CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 545

_id cf2011_p092
id cf2011_p092
authors Bittermann, Michael S.
year 2011
title Sustainable Conceptual Building Design using a Cognitive System
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 297-314.
summary A cognitive system for conceptual building design is presented. It is based on an adaptive multi-objective evolutionary algorithm. The adaptive approach is novel and, in contrast with conventional multi-objective evolutionary algorithms, it explores the solution space effectively, while maintaining diversity among the solutions. The suitability of the approach for conceptual design of a multi-purpose building complex is demonstrated in an application. In the application, the goal of maximizing sustainability is treated by means of a model, which is established using neural computations. The approach is found to be suitable for treating the soft nature of the sustainability concept. Also, the capability of the approach to compare the performance of alternative solutions from an unbiased viewpoint, i.e. without committing a-priori to a relative importance among the performance aspects, is demonstrated.
keywords computational design, sustainable design, adaptive evolutionary algorithm, Pareto optimality, neural computation
series CAAD Futures
email
last changed 2012/02/11 19:21

_id sigradi2011_154
id sigradi2011_154
authors Davis, Felecia
year 2011
title Sensing Touch Curtain: Soft Architecture
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 227-230
summary The Sensing Touch prototype demonstrates one type of sensing that can be woven into soft building components. It is a computational textile that senses the nearness of a person or people and registers absolute touch on fabric through capacitive sensing. Capacitive sensing measures position and distance between the textile and a target object by sending forth electric signals. The methods of construction, method of electronic weaving will be discussed in the paper. The Sensing Touch project frames an expanded role for soft architecture enclosures.
keywords Computational Textile, Soft Architecture, Capacitive Sensing, E-Textile, Flexible Composite Materials
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2011_158
id sigradi2011_158
authors Davis, Felecia
year 2011
title Telephoning Textiles: Networked Soft Architectures
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 231-234
summary A textile receives a telephone call from a mobile telephone. This wearable textile is an innovative example of inter-layering and weaving together materials to make a composite soft material that can receive calls from mobile telephones. If a textile can be designed as a wearable shirt, as demonstrated in this paper, then many of these same fabrication techniques can be integrated into soft architecture at a scale large enough to shelter people. This project demonstrates networked soft materials; the project develops the concept of soft architecture and presents a new framework for building integrated architectural systems.
keywords Computational Textile; Soft Architecture; E-Textiles; Mobile Communications; Networked Wearables
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2011_014
id caadria2011_014
authors Khoo, Chin Koi and Flora Dilys Salim
year 2011
title Designing elastic transformable structures: Towards soft responsive architecture
doi https://doi.org/10.52842/conf.caadria.2011.143
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 143-152
summary This paper discusses the issues of designing and building environment involving spatial conditions that can be physically reconfigured to meet changing needs. To achieve this architectural vision, most current research focuses on the kinetic, mechanical systems and physical control mechanisms for actuation and structural transformation. Instead of the ‘hard’ mechanical joints and components, there is an unexplored ‘soft’ approach using lightweight elastic composite materials for designing responsive architectural skins and structures. This paper investigates the new possibilities for the manipulation of various architectural enclosures using ‘soft’ and elastic transformable structures, in response to environmental, communication and adapting to various contexts. This approach intends to minimise the mechanistic actuations and reduce weight for such operations. Therefore, this research introduces two modules (a tetrahedron and a cube) as responsive spatial models to test the potentials and limitations for the implementation of elastic materials with responsive capability towards reconfigurable architectural enclosure. Despite their individual differences, these experiments identify a trajectory for new possibilities for elastic architectural components that are more appropriate for ‘soft’ responsive architecture. We argue that this approach can provide an early hypothesis for design responsive architecture with a mix of passive and active design strategies.
keywords Elastic; transformable; soft; responsive
series CAADRIA
email
last changed 2022/06/07 07:52

