CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 550

_id ecaade2012_93
id ecaade2012_93
authors Nicholas, Paul; Tamke, Martin
year 2012
title Composite Territories: Engaging a Bespoke Material Practice in Digitally Designed Materials
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 691-699
doi https://doi.org/10.52842/conf.ecaade.2012.2.691
wos WOS:000330320600074
summary Today, material performance is regarded as one of the richest sources of innovation. Accordingly, architecture is shifting to practices by which the computational generation of form is directly driven by material characteristics. At the same time, there is a growing technological means for the varied composition of material, an extension of the digital chain that foregrounds a new need to engage materials at multiple scales within the design process. Recognising that the process of making materials affords perspectives not available with found materials, this paper reports the design and assembly of the fi bre reinforced composite structure Composite Territories, in which the property of bending is activated and varied so as to match solely through material means a desired form. This case study demonstrates how one might extend the geometric model so that it is able to engage and reconcile physical parameters that occur at different scales.
keywords Composites; Material properties; Multi-scale
series eCAADe
email
last changed 2022/06/07 07:58

_id acadia12_79
id acadia12_79
authors Nicholas, Paul ; Tamke, Martin ; Thomsen, Matte Ramsgard ; Jungjohann, Hauke ; Markov, Ivan
year 2012
title Graded Territories: Towards the Design, Specification and Simulation of Materially Graded Bending Active Structures"
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 79-86
doi https://doi.org/10.52842/conf.acadia.2012.079
summary The ability to make materials with bespoke behavior affords new perspectives on incorporating material properties within the design process not available through natural materials. This paper reports the design and assembly of two bending-active, fibre-reinforced composite structures. Within these structures, the property of bending is activated and varied through bespoke material means so as to match a desired form. Within the architectural design process, formal control depends upon design approaches for material specification and simulation that consider behavior at the level of the material element as well as the structure. We describe an evolving approach to material specification and simulation, and highlight the digital and material considerations that frame the process.
keywords graded materials , composite materials , bending-active structures , material properties , material behaviour , simulation , material specification , performance-based design
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id acadia20_58
id acadia20_58
authors Yogiaman, Christine; P. Pambudi, Christyasto; Kumar Jayashankar, Dhileep; Chia, Peizhi; Quek, Yuhan; Tracy, Kenneth
year 2020
title Knitted Bio-Material Assembly
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 58-65.
doi https://doi.org/10.52842/conf.acadia.2020.1.058
summary Bio-fabrication of materials opens up novel opportunities for designers to innovate the functional possibilities of the designed output through variations in fabrication processes. Literature has seen an increased interest in this emerging material design practice that has recently been defined as “growing design” (Myers 2012). Our research work expands on the definition of this emerging material design practice to engage digital design and fabrication procedures in the intersection of biology, craft, and design. The aim is to cultivate a new material type—knitted textile mycelium composite that has the capability to augment final material composite properties and provide formal freedom to designers. 3D CNC knitting enables the fabrication of knitted textile that has control over the specificity of each knit loop, opening up design possibilities to grade functional differentiation when the knitted textile is used as a sacrificial mold for the cultivation of mycelium composite. The research presents various design-to-fabrication workflows that facilitate working with the indeterminate nature of 3D-knitted membrane and the dynamic nature of cultivating mycelium composite growth. Two architecture-scale prototype units were fabricated and cultivated, demonstrating the range of design freedom for this new material type.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia12_199
id acadia12_199
authors Beorkrem, Chris ; Corte, Dan
year 2012
title Zero-Waste, Flat-Packed, Tri-Chord Truss: Continued Investigations of Structural Expression in Parametric Design"
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 199-208
doi https://doi.org/10.52842/conf.acadia.2012.199
