CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 451

_id ecaade2010_118
id ecaade2010_118
authors Araneda, Claudio
year 2010
title Urban Protophenomenon: Introducing the notion of primordial phenomenon in urbanism
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.207-215
doi https://doi.org/10.52842/conf.ecaade.2010.207
wos WOS:000340629400022
summary This paper aims to draw the necessary distinctions in order to contribute to identify, among all the objects that populate our world of perception, the urbanist´s own object of study. In systemic jargon, it aims to distinguish that elemental unity that ensures that a phenomenon is an urban one and none other. This, in order to help to distinguish in turn the urbanist´s own field of action. It calls into question the widespread belief that this object of study might be the already built city as current academic and professional tradition dictates and postulates instead the study of the urban protophenomenonalternatively, of the archetypal citizen- as a genuinely urban route for the attainment of urban knowledge.
keywords Urban phenomenon; Architectural phenomenon; Urban protophenomenon; Architectural protophenomenon; Phenomenology
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2017_078
id sigradi2017_078
authors Brandão, Filipe; Ricardo Correia, Alexandra Paio
year 2017
title Rhythms of Renewal of the City
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.534-540
summary In the last few years, building renovation has gained an unprecedented relevance in Portugal, yet it is an asymmetric and urban phenomenon for the study of which, in space and in time, traditional statistic tools have limitations. Using computational tools, it is possible to generate maps that correlate building permits georeferenced data and their processing time. Using Lisbon City Hall database of planning applications and georeferenced vector information, two approaches are developed to represent the internal dynamic of renewal of the city between 2010 and 2016. These maps can be useful to improve the accessibility of planning information to citizens.
keywords Urban renewal; Building renovation; Lisbon; Time; Representation
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2010_419
id sigradi2010_419
authors Canuto, da Silva Robson; do Eirado Amorim Luiz Manuel
year 2010
title Da arquitetura paramétrica ao urbanismo paramétrico [Of parametric architecture and parametric urbanism]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 419-422
summary In recent decades, there has been an extraordinary advance in the development of parametric design tools, in which the parameters of a particular object are defined, but not the objects’ shape. These technologies have been transferred from design industries to architecture and urbanism to constitute what is known as parametric urbanism, a new trend of urban design development exemplified in the work of Zaha Hadid, whose large scale urban design proposals have frequently applied parametric design tools. This paper analyses the emergence of this new urban theory in order to identify its limits and to introduce future improvements.
keywords parametric urbanism; parametric architecture; parametric design; urban design; space syntax
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2010_279
id ascaad2010_279
authors Celani, G.; L. Medrano; J. Spinelli
year 2010
title Unicamp 2030: A plan for increasing a university campus in a sustainable way and an example of integrated use of CAAD simulation and computational design strategies
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 279-286
summary The state university of Campinas, Unicamp, is a public university in upstate São Paulo, Brazil, ranked the second best in the country. It was founded in 1966, and its main campus started to be built in 1967, in the suburbs of Campinas, nowadays a two-million people city. The area of the campus is almost 3 million square meters (300 hectares), with a total built area of 522.000 m2 and a population of 40 thousand people - 30 thousand students, 2 thousand faculty members and almost 8 thousand staff members. The campus’ gross population density is 133 people per hectare. Less than 6% of the total campus area is presently occupied. The design of Unicamp's campus is based on concepts that were typical of the modern movement, with reminiscences of corbusian urbanism, in which preference is given to cars and buildings are spread apart on the territory, with little concern to the circulation of pedestrians. The standard building type that has been built on campus since the 1970's is based on non-recyclable materials, and has a poor thermal performance. Unicamp is expected to double its number of students by the year 2030. The campus density is thus expected to grow from 600 people per hectare to almost 1,000 people per hectare. The need to construct new buildings is seen as an opportunity to correct certain characteristics of the campus that are now seen as mistakes, according to sustainability principles. This paper describes a set of proposals targeting the increase of the campus' density in a sustainable way. The plan also aims at increasing the quality of life on campus and diminishing its impact on the environment. The main targets are: - Reducing the average temperature by 2oC; - Reducing the average displacement time by 15 minutes; - Increasing the campus' density by 100%; - Reducing the CO2 emissions by 50%. // In order to achieve these goals, the following actions have been proposed: Developing a new standard building for the university, incorporating sustainability issues, such as the use of renewable and/or recyclable materials, the installation of rainwater storage tanks, the use of natural ventilation for cooling, sitting the buildings in such a way to decrease thermal gain, and other issues that are required for sustainable buildings' international certifications. To assess the performance of the new standard building, different simulation software were used, such as CFD for checking ventilation, light simulation software to assess energy consumption, and so on. 1. Filling up under-utilized urban areas in the campus with new buildings, to make better use of unused infrastructure and decrease the distance between buildings. 2. Proposing new bicycle paths in and outside campus, and proposing changes in the existing bicycle path to improve its safety. 3. Developing a landscape design plan that aims at creating shaded pedestrian and bicycle passageways.
