CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 551

_id acadia12_47
id acadia12_47
authors Aish, Robert ; Fisher, Al ; Joyce, Sam ; Marsh, Andrew
year 2012
title Progress Towards Multi-Criteria Design Optimisation Using Designscript With Smart Form, Robot Structural Analysis and Ecotect Building Performance Analysis"
doi https://doi.org/10.52842/conf.acadia.2012.047
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 47-56
summary Important progress towards the development of a system that enables multi-criteria design optimisation has recently been demonstrated during a research collaboration between Autodesk’s DesignScript development team, the University of Bath and the engineering consultancy Buro Happold. This involved integrating aspects of the Robot Structural Analysis application, aspects of the Ecotect building performance application and a specialist form finding solver called SMART Form (developed by Buro Happold) with DesignScript to create a single computation environment. This environment is intended for the generation and evaluation of building designs against both structural and building performance criteria, with the aim of expediently supporting computational optimisation and decision making processes that integrate across multiple design and engineering disciplines. A framework was developed to enable the integration of modeling environments with analysis and process control, based on the authors’ case studies and experience of applied performance driven design in practice. This more generalised approach (implemented in DesignScript) enables different designers and engineers to selectively configure geometry definition, form finding, analysis and simulation tools in an open-ended system without enforcing any predefined workflows or anticipating specific design strategies and allows for a full range of optimisation and decision making processes to be explored. This system has been demonstrated to practitioners during the Design Modeling Symposium, Berlin in 2011 and feedback from this has suggested further development.
keywords Design Optimisation , Scripting , Form Finding , Structural Analysis , Building Performance
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ijac201210104
id ijac201210104
authors Ambrose, Michael A.
year 2012
title Agent Provocateur - BIM In The Academic Design Studio
source International Journal of Architectural Computing vol. 10 - no. 1, 53-66
summary Building Information Modeling challenges academia to question the fundamental roles of abstraction and simulation in design education. Architectural education and practice assume a traditional set of visual conventions at varied scales and levels of detail, that when taken in concert signifies a whole, complete idea of a building, a correspondence between design intent and interpretation, between the representation of ideas and the design of buildings. BIM viewed as provocateur to these assumptions provides potential critical analysis of how architectural design is taught. Academia must seek out new design methodologies for exploring architecture that reflect the representational shift of BIM by developing teaching methods that reprioritize ways of seeing, thinking and making. This paper describes a studio model that seeks out new active methods for exploring architecture that embrace this shift by developing processes that provoke novel ways to reconcile the traditions of abstraction and the opportunities of synthetic simulation.
series journal
last changed 2019/07/30 10:55

_id b2f9
id b2f9
authors Bhzad Sidawi and Neveen Hamza
year 2012
title INTELLIGENT KNOWLEDGE-BASED REPOSITORY TO SUPPORT INFORMED DESIGN DECISION MAKING
source ITCON journal
summary Research highlights that architectural design is a social phenomenon that is underpinned by critical analysis of design precedents and the social interaction between designers including negotiation, collaboration and communication. CAAD systems are continuously developing as essential design tools in formulating and developing ideas. Researchers such as (Rosenman, Gero and Oxman 1992) have suggested suggest that knowledge based systems can be integrated with CAAD systems to provide design knowledge that would enable recalling design precedents that maybe linked to the design constraints. Currently CAAD systems are user centric being focused on architects rather than the end product. The systems provide limited assistance in the production of innovative design. Furthermore, the attention of the designers of knowledge based systems is providing a repository rather than a system that is capable to initiate innovation. Most of the CAAD systems have web communication tools that enable designers to communicate their design ideas with colleagues and partners in business. However, none of these systems have the capability to capture useful knowledge from the design negotiations. Students of the third to fifth year at College of Architecture, University of Dammam were surveyed and interviewed to find out how far design tools, communications and resources would impact the production of innovative design projects. The survey results show that knowledge extracted from design negotiations would impact the innovative design outcome. It highlights also that present design precedents are not very helpful and design negotiations between students, tutors and other students are not documented thus fully incorporated into the design scheme. The paper argues that the future CAAD systems should be capable to recognize innovative design precedents, and incorporate knowledge that is resulted from design negotiations. This would help students to gain a critical mass of knowledge that would underpin informed design decisions.