summary The direct and rapid connections between scripting, modeling and prototyping allow for investigations of computation in fabrication. The manipulation of planar materials with two-dimensional CNC cuts can easily create complex and varied forms, volumes, and surfaces. However, the bulk of research on folding using CNC fabrication tools is focused upon surfaces, self-supporting walls and shell structures, which do not integrate well into more conventional building construction models. This paper attempts to explain the potential for using folding methodologies to develop structural members through a design-build process. Conventional building practice consists of the assembly of off-the-shelf parts. Many times, the plinth, skeleton, and skin are independently designed and fabricated, integrating multiple industries. Using this method of construction as an operative status quo, this investigation focused on a single structural component: the truss. Using folding methodologies and sheet steel to create a truss, this design investigation employed a recyclable and prolific building material to redefine the fabrication of a conventional structural member. The potential for using digital design and two-dimensional CNC fabrication tools in the design of a foldable truss from sheet steel is viable in the creation of a flat-packed, minimal waste structural member that can adapt to a variety of aesthetic and structural conditions. Applying new methods to a component of the conventional ‘kit of parts’ allowed for a novel investigation that recombines zero waste goals, flat-packing potential, structural expression and computational processes. This paper will expand (greatly) upon previous research into bi-chord truss designs, developing a tri-chord truss, which is parametrically linked to its structural moment diagram. The cross section of each truss is formed based on the loading condition for each beam. This truss design has been developed through a thorough series of analytical models and tests performed digitally, to scale and in full scale. The tri-chord truss is capable of resisting rotational failures well beyond the capacity of the bi-chord designs previously developed. The results are complex, and elegant expressions of structural logics embodied in a tightly constrained functional design.
keywords Parametric Design , Structural Expression , Material constraints
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2012_098
id caadria2012_098
authors Fok, Wendy W.
year 2012
title Cross pollination of ideas: Design fabrication and experimentation
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 589–598
doi https://doi.org/10.52842/conf.caadria.2012.589
summary The following pages show a selection of studio projects which explore the opportunistic collaborative process between commercial fabricators, material sponsorships, and the institution. The articles speaks about the intersection of design experimentation and significance of fabrication within the contained process of [design | optimisation | fabrication]. Within this process the article intersects between practice, commercialisation, and design-research, into the development arena of architectural academic outcomes. The demonstrating fact within much of the research and development also touches upon intricate details of modularity, and designing with optimisation in mind for the purpose (and ease) of fabrication, prototyping, and ‘real-life’ production. While the focus of the academic studios deliberates and uses parametric design systems through digital and analogue modelling to contribute to a full scale designed installation, and actively working with a commercial fabricator and material sponsor (Luxx Newhouse & LG Hausys HI-MACS). The aim of the courses were to acquaint students with theoretical and practical conditions needed for the creating of experimental relational modularity between geometry, scale, and materials as well as the ability to negotiate between quick intuitive studies and definitive quantifiable decisions.
keywords Design fabrication; material investigation; industry collaboration; architecture; industrial design
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia12_97
id acadia12_97
authors Lilley, Brian ; Hudson, Roland ; Plucknett, Kevin ; Macdonald, Rory ; Cheng, Nancy Yen-Wen ; Nielsen, Stig Anton ; Nouska, Olympia ; Grinbergs, Monika ; Andematten, Stephen ; Baumgardner, Kyle ; Blackman, Clayton ; Kennedy, Matthew ; Chatinthu, Monthira ; Tianchen, Dai ; Sheng-Fu, Chen
year 2012
title Ceramic Perspiration: Multi-Scalar Development of Ceramic Material
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 97-108
doi https://doi.org/10.52842/conf.acadia.2012.097
summary Ceramic building material is a useful passive modulator of the environment. The subject area is based on traditional cultural and material knowledge of clay properties: from amphora to rammed earth building; and ranges to present uses: from desiccants and space shuttle tile patterns to bio-ceramics. The primary consideration is to control material density and porosity in a tile component, in response to specific environmental conditions. This depends on a number of key physical principles: the ability of the material to absorb thermal energy, the ability to absorb and then ‘wick’ moisture within the pore structure, and the decrement factor or ‘time lag’ of the effect. The interplay between these properties point to the importance of directionality in the porous microstructure, at the boundary layer. Material characteristics have been investigated in the laboratory at a micron scale and in the ceramics workshop at full scale, with some interplay between the two. Recent work done on monitoring has led to the development of software tools that allow feedback (approaching real time)- a visual representation of the dynamic thermal and hygrometric properties involved.