_id acadia11_334
id acadia11_334
authors Khoo, Chin Koi; Burry, Jane; Burry, Mark
year 2011
title Soft Responsive Kinetic System: An Elastic Transformable Architectural Skin for Climatic and Visual Control
doi https://doi.org/10.52842/conf.acadia.2011.334
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 334-341
summary Most designers of dynamic building skins that reconfigure themselves in changing conditions have utilised mechanical systems. However, when designing for dynamic responsiveness, these systems often involve intricate and high-tech mechanistic joints, actuators and control. This research investigates the possibility of the ‘soft’ form-changing material systems to minimise the use of ‘hard’ mechanical components for kinetic responsive architectural skins. The research goal is to develop a prototype system that can be used to retrofit an existing building with an application of a ‘second skin’ that performs well in various climate conditions and is visually compelling. This approach is tested by the prototype, namely “Curtain”. It serves two fundamental purposes: Comfort and Cosmetic, to improve the existing interior and exterior spatial conditions. As an early proposition, the significance of this research offers a practical method for realising a ‘soft’ transformable architectural skin that synthesises passive cooling, manipulates sunlight and is set as an active shading device. Parametric design is used to explore and simulate these climatic and visual design constraints.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id acadia11_326
id acadia11_326
authors Velikov, Kathy; Thün, Geoffrey; O’Malley, Mary; Ripley, Colin
year 2011
title Toward Responsive Atmospheres: Prototype Exploration through Material and Computational Systems
doi https://doi.org/10.52842/conf.acadia.2011.326
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 326-333
summary The Stratus Project is an ongoing body of design research investigating the potential for kinetic, sensing and environment-responsive interior envelope systems. The research emerges from a consideration of our attunement to the soft systems of architecture – light, thermal gradients, air quality and noise – paired with a desire to develop and prototype envelopes that not only perform to affect these atmospheres, but also to promote continual information and material exchange, and eventually dialogue, between occupant and atmosphere. Stratus v1.0 included the construction of a modest prototype using simple open source technologies, aimed to explore the formal, operational and technological possibilities, as well as potential operability and control conflicts, as part of the first phase of thinking around these questions. It deploys a distributed approach to structural, mechanical and communications systems design and delivery, where localized response is prioritized. The project works to reclaim the environmentally performative elements of architecture – in this case, specifically, interior mechanical delivery and interface systems – to within the purview of the discipline, as territories of material, formal, technological and experiential innovation and exploration. This paper will describe both the development of the current prototype as well as future research and investigation trajectories. The Stratus Project begins by situating itself at the crossroads of the disciplinary territories of architecture, technology, environmental control and cybernetics. Through the use of computational technologies and in collaboration with researchers in the fields of computer science, mechanical engineering and materials science, this project aims to advance the development of responsive environmental design and performative building skins.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2012_261
id ecaade2012_261
authors Feringa, Jelle; Sondergaard, Asbjorn
year 2012
title Design and Fabrication of Topologically Optimized Structures; An Integral Approach - A Close Coupling Form Generation and Fabrication
doi https://doi.org/10.52842/conf.ecaade.2012.2.495
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 495-500
summary Integral structural optimization and fabrication seeks the synthesis of two original approaches; that of topological optimization (TO) and robotic hotwire cutting (HWC) (Mcgee 2011). TO allows for the reduction of up to 70% of the volume of concrete to support a given structure (Sondergaard & Dombernowsky 2011). A strength of the method is that it allows to come up with structural designs that lie beyond the grasp of traditional means of design. A design space is a discretized volume, delimiting where the optimization will take place. The number of cells used to discretize the design space thus sets the resolution of the TO. While the approach of the application of TO as a constitutive design tool centers on structural aspects in the design phase (Xie 2010), the outcome of this process are structures that cannot be realized within a conventional budget. As such the ensuing design is optimal in a narrow sense; whilst optimal structurally though, construction can be prove to be prohibitively expensive.
wos WOS:000330320600052
keywords Topology optimization; robotics; hotwire cutting; EPS formwork; concrete structures
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia11_162
id acadia11_162
authors Payne, Andrew
year 2011
title A Five-axis Robotic Motion Controller for Designers
doi https://doi.org/10.52842/conf.acadia.2011.162
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 162-169
summary This paper proposes the use of a new set of software tools, called Firefly, paired with a low-cost five-axis robotic motion controller. This serves as a new means for customized tool path creation, realtime evaluation of parametric designs using forward kinematic robotic simulations, and direct output of the programming language (RAPID code) used to control ABB industrial robots. Firefly bridges the gap between Grasshopper, a visual programming editor that runs within the Rhinoceros 3D CAD application, and physical programmable microcontrollers like the Arduino; enabling realtime data flow between the digital and physical worlds. The custom-made robotic motion controller is a portable digitizing arm designed to have the same joint and axis configuration as the ABB-IRB 140 industrial robot, enabling direct conversion of the digitized information into robotic movements. Using this tangible controller and the underlying parametric interface, this paper presents an improved workflow which directly addresses the shortfalls of multifunctional robots and enables wider adoption of the tools by architects and designers.
keywords robotics; CAD/CAM; firefly; direct fabrication; digitizing arm
series ACADIA
type normal paper
email
last changed 2022/06/07 07:59

