CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 411

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2010_179
id ecaade2010_179
authors Fotiadou, Angeliki
year 2010
title Computing Towards Responsive Architecture: Energy based simulation software for responsive structures
doi https://doi.org/10.52842/conf.ecaade.2010.507
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.507-513
summary The paper has two targets: a theoretical and a practical one which are totally dependant on each other: Its first purpose is to prove based on detailed comparative study by use of competent software apparatus that rotation in a building abiding by strict rules of adaptation to environmental changes (climate, season, time of day, sun duration etc.) should be viewed by modern architecture as a sine-qua-non in terms of energy consumption economy, environmental resources protection, achievement of high standards of living in the city. The aforementioned benefits will be evidenced by means of comparison of responsive structures to traditional ones. The second and most important purpose is to elaborate and provide the fundamental data and information for the creation of a supporting software for the above described model. The two in interaction will result in “revolution” in modern architecture.
wos WOS:000340629400055
keywords Simulation software; Responsive architecture; Kinetic; Energy consumption
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia10_203
id acadia10_203
authors Jaskiewicz, Tomasz
year 2010
title (In:)forming Interactive Architectural Systems, Case of the xMAiA Meta-model
doi https://doi.org/10.52842/conf.acadia.2010.203
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 203-210
summary This paper positions the domain of interactive architecture (iA) and searches for an appropriate model for structure and processing of information in the design and operation of such architecture. It is shown that there are different approaches to ways in which iA system models can be defined, each with numerous advantages and disadvantages. However, due to complexity of encountered problems, application of such models can be only partially validated by simulation and hence their design is inherently dependent on creation of operational and experiential full-scale prototypes of the systems these models represent. Another observation is the lack of correspondence between existing iA models and other contemporary models of computation for architectural geometry, fabrication and engineering. A meta-model for extensible multi-agent interactive architecture (xMAiA) is consequently proposed as a remedy to this situation. xMAiA meta-model is aimed to provide an open framework for integrated evolution, development and operation of interactive architectural systems. It delivers an extensible platform, in which diverse, project-specific models and approaches can be implemented, tested, and further evolved. Such a platform has the potential to empower agile development and operation of interactive architectural ecologies, as well as to substantially facilitate integration of creative design and experiential prototyping from day-1 of project design and development cycle. An example application conforming to the xMAiA meta-model is consequently presented and illustrated with a case study project performed in the university education context.
keywords multi agent systems, interactive architecture, responsive architecture, design tools
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id ijac20108306
id ijac20108306
authors Peters, Brady
year 2010
title Acoustic Performance as a Design Driver: Sound Simulation and Parametric Modeling using SmartGeometry
source International Journal of Architectural Computing vol. 8 - no. 3, pp. 337-358
summary Acoustic performance is an inevitable part of architectural design. Our sonic experience is modified by the geometry and material choices of the designer. Acoustic performance must be understood both on the level of material performance and also at the level of the entire composition. With new parametric and scripting tools performance driven design is possible. Parametric design and scripting tools can be used to explore not only singular objectives, but gradient conditions. Acoustic performance is often thought of in terms of singular performance criteria. This research suggested acoustic design can be understood in terms of gradients and multiple performance parameters. Simulation and modeling techniques for computational acoustic prediction now allow architects to more fully engage with the phenomenon of sound and digital models can be studied to produce data, visualizations, animations, and auralizations of acoustic performance. SmartGeometry has promoted design methods and educational potentials of a performance-driven approach to architectural design through parametric modeling and scripting. The SmartGeometry workshops have provided links between engineering and architecture, analysis and design; they have provided parametric and scripting tools that can provide both a common platform, links between platforms, but importantly an intellectual platform where these ideas can mix. These workshops and conferences have inspired two projects that both used acoustic performance as a design driver. The Smithsonian Institution Courtyard Enclosure and the Manufacturing Parametric Acoustic Surfaces (MPAS) installation at SmartGeometry 2010 are presented as examples of projects that used sound simulation parametric modeling to create acoustically performance driven architecture.