series journal paper
type normal paper
email
more http://www.itcon.org/cgi-bin/works/Show?2012_20
last changed 2012/09/19 13:41

_id ijac201210108
id ijac201210108
authors Celani, Gabriela; Carlos Eduardo Verzola Vaz
year 2012
title CAD Scripting and Visual Programming Languages for Implementing Computational Design Concepts: A Comparison from a Pedagogical Point of View
source International Journal of Architectural Computing vol. 10 - no. 1, 121-138
summary This paper compares the use of scripting languages and visual programming languages for teaching computational design concepts to novice and advanced architecture students. Both systems are described and discussed in terms of the representation methods they use. With novice students better results were obtained with the visual programming language. However, the generative strategies used were restricted to parametric variation and the use of randomness. Scripting, on the other hand, was used by advanced students to implement rule-based generative systems. It is possible to conclude that visual languages can be very useful for making architecture students understand general programming concepts, but scripting languages are fundamental for implementing generative design systems. The paper also discusses the importance of the ability to shift between different representation methods, from more concrete to more abstract, as part of the architectural education.
series journal
last changed 2019/07/30 10:55

_id ecaade2012_116
id ecaade2012_116
authors Doelling, Max ; Nasrollahi, Farshad
year 2012
title Building Performance Modeling in Non-simplified Architectural Design Procedural and cognitive challenges in education
doi https://doi.org/10.52842/conf.ecaade.2012.1.097
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp.97-106
summary The building technology class “Parametric Design” simultaneously teaches thermal and daylight performance simulation to novice users, usually Master of Architecture students. Own buildings are created, analysed and geometrically modified during the design process, resulting in structures that are energetically pre-optimized. It is shown that energy demand and daylight utilization can be signifi cantly improved while taking into account formal considerations. Departing from a design process model that gives preference to either engineering or design thinking, multi-modal decision-making is diagnosed to be mediated by hybrid or multivalent representations, necessitating a shift in how inter-domain design knowledge flows might be understood. Opposed to purely linear or iterative process assumptions, a fluent state model of interconnected domains of analytic inquiry is proposed.
wos WOS:000330322400009
keywords Sustainable design; daylight simulation; thermal simulation; architectural education; design epistemology
series eCAADe
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2012_109
id caadria2012_109
authors Gerber, David; Mohamed M. ElSheikh and Aslihan Senel Solmaz
year 2012
title Associative parametric design and financial optimisation - 'Cash Back 1.0': Parametric design for visualising and optimising Return on Investment for early stage design decision-making
doi https://doi.org/10.52842/conf.caadria.2012.047
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 47–56
summary Cash-Back 1.0 presents research on the development of methodologies and technologies to simulate the cause and effect of early stage geometric design alternatives of buildings and the real time results upon financial pro-forma. Through the encoding of design rules and their associative relationships to financial pro-forma the research illustrates enhanced visualization of early stage building design decisions and their cumulative impact on financial goals and constraints. The research presents value an associative parametric design process affords often-disparate domains through correlation and visualization. The paper describes incorporation of a feedback loop between pro-forma and geometric models in conjunction with an optimization method. Given the level of uncertainty in early stage design decision making the research contributes partial solutions to the domain problems of design decision uncertainty and design cycle latency and is further argumentation for increased use of parametric design methods and automation to support design domain integration.
