CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 21

_id acadia11_170
id acadia11_170
authors El Sheikh, Mohamed; Gerber, David
year 2011
title Building Skin Intelligence: A parametric and algorithmic tool for daylighting performance design integration
doi https://doi.org/10.52842/conf.acadia.2011.170
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 170-177
summary The research presents a methodology and tool development which delineates a performance-based design integration to address the design, simulation, and proving of an intelligent building skin design and its impact on daylighting performance. Through the design of an algorithm and parametric process for integrating daylighting performance into the design phase an automated configuration evaluation is achieved. Specifically the tool enables design exploration of semi autonomous and fully autonomous configurations of an exterior building envelope louver system. The research situates itself in the field of intelligent building skins and adds to the existing solutions a validation of systems with interdependent louvers of varying tilt angles. The system is designed to respond to dynamic daylighting conditions and occupants’ preferences. Within the framework of this study, Grasshopper, Rhino, Galapagos and DIVA, are linked and coded into one integrated process, facilitating design optioneering with near real time feedback. The paper concludes with a description of the tool set’s extensibility, future incorporation of domain integration, and conflation of natural and physical system interaction and complexity.
keywords kinetic facades; parametric design; design integration; daylighting; performative design; design optioneering; realtime feedback
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id sigradi2011_264
id sigradi2011_264
authors Araneda, Claudio
year 2011
title Hacia un Estudio del Protofenómeno Urbano: Rudimentos Analíticos para una Aproximación Fenoménica al Estudio de la Percepción de Seres Humanos en el Espacio Urbano [Towards a Study of the Urban Protophenomenon: Analytical Rudiments for a Phenomenological Approximation to the Study of the Perception of Human Beings in Urban Space]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 534-537
summary This work outlines the theoretical and methodological framework for the development of analytical rudiments contributing to the registry, cartography and quantification of the urban phenomenon understood not as urban space perception but rather, as human beings perception within urban space. It argues that this approach to urban studies is part of a scarcely explored lineage within the field of urban analysis. One that, much in the same way as the widely used topological/ structural approach, reveals key quantifiable information, mainly, in terms of real or effective density and therefore, of high value for the design of micro and meso urban scales.
keywords Urban phenomenon; urban protophenomenon; phenomenology, urban analysis, space syntax
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2011_198
id sigradi2011_198
authors Aroztegui Massera, Carmen
year 2011
title La cámara en la animación de arquitectura. Reconsiderando “la mirada” y el régimen de mostración en el cine [The Camera in Architectural Animation. Reconsidering “The Gaze” and The Registration Regime in the Cinema]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 432-435
summary Even though inspired by cinema, architecture animations often oversimplify filmic space, and conflate two distinct concepts: gaze, and vision. Such misinterpretation leads to overuse camera movement to present spaces as if the change of point of view would lead to communicate lived space. This article introduces such discussion in the context of the tableau vivant, a living picture, explores the use of the shot sequence and the use of non-narrative scenes.
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2011_409
id sigradi2011_409
authors Bertoni, Griselda; De Monte, Andrea
year 2011
title Mediaciones perceptivas. Desafíos en la incorporación de la tecnología como instrumento potenciador del proceso de aprendizaje en el TCG [Perceptual mediation. Challenges in incorporating technology as a tool enhacing the learning process in the TCG]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 472-475
summary This work presents an introduction to current problems detected in the teaching and learning of perceptual and communication processes in front of the availability of disipositivos installed and digital media courses to students enrolled for Design and Architecture careers of our faculty. The same seeks to clarify a state of affairs to continue studies already carried out (Stipech 2004), (Bertero 2009), in relation to issues of representation in the design disciplines, while rehearsing possibilities updated theory and practice in the field of workshop.
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2011_356
id sigradi2011_356
authors Bustos Lopez, Gabriela; González, Giscard; Rincón, Francisco
year 2011
title Arquitectura Interactiva, reacción, comportamientos y transformaciones en el Programa de Diseño Digital [Interactive architecture, reaction, behaviors and transformations in the Digital Design Program]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 171-175
summary This paper shows an academic strategy of production in the Interactive Architecture´s Mention of the Digital Design Diploma from the School of Architecture and Design at the University of Zulia, like weaves of reactions in the process of creation in the virtual space in 3D, and its establishment like interactive architectonic devices, jointly with a conceptual exposition that is based on the interactivity definition from the complex epistemology vision. It is the manifestation of an academic experience developed within the framework of both theoretical and practice exposition, based on the complex epistemology of the design with digital technology.
keywords Architecture, interactivity; digital design; intelligent behaviors
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2011_423
id sigradi2011_423
authors Chiarella, Mauro; Dalla Costa, Matias
year 2011
title Patrones Generativos Dinámicos (URDIR.Lab). Estrategias proyectuales paramétricas simples para el ejercicio profesional cotidiano [Dynamic Generative Patterns (URDIR.Lab). Simple Parametric Design Strategies for Everyday Practice]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 210-214
summary The international architecture of the past decade adds parametric design to the project as a new variable dynamic strategy in the design process. Generative patterns meet a way of achieving parameterization from the computational geometry. The experimental developments of URDIR.Lab (FADU-UNL) group, ranges from: the current projective exercises with dynamic materials and forms to the development of simple formulas applied to everyday practice. The proposed challenge is to merge the local available technological resources - pre-industrial and industrial - with the ideation systems of post-industrial technologies.
series SIGRADI
email
last changed 2016/03/10 09:48

