CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 542

_id sigradi2012_333
id sigradi2012_333
authors da Silva, Isabelle Maria Mensato; Viz, Simone Helena Tanoue
year 2012
title Ensino de Arquitetura e Urbanismo com auxilio de ferramentas digitais [Teaching Architecture and Urbanism with help of digital tools]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 522-526
summary This article aims to discuss the importance of freehand drawings in the architectural projective process in the context of the digital age, through the use of tablets. It is intended to identify how these drawings, using tablets, keep the perception and the personal dash of each one. This research aims not only to review and update the drawing´s disciplines in the architecture courses - its practices and procedures - but also to discuss the actual role of representation - analogical or digital - and its interaction with others disciplines. The first research, done in 2011, indicated possibilities of interface with CAD, Revit and Sketch-up. The second part, in course in this year, 2012, is trying to experiment the use of tablets in three others disciplines: History of Architecture and Urbanism I, Landscaping and Project I, in the Instituto de Arquitetura e Urbanismo da USP, São Carlos, Brasil.
keywords freehand drawing, graphic, tablet, digital media
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2012_221
id sigradi2012_221
authors de Menezes, Alexandre Monteiro; Pontes, Mateus Moreira
year 2012
title BIM e o ensino: possibilidades na instrumentação e no projeto [BIM and education: possibilities in instrumentation and project]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 226-228
summary This article discusses the relationship between instrumentation for the architectural design, in particular the teaching of drawing, and current conditions of representation, based on digital tools, specially with the use of softwares for Building Information Modeling (BIM). It presents the difficulties of teaching architectural design today and proposes an alternative comprehension of priorities, based on understanding of architectural elements as a reference for learning. After this, it discusses the potential of this technique for teaching construction of a more comprehensive way and presents a multimedia material for developing this task.
keywords BIM, ensino, representação arquitetônica
series SIGRADI
email
last changed 2016/03/10 09:50

_id ascaad2012_003
id ascaad2012_003
authors Elseragy, Ahmed
year 2012
title Creative Design Between Representation and Simulation
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 11-12
summary Milestone figures of architecture all have their different views on what comes first, form or function. They also vary in their definitions of creativity. Apparently, creativity is very strongly related to ideas and how they can be generated. It is also correlated with the process of thinking and developing. Creative products, whether architectural or otherwise, and whether tangible or intangible, are originated from ‘good ideas’ (Elnokaly, Elseragy and Alsaadani, 2008). On one hand, not any idea, or any good idea, can be considered creative but, on the other hand, any creative result can be traced back to a good idea that initiated it in the beginning (Goldschmit and Tatsa, 2005). Creativity in literature, music and other forms of art is immeasurable and unbounded by constraints of physical reality. Musicians, painters and sculptors do not create within tight restrictions. They create what becomes their own mind’s intellectual property, and viewers or listeners are free to interpret these creations from whichever angle they choose. However, this is not the case with architects, whose creations and creative products are always bound with different physical constraints that may be related to the building location, social and cultural values related to the context, environmental performance and energy efficiency, and many more (Elnokaly, Elseragy and Alsaadani, 2008). Remarkably, over the last three decades computers have dominated in almost all areas of design, taking over the burden of repetitive tasks so that the designers and students can focus on the act of creation. Computer aided design has been used for a long time as a tool of drafting, however in this last decade this tool of representation is being replaced by simulation in different areas such as simulation of form, function and environment. Thus, the crafting of objects is moving towards the generation of forms and integrated systems through designer-authored computational processes. The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD) computer-aided engineering (CAE) applications. This paper highlights the influence of the evolving transformation from Computer Aided Design (CAD) to Computational Design (CD) and how this presents a profound shift in creative design thinking and education. Computational-based design and simulation represent new tools that encourage designers and artists to continue progression of novel modes of design thinking and creativity for the 21st century designers. Today computational design calls for new ideas that will transcend conventional boundaries and support creative insights through design and into design. However, it is still believed that in architecture education one should not replace the design process and creative thinking at early stages by software tools that shape both process and final product which may become a limitation for creative designs to adapt to the decisions and metaphors chosen by the simulation tool. This paper explores the development of Computer Aided Design (CAD) to Computational Design (CD) Tools and their impact on contemporary design education and creative design.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_003.pdf
last changed 2012/05/15 20:46