series ASCAAD
type normal paper
email
last changed 2021/07/16 10:37

_id acadia10_234
id acadia10_234
authors de Monchaux, Nicholas; Patwa, Shivang; Golder, Benjamin; Jensen, Sara; Lung, David
year 2010
title Local Code: The Critical Use of Geographic Information Systems in Parametric Urban Design
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 234-242
doi https://doi.org/10.52842/conf.acadia.2010.234
summary Local Code uses geospatial analysis to identify thousands of publicly owned abandoned sites in major US cities, imagining this distributed, vacant landscape as a new urban system. Deploying GIS analysis in conjunction with parametric design software, a landscape proposal for each site is tailored to local conditions, optimizing thermal and hydrological performance to enhance local performance and enhance the whole city’s ecology. Relieving burdens on existing infrastructure, such a digitally mediated, dispersed system provides important opportunities for urban resilience and transformation. In a case study of San Francisco, the projects’ quantifiable effects on energy usage and stormwater remediation would eradicate 88-96% of the need for more expensive, centralized, sewer, and electrical upgrades. As a final, essential layer, the project proposes digital citizen participation to conceive a new, more public infrastructure as well.
keywords GIS, Parametric Design, Emergence, Morphogenesis, Network, Urban Design, Parametric Urbanism
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id ecaade2010_053
id ecaade2010_053
authors Felasari, Sushardjanti; Peng, Chengzhi
year 2010
title Enhancing A Virtual City with Collective Memory: A pilot study of Jalan Malioboro in Yogyakarta
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.825-831
doi https://doi.org/10.52842/conf.ecaade.2010.825
wos WOS:000340629400088
summary The paper reports on a pilot study of how a virtual city can be enhanced by interlinking elements of the 3D city model with the city’s collective memory represented in various digital formats. A particular street called Jalan Malioboro in Yogyakarta Indonesia has been modeled and hosted on Google Earth. Through the questionnaires returned by the participating students, we also investigate how collective memory enhanced virtual city (CREATI) could help learners to achieve goals of a particular course. The study shows that CREATI helps students to analyze the task given by providing more historical information related to the street. However it also needs further refinement and evaluation by introducing more interactive features such as enabling students to upload their own design proposals and to post additional information related to the buildings or places.
keywords City modeling; Collective memory; Virtual city; Google Earth; Architectural and urban design; Jalan Malioboro; e-Learning
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2010_065
id ecaade2010_065
authors Hardy, Steve(n); Lundberg, Jonas
year 2010
title Environmental Catalysts for a Computational Urbanism
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.805-814
doi https://doi.org/10.52842/conf.ecaade.2010.805
wos WOS:000340629400086
summary It is perhaps no longer relevant to discuss digital tools purely as means in themselves; the growth of abstract systems or computational patterns for their own sake simply strain justification in light of real-world concerns such as climate change and economic crises. While growing concerns over climate change have necessitated an increased interest in sustainable urbanism and design, sustainability has done little to yet alter the morphological and typological consequences of architectural space (Hardy, 2008). In a series of overlapping research projects and design studio briefs, students, research assistants and we worked with the iterative and variable processes of Rhinoscript, McNeel’s Grasshopper and Bentley’s Generative Components to explore the possibilities of changing environmental extremes (specifically flooding) as catalysts for providing new urban morphologies and spatial organizations. Working between the master plan and the individual housing unit, we investigated arrays of terrace homes in the London Thames Valley flood zones while simultaneously exploring the potential for computational generation and parametric optimization.
