CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 20

_id caadria2012_045
id caadria2012_045
authors Khoo, C. K. and F. D. Salim
year 2012
title A responsive morphing media skin
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 517–526
doi https://doi.org/10.52842/conf.caadria.2012.517
summary Existing media façades do not function as fenestration devices. They have been used mainly for visual communication and aesthetic purposes. This paper introduces a responsive morphing skin that can act as an active fenestration device as well as a media skin. We investigate new possibilities of using form-changing materials in designing responsive morphing skins that respond to environmental conditions and act as a communicative display. The design experiment that embodied this investigation, namely Blind, serves as a new layer of analogue media brise-soleil for existing space. It communicates the relationships between interior and exterior spaces visually and projects mutable imageries to the surrounding environment through sunlight. The design process of Blind simulates the responsive behaviour of the intended architectural skin by integrating physical computing and parametric design tools. This process includes the integration of soft apertures and architectural morphing skin to introduce a novel design method that enables an architectural skin to be a means of communication and fenestration. It responds to changing stimuli and intends to improve the spatial quality of existing environments through two types of transformations: morphological and patterned.
keywords Media façades; elasticity; responsive architecture; formchanging materials; kinetic skin
series CAADRIA
email
last changed 2022/06/07 07:52

_id sigradi2012_71
id sigradi2012_71
authors Silva, Mirela Kühl; Sperling, David Moreno
year 2012
title A “experiência” como design: uma análise de sites como plataformas experienciais [The “experience” as design: an analysis of websites as experiential platforms]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 127-130
summary This article presents part of an ongoing and larger research about interface design’s roles in the “Experience Era”. It discusses the use of the term “experience” in websites conception and presents three case studies considering discursive and interactive levels. The analysis of four cases is based in parameters proposed by S. Diller, N. Shedroff and D. Rhea for the experience design from a marketing approach.
keywords design; experiência; plataforma digital; interação; usuário
series SIGRADI
email
last changed 2016/03/10 10:00

_id ecaade2013r_010
id ecaade2013r_010
authors Pinto, Guilherme; Vieira, Andrea P.; Neto, Pedro L.
year 2013
title Parametric urbanism as digital methodology. An urban plan in Beijing
source FUTURE TRADITIONS [1st eCAADe Regional International Workshop Proceedings / ISBN 978-989-8527-03-5], University of Porto, Faculty of Architecture (Portugal), 4-5 April 2013, pp. 121-132
summary Evolution and innovation in architecture are intensely related to the rise and developments of technology. Within this context, it is possible to recognize how in recent decades this milieu has fostered the development of new methodologies for urban design and architectural practice, as is, for example, the Parameterization. This paper is focused on the subject of Parametric Urbanism: discussing / questioning the emergence of this new architectural methodology; addressing the factors that contributed to its appearance; and seeking to understand whether the parametric approach has benefits and whether it may or may not be a solution or of assistance to urban planning. The paper provides a brief literature review focused on parametric urbanism and then it presents a practical case study of parametric urbanism: an Urban Plan in Beijing, developed in an academic context, at the University École Polytechnique Fédérale de Lausanne in 2012. Having as base diverse examples of parametric urbanism, it is tried to identify/justify decisions defining principles and application guidance for this project. The conclusion presents the final considerations based on opposing the case study with the theoretical approach, seeking to clarify whether this new kind of urban design methodology, Parametric Urbanism, is or not viable.
keywords Parametric Urbanism; urban design; urban design methods; sustainability urbanism; Parametric digital tools
email
last changed 2013/10/07 19:08

_id b92c
id b92c
authors Derix, Christian
year 2012
title Digital Masterplanning: Computing Urban Design
source In Urban Design and Planning: Institution of Civil Engineers, Thomas Telford Publishers, ahead-of-print
summary The digital revolution has finally reached urban design as one of the last design communities not very familiar with computing. This is despite the city and geography being the natural fields for systems analogy and digital models of mathematical and statistical simulation were developed in the 60s and 70s for urban planning, much before industrial or architectural design. The recent arrival of urban design simulations is however not as innovative and radical as their 50 year old counterparts since they use computing solely for policy visualization, quantity evaluation or pattern generation. The Computational Design and Research Group [CDR] at Aedas|R&D started in 2007 to develop an open platform of lightweight applications – Digital Masterplanning – in collaboration with partners from academia and industry to provide methods for urban design, based on computational methods called meta-heuristic algorithms. An attempt to encode empirical knowledge and design assumptions into simulations is described where designers can assemble the resulting applications according to scales and brief into custom workflows.
keywords Spatial Planning, Urban Design, Meta-Heuristic Algorithms, Computational Design
series journal paper
type normal paper
email
more http://www.icevirtuallibrary.com/content/article/10.1680/udap.9.00041
last changed 2012/09/20 17:41

