CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 551

_id sigradi2012_404
id sigradi2012_404
authors Angelo, Alex; Neves, Heloisa; de Campos, Paulo Eduardo Fonseca
year 2012
title Fab Lab Kids: Oficina de projetos socioambientais para crianças de escolas públicas fazendo uso da eletrônica e da fabricação digital [Fab Lab Kids: Workshop for environmental projects public school children making use of electronics and digital fabrication]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 383-387
summary This article describes the process of theoretical and practical Fab Lab Kids Project in Brazil and in more detail the “Fab Lab Kids: Workshop environmental projects for public school children through manufacturing and digital electronics”, the most recent edition of this project, which consists conducting an experimental workshop with students from public school in the city of Guarulhos, São Paulo. Through the concept of learning by doing, children are exposed to the possibility of acting on the environment and the objects surrounding them, proposing objects that might solve socio-environmental issues, which are produced via electronics and digital fabrication.
keywords Fabricação Digital, Eletrônica, Educação, Redes, Fab Lab
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2012_290
id ecaade2012_290
authors Barakat, Merate
year 2012
title Urban Acoustic Simulation: Analysis of Urban Public Spaces through Auditory senses
doi https://doi.org/10.52842/conf.ecaade.2012.1.587
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 587-592
summary This paper explores the sonic characteristics of urban spaces, with the application of apprehending acoustic space and form theory. The theory defines auditory spaces as acoustical arenas, which are spaces defi ned and delineated by sonic events. Historically, cities were built around a soundmark, for example, the resonance of a church bell or propagation of a calling for prayer, or a factory horn. Anyone living beyond the horizon of this soundmark was not considered citizens of that town. Furthermore, the volume of urban sonic arenas depends on natural. Digital simulation is necessary to visualize the ephemeral and temporal nature of sound, within a dynamic immersive environment like urban spaces. This paper digitally analyses the different morphologies of old cities and forms of growth in relation to the sound propagation and ecological effects. An experiment is conducted with the aid of an ancient North-African city model, exposed to a point cloud agent system. By analysing how the sound propagates from the known soundmark through the urban fabric, with the wind pressure interference; the paper compares the theoretical concept of soundmarks and the known perimeter of the ancient city
wos WOS:000330322400060
keywords Urban Public Spaces; Aural Design; Auditory Arena Simulation; Soundmark
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2012_314
id ecaade2012_314
authors Bourdakis, Vassilis; Pentazou, Ioulia
year 2012
title Real City Museum/Virtual City Model: Real Datasets/Virtual Interactions
doi https://doi.org/10.52842/conf.ecaade.2012.2.337
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 337-341
summary Creating virtual city models at different scales, emphases and overall orientations is a topic that has attracted great interest in architectural and urban planning context over at least the last two decades. However the complexity of the city as a historical formation demands new methods of representation embracing interactive technologies. The work discussed in this paper is part of a large multidisciplinary project for the development of the Volos city museum. Enhancing the interaction between the public and the museum exhibits is essential. The paper focuses on the definition, complexity and orientation of the data structures and the integration of 3D contemporary and historic data that is the backbone for the digital representations and the interactive applications developed for the museum.
wos WOS:000330320600034
keywords Database design; XML; Dublin Core metadata; history; 3D modelling; geo-referencing
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2012_227
id sigradi2012_227
authors Cenci, Laline; Alvarado, Rodrigo Garcia
year 2012
title Modelo Paramétrico para Compatibilidade Ambiental em Edifícios de Museu de Arte no Clima Sub Tropical Úmido [Parametric Model for Environmental Compatibility Buildings Museum of Art in Sub Tropical Humid Climate]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 410-413
summary The indoor climate in buildings of the museum is related to two important requirements: preservation of collections and comfort of users. To provide environmental compatibility through a volumetric energy efficient, this paper proposes a parametric model which is based on a study of three buildings in this climate. Through surveys, analysis and interviews with users in the buildings of Brazilian Museum of Sculpture in São Paulo, Oscar Niemeyer Museum in Curitiba and Iberê Camargo Foundation in Porto Alegre present relations of size, form factor and energy efficiency for buildings of museum art environmentally suitable climate.
keywords Parametric Model, Environmental Compatibility, Architecture Museum, Form Factor
series SIGRADI
email
last changed 2016/03/10 09:48

