CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 543

_id sigradi2011_223
id sigradi2011_223
authors Girnos Elias de Souza, Gabriel
year 2011
title Narrativa, diagrama e database: considerações sobre a experiência da informação de apresentações de arquitetura e urbanismo em websites [Narrative, diagram and database: considerations about information experience in architecture presentations in websites]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 110-113
summary As part of an ongoing research about technical, rhetorical and aesthetical characteristics of architecture presentations in websites, this paper presents considerations about the means of representation and public diffusion of architecture and urbanism, focusing the specificities of digital media through the keywords “narrative”, “diagram” and “database”. In search for basis to think the structuring of information experience in architectural discourses, the text punctuates the profession’s peculiar needs for presentation and visualization, and its links with the three keywords. Then, it presents a case study (the Bjarke Ingels Group website) to illustrate aspects of the analysis intended by the research.
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2011_197
id sigradi2011_197
authors Lara, Arthur H.; Giacaglia, Marcelo E.; da Silva Moura, Norberto
year 2011
title Intervenções Urbanas Paramétricas [Urban Parametric Interventions]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 500-502
summary Renowned Architecture schools are acting globally by means of international workshops. In these, new methodo- logies of digital parametric representations are applied in urban interventions. We bring forward an inflatable solution for sheltering a sports event, held under a viaduct. In this case, parametric technology was employed in the design, with the use of digital fabrication. Several other interventions were proposed for the same space chosen for the action of a multidisciplinary group of professors. Differently from government actions that usually focus on the removal of social problems this workshop sought a solution through technology, new materials and parametric design.
keywords Parametric design; urban interventions; metaballs; augmented culture
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2011_371
id sigradi2011_371
authors Neto de Faria, José; Omine Kátia; Sakai Raul
year 2011
title Projeto Design Condensado: o uso da tecnologia HTML5 na implantação do sistema colaborativo dinâmico de visualização de dados sobre a história do design [Condensed Design Project: the use of HTML5 technology in the implementation of the dynamic collaborative system of visualization of data on the history of design]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 386-390
summary The 'Condensed Design Project' presents the experience and the partial results of the use of HTML5 technology in the implementation of a 'Dynamic collaborative system of visualization of data' on the history of design. At the moment, the main purpose of the project is to understand how the HTML5 technology can be applied in the construction of intuitive, accessible, and interactive interfaces and tools, with the purpose of promoting the effective interpretation and understanding of the existing relations or possible relations between data and facts of the history of design by the juxtaposition, interconnection and simplicity in the handling of the system. The technology properties allowed to test and use the system in multiple platforms.
keywords Design History; Collaborative System; Data Visualization; HTML5; Canvas API
series SIGRADI
email
last changed 2016/03/10 09:56

_id cf2011_p092
id cf2011_p092
authors Bittermann, Michael S.
year 2011
title Sustainable Conceptual Building Design using a Cognitive System
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 297-314.
summary A cognitive system for conceptual building design is presented. It is based on an adaptive multi-objective evolutionary algorithm. The adaptive approach is novel and, in contrast with conventional multi-objective evolutionary algorithms, it explores the solution space effectively, while maintaining diversity among the solutions. The suitability of the approach for conceptual design of a multi-purpose building complex is demonstrated in an application. In the application, the goal of maximizing sustainability is treated by means of a model, which is established using neural computations. The approach is found to be suitable for treating the soft nature of the sustainability concept. Also, the capability of the approach to compare the performance of alternative solutions from an unbiased viewpoint, i.e. without committing a-priori to a relative importance among the performance aspects, is demonstrated.
keywords computational design, sustainable design, adaptive evolutionary algorithm, Pareto optimality, neural computation
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ecaade2011_083
id ecaade2011_083
authors Coutinho, Filipe; Costa, Eduardo Castro e; Duarte, José P.; Kruger, Mário
year 2011
title A computational interpretation of ”De re aedificatoria”: Translating Alberti’s column system into a shape grammar
doi https://doi.org/10.52842/conf.ecaade.2011.788
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.788-798
summary Alberti’s ”De re aedificatoria” is considered one of the most influential treatises of architecture. Historic approaches aimed at tracing such an influence on European architecture have relied mainly on documental sources. The extent of such an influence, however, remains elusive. The research described in this paper is part of a larger project aimed at using the computational framework provided by shape grammars to determine the extension of such an influence on the architecture of the Portuguese empire in the counter-reform period. The idea is to translate the treatise into a shape grammar and then determine the transformations required for the grammar to account for the generation of the buildings designed and built in this geographic region. The paper presents a grammar for the Albertian column system, focusing on the Doric order. Subsequent work will be concerned with identifying the transformations of this grammar in the Portuguese context.
wos WOS:000335665500091
keywords Alberti; generative design; shape grammars; transformations in design, design automation
series eCAADe
email
last changed 2022/05/01 23:21