_id acadia12_277
id acadia12_277
authors Kelley, Thomas ; Blankenbaker, Sarah
year 2012
title Smart Disassembly: Or, How I Learned to Take Things Apart"
doi https://doi.org/10.52842/conf.acadia.2012.277
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 277-283
summary Taking things apart is easy. How something works, or even what it is, is irrelevant to its dismantling. If assembly can be perceived as a rational act, then disassembly is certainly its counterpart: an intuitive, foolproof, and mindless errand of the seemingly curious subject. It is in this unflattering description, however, that disassembly warrants an analysis of its smart potential Smart Disassemblies locates the exploded view drawing, a representation that conveys the instructions for assembly, within its architectural legacy, from its origins in the Renaissance to its more contemporary appropriation by Thom Mayne and Daniel Libeskind. The categorical rules, and the part-to-whole relationships they imply, gleaned from these precedents are then subverted toward the end of disassembling an object. The proposed rule sets (Point of Explosion, Point of View, and Explosion Sequence) and their variants are tested through their application to a complex assembly of objects, a jazz quintet.
keywords part-to-whole , smart assembly , synthetic tectonics
series ACADIA
type panel paper
email
last changed 2022/06/07 07:52

_id ecaade2012_28
id ecaade2012_28
authors Schaeverbeke, Robin; Heylighen, Ann
year 2012
title In Search of the ‘In Between’
doi https://doi.org/10.52842/conf.ecaade.2012.2.049
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 49-57
summary Our paper presents a teaching project in the context of architectural education which inquires the fusion of learning processes within both physical and digital media. Our approach, situated within an undergraduate program, aims to blur the boundaries between physical and digital activities in order to enhance and amplify their qualities and, by doing so, broadening students’ understanding and awareness of extending design-based media. The program relies upon an open, design-driven, game-inspired process. While the games allow to explore form and space by following a set of simple directions, the games’ constraints guide the teaching of specifi c drawing and representation techniques. The exercises span two semesters of the fi rst year curriculum. Within the exercises we re-approach the embodiment of skill based upon possibilities, paths and strategies to combine design-based media as a conglomerate to draw from rather than as a set of singular techniques
wos WOS:000330320600004
keywords Architectural-education; design thinking; hybrid drawing; tooling; games
series eCAADe
email
last changed 2022/06/07 07:57

_id ascaad2012_008
id ascaad2012_008
authors Ambrose, Michael A. and Kristen M. Fry
year 2012
title Re:Thinking BIM in the Design Studio - Beyond Tools… Approaching Ways of Thinking
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 71-80
summary The application of digital design methods and technologies related to BIM and Integrated Practice Delivery are altering the how and what of architectural design. The way contemporary architecture is conceived and made is being transformed through the digital methods, processes and applications used in BIM. How architectural education and the design studio model evolve to reflect, interpret, translate, or challenge the multiplicitous and simultaneously variable modes of contemporary practice present opportunity and risk to this generation of digital scholars, educators and practitioners. Might we re-conceive the design studio as a venue in which a critical dialogue about how the many facets of architectural design practice are engaged? The possibilities afforded by BIM and Integrated Practice Delivery and digital design technologies are increasingly affecting what we make and simultaneously how we make as architects. Digital modeling of both geometry and information is replacing (or displacing) digital drawing. We see diminishing returns of the value of transforming three-dimensional spatial/formal ideas into two-dimensional conventional abstractions of those complex ideas. This comprehensive thinking promoted by BIM processes is one of the key advantages of using BIM leading to true design innovation. The reiterative learning process of design promoted in BIM promotes a rethinking of design studio education.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_008.pdf
last changed 2012/05/15 20:46

