CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 554

_id 47a2
id 47a2
authors Bhzad Sidawi and Neveen Hamza
year 2012
title Editorial: Special issue on CAAD and innovation
source ITCON journal
summary The concepts and applications of Computer Aided Architectural Design (CAAD) have a predominant presence and impact on architectural design innovation and creativity. ASCAAD, in its 6th international conference, invited the learnt society of academics, researchers and professionals to debate the ubiquitous emerging role of CAAD in underpinning innovative design thinking processes and research in design education. The conference theme covered the following issues:  Computational research in design pedagogy and in practice  Intelligent agents, generative and parametric design  Building Information Modeling and Computer-supported design collaboration  Ubiquitous computing and interactive environments  Urban/ City/ regional planning and digital Modeling  Digital tools in design and construction  Mass customization Selected papers have been updated in this publication to reflect the constant quest to balance architectural thinking with operative techniques. It is well acknowledged that the advent of computation and information technology had profoundly altered architectural thinking. Design software and numerical fabrication have recast the role of form giving and shaping environments in architecture and opened up unprecedented opportunities of investigation and links with other scientific domains such as biomimcry, parametric design and modeling of urban and building environments. In this issue authors suggest a continuum between architectural analytical thinking and CAAD systems. Looking at the collaboration between authors of various backgrounds also strengthens this narrative that architecture is expanding beyond its traditional enquiry into historical and theoretical aspects into the world of multi-desciplinarity. It is evident from the diverse publications that CAAD is designed and utilized to expand the architectural pedagogy and practice into initiating and opening up the exploratory grounds of creation and productivity in design.
series journal paper
type short paper
email
more http://www.itcon.org/cgi-bin/works/Show?2012_14
last changed 2012/09/19 13:43

_id sigradi2012_88
id sigradi2012_88
authors Borda, Adriane; Pires, Janice; de Vasconselos, Tássia Borges
year 2012
title O Desenho (didático) para o Insight [Drawing didactic for Insight]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 277-280
summary Knowledge of geometric drawing, hitherto considered previous in the training context in architecture, has little emphasis in the school curriculum. In the context this work, were recognized approaches such as shape grammar, which explain design practices, unveiling relationships of the geometric form. It was also identified practices of the Gestalt, established under the modern architecture, which sought to stimulate the student to have insights to think about geometric structures implicit in the form. From these references and digital tools, it is demonstrated the types of concepts and some of the exercises that are being used for the configuration of an learning for the insight.
keywords Geometric drawing, insight, architectural design.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ijac201210405
id ijac201210405
authors Braumann, Johannes; Sigrid-Brell Cokcan
year 2012
title Digital and Physical Tools for Industrial Robots in Architecture: Robotic Interaction and Interfaces
source International Journal of Architectural Computing vol. 10 - no. 4, 541-554
summary The development of digital and physical tools is highly dependent on interfaces, which define the terms of interaction both between humans and machines, as well as between machines and other machines.This research explores how new, advanced human machine interfaces, that are built upon concepts established by entertainment electronics can enhance the interaction between users and complex, kinematic machines. Similarly, physical computing greatly innovates machine-machine interaction, as it allows designers to easily customize microcontroller boards and to embed them into complex systems, where they drive actuators and interact with other machines such as industrial robots.These approaches are especially relevant in the creative industry, where customized soft- and hardware is now enabling innovative and highly effective fabrication strategies that have the potential to compete with high-tech industry applications.
series journal
last changed 2019/05/24 09:55

_id sigradi2012_311
id sigradi2012_311
authors Bruscato, Underléa Miotto; Costa, Cristiano; Rigo, Sandro; Moura, Humberto
year 2012
title Processo metodológico para construção do Guia de Turismo Ubíquo para a Rota Cultural Caminhos de Pedra/RS [A Methodological Process to create a Ubiquitous Tourist Guide for cultural routes in Caminhos de Pedra/RS]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 179-182
summary The tourism is one of the most profitable sectors in the world. Recently, the scientific community has been developing applications using the concepts of mobile and ubiquitous computing in this area of tourism. In this perspective, in the present article we propose a Ubiquitous Tourist Guide that is context-aware. Among the context information used, we highlight tourists’ profiles, their needs and restrictions. We developed a general model of an Electronic Tourist Guide and a specific prototype for the Caminhos de Pedra itinerary, a touristic region in the city of Bento Gonçalves in the Rio Grande do Sul state.
keywords Ubiquitous Tourism; Virtual Cultural Heritage; Mobile Devices; Interface; Architecture
series SIGRADI
email
last changed 2016/03/10 09:47