_id ijac201210207
id ijac201210207
authors Salim, Flora D.; Jane R. Burry, Juliette Peers and Jenny Underwood
year 2012
title Augmented Spatiality
source International Journal of Architectural Computing vol. 10 - no. 2, 275-300
summary Designers have long been concerned with new and visionary types of public space.With the advent of ubiquitous computing, architects and designers have become increasingly aware of the opportunities and challenges in designing spaces and everyday objects to support socially- oriented human interactions whether through spatial or technological means.This paper presents a novel transdiscplinary method for designing new interactive architectural prototypes that promote connectivity and social interactions in the public space in order to address specific agendas of urban interventions.The proposed method was evaluated in a pilot studio, in which students across various design and technical disciplines were invited to propose utopian socio- technological visions for a particular site and to develop their ideas into working architectural prototypes that could be installed at the chosen site and tested by the public.The open brief generated various responses and outcomes in eight projects, of which two are discussed in this paper.
series journal
last changed 2019/05/24 09:55

_id caadria2012_014
id caadria2012_014
authors Benros, Deborah; Jose Pinto Duarte and Sean Hanna
year 2012
title An alternative Palladian shape grammar: A subdivision grammar for Palladian villas
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 415–424
doi https://doi.org/10.52842/conf.caadria.2012.415
summary This paper describes a shape grammar that recreates Palladio’s villas. A Palladian grammar was previously proposed by Stiny and Mitchell. However, this alternative grammar uses different parametric shape rules and methodology to test the hypothesis that different grammars can generate the same corpus of designs. The formalism is then implemented using a computerised design tool. The grammar includes subdivision rules that allow for a more economical formulation. The project is part of wider research aimed at formulating a generic housing grammar.
keywords Shape grammar; design rules; housing grammar
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2012_024
id caadria2012_024
authors Brell-Cokcan, Sigrid; Johannes Braumann, Baris Cokcan and Martin Kleindienst
year 2012
title Just in time design: Developing parametric design tools for architectural design
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 455–464
doi https://doi.org/10.52842/conf.caadria.2012.455
summary In this paper we will present custom design and parametric programming strategies for the design of complex spatial structures based on our applied research for a 10.000 m² freeform technology centre in Düzce, Turkey. The goal is to develop intuitive, easy-to-use parametric design components for layout, analysis, optimisation and aesthetic architectural free form design.
keywords Parametric design; freeform architecture; quadrilateral meshes; software development; fabrication
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2012_107
id sigradi2012_107
authors Carrión, Awilda Rodríguez
year 2012
title Scalable Explorations
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 449-452
summary Authoring environments should strive for effortless navigation, traversing the space-scale virtual space in order to comprehend relationships between distinct elements, provide landmark or reference objects to keep the user’s orientation and perceptual cues that will enhance direction and depth perception. This paper will explore how the dynamic nature of 3-D virtual environments can provide new generations with powerful tools to explore disparate spatial scales, expand the modeling information and give them the ability to manipulate conceptually critical information that is governed by various scale parameters.
keywords BIM; virtual space; scale; urban space
series SIGRADI
email
last changed 2016/03/10 09:48

_id cf2015_037
id cf2015_037
authors de Vries, Bauke; Grond, Manon and van der Zee, Aant
year 2015
title Development of a multi-disciplinary university wide design course
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 37-46.
summary Design is one of the basic skills of every engineer. However until now design is only seen as a core course in Architecture studies and lately in Industrial Engineering studies. This paper reports about the development of a design course for all departments of a typical technical university. After a short overview of design teaching tradition, an inventory is presented of the different interpretation of design by the various departments. The course development is presented over two periods: 2012-2014, and 2014-2015. In between a major change was conducted. The course learning goals and student evaluations are presented. In the discussion we reflect on fundamental and practical problems that occur in design teaching for such a wide audience. Finally we draw conclusions on the changing role of design what is needed to give design the same status as mathematics in a technical curriculum.
keywords Design, Design teaching, Multi-disciplinary design
series CAAD Futures
email
last changed 2015/06/29 07:55