_id sigradi2011_131
id sigradi2011_131
authors Dorta, Tomás; Kalay, Yehuda; Pérez, Edgar; Lesage, Annemarie; Calvo, Ignacio
year 2011
title Conversaciones de diseño en el HIS interconectado [Design conversations in the interconnected HIS]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 495-499
summary To ideate, to exteriorize a concept, designers talk and put qualitative and ambiguous mental images in external representations. Verbalization on its own or combined with these representations drives ideation. This paper presents in detail the different elements of the design conversation in a remote setting: Collaborative Ideation Loops, Collaborative Conversations and Collaborative Moving. They occurred while using the interconnected Hybrid Ideation Space (HIS) in the context of a multidisciplinary ad-hoc project between two universities. This case study shows the relevance in particular of these elements of design conversations, as methodological tools to better assess and understand the collaborative ideation process.
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2011_361
id sigradi2011_361
authors El-Zanfaly, Dina
year 2011
title Active Shapes. Introducing guidelines for designing kinetic architectural structures
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 176-179
summary This paper proposes guidelines for designing kinetic architectural structures, in which rules based on Shape Grammars are used for motion capturing and design. There is an increasing demand for adaptive architecture that reconfigures itself physically to meet functional or climatic changes. These guidelines provide a way for the designer to describe and design novel kinetic structures. Based on Shape Grammars, the rule A ->t(A) is introduced. (A) means an Active Shape, that is a physical shape with motion observed or created by the designer.t(A) means a new Active Shape produced by applying one or more transformations t on the original Active Shape to produce a novel motion.
keywords MotionGrammars; Kinetic Architectural Design; Shape Grammars.
series SIGRADI
email
last changed 2016/03/10 09:51