keywords Computational urbanism; Formative strategies; Parametric design; Adaptive vs. mitagative; Environmental formations
series eCAADe
email
last changed 2022/06/07 07:49

_id ascaad2010_249
id ascaad2010_249
authors Hawker, Ronald; Dina Elkady and Thomas Tucker.
year 2010
title Not Just Another Pretty Face
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 249-260
summary Digital Heritage has gained popularity recently as means of dynamically representing and reconstructing historic buildings and cityscapes. Simultaneously this new medium of visualization affords another approach to examine human-virtual environment interaction and offers possibilities of exploiting virtual environments as educational tools. At Zayed University, a federal university primarily for women citizens of the United Arab Emirates, we have integrated student-faculty research and documented and reconstructed a number of historical buildings within the curriculum of the Department of Art and Design. We have further collaborated with the animation program at Winston Salem State University in North Carolina, utilizing the motion capture laboratory at the Center of Design Innovation to literally breathe life into these reconstructions. The primary idea is to contribute to the ongoing documentation of the country’s heritage through creating “responsive virtual heritage environments” where the spectator is actively engaged in exploring the digital space and gain certain degrees of control over the course and scheme of the dynamic experience. The process begins by introducing students to utilize the diverse capabilities of CAD and three dimensional computer applications and intertwine the technical skills they acquire to construct virtual computer models of indigenous built environments. The workflow between the different applications is crucial to stimulate students’ problem solving abilities and tame the application tools, specifically when constructing complex objects and structural details. In addition the spatial and temporal specificity different computer applications afford has proven useful in highlighting and analyzing the buildings’ function within the extreme climate of the country and their role in the political-economy, particularly in visualizing the ephemeral qualities of the architecture as they relate to passive cooling and the inter-relationships between built and natural environments. Light and time settings clarify shadow casting and explain the placement and orientation of buildings. Particle simulations demonstrate the harnessing of wind and rain both urban and rural settings. The quantitative data accumulated and charted through CAD and VR programs and geo-browsers can be integrated with qualitative data to create a more holistic analytical framework for understanding the complex nature of past settlement patterns. In addition, the dynamic nature of this integration creates a powerful educational tool. This paper reviews this ongoing research project with examples of reconstructions completed across the country, demonstrating analytical and educational possibilities through the integration of CAD programs with a range of other statistical, geographic, and visualization software.
series ASCAAD
email
last changed 2011/03/01 07:36

_id ascaad2010_127
id ascaad2010_127
authors Hubers, Hans
year 2010
title Collaborative Parametric BIM
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 127-134
summary The paper will be focussing on a number of digital design tools used in [our groups credentials]. A new laboratory called […] is developed with Virtual Reality for collaborative architectural design. A brief description of the systems and how they are used to support a design team is given. Synchronic and a-synchronic, local and inter-local communication is made possible. Methods for introducing sustainability in the digital design process and user participation over the Internet will be discussed. The results of the author’s PhD research “Collaborative architectural design in virtual reality” are used to develop a new approach in which team members use their own specific software. Swarm design applications developed in Virtools are used at the start of a project. The objects in the swarm can be urban and architectural functional volumes. Examples of the first are houses, offices, factories, roads and water ways. Examples of the second are working, dining, shopping and waiting spaces. Relations between the functional volumes with or without constraints make the functional volumes swarm to find equilibrium. Everything is dynamic, meaning that relations and functional volumes can change any time. Alternatives can be developed using different values for these parameters and by top-down intervention. When the final global layout has been chosen, using a criteria matrix with sustainability criteria to be judged by all participants, including the future users, a next phase is started amongst professionals using parametric design software. A study into different types of parametric design software makes clear why object parametric software can be used for IFC based BIM, while the more interesting process parametric software can not. To make this clear a pragmatic description of the IFC format is given with a simple example of such a file. Future research will be proposed in which applications of different disciplines are connected through the application programming interfaces, while integrating as much as possible the building information and knowledge in the IFC format.