_id acadia12_139
id acadia12_139
authors Erioli, Alessio ; Zomparelli, Alessandro
year 2012
title Emergent Reefs
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 139-148
doi https://doi.org/10.52842/conf.acadia.2012.139
summary The Emergent Reefs project thrives on the potential that emerge from a coherent utilization of the environment’s inherent ecological structure for its own transformation and evolution, using an approach based on digitally simulated ecosystems and sparkled by the possibilities and potential of large-scale 3D printing technology. Considering tourism as an inevitable vector of environmental change, the project aims to direct its potential and economic resources towards a positive transformation, providing a material substrate for the human-marine ecosystem integration with the realization of spaces for an underwater sculpture exhibition. Such structures will also provide a pattern of cavities which, expanding the gradient of microenvironmental conditions, break the existing homogeneity in favor of systemic heterogeneity, providing the spatial and material preconditions for the repopulation of marine biodiversity. Starting from a digital simulation of a synthetic local ecosystem, a generative technique based on multi-agent systems and continuous cellular automata (put into practice from the theoretical premises in Alan Turing’s paper “The Chemical basis of Morphogenesis” through reaction-diffusion simulation) is implemented in a voxel field at several scales giving the project a twofold quality: the implementation of reaction diffusion generative strategy within a non-isotropic 3-dimensional field and integration with the large-scale 3D printing fabrication system patented by D-Shape®. Out of these assumptions and in the intent of exploiting the expressive and tectonic potential of such technology, the project has been tackled exploring voxel-based generative strategies. Working with a discrete lattice eases the simulation of complex systems and processes across multiple scales (including non-linear simulations such as Computational Fluid-Dynamics) starting from local interactions using, for instance, algorithms based on cellular automata, which then can be translated directly to the physical production system. The purpose of Emergent-Reefs is to establish, through strategies based on computational design tools and machine-based fabrication, seamless relationships between three different aspects of the architectural process: generation, simulation and construction, which in the case of the used technology can be specified as guided growth.
keywords emergence , reef , underwater , 3D printing , ecology , ecosystem , CFD , agency , architecture , tourism , culture , Open Source
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2012_108
id caadria2012_108
authors Gerber, David and Shih-Hsin (Eve) Lin
year 2012
title Designing-in performance through parameterisation, automation, and evolutionary algorithms: ‘H.D.S. BEAGLE 1.0’
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 141–150
doi https://doi.org/10.52842/conf.caadria.2012.141
summary Design is both a goal oriented and decision making activity. It is ill-defined by nature as designing includes weighing and understanding trade-offs amongst soft and hard objectives or in other words vague or imprecise and computationally definable criteria and goals. In this regard designers in most contemporary practices face a crisis of sorts. How do we achieve performance or sustainability under these large degrees of uncertainty or with limited design cycle times? Fundamentally design collaborations, teams of domain experts, are not typically given enough time to design-explore, generate design alternatives in order to find or evolve solution quality through expansive design search spaces. Given these limitations of time and the ever more complex criteria for ‘designing-in’ performance our research approach provides a computational strategy to expand the solution space as well as pre-sort and qualify candidate designs. The research presents a novel methodology and technology framework and an initial implementation that was developed to enhance the human activity of design exploration, domain integration, and further evolve design process for performance goals. The research does so through generating and optimising a highly correlated solution space in conjunction with a near simultaneous evaluation of design alternative fitness.
keywords Parametric design; multi-disciplinary design optimisation (MDO); evolutionary algorithms; performative design process
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2012_310
id ecaade2012_310
authors Kotsopoulos, Sotirios D; Casalegno, Federico; Hsiung, Bob; Graybill, Wesley
year 2012
title A Prototype Hut for the Post-Digital Age
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 317-326
doi https://doi.org/10.52842/conf.ecaade.2012.2.317
wos WOS:000330320600032
summary The paper presents how the latest advances in autonomous building management and electrically activated materials affect the design, production, and operation of residential buildings. The innovative features of an elementary prototype house, which is at the fi nal stage of construction in Trento, N. Italy, are discussed with a view to expose the opportunities and the problems that these new technological developments pose to design research.
keywords Electrically activated materials; model-based control; design; implementation; operation
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2012_087
id ecaade2012_087
authors Lorenz, Wolfgang E.
year 2012
title Estimating the Fractal Dimension of Architecture: Using two Measurement Methods implemented in AutoCAD by VBA
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 505-513
doi https://doi.org/10.52842/conf.ecaade.2012.1.505
wos WOS:000330322400052
summary The concept of describing and analyzing architecture from a fractal point of view, on which this paper is based, can be traced back to Benoît Mandelbrot (1981) and Carl Bovill (1996) to a considerable extent. In particular, this includes the distinction between scalebound (offering a limited number of characteristic elements) and scaling objects (offering many characteristic elements of scale) made by B. Mandelbrot (1981). In the fi rst place such a differentiation is based upon a visual description. This paper explores the possibility of assistance by two measurement methods, fi rst time introduced to architecture by C. Bovill (1996). While the box-counting method measures or more precisely estimates the box-counting dimension D b of objects (e.g. facades), range analysis examines the rhythm of a design. As CAD programs are familiar to architects during design processes, the author implemented both methods in AutoCAD using the scripting language VBA. First measurements indicate promising results for indicating the distinction between what B. Mandelbrot called scalebound and scaling buildings.
keywords Box-Counting Method; Range Analysis; Hurst-Exponent; Analyzing Architecture; Scalebound and Scaling objects
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2012_279
id ecaade2012_279
authors Marcos, Carlos L.
year 2012
title Beyond Phenomenal or Literal Transparency: Physical Digitality
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 551-560
doi https://doi.org/10.52842/conf.ecaade.2012.2.551
wos WOS:000330320600058
summary The interesting distinction established by Collin Rowe and Robert Slutzky regarding the concept of transparency in modern architecture can be further enriched in relation to digital architecture and the new ways in which architects may address the design of material limits. The polarity between materiality and virtuality, between being and appearance is challenged with the concept of eversion and could lead to what we have referred to as virtual transparency. The intricate performative latticed skins designed and fabricated thanks to C.A.D./C.A.M. techniques have produced different states of transparent visual effects that either conceal or partially suggest silhouettes producing latticed transparencies. Finally, the development of next generation liquid crystal displays may introduce highly responsive transparent membranes in architecture allowing a one step further virtual transparency that could be described as translucent transparency.
keywords Phenomenal transparency; eversion; virtual transparency; latticed transparency; translucent transparency
series eCAADe
last changed 2022/06/07 07:59