keywords Parametric design; genetic algorithm; design decision support; multi domain optimisation; domain integration
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia12_67
id acadia12_67
authors Gerber, Dr. David Jason ; Lin, Shih-Hsin
year 2012
title Synthesizing Design Performance: An Evolutionary Approach to Multidisciplinary Design Search
doi https://doi.org/10.52842/conf.acadia.2012.067
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 67-75
summary Design is a goal oriented decision-making activity. Design is ill defined and requiring of synthetic approaches to weighing and understanding tradeoffs amongst soft and hard objectives, and the imprecise and or computationally explicit criteria and goals. In this regard designers in contemporary practice face a crisis of sorts. How do we achieve performance under large degrees of uncertainty and limited design cycle time? How do we better design for integrating performance? Fundamentally design teams, are not typically given enough time nor the best tools to design explore, to generate design alternatives, and then evolve solution quality to search for best fit through expansive design solution spaces. Given the complex criteria for defining performance in architecture our research approach experiments upon an evolutionary and integrative computational strategy to expand the solution space of a design problem as well as pre-sort and qualify candidate designs. We present technology and methodology that supports rapid development of design problem solution spaces in which three design domains objectives have multi-directional impact on each other. The research describes the use of an evolutionary approach in which a genetic algorithm is used as a means to automate the design alternative population as well as to facilitate multidisciplinary design domain optimization. The paper provides a technical description of the prototype design, one that integrates associative parametric modeling with an energy use intensity evaluation and with a financial pro forma. The initial results of the research are presented and analyzed including impacts on design process; the impacts on design uncertainty and design cycle latency; and the affordances for ‘designing-in’ performance and managing project complexity. A summary discussion is developed which describes a future cloud implementation and the future extensions into other domains, scales, tectonic and system detail.
keywords Parametric Design , Domain Integration , Design Methods , Multidisciplinary Design Optimization (MDO) , Evolutionary Algorithms , Design Decision Support , Generative Design
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id ascaad2012_011
id ascaad2012_011
authors Hemsath, Timothy L.
year 2012
title Hybridizing Digital Fabrication Techniques
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 103-114
summary The use of digital fabrication in the production and making of architecture is becoming a prevalent vehicle for the design process. As a result, there is a growing demand for computer-aided design (CAD) skills, computer-aided manufacturing (CAM) logic, parametric modeling and digital fabrication in student education. This paper will highlight three student projects that look to ingrate computational prototyping with digital fabrication techniques in the production of architecture. The goal is to hybridize fabrication techniques of sectioning, tessellating and folding to educate students in CAD, CAM, parametric modeling and digital fabrication. Rather than repeating conventional approaches or recreating from precedent, mixing techniques challenges students to understand the CAD technique or parameters for modeling, translate for CAM production and deal with real world constraints of materials, time and tectonics. In the end, these projects are critical of the digital and projectively speculate on the architectural detail in an age of digital ubiquity.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_011.pdf
last changed 2012/05/15 20:46

_id acadia12_15
id acadia12_15
authors Johnson, Jason Kelly; Cabrinha, Mark; Steinfeld, Kyle
year 2012
title Synthetic Digital Ecologies
doi https://doi.org/10.52842/conf.acadia.2012.015
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 15-17
summary Why use the terms synthetic and ecology in the context of a conference dedicated to the field of digital architecture, computation and fabrication? How do we begin to unpack the synthetic union of diverse elements, processes, collaborators, and code underlying any single contemporary design or research project? What could our field gain by interrogating these diverse ecologies? What are the relationships and interactions between our design processes, including our various tools and techniques, and the multiple environments with which we routinely work, collaborate and make? It is these questions and more that we hope to address at this year’s “Synthetic Digital Ecologies” conference. A quick scan of the papers and projects that will be presented at ACADIA reveals an extraordinary ecology of experimental research that emerged by working between messy labs, studios, workshops, hacker spaces and the like. In many ways today’s so-called “digital architects” do not feel compelled to distinguish between what is digitally designed and what is not. They are leading the way through a promiscuous and synthetic mixing of skill sets, of pens and paper, hardware and software, electronics and g-code. In a single research project these designers might collaborate with a computer scientist, a robotics expert and a glass blower, and in many cases they might even attempt to do all of these things themselves. It was with this in mind that we put forth an international call inviting, “… architects, fabricators, engineers, media artists, technologists, software developers, hackers and others in related fields of inquiry …” to submit papers and projects for this year’s conference. This year the proceedings have been organized into twelve synthetic categories based around the potential for diverse research topics to inform new and unexpected conversations. Instead of organizing peer-reviewed papers and projects through their formal characteristics, we were interested in forming new synthetic categories by curating unexpected juxtapositions. This ecology of ideas and research was meant to provoke and inspire new ways of thinking, making, building and collaborating.