_id sigradi2012_88
id sigradi2012_88
authors Borda, Adriane; Pires, Janice; de Vasconselos, Tássia Borges
year 2012
title O Desenho (didático) para o Insight [Drawing didactic for Insight]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 277-280
summary Knowledge of geometric drawing, hitherto considered previous in the training context in architecture, has little emphasis in the school curriculum. In the context this work, were recognized approaches such as shape grammar, which explain design practices, unveiling relationships of the geometric form. It was also identified practices of the Gestalt, established under the modern architecture, which sought to stimulate the student to have insights to think about geometric structures implicit in the form. From these references and digital tools, it is demonstrated the types of concepts and some of the exercises that are being used for the configuration of an learning for the insight.
keywords Geometric drawing, insight, architectural design.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2012_004
id ascaad2012_004
authors El-Masri, Souheil; Mazen Kana’an and Mohammed Fawzi Elanany
year 2012
title Architecture, Digital Techniques & Project Management
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 14-20
summary With the invention of computers, Architecture and other Engineering disciplines have undergone revolutionary developments offering new opportunities for improving efficiency and opening new frontiers for creativity. For example in architecture and urban planning, the discussions have been extended from conventional writings to cover cyberspace, virtual architecture and digital city. Moreover, computers have helped in the realization of many complex projects that would be inconceivable with traditional drawing techniques. This is clearly demonstrated in the works of Frank Gehry's, Zaha Hadid, Daniel Libeskind and many others. In deed, digital techniques have changed the design creative process and how the architects think. Traditionally the structured development architectural ideas from 2D drawings (plans, sections, elevations) towards 3D resolution has been replaced by more interactive approach of 2D & 3D. The changes that digital techniques have brought to the field of Architecture; including practice and education, can obviously be viewed from different angles and incite many discussions and questions. However, the purpose of this presentation is to discuss the role of digital techniques within the overall framework of project management in Gulf Housing Engineering. It starts the discussion with a brief on architecture and digital techniques in the Gulf Region, especially during the “boom period”; a period characterized by rapid production of buildings relying heavily on virtual images. It is against this background, the role of digital techniques is evaluated from a practice point of view. In fact in GHE, digital means are integral parts of the holistic project delivery process starting form initiation, to various design stages to construction ending with project completion. In this process emphasis is paid to the inter-relationships between IT Systems and Quality Control which in turn facilitate measuring, monitoring and reporting on various managerial, technical and design and budgetary aspects of the project. The presentation is supported by real case studies of GHE portfolio. It emphasizes that digital techniques should be an integral part of an overall process and should be seen as means to enhance efficiency and creativity; and should contribute to the betterment of the built environment
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_004.pdf
last changed 2012/05/15 20:46

_id sigradi2012_87
id sigradi2012_87
authors Santiago, Zilsa Maria Pinto
year 2012
title Prática docente e experiências no atelier de desenho e projeto [Teaching practice and experience in drawing and design studio]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 290-293
summary The present work aims to bring reflections on teaching practice in drawing and design studio and various activities that teachers and students participating in the context of academic life that guides from the segments: research, teaching and extension. Intends to contribute to the discussion on curriculum and teaching practice on a course whose specificities of teaching-learning process in nature and the essence of the action runs between technique and art curriculum, theory and practice, taking note of how the complexity of pedagogical work and their interactive processes.
keywords prática docente; ateliê de desenho e projeto; aprender-fazendo
series SIGRADI
email
last changed 2016/03/10 09:59

_id sigradi2012_124
id sigradi2012_124
authors Steim, Ivana Patrícia Iahnke; Borda, Adriane; Pires, Janice
year 2012
title Aproximação ao conceito de fractal através da experimentação: uma abordagem didática [Approximation to the concept of fractal through experimentation: a didactic approach]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 223-225
summary The seizure of the concept of fractal allows you to establish a theoretical framework for the promotion of dynamic processes of generation and transformation of form. From a didactic interest, we sought to identify and analyze a tool of automated generation of fractal forms could contribute significantly to lay users in programming, understanding the concept of fractal. Drawing on constructivist theories of learning / teaching aimed to observe the potential of this tool to effectively approach to such concepts. A systematic held in the form of concept maps, is constituted as a learning object for the subject in question.
keywords Fractal, Construtivismo, Representação Gráfica Digital; Ensino/aprendizagem.
series SIGRADI
email
last changed 2016/03/10 10:01

_id ijac201210402
id ijac201210402
authors Toth, Bianca; Patrick Janssen, Rudi Stouffs, et al.
year 2012
title Custom Digital Workflows: A New Framework for Design Analysis Integration
source International Journal of Architectural Computing vol. 10 - no. 4, 481-500
summary Flexible information exchange is critical to successful design-analysis integration, but current top-down, standards-based and model-oriented strategies impose restrictions that contradict this flexibility. In this article we present a bottom-up, user-controlled and process-oriented approach to linking design and analysis applications that is more responsive to the varied needs of designers and design teams. Drawing on research into scientific workflows, we present a framework for integration that capitalises on advances in cloud computing to connect discrete tools via flexible and distributed process networks.We then discuss how a shared mapping process that is flexible and user friendly supports non-programmers in creating these custom connections. Adopting a services-oriented system architecture, we propose a web- based platform that enables data, semantics and models to be shared on the fly.We then discuss potential challenges and opportunities for its development as a flexible, visual, collaborative, scalable and open system.
series journal
last changed 2019/05/24 09:55

