CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 441

_id ijac20108206
id ijac20108206
authors Bravo, Germán; Rafael Villazón, Augusto Trujillo, Mauricio Caviedes
year 2010
title Authoring Tools for KOC - Concepts and Pedagogical Use
source International Journal of Architectural Computing vol. 8 - no. 2, 183-200
summary One of the main problems of teachers aiming to teach the construction techniques used in to build a building is the lack of practical examples to show to their students. In order to be useful, these examples must come from real projects or even better the teachers may take their students to constructions sites, but this latter option is not always available and may be dangerous. To deal with this problem, Los Andes University has committed the construction of a knowledge repository containing information gathered from real projects and semantically described, in order to provide easy access to its content and in the language of people of construction. This project is called KOC, standing for Knowledge Objects of Construction, which uses an ontology to describe semantically the data contained in the repository. Being the pedagogical objective of the project, it is important to provide the teachers with additional tools to generate new knowledge objects, based on existing knowledge objects in the repository. This paper presents three composition tools for KOC: a complex objects composer issued from structured searches, a constructive processes composer and a case study composer, all of them aiming the improvement of learning quality in the technical area of building construction at the architecture and engineering schools. The paper also shows some examples of knowledge objects and how KOC is been used in the courses of the Architecture Department of Los Andes.
series journal
last changed 2019/05/24 09:55

_id ascaad2010_109
id ascaad2010_109
authors Hamadah, Qutaibah
year 2010
title A Computational Medium for the Conceptual Design of Mix-Use Projects
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 109-116
summary Mix use development is receiving wide attention for its unique sustainable benefits. Nevertheless, the planning and designing of successful mixed use projects in today's environment is a complex matrix of skill sets and necessary collaborations between various stakeholders and design professionals. From a design point of view, architects are required to manage and coordinate large information sets, which are many time at odds with one another. The expansive space of knowledge and information is at its best vague and substantially ill-structured. A situation that continues to overburden architects mental and intellectual ability to understand, address and communicate the design issue. In the face of this complex condition, designers are gravitating towards information modeling to manage and organize the expansive data. However, is becoming increasingly evident that current building information modeling applications are less suited for early design activity due to their interrupted and rigid workflows. Against this background, this paper presents a theoretical framework for a computational medium to support the designer during early phases of exploring and investigating design alternatives for mix-use projects. The focus is on the conjecture between programming and conceptual design phase; when uncertainty and ambiguity as at its maximum, and the absence of computational support continues to be the norm. It must be noted however, the aim of the medium is not to formulate or automate design answers. Rather, to support designers by augmenting and enhancing their ability to interpret, understand, and communicate the diverse and multi-faceted design issue. In literature on interpretation, Hans-Georg Gadamer explains that understanding is contingent on an act of construction. To understand something is to construct it. In light of this explanation. To help designers understand the design issue, is to help them construct it. To this end, the computational medium discussed in this paper is conceived to model (construct) the mix-use architectural program. In effect, turning it into a dynamic and interactive information model in the form of a graph (network). This is an important development because it will enable an entirely new level of interaction between the designer and the design-problem. It will allow the designer to gather, view, query and repurpose the information in novel ways. It will offer the designer a new context to foster knowledge and understanding about the ill-structured and vague design issue. Additionally, the medium would serve well to communicate and share knowledge between the various stakeholders and design professionals. Central to the discussion are two questions: First, how can architects model the design program using a graph? Second, what is the nature of the proposed computational medium; namely, its components and defining properties?
series ASCAAD
email
last changed 2011/03/01 07:36