series ASCAAD
type normal paper
email
last changed 2011/03/01 07:48

_id caadria2010_032
id caadria2010_032
authors Karakiewicz, Justyna and Thomas Kvan
year 2010
title Diagrams as parametric systems in urban design: parametric systems applied to conceptual design
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 337-346
doi https://doi.org/10.52842/conf.caadria.2010.337
summary The paper describes how parametric systems have been used to help students bridge from conceptual design to descriptive results. Specifically, it describes projects set in two cities, Hong Kong and Melbourne, to address substantive urban design issues and illustrate that the approach is not scale or culturally bounded. The project undertaken in Hong Kong establishes interdependency models for dense urban structure and examined urban systems that contribute positively to their contextual setting. Parametric models were used to develop diagrams of site potential through models of air movement, light and sun exposure, in particular addressing air quality in one of the most polluted places in Hong Kong. The Melbourne case studies examine urban systems as self-organising systems. In these, the case studies identify parameters that determine two patterns: material pattern of the city and cognitive pattern of the city. The paper illustrates the use of a parametric system as a diagramming tool to explore urban propositions from an urban system.
keywords Urbanism; systems thinking; parametric; diagrams
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2010_158
id ecaade2010_158
authors Kuo, Jeannette; Zausinger, Dominik
year 2010
title Scale and Complexity: Multi-layered, multi-scalar agent networks in time-based urban design
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.651-657
doi https://doi.org/10.52842/conf.ecaade.2010.651
wos WOS:000340629400070
summary Urban design, perhaps even more than architecture, is a timedependent discipline. With its multi-layered complexities, from individual buildings to entire regions, decisions made at one level, that may not show effect immediately, may prove to have disastrous consequences further down the line. The need to incorporate time-based simulations in urban modeling, and the demand for a means of evaluating the changes have led to explorations with multi-agent systems in computation that allow for decisions to be decentralized. From the first basic rule-based system of Conway’s Game of Life [1] to recent urban simulations developed at institutions like the ETH Zurich [2], or UCL CASA [3], these programs synthesize the various exigencies into complex simulations so that the designer may make informed decisions. It is however not enough to simply use parametrics in urban design. Rules or desires implemented at one scale may not apply to another, while isolating each scalar layer for independent study reverts to the disjunctive and shortsighted practices of past planning decisions. Central to current parametric research in urban design is the need to deal with multiple scales of urbanism with specific intelligence that can then feed back into the collective system: a networked parametric environment. This paper will present the results from a city-generator, developed in Processing by Dino Rossi, Dominik Zausinger and Jeannette Kuo, using multiagent systems that operate interactively at various scales.
keywords Agent-based modeling; Cellular automata; Parametric urbanism; Neural network; Complexity; Genetic algorithm; Urban dynamics
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2010_090
id ecaade2010_090
authors Ladouce, Nicolas; Hee, Limin; Janssen, Patrick T.
year 2010
title Urban Space Planning for Sustainable High Density Environment
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.777-785
doi https://doi.org/10.52842/conf.ecaade.2010.777
wos WOS:000340629400083
summary In this paper we investigate the possibilities of new typologies of urban public space for high density environments. The premise for the project would be that with new high-density typologies, it would be necessary to consider a difference in the nature of urban public spaces rather than a difference in degree from the status quo. From observations of urban patterns that drive collective, hybrid spaces around Asia, relationships between urban attributes are drawn. For this paper we shall focus on the particular case of Linked Hybrid, Beijing, China, as an elevated urban public space. A literature review focuses on reviewing key theories to construct and adopt a rating system to develop an empirical framework to evaluate the case studies and extract the key attributes. These rated attributes are then abstracted in a real-time model that enables user manipulation. The purpose is to create a tool to better observe the effects and evolution of planning decisions for future urban spaces in high density contexts. The preliminary results are consistent with the idea that selected spatial parameters of a space may be embedded into a “barcode” and referenced as a type. The combination of different types, hence their parameters may be used for effective replication of their characteristics to improve the decision-making process for urban designers. The research is not intended to reproduce the successful urban public spaces but rather result in a catalogue of typologies which can be referred to during the initial stages of planning to provide an indication of spatial qualities.