series ACADIA
type introduction
email
last changed 2022/06/07 07:52

_id acadia12_000
id acadia12_000
authors Johnson, Jason; Cabrina, Mark and Steinfeld, Kyle (eds.)
year 2012
title ACADIA 12: Synthetic Digital Ecologies
doi https://doi.org/10.52842/conf.acadia.2012
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), 588p.
summary Why use the terms synthetic and ecology in the context of a conference dedicated to the field of digital architecture, computation and fabrication? How do we begin to unpack the synthetic union of diverse elements, processes, collaborators, and code underlying any single contemporary design or research project? What could our field gain by interrogating these diverse ecologies? What are the relationships and interactions between our design processes, including our various tools and techniques, and the multiple environments with which we routinely work, collaborate and make? It is these questions and more that we hope to address at this year’s “Synthetic Digital Ecologies” conference. A quick scan of the papers and projects that will be presented at ACADIA reveals an extraordinary ecology of experimental research that emerged by working between messy labs, studios, workshops, hacker spaces and the like. In many ways today’s so-called “digital architects” do not feel compelled to distinguish between what is digitally designed and what is not. They are leading the way through a promiscuous and synthetic mixing of skill sets, of pens and paper, hardware and software, electronics and g-code. In a single research project these designers might collaborate with a computer scientist, a robotics expert and a glass blower, and in many cases they might even attempt to do all of these things themselves. It was with this in mind that we put forth an international call inviting, “... architects, fabricators, engineers, media artists, technologists, software developers, hackers and others in related fields of inquiry ...” to submit papers and projects for this year’s conference. This year the proceedings have been organized into twelve synthetic categories based around the potential for diverse research topics to inform new and unexpected conversations. Instead of organizing peer-reviewed papers and projects through their formal characteristics, we were interested in forming new synthetic categories by curating unexpected juxtapositions. This ecology of ideas and research was meant to provoke and inspire new ways of thinking, making, building and collaborating.
series ACADIA
email
last changed 2022/06/07 07:49

_id ecaade2012_113
id ecaade2012_113
authors Jutraz, Anja ; Zupancic, Tadeja
year 2012
title Digital system of tools for public participation and education in urban design: Exploring 3D ICC
doi https://doi.org/10.52842/conf.ecaade.2012.1.383
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 383-392
summary This article is a starting point for the development of experiential urban co-design interfaces to enhance public participation in local urban projects and to be also used as a communication and collaboration tool in urban design. It is based on the previous research involving 3D city models utilized as understandable design interfaces for the non-technical public (Jutraz, Zupancic, 2011), where we have already explored different views (pedestrian, intermediate and bird’s-eye view), as well as the means by which the information obtained from these different views may be combined by shifting between viewpoints. Previous work was conducted in the “street lab” as well as the Urban Experimental Lab, which was developed specifi cally for the public’s participation in urban planning (Voigt, Kieferle, Wössner, 2009). Presented in this article is the next step that explores the immersive collaboration environment 3D ICC [1], formerly known as Teleplace. The environment was developed for effi cient collaboration and remote communication and shifts the research focus towards questions regarding how to employ both labs as interfaces between the non-technical public and design professionals. As we are facing the lack of digital systems for public participation and education in urban design, different digital tools for communication and collaboration should be combined into a new holistic platform for design. A digital system of tools needs to be developed that supports the urban design decision-making process and focuses on improved final solutions and increased satisfaction amongst all participants. In this article the system of digital tools for public participation, which include communication, collaboration and education, will be also defi ned, with its basic characteristics and its elements.