_id caadria2013_211
id caadria2013_211
authors Marqueto, Priscilla and Marcelo Tramontano
year 2013
title Among Ways of Living – Looking at Diversity from Cultural Actions and Digital Media
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 281-290
doi https://doi.org/10.52842/conf.caadria.2013.281
wos WOS:000351496100028
summary This paper presents reflections stemmed from a research that seeks to cast a gaze toward the diversity of ways of living in communities, starting from the interaction in communicational processes structured by digital means. This paper introduces findings on the possibilities of similarities between people of different groups in a community in hybrid instances, starting from cultural activities. Further explorations about the potential and qualifications of the use of digital media for this purpose will also be presented. The trials that comprise the object of reflection in this article took place and were only achievable for being part of a larger public policy project, funded by an important Brazilian research funding agency. The project has been in development since March 2010 by the research group of a recognized leading university and involves post-doctoral, doctoral and master researchers. Additionally, the project has partnership with various third sector institutions such as NGOs and collectives, as well as music bands and European universities. 
keywords Diversity, Ways of living, Digital media, Communities, Communication 
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2010_027
id caadria2010_027
authors Fernando, Ruwan; Robin Drogemuller, Flora Dilys Salim and Jane Burry
year 2010
title Patterns, heuristics for architectural design support: making use of evolutionary modelling in design
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 283-292
doi https://doi.org/10.52842/conf.caadria.2010.283
summary Software used by architectural and industrial designers has shifted from becoming a tool for drafting, towards use in verification, simulation, project management and remote project sharing. In more advanced models, design parameters for the designed object can be adjusted so that a family of variations can be produced rapidly. With the advances in computer aided design (CAD) technology, design options can now be generated and analyzed in real time. However the use of digital tools to support design as an activity is still at an early stage and has largely been limited in functionality with regard to the design process. To date, major CAD vendors have not developed an integrated tool that is able to leverage specialised design knowledge from various discipline domains (known as expert knowledge systems) as well as to support the creation of design alternatives that satisfy different forms of constraints. We propose that evolutionary computing and machine learning be linked with parametric design techniques in order to monitor a designer’s cognition and intent based on their design history. This will lead to results that impact future work on design support systems which are capable of supporting implicit constraint and problem definition for wicked problems that are difficult to quantify.
keywords Design support; heuristics; generative modelling; parametric modelling; evolutionary computation
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2010_185
id sigradi2010_185
authors Moema, Falci Loures; Lunardelli Cavallazzi Rosângela
year 2010
title Possibilidade IMAginal: projeto, repetição e devir [IMAginal possibility: design, repetitionand becoming]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 185-188
summary This paper seeks to provide opportunities to potentiate the creative dimensions of design in urban space. Our focus is on repetition as the basis for creative and imaginative processes. In this we focus on the work of the filmmaker Serguei Eisenstein and his studies of assembly and repetition, specifically in the film The Battleship Potemkin. Likewise, we highlight architect Bernard Tschumi’s Manhattan Transcript project and its reverberations in the design of Parc La Villette. Our continuous search is for the possibility of opening up urban design to a creative gesture through a “burst of reality”.
keywords design; urban space; repetition; assembly; imaginative
series SIGRADI
email
last changed 2016/03/10 09:55

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id caadria2010_007
id caadria2010_007
authors Kwee, V.
year 2010
title A future through an architectural past? Designing an online information package for Al Jahili Fort
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 73-82
doi https://doi.org/10.52842/conf.caadria.2010.073
summary This paper details the process that students of UAE University’s Department of Architectural Engineering have undergone in packaging architectural heritage data online. Facilitated by the Abu Dhabi Authority for Cultural Heritage, students were introduced to historical data. They digitally reconstructed a historical fort in Al Ain, UAE – Al Jahili Fort – and investigated methods of packaging the gathered information online. Some observations and assessments (strengths and weaknesses) pertaining to the unique historical information packaging are highlighted in this paper. In addition to acquiring skills in producing architectural abstractions and graphic composition, students assessed several online interactive techniques. A set of rules or patterns were prescribed to enhance the clarity of chosen data. While providing insights to the processes of and considerations in designing an online information package for an architectural heritage project, the underlying objective is to question the possibilities and role necessary in sculpting the future of CAAD education to propel the discipline forward through the medium. What would be the implications? It also asserts the notion that digital space may be architectural education’s imminent next ‘final’ frontier.
keywords CAAD Education; Information Packaging; Architectural Heritage; Online Presentation
series CAADRIA
email
last changed 2022/06/07 07:51