_id sigradi2018_1405
id sigradi2018_1405
authors Massara Rocha, Bruno; Santo Athié, Katherine
year 2018
title Emerging senses from Smart Cities phenomenon
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 434-441
summary The paper analyses the emerging senses from the Smart Cities phenomenon, using as background Lemos (2017), Maia (2013), Rozestraten (2016), Söderström, Paache & Klauser (2014) and evaluating the speeches found in the SmartCity Expo Curitiba. We identified three basic senses: the binary utopia/ficcion, business and informational city, discussed by philosophers such as Foucault (2017), Lévy (2011) e Harvey (2014). The results outline the importance of political role of technology and adverts that it must not be controlled by business. Finally, the paper concludes that the smartest technology is one that opens space to the inclusion of greater human expressivity and subjectivity, not inducing a space of control.
keywords Smart cities; Digital technologies; Technopolitics;
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2011_209
id sigradi2011_209
authors Peronti Santiago, Rodrigo
year 2011
title Jogos e Processos de Projeto: Diálogos Possíveis [Games and Design Processes: Possible Dialogues]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 503-506
summary With the background of the reflections of the philosopher Vilém Flusser about games on contemporary culture, and the mathematical theory of Constructionism of the educator Seymour Papert, the subject of this work, a doctoral research in progress, relates to the use of a new programming language in the development of design processes in architecture. Intends to examine and explore the similarity of this language with the definition of "open game" by Flusser, whose use seems to favor so-called participatory methods and collaborative work, in which the role of the individual project gives rise to an activity shared by several actors.
series SIGRADI
email
last changed 2016/03/10 09:57

_id sigradi2011_282
id sigradi2011_282
authors Alcantara Brod, Gustavo; Borda Almeida da Silva, Adriane; Freitas Pires, Janice
year 2011
title Anamorfose na Praça: Um Encontro do Real e do Virtual [Anamorphosis in the square: the real meets the virtual]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 131-134
summary This paper describes the process of creating anamorphic projection using digital tools in order to apply this technique to full color images that can then be printed and applied onto a surface. The experiment was done as an installation in the main square of the city of Pelotas - RS, intended to explore the perception of three-dimensional illusion produced by anamorphosis and verify the reaction of the general public while they experience the unusual view of the historic building in front of them.
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2014_215
id sigradi2014_215
authors Guimarães, Camila Ferreira
year 2014
title Da teoria do rizoma à coexistência: uma aplicação projetual [The Concept of the Rhizome to coexistence: a projetual application]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 520-523
summary From the concept of rhizome, developed by philosophers Gilles Deleuze and Félix Guattari, the article presented here seeks to establish a relation between the development of a conceptual architectural project, with bases in the formulations of the Rhizome, in order to enable coexistence within an urban network. Considering for the effective of the theory, the technology in the construction of media and networks. For that, is made a reading of a project developed as Final Work Undergraduate Architecture and Urbanism of the University of Uberaba in 2011.
keywords Rhizome; Coexistence; Networks
series SIGRADI
email
last changed 2016/03/10 09:53

