CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 543

_id ecaade2012_041
id ecaade2012_041
authors Patlakas, Panagiotis ; Altan, Hasim
year 2012
title Visualizing Post - Occupancy Evaluation Data: Rationale, methodology and potential of EnViz, a visualization software prototype
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 647-653.
doi https://doi.org/10.52842/conf.ecaade.2012.1.647
wos WOS:000330322400068
summary This paper introduces EnViz, a software prototype for the visualization of environmental data collected from post-occupancy evaluation surveys. The piece begins by introducing the rationale for the software, and why the authors believe it can be a valuable aid for environmental building design. The development methodology is described and the basic operability and interface are presented. A case study is introduced, and the results from the application of the software on the data from it are presented with accompanying images. Further results are presented, from the use of the software in workshops with undergraduate and post-graduate students, as well as researchers and professionals. Finally, future directions of the software development and the potential of the software are given.
keywords Visualization; post-occupancy evaluation; indoor environmental data; 3D graphics
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2023_259
id ecaade2023_259
authors Sonne-Frederiksen, Povl Filip, Larsen, Niels Martin and Buthke, Jan
year 2023
title Point Cloud Segmentation for Building Reuse - Construction of digital twins in early phase building reuse projects
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 327–336
doi https://doi.org/10.52842/conf.ecaade.2023.2.327
summary Point cloud processing has come a long way in the past years. Advances in computer vision (CV) and machine learning (ML) have enabled its automated recognition and processing. However, few of those developments have made it through to the Architecture, Engineering and Construction (AEC) industry. Here, optimizing those workflows can reduce time spent on early-phase projects, which otherwise could be spent on developing innovative design solutions. Simplifying the processing of building point cloud scans makes it more accessible and therefore, usable for design, planning and decision-making. Furthermore, automated processing can also ensure that point clouds are processed consistently and accurately, reducing the potential for human error. This work is part of a larger effort to optimize early-phase design processes to promote the reuse of vacant buildings. It focuses on technical solutions to automate the reconstruction of point clouds into a digital twin as a simplified solid 3D element model. In this paper, various ML approaches, among others KPConv Thomas et al. (2019), ShapeConv Cao et al. (2021) and Mask-RCNN He et al. (2017), are compared in their ability to apply semantic as well as instance segmentation to point clouds. Further it relies on the S3DIS Armeni et al. (2017), NYU v2 Silberman et al. (2012) and Matterport Ramakrishnan et al. (2021) data sets for training. Here, the authors aim to establish a workflow that reduces the effort for users to process their point clouds and obtain object-based models. The findings of this research show that although pure point cloud-based ML models enable a greater degree of flexibility, they incur a high computational cost. We found, that using RGB-D images for classifications and segmentation simplifies the complexity of the ML model but leads to additional requirements for the data set. These can be mitigated in the initial process of capturing the building or by extracting the depth data from the point cloud.
keywords Point Clouds, Machine Learning, Segmentation, Reuse, Digital Twins
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2012_000
id ecaade2012_000
authors Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejdan, Dana (eds.)
year 2012
title Digital Physicality
source Proceedings of the 30th International Conference on Education and research in Computer Aided Architectural Design in Europe - Volume 1 [ISBN 978-9-4912070-2-0], Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, 762 p.
doi https://doi.org/10.52842/conf.ecaade.2012.1
summary Digital Physicality is the first volume of the conference proceedings of the 30th eCAADe conference, held from 12-14 september 2012 in Prague at the Faculty of Architecture of Czech Technical University in Prague. The companion volume is called Physical Digitality. Together, both volumes contain 154 papers that were submitted to this conference.Physicality means that digital models increasingly incorporate information and knowledge of the world. This extends beyond material and component databases of building materials, but involves time, construction knowledge, material properties, space logic, people behaviour, and so on. Digital models therefore, are as much about our understanding of the world as they are about design support. Physical is no longer the opposite part of digital models. Models and reality are partly digital and partly physical. The implication of this condition is not clear however, and it is necessary to investigate its potential. New strategies are necessary that acknowledge the synergetic qualities of the physical and the digital. This is not limited to our designs but it also influences the process, methods, and what or how we teach.The subdivision of papers in these volumes follow the distinction made in the conference theme. The papers in Digital Physicality have their orientation mainly in the digital realm, and reach towards the physical part. It has to be granted that this distinction is rather crude, because working from two extremes (digital versus physical) tends to ignore the arguably most interesting middle ground.
keywords Digital physicality; physical digitality
series eCAADe
email
last changed 2022/06/07 07:49