_id acadia17_512
id acadia17_512
authors Rossi, Andrea; Tessmann, Oliver
year 2017
title Collaborative Assembly of Digital Materials
doi https://doi.org/10.52842/conf.acadia.2017.512
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 512- 521
summary Current developments in design-to-production workflows aim to allow architects to quickly prototype designs that result from advanced design processes while also embedding the constraints imposed by selected fabrication equipment. However, the enduring physical separation between design space and fabrication space, together with a continuous approach to both design, via NURBs modeling software, and fabrication, through irreversible material processing methods, limit the possibilities to extend the advantages of a “digital” approach (Ward 2010), such as full editability and reversibility, to physical realizations. In response to such issues, this paper proposes a processto allow the concurrent design and fabrication of discrete structures in a collaborative process between human designer and a 6-axis robotic arm. This requires the development of design and materialization procedures for discrete aggregations, including the modeling of assembly constraints, as well as the establishment of a communication platform between human and machine actors. This intends to offer methods to increase the accessibility of discrete design methodologies, as well as to hint at possibilities for overcoming the division between design and manufacturing (Carpo 2011; Bard et al. 2014), thus allowing intuitive design decisions to be integrated directly within assembly processes (Johns 2014).
keywords material and construction; construction/robotics; smart assembly/construction; generative system
series ACADIA
email
last changed 2022/06/07 07:56

