology, using only the two - dimensional, simple recording characteristics it inherited from analog photography. This research explores and systematizes procedures, uses, and methods for a strategic incorporation of digital photography into the different stages of architectural projects. The material developed constitutes a new method that may be applied in architectural education.
keywords photographic image, representation, architectural project
series SIGRADI
email
last changed 2016/03/10 09:48

_id acadia10_211
id acadia10_211
authors Crawford, Scott
year 2010
title A Breathing Building Skin
doi https://doi.org/10.52842/conf.acadia.2010.211
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 211-217
summary This paper details an initial exploration into the development of a breathing building skin. This research proposes a system of diaphragms as an alternative to the use of fans for distributing volumes of air. The driving concepts for this project are the three types of evolutionary adaptation: flexibility, acclimation, and learning. Of particular interest is how these biological concepts relate to architectural design. Parametric modeling was used throughout the project to study a family of folding geometry. This allowed for the iterative development of a complex part that is capable of being manufactured from a single sheet of material. Preliminary calculations point to this system being several times more energy efficient than a fan at moving a given volume of air per Watt of electricity. This research is significant as it puts forth a potentially energy efficient and highly integrated alternative to fans, while also illustrating a way of relating biological concepts of adaptation to architectural design.
keywords adaptation, responsive, kinetic, ventilation, space frame, parametric
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id acadia10_117
id acadia10_117
authors Crotch, Joanna; Mantho, Robert; Horner, Martyn
year 2010
title Social Spatial Genesis: Activity Centered Space Making
doi https://doi.org/10.52842/conf.acadia.2010.117
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 117-124
summary Digital technologies and processes have been used to generate architectural form for over two decades. Recent advances in digital technologies have allowed virtual digital environments to be constructed from physical movement. But can a bridge that connects the physical and virtual realms be developed? Can this, currently arbitrary form making be grounded in human activity and subsequently be integrated in to real time, space, and place. This research asks how space generated from the process of digital morphogenesis can be related to meaning beyond just the creation of form. Existing research asks how new form can be discovered, or what material and structural possibilities can be derived from form, through these morphological processes. The aim of this research project is to complete the loop, physical–virtual–physical, and to connect these digital processes to meaning through human activity. Its aim is to discover the consequences of generated spatial envelopes that are manipulated through digital morphogenesis and related to specific human activity, in the pursuit of possibilities for a digitally generated architecture that is socially engaged. This is not random form finding, wherein architecture tries to imitate biological processes or form, but form finding that is connected to a primary architectural concern, how is the architecture being used by humans.
keywords Social digital morphogenesis, event based, motion capture
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id sigradi2010_121
id sigradi2010_121
authors Cújar, Vertel Angélica del Carmen; Soto de la Vega Diego Armando; Chica Urzola Juan Ángel
year 2010
title Objeto virtual de aprendizaje para la didáctica en la enseñanza de modelos M;M;1: infinito y M;M;s: infinito [Virtual learning object for didactics in model teaching: M/M/1: infinite, and M/M/s: infinite]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 121-124
summary This project presents a virtual learning object (VLO) to be used as systematic tool and virtual Adobe Flash Player, which allows both the public and exhibitors to see more clearly the subject at hand. The study material is based on queuing theory, and will explore a waiting line M/M/1 and infinite population characteristics, which are then transformed to a type M/M/S with infinite population to keep the system charged and to analyze the behavior of management indicators in each case.
keywords virtual learning object, simulation, queuing theory
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2010_000
id caadria2010_000
authors Dave, Bharat; Andrew I-kang Li, Ning Gu and Hyoung-June Park
year 2010
title CAADRIA2010: New frontiers
doi https://doi.org/10.52842/conf.caadria.2010
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, 644p.
summary The ideas and projects described in papers on the following pages provide one snapshot of current research in computer-aided architectural design from around the world. The papers explore the field from diverse perspectives, emphasise different foci, employ a range of methodologies, and demonstrate many different ways in which designs and designing can be construed, understood and supported using digital tools and technologies. The notion of frontiers in this collection of papers reflects not just a quest for new problems but also a reassessment of what we already know, not just what is conventionally understood as design in terms of tangible material configurations but also what may exist only as processes or as immaterial and virtual representations.
series CAADRIA
email
last changed 2022/06/07 07:49

_id ecaade2018_204
id ecaade2018_204
authors de Oliveira, Maria Jo?o, Moreira Rato, Vasco and Leit?o, Carla
year 2018
title KINE[SIS]TEM'17 - A methodological process for a Nature-Based Design
doi https://doi.org/10.52842/conf.ecaade.2018.1.561
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 561-570
summary Architecture is the mediator between the Environment and Humans. Nature maximal performance and minimal resources creations are Humanity inspiration that led us to exceed structural, material, mechanisms, tools, systems and methods boundaries (Oxman, 2010).Nature are the Architect of the most reliable and sustainable systems. Looking into Nature's lessons, this paper presents a Nature-based design methodology conducted during Kine[SIS]tem'17 Shading Systems International Summer School, held by the ISCTE-Instituto Universitário de Lisboa, Portugal, between 19th - 30th June 2017. The methodology encompasses two main stages, one before and other during the Summer School. From a pre-definition of context constrains, a nature based design strategy, to a planning of the manufacture and construction still during the phase of development of the design, conducted the Summer School participants through a defined biomimetic process that achieved the construction of 1:1 scale prototype.
keywords Kinesis; Shading; System; Nature-based design
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia10_372
id acadia10_372
authors Dierichs, Karola; Menges, Achim
year 2010
title Material Computation in Architectural Aggregate Systems
doi https://doi.org/10.52842/conf.acadia.2010.372
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 372-378
summary Aggregates are defined as large amounts of elements being in loose contact. In architecture they are mainly known as an additive in concrete construction. Relatively few examples use aggregates in their unbound form as an architectural material system in their own right. The investigation of potential architectural applications however is both a very relevant and unexplored branch of design research. Loose granular systems are inherently different from other architectural construction systems. One of the most decisive distinctions lies in the way information on those granular architectural systems is being generated, processed, and integrated into the design process. Several mathematical methods have been developed to numerically model granular behaviour. However, the need and also the potential of using so-called ,material’ computation is specifically relevant with aggregates, as much of their behaviour is still not being described in these mathematical models. This paper will present the current outcome of a doctorate research on aggregate architectures with a focus on information processing in machine and material computation. In the first part, it will introduce definitions of material and machine computation. In the second part, the way machine computation is employed in modelling granulates will be introduced. The third part will review material computation in granular systems. In the last part, a concrete example of an architectural aggregate model will be explained with regard to the given definition of material computation. Conclusively a comparative overview between material and machine computation in aggregate architectures will be given and further areas of development will be outlined.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

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