wos WOS:000330322400039
keywords Digital system of tools; collaboration; 3D model; public participation; urban design
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2012_153
id ecaade2012_153
authors Kunze, Antje ; Dyllong, Julia ; Halatsch, Jan ; Waddell, Paul ; Schmitt, Gerhard
year 2012
title Parametric building typologies for San Francisco Bay Area: A conceptual framework for the implementation of design code building typologies towards a parametric procedural city model
doi https://doi.org/10.52842/conf.ecaade.2012.1.187
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 187-193
summary This research paper concentrates on a conceptual framework for the creation of high-level procedural city models. A workflow is presented, which enables users to create city models in an intuitive way by using design-code-driven building typologies. This drastically advances traditional procedural city modelling where usually low-level implementations of city model components take place. New planning methods and instruments have to be developed for the growing demand of the rapid environmental, social and economic changes in cities and agglomerations. The presented method allows for quick visualization and iteration by using urban planning typologies.
wos WOS:000330322400018
keywords Procedural Modeling; Design Codes; Urban Planning; City Modeling; Decision-making process
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia12_269
id acadia12_269
authors Lally, Sean
year 2012
title Architecture of an Active Context
doi https://doi.org/10.52842/conf.acadia.2012.269
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 269-276
summary As we stand with our feet on earth’s outermost surface we build an architecture today that is much like it was several thousand years earlier, in an attempt to extend that outer shell with one of our own making. Artificial masses are built from a refinement of this existing geologic layer into materials of stone, steel, concrete, and glass that assemble to produce new pockets of space through the buildings they create. However, the sixth century BC writer Thales of Miletus put a different perspective on this: he insisted that we live, in reality, not on the summit of a solid earth but at the bottom of an ocean of air (Holmyard 1931). And so, as architecture continues to build up the outermost layer of earth’s surface through a mimicking, embellishing, and enhancing of the materials which it comes from, it raises the question of why we have not brought a similar relationship to the materialities at the bottom of this “ocean” of air to create the spaces we call architecture. If you were looking to level a complaint with the architectural profession, stating that it has not been ambitious enough in scope would not be one. Architects have never shied away from the opportunity to design everything from the building’s shell to the teaspoon used to stir your sugar in its matching cup. But it would seem that the profession has developed a rather large blind spot in terms of what it sees as a malleable material with which to engage. Architects have made assumptions as to what is beyond our scope of action, refraining from engaging a range of material variables due to a belief that the task would be too great or simply beyond our physical control. So even though we are enveloped by them continuously, both on the exterior as well as the interior of our buildings, it must be assumed that the particles, waves, and frequencies of energy that move around us are thought by architects to be too faint and shaky to unload upon them any heavy obligations, that they are too unwieldy for us to control to create the physical boundaries of separation, security, and movement required of architecture. This has resulted in a cultivated set of blinders that essentially defines architecture as a set of mediation devices (surfaces, walls, and inert masses) for tempering the environmental context it is situated in from the individuals and activities within. The spaces we inhabit are defined by their ability to decide what gets in and what stays out (sunlight, precipitation, winds). We place our organizational demands and aesthetic opinions on the surfaces that mediate these variables rather than seeing them as available for manipulation as a building material on their own. The intention here is to recalibrate the materialities that make up that environmental context to build architecture. The starting point is a rather naive question: can we design the energy systems that course in and around us daily as an architectural material so as to take on the needs of activities, securities, and lifestyles associated with architecture? Can the variables that we would normally mediate against instead be heightened and amplified so as to become the architecture itself? That which many would incorrectly dismiss as simply “air” today—thought to be homogeneous, scale-less, and vacant due in part to the limits of our human sensory system to perceive more fully otherwise—might tomorrow be further articulated, populated, and layered so as to become a materiality that will build spatial boundaries, define activities of individuals and movement, and act as architectural space. Our environmental context consists of a diverse range of materials (particles and waves of energy, spectrum of light, sound waves, and chemical particles) that can be manipulated and formed to meet our needs. The opportunity before us today is to embrace the needs of organizational structures and aesthetics by designing the active context that surrounds us through the material energies that define it.