_id sigradi2012_86
id sigradi2012_86
authors Colombo, Nilza Cristina; Bruscato, Underléa Miotto; Graeff, Lucas
year 2012
title Itinerário Virtual Cultural Iberê Camargo: por uma experiência contemporânea de museu [Virtual Cultural Itinerary at Iberê Camargo: a contemporary experience of museum]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 171-174
summary This research describes the creation of a Virtual Cultural Itinerary for Iberê Camargo Foundation headquarters, located in Porto Alegre, Rio Grande do Sul, Brazil. By studying main points of visitation at the Iberê Camargo Museum, this research culminates in a product that integrates real and virtual scenarios. The theoretical research points to discussion about Virtual and Cultural Itinerary, highlighting the most relevant aspects on the subject. From the study of it, this research presents a new concept of Virtual Cultural Itinerary. Through this concept, the visitor of the Iberê Camargo Museum may experience a different contact with the institution, one of the objectives proposed by contemporary museums.
keywords Museum; Cultural Itinerary; Virtual; Iberê Camargo Foundation Museum
series SIGRADI
email
last changed 2016/03/10 09:49

_id sigradi2014_018
id sigradi2014_018
authors Florio, Wilson
year 2014
title Reflexão sobre seis residências emblemáticas a partir da tecnologia BIM e da fabricação digital [Reflection on emblematic residences from static / dynamic simulations and digital fabrication]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 311-315
summary The aim of this paper is to report the teaching experience held in 2012 at Unicamp between three disciplines of representation. Students analyzed emblematic residences from digital and physical models. Digital models were produced in Revit and its building components were diagrammed in AutoCad. After that, these elements were sent to laser cutter, and hand assembled. In 3DS Max, 3D model allowed simulations such as rendered images and animations. We report the contributions of these analog and digital artifacts in the design process. This article contributes to reflection and debate on the application of digital technologies in the analysis of iconic buildings of architecture.
keywords Geometric Modeling; Digital Fabrication; Model; Revit; Teaching-learning
series SIGRADI
email
last changed 2016/03/10 09:52

_id ecaade2012_133
id ecaade2012_133
authors Koch, Volker; Lückert, Angelika J.; Schwarz, Thorsten; Both, Petra von; Diziol, Peter
year 2012
title Haptic Paintings: Using Rapid Prototyping Technologies to Grant Visually Impaired Persons Access to Paintings, Sculptures, Graphics and Architecture
doi https://doi.org/10.52842/conf.ecaade.2012.2.511
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 511-517
summary The paper describes an ongoing cooperation of architecture students with museum educational services and visually impaired persons. The project aims at conveying non-haptic art like paintings or graphics in public exhibitions to visually impaired people (blind or partially sighted). The concept combines rapid prototyping technologies with art interpretation and strategies for transporting visual information by haptic expressions. To reach this goal the students produce small and haptic explorable exhibits of the paintings by using rapid prototyping technologies and manufacture hand-outs, which can be touched by the blind people during guided tours at the exhibition.
wos WOS:000330320600054
keywords Rapid prototyping; haptic experience; design parameters; inclusive design
series eCAADe
email
last changed 2022/06/07 07:51