series journal
last changed 2019/05/24 09:55

_id acadia10_327
id acadia10_327
authors Vassigh, Shahin; Herrera, Silvana
year 2010
title Interactive Teaching through Simulation Environments
doi https://doi.org/10.52842/conf.acadia.2010.327
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 327-332
summary Spurring new and innovative building design will be critical to the urban energy and economic future of the nation. The operation of completed buildings account for 48% of the nation’s annual greenhouse gas emissions, and 76% of all electricity generated by U.S. power plants goes to supply the building sector. Therefore developing and applying new and innovative sustainable building design will have a measurable impact on the environment. Recent studies show sustainable building design is closely linked to system integration, where various components of a building work in confluence to produce synergetic benefits. As a result, a critical component of sustainable design involves a clear understanding of building systems operation, interaction, and the selection parameters. A consideration of suitable building systems, gauging their interaction, and proposing well integrated systems can lead to producing efficient models of sustainable buildings with minimal impact on the environment. The following paper outlines the progress on a project entitled “Building Literacy: the Integration of Building Technology and Design in Architectural Education.” The project develops a digital tool for teaching/learning architectural technology from an integrated systems perspective. The project attempts to immerse students in a simulated environment that is based on the real life practice of architecture. The project accomplishes this by harnessing the capabilities of simulation and dynamic modeling programs, as well as the state of art graphic media, to create compelling and rewarding reasons for students’ engagement in the lear ning process. The project involves a multidisciplinary team of faculty from Florida International University, University at Buffalo the State University of New York, and Iowa State University and is funded by the US Department of Education for the period of 2007-2011.
keywords educational software, interactive learning, interactive teaching, simulation programs, building performance, building integrated systems,
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2010_136
id ecaade2010_136
authors Yan, Wei
year 2010
title Teaching Building Information Modeling at Undergraduate and Graduate Levels
doi https://doi.org/10.52842/conf.ecaade.2010.097
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.97-106
summary The paper presents our experience and findings of teaching Building Information Modeling (BIM) at both the undergraduate and graduate levels. At the undergraduate level for Environmental Design students, basic BIM concept and modeling were exercised. At the graduate level for Ph.D. and MS students in Architecture, MArch students, and MS students in Construction Science, advanced topics including parametric design, database, Application Programming Interface (API), and building lifecycle applications of BIM were introduced. We suggest an incremental BIM skill development with a course agenda, for example: first year college – modeling; second year and third year – simulation and analysis for building systems; and fourth year and above until graduate level – customization. Detailed description of the courses, strategies, student projects, findings, and discussions are given in the paper.
wos WOS:000340629400010
keywords Building information modeling; Education; Undergraduate; Graduate
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia10_263
id acadia10_263
authors Beaman, Michael Leighton; Bader, Stefan
year 2010
title Responsive Shading | Intelligent Façade Systems
doi https://doi.org/10.52842/conf.acadia.2010.263
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 263-270
summary As issues of sustainability gain traction for architects, methodologies for designing, analyzing, and calibrating design solutions have emerged as essential areas of research and development. A number of approaches have been pursued with regard to embedding data into the design process, most fall into one of two approaches to research. The first approach is to mediate environmental impact at the level of applied technology; the second alters building methods and material construction, generating efficient energy use. However, few approaches deal with the crafting of relationships between information and performance on an architectural level. We will examine an approach focused on understanding how crafting relationships between information and design can move architecture towards achieving sustainability. In developing this approach, we created a data-driven design methodology spanning from design inception to construction. Data-driven models, common in the fields of natural science, offer a method to generate and test a multiplicity of responsive solutions. By contextualizing the solutions generated, we were able design though a set of specific and controlled responses rather than as a singular solution. Information utilization requires a new kind of craft that moves beyond instances into relationships and offers performance sensitive issues in design a focused trajectory. We applied this method to the research and development of a responsive shading structure built in conjunction with a thermal testing lab for two test locations – Austin, Texas (Figure. 1 and 2) and Munich, Germany. The following paper chronicles the design and construction at the Texas site over an academic semester.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ascaad2010_109
id ascaad2010_109
authors Hamadah, Qutaibah
year 2010
title A Computational Medium for the Conceptual Design of Mix-Use Projects
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 109-116