_id b2f9
id b2f9
authors Bhzad Sidawi and Neveen Hamza
year 2012
title INTELLIGENT KNOWLEDGE-BASED REPOSITORY TO SUPPORT INFORMED DESIGN DECISION MAKING
source ITCON journal
summary Research highlights that architectural design is a social phenomenon that is underpinned by critical analysis of design precedents and the social interaction between designers including negotiation, collaboration and communication. CAAD systems are continuously developing as essential design tools in formulating and developing ideas. Researchers such as (Rosenman, Gero and Oxman 1992) have suggested suggest that knowledge based systems can be integrated with CAAD systems to provide design knowledge that would enable recalling design precedents that maybe linked to the design constraints. Currently CAAD systems are user centric being focused on architects rather than the end product. The systems provide limited assistance in the production of innovative design. Furthermore, the attention of the designers of knowledge based systems is providing a repository rather than a system that is capable to initiate innovation. Most of the CAAD systems have web communication tools that enable designers to communicate their design ideas with colleagues and partners in business. However, none of these systems have the capability to capture useful knowledge from the design negotiations. Students of the third to fifth year at College of Architecture, University of Dammam were surveyed and interviewed to find out how far design tools, communications and resources would impact the production of innovative design projects. The survey results show that knowledge extracted from design negotiations would impact the innovative design outcome. It highlights also that present design precedents are not very helpful and design negotiations between students, tutors and other students are not documented thus fully incorporated into the design scheme. The paper argues that the future CAAD systems should be capable to recognize innovative design precedents, and incorporate knowledge that is resulted from design negotiations. This would help students to gain a critical mass of knowledge that would underpin informed design decisions.
series journal paper
type normal paper
email
more http://www.itcon.org/cgi-bin/works/Show?2012_20
last changed 2012/09/19 13:41

_id ijac201210406
id ijac201210406
authors Biswas, Tajin; Ramesh Krishnamurti
year 2012
title Data Sharing for Sustainable Building Assessment
source International Journal of Architectural Computing vol. 10 - no. 4, 555-574
summary Sustainable design assessment requires information, which is aggregated from different phases of a building design, and evaluated according to criteria specified in a ‘sustainable building rating system.’ In the architecture engineering and construction (AEC) domain much of the necessary information is available through open source data standards such as Industry Foundation Classes (IFC). However, no single standard that provides support for sustainability assessment completely suffices as a data structure. This paper explores the augmentation of the Construction Operations Building information exchange (COBie) model, as an intermediary data structure, to bridge between requirements of the Leadership in Energy and Environmental Design (LEED) rating system and a building information model. Development of a general framework for data sharing and information management for LEED assessments is illustrated through an implementation of a prototype using functional databases.The prototype checks and augments available data as needed, which is used to populate LEED submission templates.
series journal
last changed 2019/05/24 09:55

_id caadria2012_004
id caadria2012_004
authors Chien, S. F. and H. J. Wang
year 2012
title A support system for integrating smart technologies into existing buildings
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 445–454
doi https://doi.org/10.52842/conf.caadria.2012.445
summary We propose a support system for infill elements that integrate smart technologies based on Open Building principles. The design requirements were collected from design practitioners. It consists of an architectural sub-system and an information sub-system. A working prototype was constructed and some smart infill components were implemented to demonstrate and examine the system design. The prototype was evaluated by design practitioners.
keywords Support system; smart house; open building; building renovation
series CAADRIA
email
last changed 2022/06/07 07:55

_id 75d6
id 75d6
authors Derix, C and Gamlesaeter, A
year 2012
title Behavioural Prototypes In Spatial Design Computation
source In Petruschat and Adenauer (eds), Neue Formen des Prototypings in Gestaltungsprozessen, Form+Zweck, Berlin, 2012
summary Architects by profession, Christian Derix and Asmund Gamlesæter are interested in expanding the capabilities of digital technology to inform, support and enrich the design process in architecture and spatial planning. The computational prototypes they develop range from form studies to visualization of complex processes in spatial planning such as movement behaviors of people in a city. They work analytically as well as generatively and the approach is deeply affected by the understanding that computing systems should not define solutions but offer creative freedom and create a symbiosis between the designer and the algorithmic intelligence. They are rather designed to help the designer view the design problem and consequences of decisions from different perspectives. Encouraging the designer to play through different narratives. They are rather tools for thinking through multiple solutions and allow the designer to play with the possibilities. The generation of the final design is inspired and validated by the tools but remains in the hands of the designer.
keywords algorithmic behaviour, design evolution, computational design
series book
type normal paper
email
more http://www.formundzweck.de/de/buecher/prototype-physical-virtual-hybrid-smart/beschreibung.html
last changed 2012/09/20 14:12