_id sigradi2011_260
id sigradi2011_260
authors Gayetzky de Kuna, Graciela; Szeliga, Horacio; Vargas Velázquez, Vanessa
year 2011
title Modelo de Transferencia de Información Patrimonial (MTIP): El Patrimonio Arquitectónico de las Misiones Jesuítico Guaraní, su documentación, comunicación y difusión. La Arquitectura Virtual como herramienta [Modelo de Transferencia de Información Patrimonial (MTIP): The Architectural Heritage of Guaraní Jesuit Missions, documentation, communication and dissemination. Virtual Architecture as a tool]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 127-130
summary This paper focuses on the construction of a digital model designed to mediate the information on heritage assets of Guaraní Jesuit Missions, but mainly to establish a working methodology that considers the particularities of the local cultural and technological reality without losing view the requirements imposed by the global.
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2011_267
id sigradi2011_267
authors Hamuy Pinto, Eduardo; Galaz, Mirtha
year 2011
title Preguntas Aumentadas: medios enriquecidos y el acto de preguntar [Augmented questions: Rich media and asking]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 448-451
summary Tutorials are widely used for learning technical mattersin architecture and design courses. This is a case study of questions from a student and answers provided by a teacher. The communication medium used was Screenr©, a web application for creating short screencasts. A sequence of screencasts was analyzed from a qualitative perspective, using Media Richness Theory and an e-learning model as framework. Ambiguity and Equivocality are managed through a rich medium that allows communication of precise data and paralinguistic cues. Visual deictic gestures (from the users) and visual cues provided by the interfaceare fundamental for building understanding.
keywords Teaching; videotutorials; media richness; screencasts; qualitative analysis
series SIGRADI
email
last changed 2016/03/10 09:53

_id sigradi2011_288
id sigradi2011_288
authors Mines, Patricia; Pieragostini, Patricia; Giavedoni, Ricardo; Cubalo, Marisa
year 2011
title Líneas en el río: una cartografía de lo variable [Lines on the river: a cartography of the variable]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 265-268
summary This present work pretends to advance over the relationship between art and new technologies, as we un- derstand them in the project of CREAR/UNL "Lines on the river: a cartography of the variable". This multidisciplinary, collective creation will capture the landscape variability (identity feature of our islands) as an aesthetic fact. For a period of six months, the successive journeys on the river draw lines that connect points in the island territory that surrounds Alto Verde, and add georeferenced captures, satellite images, artistic records, and photographic observations. The narrative will of this cartography is finally translated in a multimedia product/installation that addresses this dynamic dimension increasing the opportunities for understanding the territory.
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2011_422
id sigradi2011_422
authors Molinas, Isabel
year 2011
title Nuevos correlatos entre línea, espacio y tiempo: anotaciones sobre el arte indisciplinado de Abel Monasterolo [New correlates between line, space, and time: annotations on the Abel Monesterolo’s unruly art ]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 298-301
summary Ephemeral art, post-autonomus, unruly, out of the frame or undefined, are the categories which characterize the visual arts today. In that context, we address as case study the work of the Argentinian visual artist Abel Monasterolo. Along with the analysis of their work, we propose an urban intervention in "Ciudad Universitaria", within the framework of SIGRADI 2011. It consists to perform a frieze from the point, the line and the plane. It proposes a visual narrative of "the big bang of artistic creation". This narrative incorporates experiences of augmented culture, like a palimpsest, paradigmatic works of design history. It also includes a scanned self-portrait of the artist. The work of art has a performative character and offers the spectator to participate in strategic moments of the artistic discourse.
keywords Art; augmented culture; urban intervention; performance
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2013_103
id sigradi2013_103
authors Molinas, Isabel
year 2013
title El “Fuego inextinguible” de Harun Farocki: Dialéctica y Didáctica de las Imágenes Visuales en la Contemporaneidad [The "Inextinguishable Fire" of Harun Farocki: Dialectic and Didactics Visual Images in Contemporaneity]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 560 - 563
summary The Farocki´s exhibition in Fundación PROA (Buenos Aires, 2013) and the publication in Argentina of his essays produced between 1980 and 2011 (the Black Box Editor, 2013), support the relevance of the german filmmaker. In his works, the sense it reads in transit, at the edges, in the dialogue between screens and languages, and in the virtuosity detail. The purpose is to make the perception less automatic to humanize the images and bring back sense to them. In the field of Didactics Proyectual - under construction-, that artistic experience intensifies the perception and reconstructs the established repertoire of situational grammars, enabling teaching and learning experiences enriched.
keywords iovisual languages __; Rhetoric; Experience; Education; Didactics projective; Morphogenesis
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2011_412
id sigradi2011_412
authors Olmos Reveron, Francisco
year 2011
title Desarrollando destrezas proyectuales con la asistencia de la Teoría de la Sintaxis del Espacio durante el primer año de los estudios de arquitectura [Developing spatial configuration abilities coupled with the Space Syntax theory for first year architectural studies]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 476-479
summary The Space Syntax Theory (SST) has been taught at the Bartlett School of Postgraduate Studies at UCL as a tool for architects to explore the relationship between spatial configuration and social form. It has also been used as a design tool to explore and understand, during the design process, possible effects of design ideas on people interaction with space. However the introduction of SST in the first stage of architectural training as a learning resource for developing spatial configuration abilities has not been explored in detail yet. This paper is going to discuss an experience of training architectural students using the SST.
keywords e-learning; virtual studio; design training; architecture theory; space syntax
series SIGRADI
email
last changed 2016/03/10 09:56