_id sigradi2010_69
id sigradi2010_69
authors Gomes, Sfeir Isabelle Cunha; Borda Adriane; de Freitas Pires Janice; Castro Gonsales Célia Helena
year 2010
title Atribuição de metadados como exercício de metacognição para a ação projetual de arquitetura [Metadata attribution as a metacognitive exercise for project action in architecture]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 69-72
summary The activity of metadata assignment for the cataloging of an architectural design demands, more than time, a process of reflection about the production of architecture. Thus, in this activity seeks a didactic strategy for teaching/learning architectural design, which is interpreted as a mechanism of meta - cognition. Exercises are promoted in which the students of architecture reflect about their own production of designs, assigning key words to characterize them, initially without structured references for this characterization but later establishing a taxonomy of available architectural domain. The results point to the validation of the strategy, demonstrating the potential of the exercise.
keywords design cataloging; metadata; meta - cognition.
series SIGRADI
email
last changed 2016/03/10 09:52

_id cf2011_p016
id cf2011_p016
authors Merrick, Kathryn; Gu Ning
year 2011
title Supporting Collective Intelligence for Design in Virtual Worlds: A Case Study of the Lego Universe
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 637-652.
summary Virtual worlds are multi-faceted technologies. Facets of virtual worlds include graphical simulation tools, communication, design and modelling tools, artificial intelligence, network structure, persistent object-oriented infrastructure, economy, governance and user presence and interaction. Recent studies (Merrick et al., 2010) and applications (Rosenman et al., 2006; Maher et al., 2006) have shown that the combination of design, modelling and communication tools, and artificial intelligence in virtual worlds makes them suitable platforms for supporting collaborative design, including human-human collaboration and human-computer co-creativity. Virtual worlds are also coming to be recognised as a platform for collective intelligence (Levy, 1997), a form of group intelligence that emerges from collaboration and competition among large numbers of individuals. Because of the close relationship between design, communication and virtual world technologies, there appears a strong possibility of using virtual worlds to harness collective intelligence for supporting upcoming “design challenges on a much larger scale as we become an increasingly global and technological society” (Maher et al, 2010), beyond the current support for small-scale collaborative design teams. Collaborative design is relatively well studied and is characterised by small-scale, carefully structured design teams, usually comprising design professionals with a good understanding of the design task at hand. All team members are generally motivated and have the skills required to structure the shared solution space and to complete the design task. In contrast, collective design (Maher et al, 2010) is characterised by a very large number of participants ranging from professional designers to design novices, who may need to be motivated to participate, whose contributions may not be directly utilised for design purposes, and who may need to learn some or all of the skills required to complete the task. Thus the facets of virtual worlds required to support collective design differ from those required to support collaborative design. Specifically, in addition to design, communication and artificial intelligence tools, various interpretive, mapping and educational tools together with appropriate motivational and reward systems may be required to inform, teach and motivate virtual world users to contribute and direct their inputs to desired design purposes. Many of these world facets are well understood by computer game developers, as level systems, quests or plot and achievement/reward systems. This suggests the possibility of drawing on or adapting computer gaming technologies as a basis for harnessing collective intelligence in design. Existing virtual worlds that permit open-ended design – such as Second Life and There – are not specifically game worlds as they do not have extensive level, quest and reward systems in the same way as game worlds like World of Warcraft or Ultima Online. As such, while Second Life and There demonstrate emergent design, they do not have the game-specific facets that focus users towards solving specific problems required for harnessing collective intelligence. However, a new massively multiplayer virtual world is soon to be released that combines open-ended design tools with levels, quests and achievement systems. This world is called Lego Universe (www.legouniverse.com). This paper presents technology spaces for the facets of virtual worlds that can contribute to the support of collective intelligence in design, including design and modelling tools, communication tools, artificial intelligence, level system, motivation, governance and other related facets. We discuss how these facets support the design, communication, motivational and educational requirements of collective intelligence applications. The paper concludes with a case study of Lego Universe, with reference to the technology spaces defined above. We evaluate the potential of this or similar tools to move design beyond the individual and small-scale design teams to harness large-scale collective intelligence. We also consider the types of design tasks that might best be addressed in this manner.
keywords collective intelligence, collective design, virtual worlds, computer games
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2010_004
id ecaade2010_004
authors Paio, Alexandra; Turkienicz, Benamy
year 2010
title A Grammar for Portuguese Historical Urban Design
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.349-358
doi https://doi.org/10.52842/conf.ecaade.2010.349
wos WOS:000340629400037
summary This paper suggests that Portuguese historical cities were based on a structured knowledge-based process from where it’s possible to retrieve not only a generative parametric urban grammar but also to construct a computational model capable to generate Portuguese planimetric proportionate and symmetrical urban grammar. The grammar is described graphically and discursively, followed by the introduction of a 2D shape grammars interpreter UrbanGENE. The 2D shape grammar interpreter will allow the user to interact with the genetic and generative principles of Portuguese historical urban design from 16th to 18th century and additionally be deployed in urban history teaching and learning.
keywords Urban design; Shape grammars; Generative and parametric design; UrbanGENE
series eCAADe
email
last changed 2022/06/07 08:00