keywords High density environments; Collective urban space; Hybrid typologies; Parametric urbanism
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2010_376
id sigradi2010_376
authors Palacio, Julián
year 2010
title Data Urbis: Digital Processes of Analysis and Intervention in Contemporary Cities
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 376-379
summary According to a 2008 report on world urbanization published by the United Nations, the number of people living in cities has surpassed the rural population for the first time in history. Furthermore, current projections (United Nations, 2008, 3) show that the majority of growth will occur in cities in the developing world, a tendency which will significantly contribute to the increased complexity of the urban environment. This paper is concerned with critically reflecting on the role of computation in the emergence of recent practices and strategies which intend to successfully confront the intricate performance of present and future metropolises.
keywords digital design, cities, computation, urbanism; planning
series SIGRADI
email
last changed 2016/03/10 09:57

_id ecaade2010_149
id ecaade2010_149
authors Salim, Flora Dilys; Burry, Jane; Taniar, David; Lee, Vincent Cheong; Burrow, Andrew
year 2010
title The Digital Emerging and Converging Bits of Urbanism: Crowddesigning a live knowledge network for sustainable urban living
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.883-891
doi https://doi.org/10.52842/conf.ecaade.2010.883
wos WOS:000340629400094
summary Data is ubiquitous in our cities. However, designing a knowledge network about our cities is an arduous task, given that data sensed cannot be used directly, human significance must be added. Adding human significance can be achieved via an automated “expert system (ES)” in which domain expert knowledge are stored in a knowledge-based repository. The domain expert knowledge is matched with the corresponding data to derive specific inference which can aid decision making for urban stakeholders.This requires amalgamation of various interdisciplinary techniques. This paper presents a survey of existing technologies in order to investigate the emerging issues surrounding the design of a live knowledge network for sustainable urban living. The maps and models of the existing infrastructure of our cities that include a wealth of information such as topography, layout, zoning, land use, transportation networks, public facilities, and resource network grids need to be integrated with real-time spatiotemporal information about the city. Public data in forms of archives and data streams as well as online data from the social network and the Web can be analyzed using data mining techniques. The domain experts need to interpret the results of data mining into knowledge that will augment the existing knowledge base and models of our cities. In addition to the analysis of archived and streamed data sources from the built environment, the emerging state-of-the-art Web 2.0 and mobile technologies are presented as the potential techniques to crowddesign a live urban knowledge network. Data modeling, data mining, crowdsourcing, and social intervention techniques are reviewed in this paper with examples from the related work and our own experiments.
keywords Crowdsourcing; Knowledge discovery; Mobile and ubiquitous computing; Urban modeling; Spatial interaction; Social networking; Web 2.0
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2010_85
id sigradi2010_85
authors Ribeiro, Cardoso Daniel; Moreira Nobre Bonfim Cibele; dos Santos Barros Ana Carolina; Rodrigues de Souza André Felipe
year 2010
title Imagens espaço - imagens objeto: o recurso da imersão nos processos de ensino_aprendizagem em arquitetura [Images, space - images, objects: use of immersion in the teaching - learning processes of architecture ]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 85-87
summary This paper reflects on the use of immersive environments associated with virtual reality in design exercises. Following from the experience of implementing the Imagem Espaço - Imagem Objeto project in the Architecture and Urbanism course at the Federal University of Ceara, we seek to develop considerations of how the development of new media (especially the immersive media) makes use of digital equipment and systems to open new possibilities of conception, perception and representation in architecture. In addition, we explore the possible impacts of this phenomenon in teaching - learning in our course.