_id sigradi2011_212
id sigradi2011_212
authors Pinilla, Mario Alberto
year 2011
title El Prototipo Como Herramienta de Síntesis en Diseño [The Prototype As Design Synthesis Tool]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 359-362
summary This paper presents the different roles embraced by prototypes within the Design realms, when understood as a way to synthesize projects. The process of Design considers different dimensions, including people, technology and context, in which the prototype has a distinct role. On the way to synthesis, early solutions speculate, on a descriptive and conceptual way, about possible solutions to a given project in an early state. The importance of a clear communication between all stakeholders in the process to refine details is also studied.
series SIGRADI
email
last changed 2016/03/10 09:57

_id sigradi2011_155
id sigradi2011_155
authors Quijano Silva, Catalina
year 2011
title El bailarín: un diseñador de su espacio y su tiempo [The dancer: a designer of his time and his space]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 343-346
summary 32pts&1/2 (TreintaYDósPuntos ; YMedio) is a project that offers new ways in dance research using new languages through technology and design in order to analyze and to understand the movement and the motion of the body in the dynamic space,. It gives to directors, teachers and dancers new tools to see, to understand and to explore contemporary work in choreography, dance and visual arts. Design, body and technology are used in equal measure to think the time and the space, having always the human as the center element.
series SIGRADI
email
last changed 2016/03/10 09:58

_id acadia11_152
id acadia11_152
authors Rael, Ronald; San Fratello, Virginia
year 2011
title Developing Concrete Polymer Building Components for 3D Printing
doi https://doi.org/10.52842/conf.acadia.2011.152
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 152-157
summary The creation of building components that can be seen as sustainable, inexpensive, stronger, recyclable, customizable and perhaps even reparable to the environment is an urgent, and critical focus of architectural research. In the U.S. alone, the construction industry produced 143.5 million tons of building-related construction and demolition debris in 2008, and buildings, in their consumption of energy produce more greenhouse gasses than automobiles or industry.Because the inherent nature of 3D printing opens new possibilities for shaping materials, the process will reshape the way we think about architectural building components. Digital materiality, a term coined by Italian and Swiss architects Fabio Gramazio and Matthias Kohler, describes materiality increasingly enriched with digital characteristics where data, material, programming and construction are interwoven (Gramazio and Kohler, 2008). The research aspires towards this classification through the use of parametric modeling tools, analytic software and quantitative and qualitative analysis. Rapid prototyping, which is the automatic construction of physical objects using additive manufacturing technology, typically employs materials intended for the immediate analysis of form, scale, and tactility. Rarely do the materials used in this process have any long-term value, nor does the process - except in rare cases with expensive metal prototyping - have the ability to create actual and sustainable working products. This research intends to alter this state of affairs by developing methods for 3D printing using concrete for the production of long-lasting performance-based components.
series ACADIA
type work in progress
email
last changed 2022/06/07 08:00