_id ascaad2010_231
id ascaad2010_231
authors Turrin, M.; R. Stouffs and S. Sariyildiz
year 2010
title Parametric Design of the Vela Roof
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 231-240
summary Due to the increased request for representative structures and for spaces to be used independent of the weather conditions, contemporary cities increasingly integrate public covered spaces (shadowed squares and streets, courtyards, historic commercial galleries, etc.) in the urban fibre. Facing the design of large roof structures for semi outdoor spaces is increasingly common for architects and engineers. When focusing on large roofs, aesthetics, structural performance and economics often dominate the design process. However, the current increased emphasis on energy-related aspects generates new challenges. Particularly, the use of renewable energy resources needs to be confronted. In this paper we will address the subject through a case study whose design aimed at integrating performance evaluations in the very early stages of the process. The case study focuses on the so-called “Vela roof”. This roof is part of a larger project currently under construction in Bologna (Italy). The focus of the study concerns the use of on-site renewable climate (energy) resources with special attention given passive reduction of summer overheating and daylight. For these tasks a parametric model was developed to support the decision making process and the paper will present its potential with respect to performance-oriented design during the conceptual design phase of roof structure. The very first conceptual design developed by the architectural office was assumed as a starting point for the inclusion of performance criteria. In the preliminary design of the roof uncomfortable conditions were expected under the whole roof in the summer. Various strategies for improving the thermal comfort were investigated, involving a large set of combined systems. Not all of these will be detailed in this paper. Instead we will focus on the ones directly affected by the geometry of the roof. Those are mainly air flow for cooling and the reduction of solar gain, in combination with their effects on daylight. Their investigation was based on a chain of dependencies to be integrated in the design process. With respect to that, parametric modelling was used. Parametric modelling allows both geometrical entities and their relationships to be represented. These relationships are structured in a hierarchical chain of dependencies, established during the preliminary parameterization process. The independent properties of the model are usually expressed through independent parameters, and their variations generate different configurations of the model. By making use of this potential, three project scales were parametrically explored. At the large scale, parametric variations of the overall shape of the roof were investigated in relation to cooling through ventilation and here the parametric model allowed for the generation of both different configurations of the roof, including its structural morphology and variations of its structural tessellation. At the medium scale, the integration of openable modules was investigated in relation to air extraction for cooling; with respect to this, the parametric model allows exploring openings based on variations of size and distribution. At the small scale, various options were explored for the cladding system, in order to reduce the direct solar gain while still allowing the income of indirect natural light. The parametric model was used to investigate the configuration of self-shading modules and their integration in the structure. Specific emphasis will be given to the small scale. The advantages in design process and the current limits of the parametric modelling approach used here will be discussed in the paper.
series ASCAAD
email
last changed 2011/03/01 07:36