keywords Synthetic tectonics , composite materials , smart assemblies , emerging material processes , Responsive environments , sensing , real-time computation , feedback loops , Information Visualization
series ACADIA
type normal paper
email
last changed 2022/06/07 07:59

_id ijac201210206
id ijac201210206
authors Chernyakova, Irina; Mariel Villeré, Federico Casalegno, Leonardo Giusti and Zoe Schladow
year 2012
title Civic Media Platforms and Participatory Urbanism: A Critical Reflection
source International Journal of Architectural Computing vol. 10 - no. 2, 253-274
summary In this paper, we explicate our research on technology-mediated urban experience specific to two hyper-local tests in which the space of the ‘public’ is transformed into a virtual network by connective broadcasting. The first case study presents collective mapping in Rio de Janeiro toward increased civic engagement and sustainability, the second tests documentation of political demonstrations for strategic and archival purposes for Occupy Boston. Grouped under the term “participatory urbanism,” the projects intend to explore how an individual activates interstitial space (between the physical city and hovering networks, between public and private) by engaging technology and civic media to affect change in the built environment. The physical and virtual environments serve as reciprocal sources of information, engendering a collective practice of shared encounters. We investigate how such encounters of user-centered activity through mobile and web-based media support or implicate the perception and manipulation of the built environment over spans of time and locations, and will highlight qualitative elements of a mobile and web platform designed for successful civic engagement and participatory urbanism.
series journal
last changed 2019/05/24 09:55

_id acadia12_269
id acadia12_269
authors Lally, Sean
year 2012
title Architecture of an Active Context
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 269-276
doi https://doi.org/10.52842/conf.acadia.2012.269
summary As we stand with our feet on earth’s outermost surface we build an architecture today that is much like it was several thousand years earlier, in an attempt to extend that outer shell with one of our own making. Artificial masses are built from a refinement of this existing geologic layer into materials of stone, steel, concrete, and glass that assemble to produce new pockets of space through the buildings they create. However, the sixth century BC writer Thales of Miletus put a different perspective on this: he insisted that we live, in reality, not on the summit of a solid earth but at the bottom of an ocean of air (Holmyard 1931). And so, as architecture continues to build up the outermost layer of earth’s surface through a mimicking, embellishing, and enhancing of the materials which it comes from, it raises the question of why we have not brought a similar relationship to the materialities at the bottom of this “ocean” of air to create the spaces we call architecture. If you were looking to level a complaint with the architectural profession, stating that it has not been ambitious enough in scope would not be one. Architects have never shied away from the opportunity to design everything from the building’s shell to the teaspoon used to stir your sugar in its matching cup. But it would seem that the profession has developed a rather large blind spot in terms of what it sees as a malleable material with which to engage. Architects have made assumptions as to what is beyond our scope of action, refraining from engaging a range of material variables due to a belief that the task would be too great or simply beyond our physical control. So even though we are enveloped by them continuously, both on the exterior as well as the interior of our buildings, it must be assumed that the particles, waves, and frequencies of energy that move around us are thought by architects to be too faint and shaky to unload upon them any heavy obligations, that they are too unwieldy for us to control to create the physical boundaries of separation, security, and movement required of architecture. This has resulted in a cultivated set of blinders that essentially defines architecture as a set of mediation devices (surfaces, walls, and inert masses) for tempering the environmental context it is situated in from the individuals and activities within. The spaces we inhabit are defined by their ability to decide what gets in and what stays out (sunlight, precipitation, winds). We place our organizational demands and aesthetic opinions on the surfaces that mediate these variables rather than seeing them as available for manipulation as a building material on their own. The intention here is to recalibrate the materialities that make up that environmental context to build architecture. The starting point is a rather naive question: can we design the energy systems that course in and around us daily as an architectural material so as to take on the needs of activities, securities, and lifestyles associated with architecture? Can the variables that we would normally mediate against instead be heightened and amplified so as to become the architecture itself? That which many would incorrectly dismiss as simply “air” today—thought to be homogeneous, scale-less, and vacant due in part to the limits of our human sensory system to perceive more fully otherwise—might tomorrow be further articulated, populated, and layered so as to become a materiality that will build spatial boundaries, define activities of individuals and movement, and act as architectural space. Our environmental context consists of a diverse range of materials (particles and waves of energy, spectrum of light, sound waves, and chemical particles) that can be manipulated and formed to meet our needs. The opportunity before us today is to embrace the needs of organizational structures and aesthetics by designing the active context that surrounds us through the material energies that define it.