_id ecaade2012_281
id ecaade2012_281
authors Psarras, Stamatis ; Liapi, Katherine A.
year 2012
title The Disassembly of a Musical Piece and its Conversion to an “Architectural” Pathway: An algorithmic approach
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 289-297
doi https://doi.org/10.52842/conf.ecaade.2012.1.289
wos WOS:000330322400029
summary This paper presents and discusses a process of transferring the main features of a piece of music such as structure, notes etc., to a primarily spatial construction in architecture. The main objective of this effort was to convert the linearity of time during the hearing of a musical piece into a continuous pathway and an architectural stroll on a given site. To this end, the musical piece is used as a source of data, which, with the use of developed algorithms, are converted into spatial data. A purely instrumental piece, “Air,” from the suite for strings in D major by Bach, provided the source data used in the design of Park D, a section of a Cultural Park in the suburbs of Athens, Greece. The developed algorithms presented in the paper include: a) an algorithm for generating the shape of the path and the space defi ning elements along the path, and b) an algorithm that generates the geometry of four harmonographic structures.
keywords Music and Architecture; Gestalt; Design Algorithms; Harmonograph
series eCAADe
email
last changed 2022/06/07 08:00

_id caadria2020_072
id caadria2020_072
authors Sheth, Urvi and Fida, Aysha
year 2020
title Funicular Structures using Topological Assemblies
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 75-84
doi https://doi.org/10.52842/conf.caadria.2020.1.075
summary Presented work is inspired by the research on funicular structures by Block Research Group and customising bricks by the first author. The research is focused on developing a mortarless construction system for funicular structures using topological assemblies on site. To make the proposed system financially viable in the India, it is suggested to limit the customisation of the topological modules. Topological assemblies interlock with its contact surfaces (Tessman, 2012). Further these force locked elements are kinematically constrained using an extrados post tensioning. As a result, the system is stable not only in complete compression, but it can also withstand lateral loads and vertical upliftment. Additionally, it is quick to assemble and dismantle the structure without foundation and by using minimum scaffolding. Therefore, the construction system can be used to build a range of temporary as well as permanent structures like temporary exhibition halls, emergency shelters, earthquake resistant structures, etc.
keywords Funicular structures; Mortarless masonry ; Topological assembly; Interlocking modules; Limited customisation
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2023_259
id ecaade2023_259
authors Sonne-Frederiksen, Povl Filip, Larsen, Niels Martin and Buthke, Jan
year 2023
title Point Cloud Segmentation for Building Reuse - Construction of digital twins in early phase building reuse projects
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 327–336
doi https://doi.org/10.52842/conf.ecaade.2023.2.327
summary Point cloud processing has come a long way in the past years. Advances in computer vision (CV) and machine learning (ML) have enabled its automated recognition and processing. However, few of those developments have made it through to the Architecture, Engineering and Construction (AEC) industry. Here, optimizing those workflows can reduce time spent on early-phase projects, which otherwise could be spent on developing innovative design solutions. Simplifying the processing of building point cloud scans makes it more accessible and therefore, usable for design, planning and decision-making. Furthermore, automated processing can also ensure that point clouds are processed consistently and accurately, reducing the potential for human error. This work is part of a larger effort to optimize early-phase design processes to promote the reuse of vacant buildings. It focuses on technical solutions to automate the reconstruction of point clouds into a digital twin as a simplified solid 3D element model. In this paper, various ML approaches, among others KPConv Thomas et al. (2019), ShapeConv Cao et al. (2021) and Mask-RCNN He et al. (2017), are compared in their ability to apply semantic as well as instance segmentation to point clouds. Further it relies on the S3DIS Armeni et al. (2017), NYU v2 Silberman et al. (2012) and Matterport Ramakrishnan et al. (2021) data sets for training. Here, the authors aim to establish a workflow that reduces the effort for users to process their point clouds and obtain object-based models. The findings of this research show that although pure point cloud-based ML models enable a greater degree of flexibility, they incur a high computational cost. We found, that using RGB-D images for classifications and segmentation simplifies the complexity of the ML model but leads to additional requirements for the data set. These can be mitigated in the initial process of capturing the building or by extracting the depth data from the point cloud.