_id sigradi2012_258
id sigradi2012_258
authors Matamala, Oliver Sáez
year 2012
title Tecnología digital proyectual y didáctica relacional, para la producción artística visual contemporánea [Digital technology in design and relational teaching, for contemporary visual art production]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 677-680
summary Oriented toward developing a seminar for the Department of Plastic Arts University of Concepcion Chile, This production model was designed in the MA in Project Teaching School of Architecture Construction and Design, University of Biobío, Chile. The School of Art at the University of Concepción proposed in his origins to keep the tradition of the graph and the Chilean recorded, because is in that line where begins to develop the curriculum modification toward digital openness and incorporating technology tools for the professional artist formation. The main motivation of this coalition is to detect and generate visual art discourses through multidisciplinary strategies for the production of works that incorporate processes and technological tools to generate digital art spaces and territories exploratory different to the traditional model of museum work.
keywords Production; digital technology; multi-disciplinary; Relational; simulation
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2012_316
id ecaade2012_316
authors Pena de Leon, Alexander
year 2012
title Two Case-Studies of Freeform-Facade Rationalization
doi https://doi.org/10.52842/conf.ecaade.2012.2.501
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 501-509
summary This paper will demonstrate two effective facade rationalisation patterns developed at Gehry Technologies for mitigating the tradeoffs between project constructability constraints vs. project aesthetic constraints. The two Case-Studies will present, fi rstly a method for dealing with large amounts of component instantiations and second with the economical delivery of complex project geometry through panelling. Both projects use design technology as a strategy for the integration of specialized knowledge and trades, through an effective use of information technology. The Case Studies will present the development of the Gridshell Digital Mock-Up of the Yas Island Marina Hotel in Abu Dhabi designed by Asymptote Architects and secondly the Museo Soumaya facade system in Mexico City designed by Fernando Romero LAR. This document will report the development process for obtaining relevant construction information, essential for the assembly of the facade systems by a third-party sub-contractor in support of the facade system coordination. The report concludes on the implementations of bespoke tools in support of the coordination and geometry description tasks. The tailored tool making process extends the parametric modelling system Digital Project™ in the design support role of obtaining aesthetically pleasing decompositions of the buildings Master Design Surface MDS into feasible constructible components.
wos WOS:000330320600053
keywords Facade Rationalization; Integration; Parametric Design; K-means Clustering
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2012_116
id caadria2012_116
authors Peña de Leon, Alexander
year 2012
title Rationalisation of freeform façades: A technique for uniform hexagonal panelling
doi https://doi.org/10.52842/conf.caadria.2012.243
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 243–252
summary This paper is an account of the façade rationalisation strategy developed at Gehry Technologies for mitigating the tradeoffs between project constructability and the aesthetic implications of arranging flat panels over a complex surface. The strategy outlined was developed as the result of the digital building delivery of the Museo Soumaya façade in Mexico City designed by Fernando Romero LAR. This report documents the development process of a method for obtaining relevant construction information flows enabling the assembly of the façade system by a third-party sub-contractor in support of the façade system coordination. This report concludes on a method using bespoke software for extending the parametric modelling system Digital Project™ in the design support role of obtaining an aesthetically pleasing arrangement of flat hexagonal panels over a freeform surface.
keywords Sphere packing; façade rationalisation; hexagonal tiling; parametric design; k-means clustering
series CAADRIA
email
last changed 2022/06/07 08:00

_id sigradi2014_252
id sigradi2014_252
authors Pina Calafi, Alfredo; Benoit Bossavit, Isabel Sanchez Gil, Aitziber Urtasun, Benoit Bossavit
year 2014
title Oteiza en movimiento: una herramienta tecnológica para el aprendizaje participativo en el Museo Oteiza [Oteiza in motion a tool for a collaborative learning at the Oteiza museum]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 255-258
summary This paper presents an interdisciplinary work done at the Museum Oteiza near Pamplona, Spain during 2012 and 2013. The main goal is the use of low cost devices that allows natural interaction, Virtual and Augmented Realities to get the general public closer to the works and concepts of Oteiza through interactive serious games. The most difficult Oteiza’s concepts to understand are those related with the empty space or with time & space. We propose three different activities, shaped as serious game, that use the whole body to interact and play with these concepts. The result is a facility that has been installed at the entrance of the Museum and that can be used for free, before or after a visit to the museum. These activities were presented to 4 experts in Oteiza and the results are discussed. In addition, we gathered more comments after several groups of children tried the application in the museum.
series SIGRADI
email
last changed 2016/03/10 09:57