keywords Material energies
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id caadria2012_132
id caadria2012_132
authors Baerlecken, Daniel and David Duncan
year 2012
title Junk: Design build studio
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 305–314
doi https://doi.org/10.52842/conf.caadria.2012.305
summary The paper presents a design build studio that investigates the role of waste as building material and develops a proposal for an installation that uses CAAD and CAM tools in combination with traditional fabrication tools to design and build an installation out of waste materials. The paper describes the concept development and the construction process through the help of computational tools. Recycling is in the process of becoming an integral part of sustainable architecture. However, there are very few digital design projects that use re-used or recycled materials in combination with their architectural and aesthetic qualities and potentials. The potential of such an investigation is explored within a design build studio. What is junk? What is a building material? What are the aesthetics of junk?
keywords Education in CAAD; digital fabrication and construction; practice-based and interdisciplinary CAAD; parametric modelling
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2012_280
id ecaade2012_280
authors Baerlecken, Daniel; Reitz, Judith; Duncan, David
year 2012
title Junk: Reuse of Waste Materials
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 143-150
doi https://doi.org/10.52842/conf.ecaade.2012.2.143
wos WOS:000330320600014
summary The paper presents a series of design build studio that investigate the role of waste as building material. The series develops proposals for constructions that use CAAD and CAM tools in combination with traditional fabrication tools to design and build an installation out of waste materials. The fi rst construction uses waste to create two installations that questions human consumption, The second project is a future project, that intends the use of waste as an actual building material. Recycling is in the process of becoming an integral part of sustainable architecture. However, there are very few digital design projects that use re-used or recycled materials in combination with their architectural and aesthetic qualities and potentials. The potential of such an investigation is explored within these design build studios. What is junk? What is a building material? What are the aesthetics of junk?
keywords Education in CAAD; digital fabrication and construction; practice-based and interdisciplinary CAAD; parametric modeling
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2012_016
id ascaad2012_016
authors Bourbia, Fatiha ; Yasmina Bouchahm and Ouarda Mansouri
year 2012
title The Influence of Albedo on the Urban Microclimatic Street Canyon
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 159-169
summary In city, when temperatures run higher than those in suburban and rural areas, this generate a phenomenon called Urban Heat Island (UHI), this effect occurs, primarily because growing numbers of buildings have supplanted vegetation and trees. The main causes of the different microclimatic conditions in cities are linked among other parameters to urban geometry which influences incoming and outgoing radiations as well as surface material properties, such as color and texture. In hot climates the elevated surface temperatures of materials directly affect, not only the urban microclimate, but also thermal comfort conditions in urban open spaces. In order to evaluate the microclimate variation of urban street canyon compared to the variation of walls and ground surfaces materials, series of field simulation are used by software tool , Envi-met v3.0, in down town of Constantine, Algeria.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_016.pdf
last changed 2012/05/15 20:46

_id acadia12_109
id acadia12_109
authors Comodromos, Demetrios A ; Ellinger, Jefferson
year 2012
title Material Intensities
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 109-113
doi https://doi.org/10.52842/conf.acadia.2012.109
summary As host organizers of the Smartgeometry 2012 Conference, professors of Architecture, and as principals in design firms, our work aims to use as a productive resistance the notion of Material Intensity described below as both a foil and measure to current concepts of simulation and intensive modeling in architectural computation. The holding of SG 2012 aimed to stage this resistance in the form of workshop, round-table discussions, lectures and symposia, with the outcome attempting to define a new synthetic notion of material intensities in modes of architectural production. This paper aims to form the basis of a continued exploration and development of this work. In summary we focused on: 1-Intensive thinking as derived from the material sciences as an actual and philosophical framework that emphasizes qualitative attributes, which is likened to behavior, simulation, and dynamic modeling. Extensive attributes lead to analytical, representational and static modeling. 2-Material practices can also be formed and as a result of this method of thinking. As demonstrated by the glasswork of Evan Douglis, ‘paintings’ by Perry Hall—the managed complexity possible by working with materials during intensive states of change allow for scalar, morphological and performative shifts according to a designer’s criteria. 3- Although both are necessary and actually complement each other, architects need to ‘catch-up’ to intensive thinking in process and modeling strategies. Our methods rely on static modeling that yield often complicated frameworks and results, wherein accepting methods of dynamic modeling suggests the capacity to propose complex and nuanced relationships and frameworks.