_id caadria2012_040
id caadria2012_040
authors Toth, Bianca; Stefan Boeykens, Andre Chaszar, Patrick Janssen and Rudi Stouffs
year 2012
title Custom digital workflows: A new framework for design analysis integration
doi https://doi.org/10.52842/conf.caadria.2012.163
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 163–172
summary Flexible information exchange is critical to successful design integration, but current top-down, standards-based and model-oriented strategies impose restrictions that are contradictory to this flexibility. In this paper we present a bottom-up, user-controlled and process-oriented approach to linking design and analysis applications that is more responsive to the varied needs of designers and design teams. Drawing on research into scientific workflows, we present a framework for integration that capitalises on advances in cloud computing to connect discrete tools via flexible and distributed process networks. Adopting a services-oriented system architecture, we propose a web-based platform that enables data, semantics and models to be shared on the fly. We discuss potential challenges and opportunities for the development thereof as a flexible, visual, collaborative, scalable and open system.
keywords Visual dataflow modelling; design processes; interoperability; simulation integration; cloud-based systems
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2012_212
id ecaade2012_212
authors Aghaei Meibodi, Mania ; Aghaiemeybodi, Hamia
year 2012
title The Synergy Between Structure and Ornament: A Reflection on the Practice of Tectonic in the Digital and Physical Worlds
doi https://doi.org/10.52842/conf.ecaade.2012.2.245
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 245-254
summary The use of digital design and fabrication technologies in architecture has followed a paradigm shift, which has seen the topology, form and structure of architecture pushed to incorporate areas such as climate, construction, acoustic etc. While these digital technologies are intended to enhance the processes and performance, a discussion of aesthetics has been ignored. Surmising that the use of digital technology enhances the performability and effi ciency aspects of architecture as well as the aesthetics, this research questions what the new relationships and arrangements for structure and ornament are. What are the challenges when structure uses a process-based logic and is sensitive to materiality whereas the aesthetics has a representation-based logic and is not sensitive to materiality? The authors of this paper contribute to this debate by using the notion of tectonic as a platform for gaining and creating knowledge about this issue and examining the issues through the design and prototyping of a Multi-functional Pavilion.
wos WOS:000330320600024
keywords Processes; ornament; digital technology; tectonic; architectural expression
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2012_066
id caadria2012_066
authors Ahmad, Sumbul
year 2012
title The representation of type in grammatical design
doi https://doi.org/10.52842/conf.caadria.2012.425
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 425–432
summary Grammatical design is useful for the generation of a set of related designs. The concept of type aids designers in generating designs with a specified structure. However, existing studies in grammar are ambiguous in their definition of type in the language of designs generated by a grammar. Extending our previous study of defining style in grammar, this paper provides a formal definition of the concept of type in the language of designs generated by a grammar. This is done with the help of a description scheme which is developed by augmenting grammar primitives and spatial relations with descriptors. The description scheme allows the computation of descriptors for designs generated from grammar thus making possible the comparison of various design types in the language of a grammar. Such a description scheme for defining design types is especially significant for less restricted grammars that generate a large number of designs that are varied in nature. A formal definition of type in grammars allows users to sift through designs with particular features, and thus select desired designs.
keywords Type; Design grammars; generative design; description scheme; product design
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2012_013
id caadria2012_013
authors Al-Saati, Maha Zeini; David Botta and Robert Woodbury
year 2012
title Moving in filmic spaces: Relating camera movements to spatial archetypes in architectural animations
doi https://doi.org/10.52842/conf.caadria.2012.629
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 629–636
summary Architects sometimes use architectural animations to explain their designs. To probe the practice of architectural film/animation, this paper assembles filmic spaces as a conceptual tool that connects spatial archetypes with camera movements.
keywords Architecture; animation; representation; film; camera
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac201210104
id ijac201210104
authors Ambrose, Michael A.
year 2012
title Agent Provocateur - BIM In The Academic Design Studio
source International Journal of Architectural Computing vol. 10 - no. 1, 53-66
summary Building Information Modeling challenges academia to question the fundamental roles of abstraction and simulation in design education. Architectural education and practice assume a traditional set of visual conventions at varied scales and levels of detail, that when taken in concert signifies a whole, complete idea of a building, a correspondence between design intent and interpretation, between the representation of ideas and the design of buildings. BIM viewed as provocateur to these assumptions provides potential critical analysis of how architectural design is taught. Academia must seek out new design methodologies for exploring architecture that reflect the representational shift of BIM by developing teaching methods that reprioritize ways of seeing, thinking and making. This paper describes a studio model that seeks out new active methods for exploring architecture that embrace this shift by developing processes that provoke novel ways to reconcile the traditions of abstraction and the opportunities of synthetic simulation.
series journal
last changed 2019/07/30 10:55