summary Mix use development is receiving wide attention for its unique sustainable benefits. Nevertheless, the planning and designing of successful mixed use projects in today's environment is a complex matrix of skill sets and necessary collaborations between various stakeholders and design professionals. From a design point of view, architects are required to manage and coordinate large information sets, which are many time at odds with one another. The expansive space of knowledge and information is at its best vague and substantially ill-structured. A situation that continues to overburden architects mental and intellectual ability to understand, address and communicate the design issue. In the face of this complex condition, designers are gravitating towards information modeling to manage and organize the expansive data. However, is becoming increasingly evident that current building information modeling applications are less suited for early design activity due to their interrupted and rigid workflows. Against this background, this paper presents a theoretical framework for a computational medium to support the designer during early phases of exploring and investigating design alternatives for mix-use projects. The focus is on the conjecture between programming and conceptual design phase; when uncertainty and ambiguity as at its maximum, and the absence of computational support continues to be the norm. It must be noted however, the aim of the medium is not to formulate or automate design answers. Rather, to support designers by augmenting and enhancing their ability to interpret, understand, and communicate the diverse and multi-faceted design issue. In literature on interpretation, Hans-Georg Gadamer explains that understanding is contingent on an act of construction. To understand something is to construct it. In light of this explanation. To help designers understand the design issue, is to help them construct it. To this end, the computational medium discussed in this paper is conceived to model (construct) the mix-use architectural program. In effect, turning it into a dynamic and interactive information model in the form of a graph (network). This is an important development because it will enable an entirely new level of interaction between the designer and the design-problem. It will allow the designer to gather, view, query and repurpose the information in novel ways. It will offer the designer a new context to foster knowledge and understanding about the ill-structured and vague design issue. Additionally, the medium would serve well to communicate and share knowledge between the various stakeholders and design professionals. Central to the discussion are two questions: First, how can architects model the design program using a graph? Second, what is the nature of the proposed computational medium; namely, its components and defining properties?
series ASCAAD
email
last changed 2011/03/01 07:36

_id cf2011_p035
id cf2011_p035
authors Langenhan, Christoph; Weber Markus, Petzold Frank, Liwicki Marcus, Dengel Andreas
year 2011
title Sketch-based Methods for Researching Building Layouts through the Semantic Fingerprint of Architecture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 85-102.
summary The paper focuses on the early stages of the design process where the architect needs assistance in finding reference projects and describes different aspects of a concept for retrieving previous design solutions with similar layout characteristics. Such references are typically used to see how others have solved a similar architectural problem or simply for inspiration. Current electronic search methods use textual information rather than graphical information. The configuration of space and the relations between rooms are hard to represent using keywords, in fact transforming these spatial configurations into verbally expressed typologies tends to result in unclear and often imprecise descriptions of architecture. Nowadays, modern IT-technologies lead to fundamental changes during the process of designing buildings. Digital representations of architecture require suitable approaches to the storage, indexing and management of information as well as adequate retrieval methods. Traditionally planning information is represented in the form of floor plans, elevations, sections and textual descriptions. State of the art digital representations include renderings, computer aided design (CAD) and semantic information like Building Information Modelling (BIM) including 2D and 3D file formats such as Industry Foundation Classes (IFC) (IAI, 2010). In the paper, we examine the development of IT-technologies in the area of case-based reasoning (Richter et al., 2007) to provide a sketch-based submission and retrieval system for publishing and researching building layouts including their manipulation and subsequent use. The user interface focuses on specifying space and their relations by drawing them. This query style supports the spatial thinking approach that architects use, who often have a visual representation in mind without being able to provide an accurate description of the spatial configuration. The semantic fingerprint proposed by (Langenhan, 2008) is a description and query language for creating an index of floor plans to store meta-data about architecture, which can be used as signature for retrieving reference projects. The functional spaces, such as living room or kitchen and the relation among on another, are used to create a fingerprint. Furthermore, we propose a visual sketch-based interface (Weber et al., 2010) based on the Touch&Write paradigm (Liwicki et al., 2010) for the submission and the retrieval phase. During the submission process the architect is sketching the space-boundaries, space relations and functional coherence's. Using state of the art document analysis techniques, the architects are supported offering an automatic detection of room boundaries and their physical relations. During the retrieval the application will interpret the sketches of the architect and find reference projects based on a similarity based search utilizing the semantic fingerprint. By recommending reference projects, architects will be able to reuse collective experience which match the current requirements. The way of performing a search using a sketch as a query is a new way of thinking and working. The retrieval of 3D models based on a sketched shape are already realized in several domains. We already propose a step further, using the semantics of a spatial configuration. Observing the design process of buildings reveals that the initial design phase serves as the foundation for the quality of the later outcome. The sketch-based approach to access valuable information using the semantic fingerprint enables the user to digitally capture knowledge about architecture, to recover and reuse it in common-sense. Furthermore, automatically analysed fingerprints can put forward both commonly used as well as best practice projects. It will be possible to rate architecture according to the fingerprint of a building.