_id cf2011_p109
id cf2011_p109
authors Abdelmohsen, Sherif; Lee Jinkook, Eastman Chuck
year 2011
title Automated Cost Analysis of Concept Design BIM Models
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 403-418.
summary AUTOMATED COST ANALYSIS OF CONCEPT DESIGN BIM MODELS Interoperability: BIM models and cost models This paper introduces the automated cost analysis developed for the General Services Administration (GSA) and the analysis results of a case study involving a concept design courthouse BIM model. The purpose of this study is to investigate interoperability issues related to integrating design and analysis tools; specifically BIM models and cost models. Previous efforts to generate cost estimates from BIM models have focused on developing two necessary but disjoint processes: 1) extracting accurate quantity take off data from BIM models, and 2) manipulating cost analysis results to provide informative feedback. Some recent efforts involve developing detailed definitions, enhanced IFC-based formats and in-house standards for assemblies that encompass building models (e.g. US Corps of Engineers). Some commercial applications enhance the level of detail associated to BIM objects with assembly descriptions to produce lightweight BIM models that can be used by different applications for various purposes (e.g. Autodesk for design review, Navisworks for scheduling, Innovaya for visual estimating, etc.). This study suggests the integration of design and analysis tools by means of managing all building data in one shared repository accessible to multiple domains in the AEC industry (Eastman, 1999; Eastman et al., 2008; authors, 2010). Our approach aims at providing an integrated platform that incorporates a quantity take off extraction method from IFC models, a cost analysis model, and a comprehensive cost reporting scheme, using the Solibri Model Checker (SMC) development environment. Approach As part of the effort to improve the performance of federal buildings, GSA evaluates concept design alternatives based on their compliance with specific requirements, including cost analysis. Two basic challenges emerge in the process of automating cost analysis for BIM models: 1) At this early concept design stage, only minimal information is available to produce a reliable analysis, such as space names and areas, and building gross area, 2) design alternatives share a lot of programmatic requirements such as location, functional spaces and other data. It is thus crucial to integrate other factors that contribute to substantial cost differences such as perimeter, and exterior wall and roof areas. These are extracted from BIM models using IFC data and input through XML into the Parametric Cost Engineering System (PACES, 2010) software to generate cost analysis reports. PACES uses this limited dataset at a conceptual stage and RSMeans (2010) data to infer cost assemblies at different levels of detail. Functionalities Cost model import module The cost model import module has three main functionalities: generating the input dataset necessary for the cost model, performing a semantic mapping between building type specific names and name aggregation structures in PACES known as functional space areas (FSAs), and managing cost data external to the BIM model, such as location and construction duration. The module computes building data such as footprint, gross area, perimeter, external wall and roof area and building space areas. This data is generated through SMC in the form of an XML file and imported into PACES. Reporting module The reporting module uses the cost report generated by PACES to develop a comprehensive report in the form of an excel spreadsheet. This report consists of a systems-elemental estimate that shows the main systems of the building in terms of UniFormat categories, escalation, markups, overhead and conditions, a UniFormat Level III report, and a cost breakdown that provides a summary of material, equipment, labor and total costs. Building parameters are integrated in the report to provide insight on the variations among design alternatives.
keywords building information modeling, interoperability, cost analysis, IFC
series CAAD Futures
email
last changed 2012/02/11 19:21

_id caadria2011_032
id caadria2011_032
authors Barker, Tom; Nicole Gardner, M. Hank Haeusler and Martin Tomitsch
year 2011
title Last train to trancentral: From infrastructure to ‘info’structure: a case study of embedding digital technology into existing public transport infrastructures
doi https://doi.org/10.52842/conf.caadria.2011.335
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 335-344
summary The research presented in this paper is an investigation into how ubiquitous computing technologies can contribute to improving the quality of existing public transport environments through the integration of responsive technologies. The paper argues that given the significant challenges associated with transport infrastructure expansion including cost, disruption, energy use, and implementation periods augmenting existing transport environments offers alternate measures to manage demand and improve the user experience. The paper proposes improving transport environments by integrating smart, or responsive, digital information into the existing physical fabric in a coherent architectural and spatial context. This approach offers an opportunity to shift away from the static nature of public transport infrastructure to the dynamic notion of public transport ‘info’structure. The research uses an architecture graduate studio as a foundation to investigate the objectives. The contribution of this paper is an investigation of ways in which digital technologies and networked communications can transform and augment public transport infrastructure, allowing new forms of intelligent, adaptive, interactive and self-aware architecture to be developed.
keywords Urban Informatics; media facades; public transport; responsive technologies; smart environments
series CAADRIA
email
last changed 2022/06/07 07:54