keywords immersion; architecture; teaching
series SIGRADI
email
last changed 2016/03/10 09:58

_id ecaade2010_040
id ecaade2010_040
authors Akdag, Suzan Girginkaya; Cagdas, Gulen; Guney, Caner
year 2010
title Analyzing the Changes of Bosphorus Silhouette
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.815-823
doi https://doi.org/10.52842/conf.ecaade.2010.815
wos WOS:000340629400087
summary Due to improving technology and global competition today sky is the only limit for high towers of metropolitan areas. The increase in number of high rise has been ruining the silhouette of cities all over the world like Istanbul, whose identity and image have also been destroyed by skyscrapers dominating the seven slopes on which it was once built. The urbanization in Istanbul has somehow become homogenous and destructive over the topography. Despite of raising debates on the critical issue now and then, no analytical approach has ever been introduced. The research therefore, aims to analyze the change of Bosphorus silhouette caused by the emergence of high rise blocks in Zincirlikuyu-Maslak route since it was defined as a Central Business District and a high rise development area by Bosphorus Conservation Law in 1991. ArcGIS Desktop software and its analyst extensions are used for mapping, analyzing and evaluating the urban development within years. The application is considered to be the initial step for a decision support system which will assist in assigning ground for high rise buildings in Istanbul.
keywords GIS; Bosphorus; Silhouette analysis; High rise buildings
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2010_229
id ecaade2010_229
authors Aschwanden, Gideon D. P. A.; Wullschleger, Tobias; Müller, Hanspeter; Schmitt, Gerhard
year 2010
title Agent based Emission Evaluation of Traffic in Dynamic City Models
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.717-726
doi https://doi.org/10.52842/conf.ecaade.2010.717
wos WOS:000340629400077
summary We present a simulation platform to evaluate procedurally generated 3d city models with a set of agents representing urban street actors and pedestrians towards greenhouse gas emissions from transportation. Our aim is to give architects and urban planners an empiric tool to analyze, predict and quantify traffic fluctuations over time, and define the number of occupants, individual traffic and public transport in a city. In this project we show that the allocation of functions within a city is an important factor for the appearanceof traffic. The occupant’s decisions where they want to go are defined by the allocation of functions – and the distance defines the mode of transportation. We simulate the decision processes and gain information about the path, the mode of transportation, and the emissions they produce, and individual experiences like stress and effort. The autonomous driving cars are equipped with an acceleration based emission model allowing us to evaluate the inpact of jammed streets on the emission of cars.
keywords Urban planning; Multi-agent system; Generative city model; Occupant movement; Traffic emission
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2010_043
id caadria2010_043
authors Barker, Tom and M. Hank Haeusler
year 2010
title Urban digital media: facilitating the intersection between science, the arts and culture in the arena of technology and building
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 457-466
doi https://doi.org/10.52842/conf.caadria.2010.457
summary The research presented in this paper investigates ways of providing better design applications for technologies in the field of Urban Digital Media (UDM). The work takes an emergent approach, evolving a design strategy through the early engagement of stakeholders. The paper discusses research in a design-led creative intersection between media technology, culture and the arts in the built environment. The case study discusses opportunities for the enhancement of a university campus experience, learning culture and community, through the provision of an integrated digital presence within campus architecture and urban spaces. It considers types of information architecture (Manovich, 2001) and designs for use in urban settings to create communication-rich, advanced and interactive designed spaces (Haeusler, 2009). The presented research investigates how to create a strategy for display technologies and networked communications to transform and augment the constructed reality of the built environment, allowing new formats of media activity.
keywords Urban design; outdoor digital media; information architecture; multidisciplinary design; augmented reality; media facades
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2010_084
id ecaade2010_084
authors Beirao, Jose; Mendes, Gelly; Duarte, Jose; Stouffs, Rudi
year 2010
title Implementing a Generative Urban Design Model: Grammar-based design patterns for urban design
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.265-274
doi https://doi.org/10.52842/conf.ecaade.2010.265
wos WOS:000340629400028
summary This paper shows the first results of a prototype implementation of a generative urban design tool. This implementation will form part of a design support tool for a GIS based platform defined to formulate, generate and evaluate urban designs. These three goals, formulation, generation and evaluation are integrated by connecting three modules developed individually for each goal. In this paper we focus on the implementation of the generation module showing a prototype developed on the Integrated Development Environment (IDE) of AutoCAD Civil 3D. This implementation attempts to encode the design moves of the urban planner into design patterns supported on grammar formalisms which allow for design synthesis and design exploration in the field of urban design.
keywords Shape grammars; Design patterns; Generative urban design; CAD
series eCAADe
email
last changed 2022/06/07 07:54

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