keywords Material energies
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id caadria2012_043
id caadria2012_043
authors Lan, Wei-Hsien and Teng-Wen Chang
year 2012
title Visualising the design process with dynamic graph
doi https://doi.org/10.52842/conf.caadria.2012.111
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 111–120
summary Design Process is a continuous decision-making movement. Yet, the designer usually executes the process in a jumping way, from state to the other. Nevertheless, this kind of jumping process would cause loss of some essential information, such as a glance of design, or certain process of shape evolvement which designers want to know. Those unrecorded and therefore missing statistics information are very important to the research of design thinking and process. This study employs an animation and comic as research objects. In addition to utilising the methods of thinking aloud and protocol analysis, as well as recording the progress of this experiment, the information is digitalised. By using computer to develop a webpage-interface visualisation cloud system, called Dynamic Graph System which records and collects the evolving data generated from the space design process and stores this information into the cloud database. The system, then, uses the State space as a base, and utilises the derivative Dynamic Graph of spatial style which is evolved from the collected data of the Design Process. By studying and analysing the dynamic graphs, to investigate whether we can acquire more information of design process by using information visualisation approach to record of the evolution of the design process and helped the designers or not. This study intends to explore whether Dynamic Graph System helps and assists the designer to be more efficient in completing his/her work from the interaction between Dynamic Graph System and the designer.
keywords Design process; information visualisation; state space search; dynamic graph
series CAADRIA
email
last changed 2022/06/07 07:52

_id sigradi2012_116
id sigradi2012_116
authors Lima, Fernando Tadeu de Araújo; Morais, Vinicius Rocha Rodrigues
year 2012
title As contribuições da prototipagem virtual aplicadas ao ato de projetar arquitetura: uma análise sobre a produção de Foster and partners [The contributions of virtual prototype applied to design act of architecture: an analysis on the production of foster and partners]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 344-347
summary This article aims to present and analyze contributions that the digital tools of virtual prototyping can bring to the production of architecture. More specifically, this paper will address the use of simulation capabilities in the production process of architecture adopted by Foster and Partners. This article is a product of a master degree research that concludes that the inclusion of these technologies in design practice has a transformative role in the way we design and the outcome of the architectural object, resulting in changes in decision-making practices, leading the creative process towards the new perspectives that technological advances provide.
keywords Prototipagem Virtual; Projeto de Arquitetura; Gerenciamento de Projeto
series SIGRADI
email
last changed 2016/03/10 09:55

_id ascaad2012_001
id ascaad2012_001
authors Mahdjoubi, Lamine
year 2012
title Digital Architecture at Crossroads – Transition from Simulation and Visualisation to Information Modelling
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 5
summary Digital architecture is at an exciting but challenging stage of its development. Past decades have witnessed important developments in computer-generated architectural representations. These tools have complemented and, in some cases, superseded the traditional forms of design and communication. In parallel with progress in computer graphics, advances in computer generated architectural representations have evolved to deliver photorealistic computer generated imagery. However, there is evidence to suggest that these advances have not significantly enhanced collaborative practices. It was acknowledged that to address the fragmentation of the industry, a fundamental change to deliver digital architecture was needed. Dealing with the requirements for an improved co-ordination and co-operation between designers and other stakeholders to encourage more integration has therefore become a central issue in the last decade. It was also recognised that significantly more intelligence needs to be brought to bear on the decision-making process if the targets set by the sustainability agenda are to be met. The quest for an improved quality of information and decision making has shifted the emphasis from computer-generated imagery to integrated building information. The recent emergence of building information modelling (BIM) constitutes one of the most exciting developments in the field. It was suggested that BIM will deliver considerable sophistication and judgment in decision-making. This keynote speech seeks to examine the implications of the transition of digital architecture from simulation and visualisation to information modelling. It aims to shed light on the methodological and technological challenges facing practitioners, researchers, and software developers, as a result of the early adoption of BIM.