_id ecaade2008_190
id ecaade2008_190
authors Russell, Peter; Elger, Dietrich
year 2008
title The Meaning of BIM
doi https://doi.org/10.52842/conf.ecaade.2008.531
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 531-536
summary The paper is a position paper, not a report about a research project. It concerns the paradigm-shift that is taking place in the CAAD software and its implications for the business of architecture and more importantly, for the education of future members of the profession. Twenty years ago the use of CAAD software as a replacement for hand drafting was starting. Since then the transformation is complete: hardly a final project in the universities is drawn by hand. Currently, we are witnessing a second paradigm shift and its name is BIM. The meaning of BIM is rooted in two significant differences to current CAAD software and this will have implications for teaching and practicing architecture. The first difference is the way the software structures information in the CAAD file. The standard way to save CAAD information was to organise simple geometric objects according to membership in groups and to sort them according to a layer-metaphor, which primarily controlled the visibility of the geometric elements. Three-dimensional modelling is/was nothing more than the same structure with a more complex geometry. BIM software changes this structure by storing classes of geometries and then to store the specific values of individual geometries according to factors that can be determined by external or internal logical factors. The implication for architects is that we have the chance to be the people in control of the building information model, so long as we invest the time and energy to fully understand what is happening to the building information during the planning process. If we ignore this, the real danger exists that the last control of the building’s final configuration will be usurped. As educators we are currently teaching students that will be leaving the schools in 2012 and beyond. By then, the paradigm-shift will be in full motion and so it behoves us to consider which skill sets we want the next generation of architects to possess. This means not just teaching students about how to use particular BIM software or how to program a certain parametric/genetic algorithm in a form-finding process. We need to teach our students to take the leadership in building information management and that means understanding and controlling how the building information flows, how the methodologies that are used by the consulting engineers affect our building models, and knowing what kind of logical inconsistencies (internal or external) can threaten the design intention.
keywords Building Information Modelling, Digital Curriculum, Architectural Pedagogy
series eCAADe
email
last changed 2022/06/07 07:56

_id acadia12_259
id acadia12_259
authors Sabin, Jenny E.
year 2012
title The Greenhouse & Cabinet of Future Fossils: Interfacing Nature in the Built Environment
doi https://doi.org/10.52842/conf.acadia.2012.259
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 259-268
summary The Greenhouse and Cabinet of Future Fossils was commissioned by the American Philosophical Society Museum, funded by Heritage Philadelphia Program, a program of The Pew Center for Arts & Heritage. The Greenhouse and Cabinet of Future Fossils attempts to gather, digest, and disseminate information about nature while also incorporating cutting-edge design and fabrication techniques to ultimately produce a greenhouse of the future. The pavilion structure is populated with cold frame modules and futuristic ceramic and 3D printed curiosities, prefabricated and assembled in the Jefferson Garden, Philadelphia. Taking inspiration from the artifacts in the exhibition, Of Elephants and Roses: Encounters with French Natural History, 1790–1830, the greenhouse revisits 19th-century thematic issues related to nature, culture, and the city to offer new interpretations of greenhouse architecture as urban hybrid ecosystems whose nonstandard form features new material and fabrication logics that inspire a shift away from a technical approach to sustainable architecture to one rooted in design and the built environment. The pavilion mobilizes concepts of event as the public is invited to actively participate in the planting of the cold frames, thus contributing to the actual secondary structure of the greenhouse, and then disassembling the structure at the end of the installation period and disseminating the planted materials. As a conceptual and provocative backdrop to this project, references are made to important contributions recently made by a small group of accomplished scientists, architects, and researchers at a university symposium whose central theme was to discuss next steps for sustaining sustainability.
keywords ecology , emerging technologies , alternative materials , greenhouse architecture , digital fabrication , designbuild , sustainability
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id sigradi2012_136
id sigradi2012_136
authors Varinlioglu, Guzden; Ozguc, Bulent
year 2012
title Web-based Information System for Virtual Museum of Underwater Cultural Heritage in Turkey
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 204-208
summary This paper presents a developed web-based information system using the data collected during underwater surveys conducted on the coastal region of Turkey. Divers from a variety of professional backgrounds collected data by keeping the archaeological artifacts in their original context. By collecting visual, geographical and descriptive data using structured datasheets, the artifacts are transferred into the digital domain. Through the analysis of these methods, an information system is developed aiming for the contribution of all interested parties in a collaborative manner. Combined with Google Maps, the database illustrates the initial technological steps towards the development of a virtual museum.
keywords nautical archaeology, information system, digital heritage, Turkey Acknowledgement
series SIGRADI
email
last changed 2016/03/10 10:02