keywords Material Intensities , Intensive Thinking , Material Practice
series ACADIA
type panel paper
email
last changed 2022/06/07 07:56

_id caadria2015_185
id caadria2015_185
authors De Oliveira, Maria João and Vasco Moreira Rato
year 2015
title From Morphogenetic Data to Performative Behaviour
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 765-774
doi https://doi.org/10.52842/conf.caadria.2015.765
summary This paper presents part of CORK’EWS, a research work developed within the framework of the Digital Architecture Advanced Program 2012/13 at ISCTE-IUL. The main goal of this investigation was to develop a parametric, customizable and adaptive wall system designed for environmental performance. Moreover, the system is based on standard industrial products: expanded cork blocks produced by Amorim Insulation industries. CAD/CAM resources were the essential tools of the research process, where fundamental and practical knowledge is integrated to understand the microstructure morphological properties of the raw material – cork – and its derivate – natural expanded cork. These properties were upscale and adapted to create a wall with an optimized solar control environmental performance. The result is a digitally fabricated prototype of a new customizable industrial product, adaptable to specific environmental conditions and installation setups being therefore easily commercialized. From microstructural morphology to macroscale construction, the research explores new application possibilities through morphogenesis and opens new possible markets for these customizable products.
keywords Morphogenesis; performance; shading systems; cork.
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia12_295
id acadia12_295
authors Dierichs, Karola ; Menges, Achim
year 2012
title Functionally Graded Aggregate Structures: Digital Additive Manufacturing With Designed Granulates
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 295-304
doi https://doi.org/10.52842/conf.acadia.2012.295
summary In recent years, loose granulates have come to be investigated as architectural systems in their own right. They are defined as large numbers of elements in loose contact, which continuously reconfigure into variant stable states. In nature they are observed in systems like sand or snow. In architecture, however, they were previously known only from rare vernacular examples and geoengineering projects, and are only now being researched for their innate material potentials. Their relevance for architecture lies in being entirely reconfigurable and in allowing for structures that are functionally graded on a macro level. Hence they are a very relevant yet unexplored field within architectural design. The research presented here is focused on the potential of working with designed granulates, which are aggregates where the individual particles are designed to accomplish a specific architectural effect. Combining these with the use of a computer-controlled emitter-head, the process of pouring these aggregate structures can function as an alternative form of 3D printing or digital additive manufacturing, which allows both for instant solidification, consequent reconfiguration, and graded material properties. In its first part, the paper introduces the field of research into aggregate architectures. In its second part, the focus is laid on designed aggregates, and an analytical design tool for the individual grains is discussed. The third part presents research conducted into the process of additive manufacturing with designed granulates. To conclude, further areas of investigation are outlined especially with regard to the development of the additive manufacturing of functionally graded architectural structures. The potentials of the methodologies developed in this process are shown through the fabrication of a full-scale installation. By integrating material, fabrication, and design constraints into a streamlined computational methodology, the process also serves as a model for a more intuitive production workflow, expanding the understanding of glass as a material with wide-ranging possibilities for a more performative architecture.