_id ascaad2012_004
id ascaad2012_004
authors El-Masri, Souheil; Mazen Kana’an and Mohammed Fawzi Elanany
year 2012
title Architecture, Digital Techniques & Project Management
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 14-20
summary With the invention of computers, Architecture and other Engineering disciplines have undergone revolutionary developments offering new opportunities for improving efficiency and opening new frontiers for creativity. For example in architecture and urban planning, the discussions have been extended from conventional writings to cover cyberspace, virtual architecture and digital city. Moreover, computers have helped in the realization of many complex projects that would be inconceivable with traditional drawing techniques. This is clearly demonstrated in the works of Frank Gehry's, Zaha Hadid, Daniel Libeskind and many others. In deed, digital techniques have changed the design creative process and how the architects think. Traditionally the structured development architectural ideas from 2D drawings (plans, sections, elevations) towards 3D resolution has been replaced by more interactive approach of 2D & 3D. The changes that digital techniques have brought to the field of Architecture; including practice and education, can obviously be viewed from different angles and incite many discussions and questions. However, the purpose of this presentation is to discuss the role of digital techniques within the overall framework of project management in Gulf Housing Engineering. It starts the discussion with a brief on architecture and digital techniques in the Gulf Region, especially during the “boom period”; a period characterized by rapid production of buildings relying heavily on virtual images. It is against this background, the role of digital techniques is evaluated from a practice point of view. In fact in GHE, digital means are integral parts of the holistic project delivery process starting form initiation, to various design stages to construction ending with project completion. In this process emphasis is paid to the inter-relationships between IT Systems and Quality Control which in turn facilitate measuring, monitoring and reporting on various managerial, technical and design and budgetary aspects of the project. The presentation is supported by real case studies of GHE portfolio. It emphasizes that digital techniques should be an integral part of an overall process and should be seen as means to enhance efficiency and creativity; and should contribute to the betterment of the built environment
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_004.pdf
last changed 2012/05/15 20:46

_id ascaad2012_003
id ascaad2012_003
authors Elseragy, Ahmed
year 2012
title Creative Design Between Representation and Simulation
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 11-12
summary Milestone figures of architecture all have their different views on what comes first, form or function. They also vary in their definitions of creativity. Apparently, creativity is very strongly related to ideas and how they can be generated. It is also correlated with the process of thinking and developing. Creative products, whether architectural or otherwise, and whether tangible or intangible, are originated from ‘good ideas’ (Elnokaly, Elseragy and Alsaadani, 2008). On one hand, not any idea, or any good idea, can be considered creative but, on the other hand, any creative result can be traced back to a good idea that initiated it in the beginning (Goldschmit and Tatsa, 2005). Creativity in literature, music and other forms of art is immeasurable and unbounded by constraints of physical reality. Musicians, painters and sculptors do not create within tight restrictions. They create what becomes their own mind’s intellectual property, and viewers or listeners are free to interpret these creations from whichever angle they choose. However, this is not the case with architects, whose creations and creative products are always bound with different physical constraints that may be related to the building location, social and cultural values related to the context, environmental performance and energy efficiency, and many more (Elnokaly, Elseragy and Alsaadani, 2008). Remarkably, over the last three decades computers have dominated in almost all areas of design, taking over the burden of repetitive tasks so that the designers and students can focus on the act of creation. Computer aided design has been used for a long time as a tool of drafting, however in this last decade this tool of representation is being replaced by simulation in different areas such as simulation of form, function and environment. Thus, the crafting of objects is moving towards the generation of forms and integrated systems through designer-authored computational processes. The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD) computer-aided engineering (CAE) applications. This paper highlights the influence of the evolving transformation from Computer Aided Design (CAD) to Computational Design (CD) and how this presents a profound shift in creative design thinking and education. Computational-based design and simulation represent new tools that encourage designers and artists to continue progression of novel modes of design thinking and creativity for the 21st century designers. Today computational design calls for new ideas that will transcend conventional boundaries and support creative insights through design and into design. However, it is still believed that in architecture education one should not replace the design process and creative thinking at early stages by software tools that shape both process and final product which may become a limitation for creative designs to adapt to the decisions and metaphors chosen by the simulation tool. This paper explores the development of Computer Aided Design (CAD) to Computational Design (CD) Tools and their impact on contemporary design education and creative design.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_003.pdf
last changed 2012/05/15 20:46