_id sigradi2011_315
id sigradi2011_315
authors Melotti Tonsig, Lara; Tanoue Vizioli, Simone Helena
year 2011
title A contribuição do tablet na construção de uma linguagem mais humanizada [The tablet´s contribution in developing a more humanized language]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 159-162
summary This work is part of the research developed by the Research Group on Sustainability and Housing, Habis, of the Instituto de Arquitetura e Urbanismo da USP, which discusses the concepts of sustainability in the production of social housing in rural and urban areas. This research focuses on developing a visual language that allows the receiver - the rural settled ? understanding of the information on alternative building technologies. This research has as product a brochure used as a more human language tool, containing freehand drawings digitally produced - opaque tablet - from photos taken at workshops held in the settlements.
keywords Communication; tablet; language; sustainability.
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2011_115
id sigradi2011_115
authors Veloso, Pedro
year 2011
title Cultura aumentada ou substituída? Distinções entre o arquiteto-ferramenta e o arquiteto-aparelho eletrônico [Culture augmented or substituted? Distinctions between the tool-architect and the robot-architect]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 52-55
summary This article investigates the notion of an augmented architectural design culture elapsed of the digital revolution. Based on analytical categories proposed by the philosopher VilémFlusser it compares two systems of creative production (the tool-architect and the robot-architect), establishing new perspectives on the architectural design supported by computers. Thereafter, it identifies in the digital design agenda the overvaluation of the generative techniques over the psycho-physiological capacity of man. Lastly, the article discusses Flusser's theories to present the risks and limitations of a design practice determined by the digital techniques.
series SIGRADI
email
last changed 2016/03/10 10:02

_id sigradi2011_346
id sigradi2011_346
authors Sáez, Nicolás
year 2011
title Ejercicios de arte fotográfico, desde una perspectiva arquitectónica: una ecología de la imagen digital [Photographic exercises from an architectonic perspective: an ecology of the digital image]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 277-280
summary This work deals with three artistic works of authorial photography where- through an unusual photographic record- the attempt was made to see what was already seen (or not seen) through experience. Captured through a photoscanning process, each one of these works takes into an exhibition space a 1:1 printed image. This transformation of the phenomenological experience of seeing (observer´s perspective) into a planimetric kind of image (frontal view) entails the confection of a picture "infografically". A process by means of which, it is argued, the picture can aspire to remain in the retina of society.
series SIGRADI
email
last changed 2016/03/10 10:01