_id caadria2012_131
id caadria2012_131
authors Ambrose, Michael A.
year 2012
title Digital conception(s): Architectural concepts of digital design and making
doi https://doi.org/10.52842/conf.caadria.2012.699
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 699–708
summary This paper presents an investigation of probative works of architectural thought and production executed in various forms of digital design and computational media. The applied design research focuses on an examination of the procedure or process constructed to both develop exact, precise digital models and constructed processes that result in design outcomes that cannot be pre-visioned. The changing position of the conceptualisation within the design process continually changes the relationship of the digital work and the computational framework. The work challenges one to interpret design processes of translation and transformation, through the continual oscillation between developed in pursuit of known results and constructed methods for making, in an effort to unravel the pretext of the singular point of view to reveal the intention of the design conception(s). The projects discussed here focus on relationships between the projection of space in architectural representation and the production of architectural form through complex geometries relative to discontinuities and the way in which they agitate and alter one another. DIGITAL conception(s) operate across three primary areas of research; animation, conceptualisation and fabrication. The work oscillates between digital and physical artefacts that intertwine digital/physical workflows while simultaneously engaging temporal issues of time based media through motion graphics and animate constructs.
keywords Design representation; visualisation; design theory
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac201210202
id ijac201210202
authors Bates-Brkljac, Nada
year 2012
title Photorealistic Computer Generated Representations as a Means of Visual Communication of Architectural Schemes in the Contemporary Culture
source International Journal of Architectural Computing vol. 10 - no. 2, 185-204
summary This paper explores the nature and effects of photorealistic computer generated architectural representations on the perception and understanding of design schemes.The aim is to obtain an insight into potentials and limitations that arise from this form of communication. Findings suggest that by conveying a sense of lifelike presence, these representations enhance the understanding of design.They are also perceived as more realistic, accurate and comprehensible and as such, more effective means of communicating design than hand drawings. However, not all photorealistic styles are perceived as neither lifelike nor credible. Instead, it was evident that these representations enter perceptions through a complex interaction between their attribute and observers familiarity with form and visual literacy. Most importantly, the understanding of design through photorealistic representations is deeply conditioned by the prevailing cultural style of visual representation and knowledge of the preferences of specific professions.
series journal
last changed 2019/05/24 09:55

_id acadia12_149
id acadia12_149
authors Besler, Erin
year 2012
title Low Fidelity
doi https://doi.org/10.52842/conf.acadia.2012.149
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 149-153
summary Low Fidelity engages in the translational discrepancies that occur through mediums of architectural representation, not as instances of dilemma but as opportunities to subdue tautology and augment the seductive latency of representation(1). Where some might contend the discrepant as unlawful, the methodology that this thesis argues for engages the digital and machinic, and explores the translational discrepancies that challenge and interrupt our interface with matters of materialization and excite material propensities. The discrepant becomes a dynamic catalyst through the engagement of tools and techniques that subvert the homogeneity of digital design. Low Fidelity engages the sphere of translation by reevaluating the role of architectural representation as generator and generated its originations and its limitations. In an attempt to negotiate the digital and physical, this thesis situates itself within the feedback loop between the mediums of translation through ideas their formal logics, material propensities and back again.
keywords Robotic Fabrication , Digital Machinic , Material Propensity , Technological Fidelity , Generative Representation , Translation through Mediums
series ACADIA
type panel paper
email
last changed 2022/06/07 07:52

_id ascaad2012_019
id ascaad2012_019
authors Blibli, Mustapha; Ammar Bouchair and Faouzi Hannouf
year 2012
title Three Dimensional Reconstitution of an Old Town from Historical Documents: Case of the Medina of Jijel in Algeria
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 191; 285-303
summary The three-dimensional reconstitution of cities and urban tissues was the subject of several studies and researches. In order to obtain the acquisition of the geometry of architectural or urban sets, some studies are based on Photogrammetric or on computer vision. Others have focused on the development of tools of acquisition from a laser providing a 3D scatter plot. Some of them yet focused towards the development of CAD software. The automatic generation for morphological 3D representation based on the exploitation of the architectural knowledge basis is also an option. This type of work becomes more relevant and legitimate when it concerns old cities in state of ruin or more simply missing whose remains only prints or literary descriptions similar to our case study; the old town of Jijel that many people ignore its existence. The aim of this work is to achieve a 3D reconstitution of buildings of this town based on historical documents, mostly prints, digitized old maps and plans, as well as literary texts (tales of travelers, military records, and history books). The method developed can solve and generate possible urban volumes in the most frequent cases. The 3D model obtained, despite its geometric simplicity, can view the city from different angles and open new opportunities for research in history, architecture and town planning.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_019.pdf
last changed 2012/05/15 20:46

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 27HOMELOGIN (you are user _anon_595736 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002