_id ecaade2012_138
id ecaade2012_138
authors Veliz, Alejandro; Kocaturk, Tuba; Medjdoub, Benachir; Balbo, Riccardo
year 2012
title Dialogs Between Physical and Digital Modelling Methods on Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2012.2.281
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 281-289
summary As the current digitally-mediated architectural practice evolves, architectural models, regardless of their expressiveness or type, are a way to craft the interaction between the designer and the designed object. Models become artefacts that engage on a continuous interaction with the designer via different media, interpretation and knowledge retrieval schemes, organizational fl ows and tools. These interactions have recently been facilitated by the use of physical and digital production and analysis methods. In this report, we introduce a novel understanding of the relationships between physical and digital modelling techniques. We propose an updated framework that allocates these relationships into four categories: directed production, non-directed production, dual modelling, and mixed modelling. A review of different modelling classifications and frameworks is presented and exemplary case studies from the design domain are introduced for each category.
wos WOS:000330320600028
keywords Architectural modelling; interreality systems; CAAD tools and artefacts; grounded theory
series eCAADe
email
last changed 2022/06/07 07:58

_id ijac201210203
id ijac201210203
authors Abdelhameed, Wael A.
year 2012
title Micro-Simulation Function to Display Textual Data in Virtual Reality
source International Journal of Architectural Computing vol. 10 - no. 2, 205-218
summary Virtual reality creates an effective communication platform with a high degree of perception and exploration, increasing the benefits of VR applied functions.This research paper reports a virtual reality function of using the micro-simulation editor-player with XML file in the virtual reality environment.The details of the function are presented.The function aiming at combining visual and textual data in VR model visualisation, was developed by the researcher, and was included in the micro-simulation plug-in of a virtual reality program,VR Studio version 6, previously known as UC-Win/Road, by the program developers.The research paper discusses the computer simulation techniques and uses in virtual reality in general.The research paper proceeds to introduce a case study of construction process visualization in the virtual reality environment, in which the newly developed function is utilized to simultaneously visualise data reports related to the stages of VR model visualisation.The concluding remarks accentuate this micro-simulation function with its potential uses in different fields.
keywords Micro-Simulation, XML,Virtual Reality, Construction Process Visualisation
series journal
last changed 2019/05/24 09:55

_id ascaad2012_009
id ascaad2012_009
authors Abdelmohsen, Sherif
year 2012
title Genres of Communication Interfaces in BIM-Enabled Architectural Practice
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 81-91
summary This paper explores the interaction and different types of representations enacted in a BIM-enabled environment that involves interdisciplinary and intradisciplinary collaboration among teams of designers in an architectural praxis context. By means of an ethnographic study conducted over the course of an architectural project from schematic design to construction documents, including five disciplines and twenty subjects, genres of communication interfaces are identified between BIM-authoring tools, sketching interfaces and domain specific analysis tools, and explored within the realm of distributed cognition. Implications in architectural practice and education are then discussed.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_009.pdf
last changed 2012/05/15 20:46