keywords new media, case-based reasoning, ontology, semantic building design, sketch-based, knowledge management
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia10_139
id acadia10_139
authors Miller, Nathan
year 2010
title [make]SHIFT: Information Exchange and Collaborative Design Workflows
doi https://doi.org/10.52842/conf.acadia.2010.139
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 139-144
summary This paper explores design processes requiring the invention and implementation of customized workflows for the optimization of design information exchange. Standard workflows in design software are typically dependent upon the use of proprietary file formats to communicate design intent across the design team. Software platforms promote “one-stop-shop” proprietary approaches to BIM where all team members and consultants ideally operate within a single model environment and store information within a single file format. While the ‘single model’ approach can be effective under some circumstances, this approach is often found to be limiting when the design process calls for the integration of other design toolsets and delivery processes. This is especially true for large complex projects where multiple participants with different software requirements need to collaborate on the same design. In these cases, various non-standard ways of working are often implemented, resulting in a new means of communicating design and building information across a team. This paper will outline the impact customized workflows have on the design process at NBBJ and evaluate their potential for leading to more innovative design and integrated teams. The first study will explore and evaluate the communication and collaborative process that took place in the design development and construction documentation stages of the Hangzhou Stadium. The second study will be an overview of ongoing investigation and experimentation into customized workflows for team and data integration.
keywords team integration, international practice, parametric methods
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2018_204
id ecaade2018_204
authors de Oliveira, Maria Jo?o, Moreira Rato, Vasco and Leit?o, Carla
year 2018
title KINE[SIS]TEM'17 - A methodological process for a Nature-Based Design
doi https://doi.org/10.52842/conf.ecaade.2018.1.561
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 561-570
summary Architecture is the mediator between the Environment and Humans. Nature maximal performance and minimal resources creations are Humanity inspiration that led us to exceed structural, material, mechanisms, tools, systems and methods boundaries (Oxman, 2010).Nature are the Architect of the most reliable and sustainable systems. Looking into Nature's lessons, this paper presents a Nature-based design methodology conducted during Kine[SIS]tem'17 Shading Systems International Summer School, held by the ISCTE-Instituto Universitário de Lisboa, Portugal, between 19th - 30th June 2017. The methodology encompasses two main stages, one before and other during the Summer School. From a pre-definition of context constrains, a nature based design strategy, to a planning of the manufacture and construction still during the phase of development of the design, conducted the Summer School participants through a defined biomimetic process that achieved the construction of 1:1 scale prototype.
keywords Kinesis; Shading; System; Nature-based design
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2010_88
id sigradi2010_88
authors Lopes, Júnior Sérgio; da Cruz Fagundes Thêmis; Ripper Kós José
year 2010
title Mapas conceituais e o projeto colaborativo para arquitetura sustentável: ensaios para habitação de interesse social no Brasil [Concept mapping and the collaborative project for sustainable architecture: social housing testing in Brazil]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 88-91
summary The concept maps built and shared on the internet through the CmapTools software resources were used in this exploratory study to follow and analyze the process of collaborative design in public school learning situations. The samples, taken from a Brazilian architectural graduate public school, were maps built in housing design projects developed in a digital environment. A constructivist approach supports the learning method in the use of the net environment for collaborative design of sustainable social housing. This is the base for further development of alternative methodological - theoretical approaches in the context of teaching sustainable design.
keywords collaborative architecture, conceptual map, information technology, education, social inclusion
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2010_000
id ecaade2010_000
authors Schmitt, Gerhard; Hovestadt, Ludger; Van Gool, Luc; Bosché, Frédéric; Burkhard, Remo; Colemann, Suzanne; Halatsch, Jan; Hansmeyer, Michael; Konsorski-Lang, Silke; Kunze, Antje; Sehmi-Luck, Martina (eds.)
year 2010
title FUTURE CITIES
doi https://doi.org/10.52842/conf.ecaade.2010
source 28th eCAADe Conference Proceedings [ISBN 978-0-9541183-7-2], ETH Zurich (Switzerland) 15-18 September 2010, 904 p.