_id cf2011_p098
id cf2011_p098
authors Bernal, Marcelo; Eastman Charles
year 2011
title Top-down Approach for Interaction of Knowledge-Based Parametric Objects and Preliminary Massing Studies for Decision Making in Early Design Stages
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 149-164.
summary Design activities vary from high-degree of freedom in early concept design stages to highly constrained solution spaces in late ones. Such late developments entail large amount of expertise from technical domains. Multiple parallel models handle different aspects of a project, from geometric master models to specific building components. This variety of models must keep consistency with the design intent while they are dealing with specific domains of knowledge such as architectural design, structure, HVAC, MEP, or plumbing systems. Most of the expertise embedded within the above domains can be translated into parametric objects by capturing design and engineering knowledge through parameters, constraints, or conditionals. The aim of this research is capturing such expertise into knowledge-based parametric objects (KPO) for re-usability along the design process. The proposed case study ‚Äì provided by SOM New York‚ is the interaction between a massing study of a high-rise and its building service core, which at the same time handles elevators, restrooms, emergency stairs, and space for technical systems. This project is focused on capturing design expertise, involved in the definition of a building service core, from a high-rise senior designer, and re-using this object for interaction in real-time with a preliminary massing study model of a building, which will drive the adaption process of the service core. This interaction attempts to provide an integrated design environment for feedback from technical domains to early design stages for decision-making, and generate a well-defined first building draft. The challenges addressed to drive the instantiation of the service core according to the shifting characteristics of the high-rise are automatic instantiation and adaptation of objects based on decision rules, and updating in real-time shared parameters and information derived from the high-rise massing study. The interaction between both models facilitates the process from the designer‚Äôs perspective of reusing previous design solutions in new projects. The massing study model is the component that handles information from the perspective of the outer shape design intent. Variations at this massing study model level drive the behavior of the service core model, which must adapt its configuration to the shifting geometry of the building during design exploration in early concept design stages. These variations depend on a list of inputs derived from multiple sources such as variable lot sizes, building type, variable square footage of the building, considerations about modularity, number of stories, floor-to-floor height, total building height, or total building square footage. The shifting combination of this set of parameters determines the final aspect of the building and, consequently, the final configuration of the service core. The service core is the second component involved in the automatic generation of a building draft. In the context of BIM, it is an assembly of objects, which contains other objects representing elevators, restrooms, emergency stairs, and space for several technical systems. This assembly is driven by different layouts depending on the building type, a drop-off sequence, which is the process of continuous reduction of elevators along the building, and how this reduction affects the re-arrangement of the service core layout. Results from this research involves a methodology for capturing design knowledge, a methodology for defining the architecture of smart parametric objects, and a method for real-time-feedback for decision making in early design stages. The project also wants to demonstrate the feasibility of continuous growth on top of existing parametric objects allowing the creation of libraries of smart re-usable objects for automation in design.
keywords design automation, parametric modeling, design rules, knowledge-based design
series CAAD Futures
email
last changed 2012/02/11 19:21

_id sigradi2011_409
id sigradi2011_409
authors Bertoni, Griselda; De Monte, Andrea
year 2011
title Mediaciones perceptivas. Desafíos en la incorporación de la tecnología como instrumento potenciador del proceso de aprendizaje en el TCG [Perceptual mediation. Challenges in incorporating technology as a tool enhacing the learning process in the TCG]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 472-475
summary This work presents an introduction to current problems detected in the teaching and learning of perceptual and communication processes in front of the availability of disipositivos installed and digital media courses to students enrolled for Design and Architecture careers of our faculty. The same seeks to clarify a state of affairs to continue studies already carried out (Stipech 2004), (Bertero 2009), in relation to issues of representation in the design disciplines, while rehearsing possibilities updated theory and practice in the field of workshop.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 745e
id 745e
authors Derix C, Kimpian J, Mason J and Karanouh A
year 2011
title Feedback Architecture
source In Terri Peters (ed), Experimental Green Strategies: Ecological Design Research: Architectural Design (AD), Wiley and Sons, Nov-Dec 2011
summary Sustainable design and ecological building are the most significant global challenges for the design profession. To meet new building regulations and national targets for carbon emissions, all future buildings will be judged on their ‘green’ merits. For architects to maintain a competitive edge in a global market, innovation is now key; the design of new processes, technologies and materials that combat carbon emissions and improve the sustainable performance of buildings are paramount. Contemporary practices have responded by setting up multi- disciplinary internal research and development teams, with offices such as Foster + Partners, HOK and Aedas setting the bar for ground-breaking research and development. The aim of internal groups is often to adapt and create new technologies and materials and to borrow ways of working from other disciplines, to focus on innovation rather than incrementally increasing performance or efficiency. This title offers insights into how a wide range of established and emerging practices are rising to meet these challenges. In pursuit of integrated sustainability and low-energy building, material and formal innovation and new tools and technologies, it illustrates that the future of architecture is evolving in an exchange of ideas across disciplines. Incorporating the creation of new knowledge about ecological building within the profession, it also identifies the emergence of a collective will to seek out new routes that build in harmony with the environment.
keywords sustainability, morphology, performance, design computation
series journal paper
type normal paper
email
more http://eu.wiley.com/WileyCDA/WileyTitle/productCd-047068979X.html
last changed 2012/09/20 17:07