_id caadria2010_015
id caadria2010_015
authors Coorey, Ben
year 2010
title Scalability: parametric strategies from exoskeletons to the city
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 155-163
doi https://doi.org/10.52842/conf.caadria.2010.155
summary This research will explore and provide an initial study into the diversity of contemporary computational design methodologies emerging in the field of architecture. It will rely on modern philosophical and mathematical ideas as a resource to integrate a seemingly disparate set of design techniques into a unified framework for architectural design. The explorations in this paper will demonstrate a preliminary study into various methods of operating across this framework through a series of parametric design experiments that span across multiple scales. The result indicates new techniques and skills that are becoming increasingly important for architectural design.
keywords Parametric; generative; systems; interface; design
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2010_195
id ecaade2010_195
authors Leitão, António; Cabecinhas, Filipe; Martins, Susana
year 2010
title Revisiting the Architecture Curriculum: The programming perspective
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.81-88
doi https://doi.org/10.52842/conf.ecaade.2010.081
wos WOS:000340629400008
summary Nowadays, programming is quickly becoming part of the tool chest of the modern architect. Unfortunately, the architecture curriculum does not yet recognize its importance and usefulness or uses inadequate languages or programming environments to teach it. In this paper we argue that it is necessary to include computer science courses in the architecture curriculum and that these courses should be tailored to the needs of the architects. To help achieve this goal, we propose VisualScheme, an interactive programming environment that accompanies the architect from the learning phases to the advanced uses and that can be explored in pedagogic, research, and industry settings.
keywords Generative design; Programming; Teaching; Computer-aided-design
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2010_030
id caadria2010_030
authors Toth, Bianca; Robin Drogemuller and John Frazer
year 2010
title Information dependencies between architects and services engineers for early design evaluation: a framework for an energy design tool for architects
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 313-222
doi https://doi.org/10.52842/conf.caadria.2010.313
summary Effective strategies for the design of efficient and environmentally sensitive buildings require a close collaboration between architects and engineers in the design of the building shell and environmental control systems at the outset of projects. However, it is often not practical for engineers to be involved early on in the design process. It is therefore essential that architects be able to perform preliminary energy analyses to evaluate their proposed designs prior to the major building characteristics becoming fixed. Subsequently, a need exists for a simplified energy design tool for architects. This paper discusses the limitations of existing analysis software in supporting early design explorations and proposes a framework for the development of a tool that provides decision support by permitting architects to quickly assess the performance of design alternatives.
keywords Performance-based design; energy simulation; decision support; design process; information dependencies
series CAADRIA
email
last changed 2022/06/07 07:58

_id caadria2021_110
id caadria2021_110
authors Bao, Ding Wen, Yan, Xin, Snooks, Roland and Xie, Yi Min
year 2021
title SwarmBESO: Multi-agent and evolutionary computational design based on the principles of structural performance
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 241-250
doi https://doi.org/10.52842/conf.caadria.2021.1.241
summary This paper posits a design approach that integrates multi-agent generative algorithms and structural topology optimisation to design intricate, structurally efficient forms. The research proposes a connection between two dichotomous principles: architectural complexity and structural efficiency. Both multi-agent algorithms and Bi-directional evolutionary structural optimisation (BESO) (Huang and Xie 2010), are emerging techniques that have significant potential in the design of form and structure.This research proposes a structural behaviour feedback loop through encoding BESO structural rules within the logic of multi-agent algorithms. This hybridisation of topology optimisation and swarm intelligence, described here as SwarmBESO, is demonstrated through two simple structural models. The paper concludes by speculating on the potential of this approach for the design of intricate, complex structures and their potential realisation through additive manufacturing.
keywords Swarm Intelligence; Multi-agent; BESO (bi-directional evolutionary structural optimisation); Intricate Architectural Form; Efficient Structure
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia10_211
id acadia10_211
authors Crawford, Scott
year 2010
title A Breathing Building Skin
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 211-217
doi https://doi.org/10.52842/conf.acadia.2010.211
summary This paper details an initial exploration into the development of a breathing building skin. This research proposes a system of diaphragms as an alternative to the use of fans for distributing volumes of air. The driving concepts for this project are the three types of evolutionary adaptation: flexibility, acclimation, and learning. Of particular interest is how these biological concepts relate to architectural design. Parametric modeling was used throughout the project to study a family of folding geometry. This allowed for the iterative development of a complex part that is capable of being manufactured from a single sheet of material. Preliminary calculations point to this system being several times more energy efficient than a fan at moving a given volume of air per Watt of electricity. This research is significant as it puts forth a potentially energy efficient and highly integrated alternative to fans, while also illustrating a way of relating biological concepts of adaptation to architectural design.
keywords adaptation, responsive, kinetic, ventilation, space frame, parametric
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id caadria2010_002
id caadria2010_002
authors Lee, Ji-Hyun; Hyoung-June Park, Sungwoo Lim, Sun-Joong Kim, Haelee Jung and Mark Whiting
year 2010
title A formal approach for the interpretation of cultural content(s): evolution of a Korean traditional pattern, Bosangwhamun
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 19-28
doi https://doi.org/10.52842/conf.caadria.2010.019
summary This paper develops a formal approach to investigate the evolution of a Korean traditional pattern, Bosangwhamun. The approach employs the structure of symbolic memes embedded in the pattern as a framework of hierarchical decomposition of a pattern to describe an evolutionary development process of a given pattern with a set of rules in shape grammar as style changes. Further, the formal descriptions of the given pattern become the basis for generating its variations. With this process, the validity of the rules and their appropriateness in the representation of Bosangwhamun are examined.
keywords Culture; memes; shape grammar; hierarchical decomposition; Korean traditional patterns
series CAADRIA
type normal paper
email
last changed 2022/06/07 07:51