_id acadia11_82
id acadia11_82
authors Ahlquist, Sean; Menges, Achim
year 2011
title Behavior-based Computational Design Methodologies: Integrative processes for force defined material structures
doi https://doi.org/10.52842/conf.acadia.2011.082
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 82-89
summary With the introduction of physics-based algorithms and modeling environments, design processes have been shifting from the representation of materiality to the simulation of approximate material descriptions. Such computational processes are based upon enacting physical and material behavior, such as gravity, drag, tension, bending, and inflation, within a generative modeling environment. What is often lacking from this strategy is an overall understanding of computational design; that information of increasing value and precision is generated through the development and iterative execution of specific principles and integrative mechanisms. The value of a physics-based modeling method as an information engine is often overlooked, though, as they are primarily utilized for developing representational diagrams or static geometry – inevitably translated to function outside of the physical bounds and parameters defined with the modeling process. The definition of computational design provides a link between process and a larger approach towards architecture – an integrative behavior-based process which develops dynamic specific architectural systems interrelated in their material, spatial, and environmental nature. This paper, focusing on material integration, describes the relation of a computational design approach and the technical framework for a behavior-based integrative process. The application is in the development of complex tension-active architectural systems. The material behavior of tensile meshes and surfaces is integrated and algorithmically calibrated to allow for complex geometries to be materialized as physical systems. Ultimately, this research proposes a computational structure by which material and other sorts of spatial or structural behaviors can be activated within a generative design environment.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id cf2011_p098
id cf2011_p098
authors Bernal, Marcelo; Eastman Charles
year 2011
title Top-down Approach for Interaction of Knowledge-Based Parametric Objects and Preliminary Massing Studies for Decision Making in Early Design Stages
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 149-164.
summary Design activities vary from high-degree of freedom in early concept design stages to highly constrained solution spaces in late ones. Such late developments entail large amount of expertise from technical domains. Multiple parallel models handle different aspects of a project, from geometric master models to specific building components. This variety of models must keep consistency with the design intent while they are dealing with specific domains of knowledge such as architectural design, structure, HVAC, MEP, or plumbing systems. Most of the expertise embedded within the above domains can be translated into parametric objects by capturing design and engineering knowledge through parameters, constraints, or conditionals. The aim of this research is capturing such expertise into knowledge-based parametric objects (KPO) for re-usability along the design process. The proposed case study ‚Äì provided by SOM New York‚ is the interaction between a massing study of a high-rise and its building service core, which at the same time handles elevators, restrooms, emergency stairs, and space for technical systems. This project is focused on capturing design expertise, involved in the definition of a building service core, from a high-rise senior designer, and re-using this object for interaction in real-time with a preliminary massing study model of a building, which will drive the adaption process of the service core. This interaction attempts to provide an integrated design environment for feedback from technical domains to early design stages for decision-making, and generate a well-defined first building draft. The challenges addressed to drive the instantiation of the service core according to the shifting characteristics of the high-rise are automatic instantiation and adaptation of objects based on decision rules, and updating in real-time shared parameters and information derived from the high-rise massing study. The interaction between both models facilitates the process from the designer‚Äôs perspective of reusing previous design solutions in new projects. The massing study model is the component that handles information from the perspective of the outer shape design intent. Variations at this massing study model level drive the behavior of the service core model, which must adapt its configuration to the shifting geometry of the building during design exploration in early concept design stages. These variations depend on a list of inputs derived from multiple sources such as variable lot sizes, building type, variable square footage of the building, considerations about modularity, number of stories, floor-to-floor height, total building height, or total building square footage. The shifting combination of this set of parameters determines the final aspect of the building and, consequently, the final configuration of the service core. The service core is the second component involved in the automatic generation of a building draft. In the context of BIM, it is an assembly of objects, which contains other objects representing elevators, restrooms, emergency stairs, and space for several technical systems. This assembly is driven by different layouts depending on the building type, a drop-off sequence, which is the process of continuous reduction of elevators along the building, and how this reduction affects the re-arrangement of the service core layout. Results from this research involves a methodology for capturing design knowledge, a methodology for defining the architecture of smart parametric objects, and a method for real-time-feedback for decision making in early design stages. The project also wants to demonstrate the feasibility of continuous growth on top of existing parametric objects allowing the creation of libraries of smart re-usable objects for automation in design.
keywords design automation, parametric modeling, design rules, knowledge-based design
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia11_122
id acadia11_122
authors Pigram, David; McGee, Wes
year 2011
title Formation Embedded Design: A methodology for the integration of fabrication constraints into architectural design
doi https://doi.org/10.52842/conf.acadia.2011.122
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 122-131
summary This paper presents a methodology for the integration of fabrication constraints within the architectural design process through custom written algorithms for fabrication. The method enables the translation from three-dimensional geometry, or algorithmically produced data, into appropriately formatted machine codes for direct CNC fabrication within a single CAD modeling environment. This process is traditionally one-way with part files translated via dedicated machine programming software (CAM). By integrating the toolpath creation into the design package, with an open framework, the translation from part to machine code can be automated, parametrically driven by the generative algorithms or explicitly modeled by the user. This integrated approach opens the possibility for direct and instantaneous feedback between fabrication constraints and design intent. The potentials of the method are shown by discussing the computational workflow and process integration of a diverse set of fabrication techniques in conjunction with a KUKA 7-Axis Industrial Robot. Two-dimensional knife-cutting, large-scale additive fabrication (foam deposition), robot-mounted hot-wire cutting, and robot-assisted rod-bending are each briefly described. The productive value of this research is that it opens the possibility of a much stronger network of feedback relations between formational design processes and material and fabrication concerns.
keywords robotic fabrication; multi-axis; file-to-factory, open-source fabrication, parametric modeling, computational design
series ACADIA
type normal paper
email
last changed 2022/06/07 08:00