_id ijac201210108
id ijac201210108
authors Celani, Gabriela; Carlos Eduardo Verzola Vaz
year 2012
title CAD Scripting and Visual Programming Languages for Implementing Computational Design Concepts: A Comparison from a Pedagogical Point of View
source International Journal of Architectural Computing vol. 10 - no. 1, 121-138
summary This paper compares the use of scripting languages and visual programming languages for teaching computational design concepts to novice and advanced architecture students. Both systems are described and discussed in terms of the representation methods they use. With novice students better results were obtained with the visual programming language. However, the generative strategies used were restricted to parametric variation and the use of randomness. Scripting, on the other hand, was used by advanced students to implement rule-based generative systems. It is possible to conclude that visual languages can be very useful for making architecture students understand general programming concepts, but scripting languages are fundamental for implementing generative design systems. The paper also discusses the importance of the ability to shift between different representation methods, from more concrete to more abstract, as part of the architectural education.
series journal
last changed 2019/07/30 10:55

_id acadia12_109
id acadia12_109
authors Comodromos, Demetrios A ; Ellinger, Jefferson
year 2012
title Material Intensities
doi https://doi.org/10.52842/conf.acadia.2012.109
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 109-113
summary As host organizers of the Smartgeometry 2012 Conference, professors of Architecture, and as principals in design firms, our work aims to use as a productive resistance the notion of Material Intensity described below as both a foil and measure to current concepts of simulation and intensive modeling in architectural computation. The holding of SG 2012 aimed to stage this resistance in the form of workshop, round-table discussions, lectures and symposia, with the outcome attempting to define a new synthetic notion of material intensities in modes of architectural production. This paper aims to form the basis of a continued exploration and development of this work. In summary we focused on: 1-Intensive thinking as derived from the material sciences as an actual and philosophical framework that emphasizes qualitative attributes, which is likened to behavior, simulation, and dynamic modeling. Extensive attributes lead to analytical, representational and static modeling. 2-Material practices can also be formed and as a result of this method of thinking. As demonstrated by the glasswork of Evan Douglis, ‘paintings’ by Perry Hall—the managed complexity possible by working with materials during intensive states of change allow for scalar, morphological and performative shifts according to a designer’s criteria. 3- Although both are necessary and actually complement each other, architects need to ‘catch-up’ to intensive thinking in process and modeling strategies. Our methods rely on static modeling that yield often complicated frameworks and results, wherein accepting methods of dynamic modeling suggests the capacity to propose complex and nuanced relationships and frameworks.
keywords Material Intensities , Intensive Thinking , Material Practice
series ACADIA
type panel paper
email
last changed 2022/06/07 07:56