_id ijac20108407
id ijac20108407
authors Pasold, Anke; Isak Worre Foged
year 2010
title Function Follows Performance in Evolutionary Computational Processing-Vertical Evolution
source International Journal of Architectural Computing vol. 8 - no. 4, p. 525
summary As the title ‘Function Follows Performance in Evolutionary Computational Processing’ suggests, this paper explores the potentials of employing multiple design and evaluation criteria within one processing model in order to account for a number of performative parameters desired within varied architectural projects. At the core lies the formulation of a methodology that is based upon the idea of human and computational selection in accordance with pre-defined performance criteria that can be adapted to different requirements by the mere change of parameter input in order to reach location specific design solutions.
series journal
last changed 2019/05/24 09:55

_id acadia10_000
id acadia10_000
authors Sprecher, Aaron; Yeshayahu, Shai and Lorenzo-Eiroa, Pablo (eds.)
year 2010
title ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), 411 p.
doi https://doi.org/10.52842/conf.acadia.2010
summary The ACADIA 2010 conference will focus on the changing nature of information and its impact on architectural education, research and practice. With the ever-increasing integration of information technologies in the design laboratory, the discipline of architecture has changed profoundly in recent years. The emerging fields of digital fabrication, generative and evolutionary modeling among others, are now at the core of investigations in a growing community of digital design practitioners and researchers. ACADIA 2010 will explore the ways designers, architects, engineers and scientists collect, analyze and assemble information through computational systems that redefine the notions of design performance and optimization, evolutionary and responsive models. These notions are today inherently related to the possibilities and limitations offered by our increasing computational capabilities, and the way information shapes relations between the human, the environment, and the machine. ACADIA 2010 will gather leading practitioners, theorists, and researchers who will examine the relation that architecture has with technology and information, and how the latter propels today’s most innovative design experimentations and research. The conference will be centered on a series of peer-reviewed paper sessions and a groundbreaking exhibition including peer-reviewed projects.
series ACADIA
email
last changed 2022/06/07 07:49

_id ascaad2010_241
id ascaad2010_241
authors Aboreeda, Faten; Dina Taha
year 2010
title Using Case-Based Reasoning to Aid Sustainable Design
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 241-246
summary Since so far there exists only one planet, sustainable design is considered the (ethical) future in all fields of design. Although both architecture and construction are being considered major emitters of green house gases, a wise design not only can lead to minimizing this impact but it can also lead to restoring and regenerating the environment to a sustainable state. This paper presents an on-going research that aims at simplifying the elements and facilitating the process of sustainable design by using case-based reasoning. This is achieved through learning from past experiences; both good and bad ones, by providing a database application with a process-friendly interface which divides the main pillars of sustainable design into categories. Each building contains different stories related to different sustainable related issues. Each story can be repeated in /linked to many buildings. By providing designers with those past experiences, it is believed that deeper-studied designs can be more easily developed. Also a deeper analysis and understanding can be further implemented and produced with less effort for experienced and non-experienced architects in sustainable design. This would also decrease the consumption of time during the design process and encourage even more designers to integrate the sustainability concept into more designs. This research discusses the influence of sustainable design within the architectural domain, and suggests a computer application that aids architects during the preliminary design processes.
series ASCAAD
email
last changed 2011/03/01 07:36

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