CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2011_053
id ecaade2011_053
authors Barros, Mário; Duarte, José P.; Chaparro, Bruno
year 2011
title Digital Thonet: An automated system for the generation and analysis of custom-made chairs
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.521-529
doi https://doi.org/10.52842/conf.ecaade.2011.521
wos WOS:000335665500060
summary A system is presented to support the designer in creating custom versions of chairs within a predefined design language using Thonet chairs as a case study. The system consists of parametric models based on shape grammars linked to structural analysis to provide an integrated generative process for mass customization in the furniture industry.
keywords Thonet; furniture design; finite element method; parametric design; mass customization
series eCAADe
email
last changed 2022/05/01 23:21

_id sigradi2011_091
id sigradi2011_091
authors Rodriguez Barros, Diana
year 2011
title Diseño de Productos y Modelado 3D Hiperrealistico. Un caso de enseñanza y práctica proyectual en entornos digitales [Product design and hyper realistic 3D model. A case of teaching and design practice in digital environments]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 411-414
summary We present a teaching experience carried out during the second quarter of 2010 in the Industrial Informatics 2 course of FAUD UNMdP Industrial Design Product oriented career, about three-dimensional and communication module. We tackle this practice, developed in the digital workshop environment, from the perspective of Design Thinking through an approach to the multidimensional implicit in the design process. The experience walked through the initial product selection and recognition of coding guidelines for design; redesign, 3D modeling and product prototyping; and result communicating. We consider have obtained multiple and original results to tackle, complement and resolve the design in virtual environments from the individual interests of students.
series SIGRADI
email
last changed 2016/03/10 09:59

_id sigradi2011_090
id sigradi2011_090
authors Rodriguez Barros, Diana
year 2011
title Diseño Textil y Estampacion Digital. Un caso de enseñanza y práctica proyectual en entornos digitales [Textile Design and Digital Printing. A case of teaching and design practice in digital environments ]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 407-410
summary We present a teaching experience carried out during the first quarter of 2011, in the Industrial Informatics 2 course of FAUD UNMdP Industrial Design Clothing and Textile oriented career, about the Digital Printing module. During the work, the students conducted search operations of graphical information on the web; design motif, rapport and color palettes; and finally of applications in various media and communication. Although the course involves the learning of applied graphic computer software, we inquire interaction between digital tools and textile digital printing design in the digital workshop environment, with an interesting variety of topics and applications in the results.
series SIGRADI
email
last changed 2016/03/10 09:59

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