_id sigradi2011_294
id sigradi2011_294
authors Diaz García, Sergio; Fuentes Larenas, Luis
year 2011
title Sistematización, registro y documentación del proceso formativo del Diseñado Digital Web e Interacción, a partir de las competencias profesionales [Systematization, registration and documentation of the training process of Digital Web and Interaction Designer from professional skills.]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 465-467
summary In the context of a profession-oriented university, universal access and a career projecting, reflecting on the traditional evaluation systems and their ability to deliver rich information necessary for the proper formation process. With the increasing demand upon graduation is proposed to focus on developing mobile schemes and networking skill-based certified professionals. Finally, the challenges are projected skills education in a world where knowledge and technology doubles in ever shorter periods.
series SIGRADI
email
last changed 2016/03/10 09:50

_id acadia11_318
id acadia11_318
authors Doumpioti,Christina
year 2011
title Responsive and Autonomous Material Interfaces
doi https://doi.org/10.52842/conf.acadia.2011.318
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 318-325
summary This paper presents continuing research on responsive systems in architecture; the ability of architectural systems to change certain properties in response to their surrounding environmental pressures. While doing so, it shifts from current and past examples of mechanical approaches of adaptation, towards biological paradigms of seamless material integration. Looking at biological mechanisms of growth and focusing on the material make-up behind them, the research proposes the exploration of material systems in a two-fold interrelated manner: firstly, through passive material systems of variable elasticity, and secondly through the embedment of smart materials with shape-changing properties. The combination of the two is aiming at architectural systems of functional versatility.Through an interdisciplinary approach, the paper examines the following questions: Is it possible to envisage structures that share the principles of adaptation and response of living organisms? What are the technological challenges faced when designing self-actuated responsive interfaces? Which is the conceptual framework for understanding and investigating complex adaptive and responsive systems? By exploring and synthesizing theories and tools from material science, bioengineering and cybernetics the aim is to inform architectural interfaces able to enhance interconnectivity between the man-made and the natural. Focusing on the self-organization of material systems the intention is to suggest architectural interventions, which become sub-systems of their ecological milieu. The emphasis therefore is placed not on architectural formalism, but on how we can define synthetic environments through constant exchanges of energy, matter and information.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2011_057
id caadria2011_057
authors Fraser, Matthew and Michael Donn
year 2011
title Thinking through digital simulation tasks in architectural education
doi https://doi.org/10.52842/conf.caadria.2011.599
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 599-608
summary This study reports the activities of 80 second year architecture students at Victoria University, Wellington, New Zealand for the duration of a single trimester. A central theme in this studio is the framing of day-lighting problems into a quantifiable investigation and then addressing these through the use of digital modelling and simulation tools. This study offers an insight to undergraduate architecture students’ negotiation of digital design spaces and asks the question of how the knowledge of skill-based specialist tasks are extensible to core design studio.The mass education within a University environment of such specialist skill based techniques allows for an insight to the negotiation of quantitative and qualitative design criteria. The issue of learning skill based tasks at university level is a pertinent topic of study as the critique of such techniques is implicit to the holistic education of Architects but the level of this critique can vary greatly. This question also highlights the challenges faced to improving the design education approaches to computational thinking and applications.
keywords Design analysis; daylight simulation; education
series CAADRIA
email
last changed 2022/06/07 07:50