keywords Aggregate Architectures , Digital Additive Manufacturing , Functionally Graded Materials
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id acadia12_139
id acadia12_139
authors Erioli, Alessio ; Zomparelli, Alessandro
year 2012
title Emergent Reefs
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 139-148
doi https://doi.org/10.52842/conf.acadia.2012.139
summary The Emergent Reefs project thrives on the potential that emerge from a coherent utilization of the environment’s inherent ecological structure for its own transformation and evolution, using an approach based on digitally simulated ecosystems and sparkled by the possibilities and potential of large-scale 3D printing technology. Considering tourism as an inevitable vector of environmental change, the project aims to direct its potential and economic resources towards a positive transformation, providing a material substrate for the human-marine ecosystem integration with the realization of spaces for an underwater sculpture exhibition. Such structures will also provide a pattern of cavities which, expanding the gradient of microenvironmental conditions, break the existing homogeneity in favor of systemic heterogeneity, providing the spatial and material preconditions for the repopulation of marine biodiversity. Starting from a digital simulation of a synthetic local ecosystem, a generative technique based on multi-agent systems and continuous cellular automata (put into practice from the theoretical premises in Alan Turing’s paper “The Chemical basis of Morphogenesis” through reaction-diffusion simulation) is implemented in a voxel field at several scales giving the project a twofold quality: the implementation of reaction diffusion generative strategy within a non-isotropic 3-dimensional field and integration with the large-scale 3D printing fabrication system patented by D-Shape®. Out of these assumptions and in the intent of exploiting the expressive and tectonic potential of such technology, the project has been tackled exploring voxel-based generative strategies. Working with a discrete lattice eases the simulation of complex systems and processes across multiple scales (including non-linear simulations such as Computational Fluid-Dynamics) starting from local interactions using, for instance, algorithms based on cellular automata, which then can be translated directly to the physical production system. The purpose of Emergent-Reefs is to establish, through strategies based on computational design tools and machine-based fabrication, seamless relationships between three different aspects of the architectural process: generation, simulation and construction, which in the case of the used technology can be specified as guided growth.
keywords emergence , reef , underwater , 3D printing , ecology , ecosystem , CFD , agency , architecture , tourism , culture , Open Source
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2017_142
id caadria2017_142
authors Kaijima, Sawako, Tan, Ying Yi and Lee, Tat Lin
year 2017
title Functionally Graded Architectural Detailing using Multi-Material Additive Manufacturing
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 427-436
doi https://doi.org/10.52842/conf.caadria.2017.427
summary The paper presents a future architectural detailing strategy enabled by the design of functionally graded materials (FGM). In specific, our proposal suggests the possibility of removing mechanical fasteners and adhesives from joint details. This is achieved by combining the principles of interlocking joineries found in traditional timber structures and current Multi-Material Additive Manufacturing (MMAM) technology to materialise FGMs. FGM belongs to a class of advanced materials characterised by variation in properties as the dimension varies by combining two or more materials at a microscopic scale (Mahamood et al. 2012). FGM is ubiquitous in nature and, when properly designed, can exhibit superior performance characteristics compared to objects comprised of homogeneous material properties. With the aim of developing interlocking details with improved performance, reliability, and design flexibility, we focus on controlling material stiffness, joint fitting, and geometry through the design of the microscopic material layout. A case study design will be presented to illustrate the process.
keywords Functionality Graded Material; Multi-Material Additive Manufacturing ; Architectural Detailing; Interlocking Joints
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2012_138
id ecaade2012_138
authors Veliz, Alejandro; Kocaturk, Tuba; Medjdoub, Benachir; Balbo, Riccardo
year 2012
title Dialogs Between Physical and Digital Modelling Methods on Architectural Design
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 281-289
doi https://doi.org/10.52842/conf.ecaade.2012.2.281
wos WOS:000330320600028
summary As the current digitally-mediated architectural practice evolves, architectural models, regardless of their expressiveness or type, are a way to craft the interaction between the designer and the designed object. Models become artefacts that engage on a continuous interaction with the designer via different media, interpretation and knowledge retrieval schemes, organizational fl ows and tools. These interactions have recently been facilitated by the use of physical and digital production and analysis methods. In this report, we introduce a novel understanding of the relationships between physical and digital modelling techniques. We propose an updated framework that allocates these relationships into four categories: directed production, non-directed production, dual modelling, and mixed modelling. A review of different modelling classifications and frameworks is presented and exemplary case studies from the design domain are introduced for each category.