keywords Point Clouds, Machine Learning, Segmentation, Reuse, Digital Twins
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2012_54
id ecaade2012_54
authors Stolarewicz, Malgorzata
year 2012
title Time as a Designing Factor in Architecture Creation: Application of Parametric Design in Dynamic Facades
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 561-566
doi https://doi.org/10.52842/conf.ecaade.2012.2.561
wos WOS:000330320600059
summary The presented paper is an introduction to a Ph. D. study which focuses on computer methods of formatting spaces in architecture. At this stage of research author tackles the topic of parametric designing in dynamic facades where great attention is put on time aspect and subjective selection of the parameters. The paper consists of four parts (explanation of subject and main research goal, description of theoretical background, discussion about different kinds of dynamic facades and case study) which are summed up in a conclusion.
keywords Dynamic facades; parametric design; time; changeability
series eCAADe
email
last changed 2022/06/07 07:56

_id ijac201210307
id ijac201210307
authors Willmann, Jan; Federico Augugliaro, Thomas Cadalbert, et al.
year 2012
title Aerial Robotic Construction Towards a New Field of Architectural Research
source International Journal of Architectural Computing vol. 10 - no. 3, 439-459
summary This paper takes a first step in characterizing a novel field of architectural research - aerial robotic construction (ARC) - where aerial robotics is used not only for construction, but as a guiding principle in the design and fabrication process. Featuring autonomous flying vehicles that lift small building elements and position them according to a precise digital blueprint, ARC offers a comprehensive new approach to architecture research and technology. Developed by the research groups of Gramazio & Kohler and Raffaello D'Andrea at ETH Zurich, ARC offers unique advantages over traditional approaches to building: it does not require scaffolding, it is easily scalable, and it offers digital integration and informational oversight across the entire design and building process. This paper considers 1) research parameters for the individual components of ARC (such as module design, connection methodologies, vehicle cooperation, and construction sequencing/synchronization), and 2) the architectural implications of integrating these discrete components into a systemic, unifying process at the earliest stages of design. Fidelity between the design concept and the full-scale construction is of particular concern.
series journal
last changed 2019/05/24 09:55

_id ecaade2012_184
id ecaade2012_184
authors Zomparelli, Alessandro ; Erioli, Alessio
year 2012
title Emergent Reefs
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 329-337
doi https://doi.org/10.52842/conf.ecaade.2012.1.329
wos WOS:000330322400033
summary The purpose of Emergent-Reefs is to establish, through computational design strategies and machine-based fabrication, seamless relationships between three different aspects of the architectural process: generation, simulation and construction, with the intent of exploiting the expressive and tectonic potential of D-Shape technology for underwater reef formations as a design response to coastal erosion. Starting from a digital simulation of a synthetic local ecosystem, a generative technique based on multi-agent systems and reaction-diffusion (through continuous cellular automata - CCA) is implemented in a voxel fi eld at several scales. Discrete voxel space eases the simulation of complex systems and processes (including CFD simulations) via CCA algorithms, which then can be translated directly to the physical production system, which in case of addtive technology can be specifi ed as guided growth.
keywords Reaction-diffusion; Reefs; Multi-agent Systems; Open Source; D-Shape
series eCAADe
email
last changed 2022/06/07 07:57

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