_id ascaad2023_091
id ascaad2023_091
authors Haddad, Naif
year 2023
title From Digital Heritage Documentation to 3D Virtual Reconstruction and Recreation for Heritage Promotion and Reinterpretation: The Case of the iHeritage Project
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 7-23.
summary In the last two decades, the digital age Information and Communication Technologies (ICT) development and concerns combined with rapid technology have permitted the dissemination of different digital applications (including digital documentation, virtual reality (VR), augmented reality (AR), mixed reality (MR), digital gaming, and holograms etc.) oriented toward past, present and future communication using digital three-dimensional audio-visual content. Today, we must acknowledge that 3D virtual 3D reconstruction and recreation has become an established way to build, understand, reinterpret, and promote Cultural Heritage (CH). The virtual 3D reconstruction world and multimedia industry are often considered potential marketing channels for World Heritage Sites (WHS) and heritage tourism. 3D digital/virtual reconstruction merges and embodies subjectivity in one process, playing an attractive role in heritage tourism destinations and creating image experiences, providing the first enjoyable interpretation and information for most audiences. Based on the EU-funded iHERITAGE project ICT Mediterranean platform for the UNESCO CH, this paper attempts to examine some insights into constructing the optimistic image of heritage promotion and tourism in the context of CH as it flows through both physical and virtual spaces to give a glimpse of the future of virtual reconstruction. It illustrates the development of the concepts and practice, challenges and opportunities, advantages and disadvantages, and the negative and the positive sides of the related issues of only 3D digital reconstructions, and some issues concerning the ethics based on the International Chartres and Conventions mainly in the field of scientific visualisation, such as the London Charter (2009) and Seville Principles (2011). Finally, as a practical dimension, it presents some representative examples of 3D digital/virtual reconstruction of characteristic monuments of the WHS of Nabataean Petra in Jordan for the first time.
series ASCAAD
email
last changed 2024/02/13 14:40

_id caadria2011_054
id caadria2011_054
authors Herr, Christiane M.
year 2011
title Gains, losses and limitations in designing parametrically: A critical reflection of an architectural design studio in China
doi https://doi.org/10.52842/conf.caadria.2011.569
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 569-578
summary This paper argues that learning to design parametrically in the architectural studio entails gains but also losses, since the parametric design approach tends to and encourage certain patterns of thought while discouraging others. This investigation complements previous research focusing mostly on technological aspects. Based on observational data from a parametric design studio in China, this paper discusses how parametric designing can pose challenges to existing design values and approaches, specifically within a Chinese context. It further draws attention to the limitations of parametric designing, which in the observed cases required both students and teachers to break and extend parametric models besides and beyond parametric variation to make them work architecturally. This paper aims to inform educators employing parametric designing in their architectural design studios as well as researchers who examine such studios.
keywords Parametric design; studio; design culture; education
series CAADRIA
email
last changed 2022/06/07 07:50

_id cf2011_p067
id cf2011_p067
authors Hsiao, Chih-Pin; Johnson Brian
year 2011
title Combined Digital & Physical Modeling with Vision-Based Tangible User Interfaces: Opportunities and Challenges
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 785-800.
summary Designers in architectural studios, both in education and practice, have worked to integrate digital and physical media ever since they began to utilize digital tools in the design process. There are benefits of working in the digital domain as well as benefits of working physically; confronting, or seeming to confront, architects with a difficult choice. Emerging strategies for human-computer interaction such as tangible user interfaces and computer vision techniques present new possibilities for manipulating architectural designs. These technologies can help bridge between the digital and physical worlds. This paper discusses some of these technologies, analyzes several current design challenges and presents a prototype that illustrates ways in which a broader approach to human- computer interaction might resolve the problem. The ultimate goal of breaking down the boundary between the digital and physical design platforms is to create a unified domain of "continuous thought" for all design activities.
keywords Computer-aided Architectural Design, Tangible Interaction, Vision-Based Computing
series CAAD Futures
email
last changed 2012/02/11 19:21

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