_id cf2011_p095
id cf2011_p095
authors Shin, Dongyoun; Muller Arisona Stefan, Schmitt Gerhard
year 2011
title Crowdsourcing Urban Simulation Platform Using Mobile Devices and Social Networking Media Technologies
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 233-246.
summary Introduction and Research Questions The research area of urban simulation methods has grown notably in recent decades. Most of the research topics that concern urban simulation have concentrated on defining the complexities of urban environments with certain rules and algorithms. However, cities are getting more complex and changes to them are being made at greater speed. Therefore, current urban simulation modeling approaches based on rules and protocols are still struggling to reduce the gap between the virtual simulation environment and the real cities, since the behavior of citizens is frequently unpredictable and continuously adapting. In this context, research is necessary to develop more fundamental simulation methods that can handle these complexities and changes, leading to new design decision support systems. Therefore, this research was motivated with the following questions: What is the origin of the complexities and transformations of the urban environment? How can we approach the origin to deal with the urban complexities and transformations? To answer these questions, we hypothesize that the diverse human intentions are the origin of the issues that result from all of the complexities and changes of the cities. General Objectives As a result, we propose a participatory simulation environment that brings human intention into the urban simulator: a crowdsourcing [1] simulation platform that is operated by the people‚Äôs participation. To achieve this crowdsourcing urban sustainability simulation environment, we must address the following research issues: categorization of urban sustainability indicators and technologies, inducing mass participations, and an implementation of social network services. Furthermore, we aim at using mobile computing devices, such as smart phones, as a terminal to the simulation environment. Fundamental Goals Our goal is to enable people to share urban information at any time and to compare each other‚Äôs contributions through the crowdsourcing urban simulation platform. The information will be returned to the citizens to support their sustainability-aware life. The simulation platform also gives a chance not only to compare each other‚Äôs levels of sustainability, but also to give self-satisfaction through an altruistic contribution for a sustainable future. Thus, people shall utilize the simulator in order to predict their individual or cities‚Äô future sustainability. Meanwhile, the user data will be collected and delivered to the central server in order to analyze the urban sustainability. Consequently, we can measure the urban sustainability based on a real human interaction, and compare individuals as well as cities. The whole process of this research is presented as a new paradigm of an urban simulator that reflects the urban complexities and the inconstant human mind changes. Specific Objectives of This Paper This paper will represent strategies of the crowdsourcing urban simulation which can make a paradigm shift of urban simulation and shall define the customized sustainable indicators for the initial steps of this research. It shows how as system for can communicate with the public using the current technologies: high performance mobile media, social network services and wide-area geospatial information systems. Furthermore, for the first step of this research, the paper defines the urban sustainability indicators, and their categorization is generalized and translated into simpler ways to support the citizen‚ intuitive understanding.
keywords Crowdsourcing, Urban sustainability, Multi-agent based simulation, Social network services
series CAAD Futures
email
last changed 2012/02/11 19:21

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id sigradi2011_084
id sigradi2011_084
authors Alves, Gilfranco; Pratschke, Anja
year 2011
title Mediação digital e revisão dos processos de design em Arquitetura [Digital mediation and review of design processes in Architecture]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 35-38
summary This paper presents partial results of doctoral research entitled Architecture, Semiotics and Second Order Cybernetics: observation, representation and performance in design process. The research is linked to the Nomads.usp research group and proposes a review of design process, considering the mediation of digital media by using concepts of Second order Cybernetics. This work start with the hypothesis that in a contemporary context, professional demands of architects and designers requires a different approach in relation to the concept of emergence in architecture, and also describes an experiment during the AA Visiting School SP 2011, the Strings / Supple Pavilion project.
keywords Design processes; digital media; emergence; performance.; Second-order Cybernetics
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2011_032
id caadria2011_032
authors Barker, Tom; Nicole Gardner, M. Hank Haeusler and Martin Tomitsch
year 2011
title Last train to trancentral: From infrastructure to ‘info’structure: a case study of embedding digital technology into existing public transport infrastructures
doi https://doi.org/10.52842/conf.caadria.2011.335
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 335-344
summary The research presented in this paper is an investigation into how ubiquitous computing technologies can contribute to improving the quality of existing public transport environments through the integration of responsive technologies. The paper argues that given the significant challenges associated with transport infrastructure expansion including cost, disruption, energy use, and implementation periods augmenting existing transport environments offers alternate measures to manage demand and improve the user experience. The paper proposes improving transport environments by integrating smart, or responsive, digital information into the existing physical fabric in a coherent architectural and spatial context. This approach offers an opportunity to shift away from the static nature of public transport infrastructure to the dynamic notion of public transport ‘info’structure. The research uses an architecture graduate studio as a foundation to investigate the objectives. The contribution of this paper is an investigation of ways in which digital technologies and networked communications can transform and augment public transport infrastructure, allowing new forms of intelligent, adaptive, interactive and self-aware architecture to be developed.
keywords Urban Informatics; media facades; public transport; responsive technologies; smart environments
series CAADRIA
email
last changed 2022/06/07 07:54

_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

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