series ASCAAD
type keynote paper
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_001.pdf
last changed 2012/05/15 20:46

_id ecaade2017_105
id ecaade2017_105
authors Miodragovic Vella, Irina and Kotnik, Toni
year 2017
title Stereotomy, an Early Example of a Material System
doi https://doi.org/10.52842/conf.ecaade.2017.2.251
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 251-258
summary Stereotomy originated as a technique that accumulated theoretical and practical knowledge on stone material properties and construction. At its peak in the nineteenth century, by pushing the structure and construction limits, it gained the ability of using "the weight of the stone against itself by making it hover in space through the very weight that should make it fall down" (Perrault 1964, cited Etelin, 2012). The modern architectural tectonics, based on structural comprehension in architecture, found no value in stereotomy beyond its early, Gothic period. Similarly, digital architectural theory recognized in Gothic the early examples of a material systems. This paper reassesses stereotomy at its fundamental levels, as a material system based on generative processes that assimilate structure and construction through parameterization. In this way, a theoretical framework is established that exposes stereotomy's intrinsic potentials: the continuity of historic and contemporary examples, overlaps between current research endeavours, and its genuine relevance for contemporary digital architecture.
keywords stereotomy, material system, Abeille vault, parametric design
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2012_295
id sigradi2012_295
authors Moreira, Alejandro
year 2012
title Integración y Colaboración Tecnológica en Arquitectura [Technological Integration and Collaboration in Architecture]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 268-271
summary The information produced for the design and construction of buildings become increasingly complex and are inseparable parts of the whole social making of the City. It have created a transition that should consider the integrative and collaborative aspects the architectural design process. This new transition demand changes in the architectural education in response to the resulting complexity in the design concept, given that the potential of the innovation in digital technologies is not about the generation of forms but the change that occur in the organization of activities.
keywords Integracion; Colaboracion; Tecnología; Educación
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2016_809
id caadria2016_809
authors Nakapan, Walaiporn
year 2016
title Using the SAMR Model to transform mobile learning in a History of Art and Architecture Classroom
doi https://doi.org/10.52842/conf.caadria.2016.809
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 809-818
summary This paper presents the progress of a pilot classroom, which uses mobile devices to enhance instructor-student classroom interac- tions and students’ learning of the History of Art and Architecture. The main objective of this research was to find a way of improving classroom activities, for the coming year, by making the best possible use of technology to enable students to learn more successfully and improve their understanding of the lesson content. In this paper, class- room activities during 2014 and 2015 are analysed using the SAMR Model coupled with Bloom’s revised taxonomy and the EdTech Quin- tet Model. In addition, a plan for the redesign and improvement of ac- tivities in 2016 is proposed, the effectiveness of the SAMR model at improving in class activities is discussed and a perspective on how to develop the classroom using the “SAMR ladder” is included. The re- sults show that in 2015, 25% of the students in the class achieved an A grade, and less than 5% were graded F compared to 26% in 2012.
keywords Design education; mobile-based learning; History of Art and Architecture; SAMR model
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2012_238
id ecaade2012_238
authors Neuenschwander, Noemi ; Hayek, Ulrike Wissen ; Grêt-Regamey, Adrienne
year 2012
title Integrated Multi-Criteria Modeling and 3D Visualization for Informed Trade-Off Decision Making on Urban Development Options
doi https://doi.org/10.52842/conf.ecaade.2012.1.x.j7k
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. .203-211
summary Cities all over the world are faced with growing population pressure and are challenged by decreasing environmental quality. Development strategies and planning processes often fail to involve local environment knowledge. We present an approach to integrate environmental aspects into a two-step urban modeling framework, generating 3D visualizations from GIS-based and procedural modeling. The dynamic nature of this approach provides considerable support for transdisciplinary communication processes in urban planning.
wos WOS:000330322400020
keywords Procedural modeling; generic urban pattern design; understanding ecosystem services; multi-criteria decision analysis (MCDA); GIS-based modeling
series eCAADe
email
last changed 2022/06/07 07:50

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