_id sigradi2011_040
id sigradi2011_040
authors Rivera Henao, Mauricio
year 2011
title Entornos virtuales y sus conexiones entre el arte del performance y tradiciones chamánicas curativas [Virtual environments and their connections between the art of performance and shamanic healing traditions]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 238-241
summary The article presents as a conclusion the interrelationship of the virtual environments (interaction, interface, real-virtual), art of performance and some American healing shamanic ceremonies exploring the theories and creative practices in the perspective of art and design. These aspects are approached from the dialectics between tradition and post-modernity. The article is divided in two parts: Axiom-Movement, which comments on the representation strategies defined by audiences' designs of participation towards the identification of art-interactive-healing. Esthetic ExperienceTransmission, shows the fieldwork circumstances in the structure of the own artistic work.
series SIGRADI
email
last changed 2016/03/10 09:58

_id cf2011_p104
id cf2011_p104
authors Sherif, Ahmed; El Zafarany Abbas
year 2011
title Designing the Window to Fit a Shading Device, A Reversed Method for Optimizing Energy Efficient Fenestration
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 383-399.
summary Solar radiation passing through a window contributes significantly to cooling loads and energy consumption, especially in hot climates. Most CAAD tools handling energy efficient design help designers to define the optimal shading device to protect a window of a certain shape, usually a rectangle, but some parts of the rectangular window (such as lower corners) are typically difficult to protect. Usually the whole shading device becomes bigger to shade these corners, which over-shades the rest of the window, increasing artificial lighting and heating loads. It also increases the complexity, visual impact and cost of the shading device. Changing the shape of the window by cutting these corners may reduce the size of the shading device considerably, which opens way to a different –or even a reversed- approach: “Designing the window to fit a shading device instead of designing the shading device to fit the window!” This approach has several potential applications. The building form itself sometimes works implicitly as a shading device. For example, if the building plan shape is a U or L shape, some parts of the walls become shaded, the windows can be placed in these shaded parts, and the window shape can be designed to fit the shadow pattern caused by the building form, changes in the building profile gives similar chances to design windows that fit the shadow pattern. Conceptually, this approach makes energy efficiency a form giving attribute, helping to create innovative facades, while giving an energy efficient configuration for both window and its shading device. CAAD tools can help the designer adopt such an innovative approach, by proposing the window shape that suits an arbitrary shading device created by the designer or a building mass. This paper examines the validity of the approach and introduces the approach required for developing a software module that can be integrated with other CAAD tools such as the Ecotect software. This would enable the designers to use this approach. The method handles the complexity of time-dependent solar geometry and radiation intensity, the geometry of both the window and shading device, and the designers set of objectives, enabling the designer to define the required configuration of window and shading device.
keywords Energy Efficiency, Low Energy Architecture, Windows, Shading Devices, Algorithm, Oprimization
series CAAD Futures
email
last changed 2012/02/11 19:21

_id sigradi2011_238
id sigradi2011_238
authors Spencer, Herbert; Spitz, Rejane
year 2011
title MediaFranca: Rediseñando el Modelo Democrático [MediaFranca: Redesigning the Democratic Model]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 363-367
summary Citizen engagement in public affairs is at the core of a healthy democracy. Nonetheless we must recognize that this is not often the case, and when it occurs it may not always be inclusive, coherent or constructive. While various digital services and social networks have created a new mode of public conversation, they have proved to be insufficient. The problem of democracy is way beyond the reach of an individual service or platform if we don't agree in a general framework for a digital open-mesh for democracy. As we identify the necessity for a new mode of participation, we examine socialinteraction patterns for public deliberation and collaboration for presenting a general design framework for e-government structured around user-experience and social co-experience.
keywords e-democracy; e-government; social software; interaction design; metadesign
series SIGRADI
email
last changed 2016/03/10 10:01

For more results click below:

this is page 0show page 1HOMELOGIN (you are user _anon_455735 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002