_id ascaad2012_007
id ascaad2012_007
authors Abdelsalam, Mai M.
year 2012
title The Use of Smart Geometry in Islamic Patterns - Case Study: Mamluk Mosques
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 49-68
summary It is noted that architects need new and quick methods designing the historic architectural styles, as well as restoring the historical urban areas particularly the Islamic ones. These designs and restorations should adapt to the basics of the Islamic style used; general concept, module and features. Smart Geometry provides advanced design concepts and increases alternative variations. Parametric design softwares also add more rules and relations on the design process. Obviously, the Islamic module and proportions are used as design generators that result in extracting a number of alternatives easily in a little time. Generative Components (GC) is the parametric software used to achieve the desired objectives of this research.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_007.pdf
last changed 2012/05/15 20:46

_id ascaad2012_024
id ascaad2012_024
authors Abeer, Samy Yousef Mohamed
year 2012
title Sustainable Design and Construction: New Approaches Towards Sustainable Manufacturing
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 241-251
summary Ecological and environmental issues are playing an important and larger role in corporate and manufacturing strategies. For complete creative design process, buildings require both for construction and manufacturing, due to their comparatively long life cycle for maintenance, significant raw material and energy resources. Thinking in terms of product life cycles is one of the challenges facing manufacturers today. “Life Cycle Management” (LCM) considers the product life cycle as a whole and optimizes the interaction of product design, construction, manufacturing and life cycle activities. The goal of this approach is to protect resources and maximize the effectiveness during usage by means of Life Cycle Assessment, Product Data Management, Technical Support and last but not least by Life Cycle Costing. In this paper the environmental consciousness issues pertaining to design, construction, manufacturing and operations management are presented through computer intelligent technologies of this 21century. So, this paper shows the existing approaches of LCM and discusses their visions and further development.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_024.pdf
last changed 2012/05/15 20:46

_id ecaade2012_002
id ecaade2012_002
authors Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejdan, Dana (eds.)
year 2012
title Physical Digitality
doi https://doi.org/10.52842/conf.ecaade.2012.2
source Proceedings of the 30th International Conference on Education and research in Computer Aided Architectural Design in Europe - Volume 2 [ISBN 978-9-4912070-3-7], Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, 714 p.
summary Physical Digitality is the second volume of the conference proceedings of the 30th eCAADe conference, held from 12-14 september 2012 in Prague at the Faculty of Architecture of Czech Technical University in Prague. The companion volume is called Digital Physicality. Together, both volumes contain 154 papers that were submitted to this conference. Digitality is the condition of living in a world where ubiquitous information and communication technology is embedded in the physical world. Although it is possible to point out what is “digital” and what is “real,” the distinction has become pointless, and it has no more explanatory power for our environment, buildings, and behaviour. Material objects are invested with communication possibilities, teams are communicating even when not together, and buildings can sense and respond to the environment, each other, and to inhabitants. Digital is no longer an add-on, extra, or separate software. Reality is partly digital and partly physical. The implication of this condition is not clear however, and it is necessary to investigate its potential. New strategies are necessary that acknowledge the synergetic qualities of the physical and the digital. This is not limited to our designs but it also infl uences the process, methods, and what or how we teach. The subdivision of papers in these volumes follow the distinction made in the conference theme. The papers in Physical Digitality have their orientation mainly in the physical realm, and reach towards the digital part. It has to be granted that this distinction is rather crude, because working from two extremes (digital versus physical) tends to ignore the arguably most interesting middle ground.
keywords Digital physicality; physical digitality
series eCAADe
email
last changed 2022/06/07 07:49

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