_id ecaade2012_214
id ecaade2012_214
authors Das, Subhajit ; Dutt, Florina
year 2012
title Design optimization in a hotel and offi ce tower through intuitive design procedures and advanced computational design methodologies. Façade design optimization by computational methods
doi https://doi.org/10.52842/conf.ecaade.2012.1.235
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 235-243
wos WOS:000330322400023
summary The research topic of this paper exemplifies design optimization techniques of a hotel/office tower in Central China (Nanjing city), which faces subtropical humid climate throughout the year. The main intent of the project is to fi nd optimized design solution with the aid of parametric design tools and Visual Basic Scripting techniques (in Rhino Script & Grasshopper) combined with intuitive design process. In any urban context, we firmly believe that architectural design is a responsive phenomenon, which faces diverse interaction with the user & the local climate. The building design of the proposed tower acknowledges these responsive factors of the design with the environment along with building users or residents. Consequently, we strive to develop a sustainable design solution, which is ecologically efficient and psychologically conducive to the wellbeing of the user. We developed our intuitive design product with complex computational design toolsets to leverage design and energy efficiency. In this procedure, we draw major design concepts and geometrical typologies from natural systems in the form of bio mimicry or biologically inspired design process. Overall, this research paper outlines the significance and relevant benefi ts of the combination of intuitive design (from experience, expertise and architects skills) with parametric scripting tools.
keywords Sustainable Building Façade; Parametric Architecture; Intelligent building skin; Solar Architecture
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2012_348
id sigradi2012_348
authors de Abreu, Sandro Canavezzi
year 2012
title Regimes de permeabilidade entre o humano e os meios digitais e a tensão entre o digital e o analógico em processos de criação em Arquitetura [Regimes of permeability between human and digital media and the tension between digital and analogical in creative processes in Architecture]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 69-73
summary This article intends to introduce the concept of regimes of permeability (mirroring, transparency and crossing) between man and digital machine as a framework for understanding the relation between analogical and digital and that is also present in computer mediated creative processes in Architecture. These regimes are based in the relation between the concepts information and transduction. Finally, it will be described an experiment where an interface was created relating to the regimes of permeability.
keywords espelho; informação; transdução; interfaces
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2012_135
id ecaade2012_135
authors Dorta, Tomás; Lesage, Annemarie; Bartolo, Carmelo Di
year 2012
title Collaboration and Design Education Through the Interconnected HIS: Immature vs. Mature CI Loops Observed Through Ethnography by Telepresence
doi https://doi.org/10.52842/conf.ecaade.2012.2.097
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 97-105
wos WOS:000330320600009
summary This paper documents the very first use of the interconnected HIS in a pedagogical setting. For this Augmented Design Studio, where three interconnected HIS were set up, the aim was to foster collaboration and co-design between the project participants as a new approach to teach the virtual design studio and to study the collaborative ideation process. The HIS (Hybrid Ideation Space) is an immersive system that uses freehand sketches and models to exteriorize conceptual ideas. Two innovative research methods have been used to assess this studio: the Collaborative Conversation framework that analyses the design discourse and the Ethnography by Telepresence, a non-intrusive observation method through an unused HIS. The Augmented Design Studio has been observed to help the design students push their project from abstract concepts to formalised concepts because in a pedagogical setting, it fosters collaboration over traditional top-down teacher-student interactions.
keywords Design collaboration; Augmented Design Studio; Design Conversations; Ethnography by Telepresence; Hybrid Ideation Space
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2012_235
id ecaade2012_235
authors Jura, Jakub ; Bíla, Jiri
year 2012
title Interpretation Method for Software Support of the Conceptual Redesign Process: Emergence of new concepts in the interpretation process
doi https://doi.org/10.52842/conf.ecaade.2012.1.227
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 227-233
wos WOS:000330322400022
summary This paper deals with the process of synthesizing the innovative concepts, and especially with software and methodological support of this process. Our approach emphasizes the importance of the interpretation of the suggestions, which are generated by the system of software and methodological support of conceptual design. Just an interpretation is in this systems usually missing. Herein described method is based on the interconnection of the contexts in which the solution lies. For this context’s interconnection a psychological approaches are used (especially the mind mapping). The core of this interpretation method is creating of the interpretation map.
keywords Conceptual design; redesign; interpretation; interpretation map; Human-Computer Interaction
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia13_137
id acadia13_137
authors Kretzer, Manuel; In, Jessica; Letkemann, Joel; Jaskiewicz, Tomasz
year 2013
title Resinance: A (Smart) Material Ecology
doi https://doi.org/10.52842/conf.acadia.2013.137
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 137-146
summary What if we had materials that weren’t solid and static like traditional building materials are? What if these materials could dynamically change and adapt to varying environmental situations and stimulations and evolve and learn over time? What if they were autonomous, self-sufficient and independent but could communicate with each other and exchange information? What would this “living matter” mean for architecture and the way we perceive the built environment? This paper looks briefly at current concepts and investigations in regards to programmable matter that occupy various areas of architectural research. It then goes into detail in describing the most recent smart material installation “Resinance” that was supervised by Manuel Kretzer and Benjamin Dillenburger and realized by the 2012/13 Master of Advanced Studies class as part of the materiability research at the Chair for CAAD, ETH Zürich in March 2013. The highly speculative sculpture links approaches in generative design, digital fabrication, physical/ubiquitous computing, distributed networks, swarm behavior and agent-based communication with bioinspiration and organic simulation in a responsive entity that reacts to user input and adapts its behavior over time.
keywords Smart Materials; Distributed Networks; Digital Fabrication; Physical Computing; Responsive Environment
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:51

_id ecaade2012_189
id ecaade2012_189
authors Lonsing, Werner
year 2012
title The Infliction of Reality Upon Virtual Architectural Models
doi https://doi.org/10.52842/conf.ecaade.2012.2.385
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 385-389
wos WOS:000330320600040
summary The inevitable and obvious distinction between virtual and real worlds is a result of an assumption, that objects in computation are either digital or not. With new concepts like Mixed- or Augmented-Realities this simple standardized differentiation has become questionable. The infl iction of real objects upon virtual models can not be ignored.
keywords Augmented Reality; Mixed Reality, Post Desktop Era; Human User Interface
series eCAADe
email
last changed 2022/06/07 07:59