keywords Architectural modelling; interreality systems; CAAD tools and artefacts; grounded theory
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2012_058
id caadria2012_058
authors Matthews, Linda and Gavin Perin
year 2012
title Materialising the pixel: A productive synergy
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 475–484
doi https://doi.org/10.52842/conf.caadria.2012.475
summary The composite photoreceptive field of the human eye receives photons emitted from a source and converts this energy into image information within the brain. The internal mechanisms of the contemporary camera imaging technologies represent yet another in a long history of attempts to technically replicate this procedure. The critical difference between the capacity of the human eye to receive quanta events or photons and that of a camera transmitting to a digital display device, rests in how much of the original signal can be recovered. This paper aims to show how the ‘information deficit’ associated with this technological conversion can be enhanced by the deliberate exploitation and re-arrangement of the camera’s image sensor mechanism. The paper will discuss how the mapping of pixel grid geometries and colour filter array patterns at the vastly increased scale of building façades, imparts a materiality to urban form that modifies the visibility and performance of the corresponding virtual screen image. The exploration of the material adaptation of pixel geometries leads to a new technique that extends the working gamut of pixel-based RGB colour space and both establishes an index to develop material performance criteria and modifies the limitations of traditional viewing technologies.
keywords Pixels; sensor; CCTV; imaging; array; façades
series CAADRIA
email
last changed 2022/06/07 07:58

_id sigradi2012_258
id sigradi2012_258
authors Matamala, Oliver Sáez
year 2012
title Tecnología digital proyectual y didáctica relacional, para la producción artística visual contemporánea [Digital technology in design and relational teaching, for contemporary visual art production]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 677-680
summary Oriented toward developing a seminar for the Department of Plastic Arts University of Concepcion Chile, This production model was designed in the MA in Project Teaching School of Architecture Construction and Design, University of Biobío, Chile. The School of Art at the University of Concepción proposed in his origins to keep the tradition of the graph and the Chilean recorded, because is in that line where begins to develop the curriculum modification toward digital openness and incorporating technology tools for the professional artist formation. The main motivation of this coalition is to detect and generate visual art discourses through multidisciplinary strategies for the production of works that incorporate processes and technological tools to generate digital art spaces and territories exploratory different to the traditional model of museum work.
keywords Production; digital technology; multi-disciplinary; Relational; simulation
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2012_078
id caadria2012_078
authors Beorkrem, Christopher
year 2012
title Running Interference: Complex Systems Intervention as Design Process
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 183–192
doi https://doi.org/10.52842/conf.caadria.2012.183
summary This paper presents a case study problem statement tested in the design studio with the intent of teaching methods for engaging systematic thinking as a process for deriving solutions to parametric design problems. The intent is to address the simulation environment developed through complex systems and interject a curve ball, or unexpected constraint delimiting the solution as part of the design process. This method was tested through the submittal of the projects to international design competitions. The students were asked to manipulate the competition criteria by appealing not only to the design criteria but also to the juries desire (whether conscious or unconscious) for novel sustainable processes of material usage and program. This material ecology is developed as a method for linking parametric modelling, not as a process for the application of a construction technique, but as a way to pre-rationalise material constraints and discover how program and form can operate within those constraints. In the first year of the studio two of six teams were selected as finalists and in the second year of the studio five of seven of the teams were selected as finalists.
keywords Studio pedagogy; computational instruction; parametrics; material constraints
series CAADRIA
email
last changed 2022/06/07 07:54

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