summary Future Cities – the title of the 2010 eCAADe Conference describes one of the major challenges of the 21st century. The conference theme is a logical evolution from previous years in that it expands the focus of interest from the building to larger scales and higher complexity. The conference contributions describe methods and instruments that were developed in the last three decades and apply them to city and territorial planning. The eCAADe proceedings demonstrate that CAAD research and education of the past prepared the ground for the future and for the increased responsibility of the CAAD community. The population of cities has developed worldwide from a minority to the majority. Cities are the largest, most complex and most dynamic man-made systems. As vibrant centres of cultural life and of mega events, they are engines that drive local and global economies. However, their growth was in the fewest cases determined by sustainability goals. As a result, contemporary metropolitan territories are often environmentally, socially and economically unsustainable entities placing increasing pressure on the surrounding rural areas. No longer do traditional methods support the planning and managing of large cities – these methods have reached their limits. Parallel to the revolution in the design of buildings, we need a radical re-thinking of the planning, design, development and management process of cities and urban-rural systems. Compared to buildings, urban and rural systems involve a much higher number of stakeholders and decision makers. We need to study and simulate the effects and side effects of urban-rural planning or re-development much earlier in the process than normally done today. The goal seems clear: the transformation of existing and the planning of new sustainable urban-rural systems. As ordering principles we can build on experiences with building architecture. Complexity, dynamics, scale, and the urban metabolism evolve as promising research and education areas.
series eCAADe
email
last changed 2022/06/07 07:49

_id acadia10_313
id acadia10_313
authors Banda, Pablo
year 2010
title Parametric Propagation of Acoustical Absorbers
doi https://doi.org/10.52842/conf.acadia.2010.313
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 313-319
summary The following paper deals with a performance-driven morphogenetic design task to improve the conditions of room acoustics, using as a case study the material laboratory of the School of Architecture at Federico Santa Maria University of Technology. Combining contemporary Parametric Modeling techniques and a Performance- Based approach, an automatic generative system was produced. This system generated a modular acoustic ceiling based on Helmholtz Resonators. To satisfy sound absorption requirements, acoustic knowledge was embedded within the system. It iterates through a series of design sub-tasks from Acoustic Simulation to Digital Fabrication, searching for a suitable design solution. The internal algorithmic complexity of the design process has been explored through this case study. Although it is focused on an acoustic component, the proposed design methodology can influence other experiences in Parametric Design.
keywords Parametric Modeling, Sound Absorption & Acoustic Knowledge, Performance-Based Design, Design Task, Scripting, Digital Fabrication, Custom Tools, Honeycomb.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ascaad2010_279
id ascaad2010_279
authors Celani, G.; L. Medrano; J. Spinelli
year 2010
title Unicamp 2030: A plan for increasing a university campus in a sustainable way and an example of integrated use of CAAD simulation and computational design strategies
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 279-286
summary The state university of Campinas, Unicamp, is a public university in upstate São Paulo, Brazil, ranked the second best in the country. It was founded in 1966, and its main campus started to be built in 1967, in the suburbs of Campinas, nowadays a two-million people city. The area of the campus is almost 3 million square meters (300 hectares), with a total built area of 522.000 m2 and a population of 40 thousand people - 30 thousand students, 2 thousand faculty members and almost 8 thousand staff members. The campus’ gross population density is 133 people per hectare. Less than 6% of the total campus area is presently occupied. The design of Unicamp's campus is based on concepts that were typical of the modern movement, with reminiscences of corbusian urbanism, in which preference is given to cars and buildings are spread apart on the territory, with little concern to the circulation of pedestrians. The standard building type that has been built on campus since the 1970's is based on non-recyclable materials, and has a poor thermal performance. Unicamp is expected to double its number of students by the year 2030. The campus density is thus expected to grow from 600 people per hectare to almost 1,000 people per hectare. The need to construct new buildings is seen as an opportunity to correct certain characteristics of the campus that are now seen as mistakes, according to sustainability principles. This paper describes a set of proposals targeting the increase of the campus' density in a sustainable way. The plan also aims at increasing the quality of life on campus and diminishing its impact on the environment. The main targets are: - Reducing the average temperature by 2oC; - Reducing the average displacement time by 15 minutes; - Increasing the campus' density by 100%; - Reducing the CO2 emissions by 50%. // In order to achieve these goals, the following actions have been proposed: Developing a new standard building for the university, incorporating sustainability issues, such as the use of renewable and/or recyclable materials, the installation of rainwater storage tanks, the use of natural ventilation for cooling, sitting the buildings in such a way to decrease thermal gain, and other issues that are required for sustainable buildings' international certifications. To assess the performance of the new standard building, different simulation software were used, such as CFD for checking ventilation, light simulation software to assess energy consumption, and so on. 1. Filling up under-utilized urban areas in the campus with new buildings, to make better use of unused infrastructure and decrease the distance between buildings. 2. Proposing new bicycle paths in and outside campus, and proposing changes in the existing bicycle path to improve its safety. 3. Developing a landscape design plan that aims at creating shaded pedestrian and bicycle passageways.