_id acadia12_401
id acadia12_401
authors Mehann, Ryan ; Sher, Elite
year 2012
title An Exploration Into Computational Optimization for Motive Architecture
doi https://doi.org/10.52842/conf.acadia.2012.401
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 401-405
summary This paper explores the potential of advanced computational methods for architecture. An experiment has been conducted with the aim of applying a computer driven optimization process on the motive behavior of a physical prototype. The choice of the mechanism is arbitrary, and this is to convey that the adaptive behavior of a structure in real time may be improved with the appropriate computational methods, regardless of its mechanical complexity. This provides architects with the opportunity to bring previously static architectural concepts into motion. The paper looks into the fields of embodied AI and mobile robotics research as resources for knowledge on the notions of integrating evolutionary computation into physical artifacts.
keywords Computational Optimization , genetic Algorithms , Adaptive Architecture , Kinetic Architecture , Mobile Robotics
series ACADIA
type panel paper
email
last changed 2022/06/07 07:58

_id ecaade2012_112
id ecaade2012_112
authors Oxman, Rivka ; Gu, Ning
year 2012
title Crowdsourcing: Theoretical framework, computational environments and design scenarios
doi https://doi.org/10.52842/conf.ecaade.2012.1.393
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 393-401
wos WOS:000330322400040
summary Crowdsourcing is a new concept for breaking with the traditional hierarchical model of collaborative design. Crowdsourcing is based on web-based contributions of individuals in a decentralized digital environment that supports the sharing of opinions and creative ideas. This article develops the concepts and issues associated with the possibility of crowdsourcing design as well as discussing its relationship to prior developments of media environments for collaborative design. Three scenarios for crowdsourcing in architectural design are developed as a basis for considering the requirements for the design and function of crowdsourcing media environments in architectural design.
keywords Digital design; social network; creative design; collaborative design; crowdsourcing; crowdsourcing design
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2012_069
id ecaade2012_069
authors Pitts, Gregg ; Luther, Mark
year 2012
title A Parametric Approach to 3D Massing and Density Modelling
doi https://doi.org/10.52842/conf.ecaade.2012.1.157
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp.157-165
wos WOS:000330322400015
summary This paper addresses the current void between social agendas, environmental criteria and design methodology in urban planning through the implementation of new computational systems. It considers the application of digital design tools such as GIS and parametric systems towards more effi cient and effective design solutions. The digital design methods have been developed and tested within Grimshaw Architects Design Technology Group on both Australian and international urban development projects. A methodology for the use of parametric design for urban design development is suggested for defi ning, simplifying and categorising planning and design strategies. The following tools are a means of generating urban design concepts as digital forms in order to better inform the designer during the design process.
keywords Parametric; Urbanism; Sustainability
series eCAADe
last changed 2022/06/07 08:00

_id ecaade2012_313
id ecaade2012_313
authors Riether, Gernot
year 2012
title Parametric Folds: Using the Elasticity of Polymers For a Light Weight Structure
doi https://doi.org/10.52842/conf.ecaade.2012.2.181
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 181-189
wos WOS:000330320600018
summary This project takes advantage of a dynamic structural quality found in high-density polymers in the development of a self-supporting lightweight structural envelope for the Nuit Blanche pavilion. The pavilion was developed to display a series of interactive art projects as part of the annual Nuit Blanche Festival in Paris. The project combines concepts from biology with digital design and fabrication methods to speculate on a new relation between structure, geometry, material and appearance. Before discussing the design research of the pavilion the paper will elaborate on our larger research goals in using digital technology to promote more environmentally responsible construction methods and the research values of projects at the scale of a pavilion.
keywords Polymer; elasticity; lightweight structure; pavilion
series eCAADe
last changed 2022/06/07 07:56

