CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia12_419
id acadia12_419
authors Hsiao, Chih-Pin ; Davis, Nicholas M. ; Do, Ellen Yi-Luen
year 2012
title Dancing on the Desktop
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 419-428
doi https://doi.org/10.52842/conf.acadia.2012.419
summary Dancing on the Desktop is a gesture-based modeling system. In this prototype, two interactive display screens are projected on the top of a desk and the wall behind it to show the plan and perspective views of an architectural model, respectively. A depth camera detects gestural interactions between these two displays to create an immersive gestural interaction space to manipulate the model. Additionally, visual images and text are projected on the user’s hands to provide different types of feedback about gestural interactions. We argue that Dancing on the Desktop helps users develop an embodied understanding of the spatial and volumetric properties of virtual objects. In this paper, we will review related gestural prototypes and examine their shortcomings. Then, we will introduce distributed cognition and describe how it helped our system address the shortcomings of typical gestural prototypes. Next, we will describe the implementation details and explain each type of gestural interaction in detail. Finally, we will discuss our preliminary tests and conclusions.
keywords Design Cognition , Architectural Modeling , Gestural Inputs , Immersive Environment , Augmented Reality
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id acadia12_79
id acadia12_79
authors Nicholas, Paul ; Tamke, Martin ; Thomsen, Matte Ramsgard ; Jungjohann, Hauke ; Markov, Ivan
year 2012
title Graded Territories: Towards the Design, Specification and Simulation of Materially Graded Bending Active Structures"
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 79-86
doi https://doi.org/10.52842/conf.acadia.2012.079
summary The ability to make materials with bespoke behavior affords new perspectives on incorporating material properties within the design process not available through natural materials. This paper reports the design and assembly of two bending-active, fibre-reinforced composite structures. Within these structures, the property of bending is activated and varied through bespoke material means so as to match a desired form. Within the architectural design process, formal control depends upon design approaches for material specification and simulation that consider behavior at the level of the material element as well as the structure. We describe an evolving approach to material specification and simulation, and highlight the digital and material considerations that frame the process.
keywords graded materials , composite materials , bending-active structures , material properties , material behaviour , simulation , material specification , performance-based design
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2012_93
id ecaade2012_93
authors Nicholas, Paul; Tamke, Martin
year 2012
title Composite Territories: Engaging a Bespoke Material Practice in Digitally Designed Materials
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 691-699
doi https://doi.org/10.52842/conf.ecaade.2012.2.691
wos WOS:000330320600074
summary Today, material performance is regarded as one of the richest sources of innovation. Accordingly, architecture is shifting to practices by which the computational generation of form is directly driven by material characteristics. At the same time, there is a growing technological means for the varied composition of material, an extension of the digital chain that foregrounds a new need to engage materials at multiple scales within the design process. Recognising that the process of making materials affords perspectives not available with found materials, this paper reports the design and assembly of the fi bre reinforced composite structure Composite Territories, in which the property of bending is activated and varied so as to match solely through material means a desired form. This case study demonstrates how one might extend the geometric model so that it is able to engage and reconcile physical parameters that occur at different scales.
keywords Composites; Material properties; Multi-scale
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2014_124
id caadria2014_124
authors Williams, Nicholas; Sascha Bohnenberger and John Cherrey
year 2014
title A System for Collaborative Design on Timber Gridshells
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 441–450
doi https://doi.org/10.52842/conf.caadria.2014.441
summary The bent timber laths of the Sound Bites gridshell create two types of performance space over an area of almost 100 m2. Such postformed gridshells are a wellestablished design solution for creating curved forms from linear elements. Extending principles developed since the 1970s, contemporary digital tools have been utilised to drive a renewed interest in them, primarily through so-called form-finding techniques which connect digital and material models through a simulation of shape under bending loads (Nettlebladt, 2013) and the definition of efficient structural geometry acting under compression loads only (Hernandez et. al., 2012). This paper describes the workflow conceived and implemented for the Sound Bites structure. A central challenge of the research was for such a workflow to allow for the principles of gridshell design to be engaged in parallel to other tight constraints and design drivers. As such it needed to facilitate close collaboration between architectural, engineering and fabrication experts. This workflow was tested in the design and realisation of the full-scale structure within a six-week period. The gridshell design was developed through the manipulation of the shape of two edge profiles and the shell form spanning between these. Architectural and fabrication constraints were met and the workflow allowed for a sufficient level of structural analysis to be fed back to inform the design.
keywords Digital Workflow; Collaborative Design; Digital Formfinding; Digital Fabrication
series CAADRIA
email
last changed 2022/06/07 07:57

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