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:37

_id caadria2010_034
id caadria2010_034
authors Chung, Daniel Hii Jun and Malone-Lee Lai Choo
year 2010
title Computational fluid dynamics for efficient urban design
doi https://doi.org/10.52842/conf.caadria.2010.357
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 357-366
summary Computational fluid dynamics (CFD) is a method of solving and analysing problems that involved fluid flows. In the field of architecture, urban design and urban planning, CFD is useful for the analysis of ventilation and airflow in the built environment, especially in very dense cities. This paper will look into the possibility of making CFD more accessible to the general design and planning field. A simulation is done on a urban design proposal to quickly see how air flow behaves around it. From there, it looks into the future where technology will make CFD simulation more easily adopted and the possibilities of integrating the ventilation analysis with other environmental analysis results into the urban design arena.
keywords Computational fluid dynamics; sustainability; high density; urban design; airflow
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2010_199
id ecaade2010_199
authors Deng, Xiaofan; Ma, Haidong
year 2010
title Macro Thinking & Micro Action: A digital simulation example for the southern part of Beijing, China
doi https://doi.org/10.52842/conf.ecaade.2010.529
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.529-537
summary This paper aims to discuss alternative and innovative plan models for Chinese cities that are currently under rapid development. Our study considers Complexity Theories of Cities as theoretical base and applies a holistic approach in city planning by recognizing the complex nature of city. We strive to integrate the diverse local structure in social and spatial aspects with the ambition and demands of city’s expansion. Digital sequence simulation is used as an innovative tool to represent local activities, promote interventions and predict possible self-organization process in the future. The study arrives at an open scenario the feasible prospect. A conclusion is drawn to reflect the process, achievement and weakness of the research.
wos WOS:000340629400057
keywords Local diversity; Living pattern; Industrial parameterization; Infrastructural parameterization; Sequence simulation
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2010_167
id ecaade2010_167
authors Kunze, Antje; Schmitt, Gerhard
year 2010
title A Conceptual Framework for the Formulation of Stakeholder Requirements
doi https://doi.org/10.52842/conf.ecaade.2010.697
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.697-705
summary We need to face challenging needs for the planning of sustainable future cities. New methods in urban simulation enhance significantly the early urban design phase. However, these promising methods will only be sustainable if they consider stakeholder participation from the very beginning. Therefore we propose a conceptual framework for the formulation of stakeholder requirements, which enables the iterative modification of an urban model inside participatory workshops. A special emphasis concentrates on environmental, social and economical factors. The requirements posed by the stakeholders are instantly transferred into urban design patterns. Each single pattern stands for a solution for a specific problem that is integrated and visualized in a procedural model. Our goal is to create a participatory process that takes advantages by the use of comprehensive urban design patterns. The results are integrated within an interactive procedural model that communicate the most important guidelines for the planning of sustainable future cities.
wos WOS:000340629400075
keywords Decision-making process; Stakeholder participation; Shape grammars; Urban patterns; Urban planning
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2010_142
id ecaade2010_142
authors Labelle, Guillaume; Nembrini, Julien; Huang, Jeffrey
year 2010
title Geometric Programming Framework: ANAR+: Geometry library for Processing
doi https://doi.org/10.52842/conf.ecaade.2010.403
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.403-410
summary This paper introduces a JAVA based library for parametric modeling through programming. From the recent advent of scripting tools integrated into commercial CAAD software and everyday design practice, the use of programming applied to an architectural design process becomes a necessary field of study. The ANAR+ library is a parametric geometry environment meant to be used as programming interface by designers. Form exploration strategies based on parametric variations depends on the internal logic description, a key role for form generation. In most commercial CAD software, geometric data structures are often predefined objects, thus constraining the form exploration, whereas digital architectural research and teaching are in need for an encompassing tool able to step beyond new software products limitations. We introduce key concepts of the library and show a use of the library within a form finding process driven by irradiance simulation.
wos WOS:000340629400043
keywords Processing; JAVA; Scene graph; Parametric modeling; Geometry
series eCAADe
email
last changed 2022/06/07 07:52

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