_id caadria2012_007
id caadria2012_007
authors Roudavski, Stanislav
year 2012
title Estranged-gaze pedagogy: Probing architectural computing through multiple ways of seeing
doi https://doi.org/10.52842/conf.caadria.2012.659
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 659–668
summary This paper discusses the challenges of teaching architectural design theory in a world transformed by the digital revolution. Design is changing in dramatic ways and architecture is changing with it but a well-defined body of knowledge that can serve as a foundation for digital architectural design has – as yet – not been established. Relevant concepts, methods and precedents originate in many fields that are typically well beyond the scope of reading suggested to (or encountered by) students of architecture. This material is highly dynamic, often contradictory and, typically, of varying quality. Presenting this developing body of knowledge to students is a difficult challenge. A suitable pedagogical approach ought to reflect the heterogeneous and volatile nature of the contemporary design discourse enabling critical analysis of existing design practices, evidenced defence of one’s own creative work and successful communication with many heterogeneous stakeholders.
keywords Critical pedagogy; digital architectural design; architectural theory; architectural education
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2012_128
id ecaade2012_128
authors Ryu, Jung Rim; Kim, Seung Bae; Kim, Jun Gyu; Lee, Sang Bok; Choo, Seung Yeon
year 2012
title Everyone has Idea, Everyone Can Be Architect: Our First Step for Finding a Good Architecture
doi https://doi.org/10.52842/conf.ecaade.2012.2.667
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 667-676
wos WOS:000330320600072
summary It is an immutable truth that architecture ultimately exists for humans. Similarly, it is a well-known fact that countless architectural concepts derived and evolved to restrain development, to control building projects and to consider environment are eventually for the benefit of humans. Architecture today, however, is in the hands of a few renowned architects even though it is supposed to refl ect human beings and times and to work for everyone. Is it too much to say that everyone should have a say in the space used by many? In that respect, we have devised DADL System. Anyone, Anytime, Anywhere. The system is an architectural game that stimulates human instincts, has online communities and is easily accessible by Anyone Anytime and Anywhere (3A Rules). DADL System aims to gather users’ ideas and develop architecture, which is essentially enabled by the ‘Advise’ feature. Advise is designed to lead users to think about architecture voluntarily and to guide them to express their ideas. The structure and contents of Advises are very important factors in DADL System. Also, it is divided into two domains, i.e. Web and Mobile, where data exchange is enabled via cloud computing, establishing a base in compliance with the ‘3A’ Rules. The DADL System supports the architecture of everyone without relying on opinions of a few, so as to open the infi nitive potential for communication between architecture and humans, which today’s architecture should advocate.
keywords Digital Architecture; Design Creativity; Social Network Service; Web-based Design; Communication
series eCAADe
email
last changed 2022/06/07 07:56

_id acadia12_259
id acadia12_259
authors Sabin, Jenny E.
year 2012
title The Greenhouse & Cabinet of Future Fossils: Interfacing Nature in the Built Environment
doi https://doi.org/10.52842/conf.acadia.2012.259
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 259-268
summary The Greenhouse and Cabinet of Future Fossils was commissioned by the American Philosophical Society Museum, funded by Heritage Philadelphia Program, a program of The Pew Center for Arts & Heritage. The Greenhouse and Cabinet of Future Fossils attempts to gather, digest, and disseminate information about nature while also incorporating cutting-edge design and fabrication techniques to ultimately produce a greenhouse of the future. The pavilion structure is populated with cold frame modules and futuristic ceramic and 3D printed curiosities, prefabricated and assembled in the Jefferson Garden, Philadelphia. Taking inspiration from the artifacts in the exhibition, Of Elephants and Roses: Encounters with French Natural History, 1790–1830, the greenhouse revisits 19th-century thematic issues related to nature, culture, and the city to offer new interpretations of greenhouse architecture as urban hybrid ecosystems whose nonstandard form features new material and fabrication logics that inspire a shift away from a technical approach to sustainable architecture to one rooted in design and the built environment. The pavilion mobilizes concepts of event as the public is invited to actively participate in the planting of the cold frames, thus contributing to the actual secondary structure of the greenhouse, and then disassembling the structure at the end of the installation period and disseminating the planted materials. As a conceptual and provocative backdrop to this project, references are made to important contributions recently made by a small group of accomplished scientists, architects, and researchers at a university symposium whose central theme was to discuss next steps for sustaining sustainability.
keywords ecology , emerging technologies , alternative materials , greenhouse architecture , digital fabrication , designbuild , sustainability
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id acadia12_457
id acadia12_457
authors Shook, David ; Sarkisian, Mark
year 2012
title Weighted Metrics: Synthesizing Elements for Tall Building Design
doi https://doi.org/10.52842/conf.acadia.2012.457
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 457-466
summary Salient attributes of previously designed projects can be examined to understand how key parameters could inform current design practices. These parameters include gross floor area, number of stories, occupancy, material type, geographic location, seismicity, climatic influences, etc. Two informative analysis tools for intelligent design have been developed which can be used from preliminary planning stages to the final design of individual structures to district-wide developments. These tools can evaluate concurrent influences of these parameters on the built environment. The first is the Environmental Analysis Tool™ (EA Tool). The EA Tool quantifies the estimated equivalent carbon dioxide emissions of structural components. The second analysis tool is Parametric City Modeling (PCM). PCM estimates the usable area of a tower by estimating net floor area. These tools can also be applied to multiple buildings at a district scale to facilitate a new level of design in urban planning efforts. Design information embodied in the physical built environment finds new purpose in the informative prediction of performance at the on-set of digital design. Harvesting and mining data as a natural resource brings new potential to informed design. These concepts and subsequent tools are vital to building sustainable and efficient cities of the future.
keywords Data Harvesting , Sustainability , Building Efficiency , Urban Planning , Parametric Design , Optimization
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

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