_id sigradi2014_018
id sigradi2014_018
authors Florio, Wilson
year 2014
title Reflexão sobre seis residências emblemáticas a partir da tecnologia BIM e da fabricação digital [Reflection on emblematic residences from static / dynamic simulations and digital fabrication]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 311-315
summary The aim of this paper is to report the teaching experience held in 2012 at Unicamp between three disciplines of representation. Students analyzed emblematic residences from digital and physical models. Digital models were produced in Revit and its building components were diagrammed in AutoCad. After that, these elements were sent to laser cutter, and hand assembled. In 3DS Max, 3D model allowed simulations such as rendered images and animations. We report the contributions of these analog and digital artifacts in the design process. This article contributes to reflection and debate on the application of digital technologies in the analysis of iconic buildings of architecture.
keywords Geometric Modeling; Digital Fabrication; Model; Revit; Teaching-learning
series SIGRADI
email
last changed 2016/03/10 09:52

_id ecaade2012_129
id ecaade2012_129
authors Kocaturk, Tuba ; Balbo, Riccardo ; Medjdoub, Benachir ; Veliz, Alejandro
year 2012
title An Innovative Approach to Technology Mediated Architectural Design Education: A Framework for a Web-Based Socio-Cognitive Eco-system
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 55-65
doi https://doi.org/10.52842/conf.ecaade.2012.1.055
wos WOS:000330322400005
summary Learning in architecture has shifted from an individual focused approach to a larger system of interacting individuals in a situated, tool-mediated and socio-technical context. In addition to developing essential skills to work with diverse design software and taking part in collaborative design activities, learners also need to be equipped with competencies that will allow them to operate intelligently outside of situations of distributed cognitions. The challenge in present educational climate is to develop pedagogical approaches where situations of distributed cognition are not the ends themselves but are the means for improving mastery of solo competencies. The paper contributes to the current discussion about the need to re-orient architectural education and proposes a pedagogical framework for the development of a new web-based teaching/learning environment (socio-cognitive eco-system) as an integrated platform to support both autonomous and distributed learning.
keywords Technology-mediated learning; distributed cognition; design pedagogy; digital design education
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2012_208
id ecaade2012_208
authors Koltsova, Anastasia ; Tuncer, Bige ; Georgakopoulou, Sofia ; Schmitt, Gerhard
year 2012
title Parametric Tools for Conceptual Design Support at the Pedestrian Urban Scale: Towards inverse urban design
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 279-287
doi https://doi.org/10.52842/conf.ecaade.2012.1.279
wos WOS:000330322400028
summary This paper presents an inverse pedestrian urban design method and an initial set of parametric tools for conceptual design support at the pedestrian urban scale. Inverse pedestrian urban design concerns the derivation of urban design parameters from a local context in order to produce better informed and situated designs. The tools concern the rationalization of street network and building form. Some of the parameters that are used within the tools are view angles (visibility analysis) and distances between target points (accessibility analysis). The paper elaborates on inverse urban design, presents some case studies and tools, and touches upon design patterns and their alignment to design processes.
keywords Urban design; pedestrian design; parametric modelling; design tools; inverse urban design method
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2012_046
id caadria2012_046
authors Lertsithichai, Surapong
year 2012
title Building Thailand's tallest Ganesh: CAD/CAM integration in conventional metal fabrication
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 337–346
doi https://doi.org/10.52842/conf.caadria.2012.337
summary Ganesh (Ganesa or Ganesha) is a Hindi god well known for his distinguishable elephant head and widely revered as the god of success or remover of obstacles. Patrons in Thailand have worshipped Ganesh and respected him by means of erecting statues of Ganesh in various poses and sizes throughout the country. In late 2008, the people of Chacheongsao, a province located East of Bangkok, decided to create Thailand’s tallest standing Ganesh statue made with bronze reaching heights up to 39 meters and situated on the Bangpakong river bank overseeing the city and its people. The author and design team was approached by representatives from Chacheongsao and commissioned to advise the process from conception to construction. The challenge started with seeking appropriate computer-aided design and manufacturing technologies and innovative processes to guide the design team throughout the production. The 0.60-meter bronze cast sculpture of the Ganesh was scanned using a 3D optical scanner to generate a solid model of the statue. A surface model was then extracted from the 3D model to firstly determine the most efficient structural support within the statue and secondly to generate surface strips for the foundry to create actual bronze casts. The construction of the project began early 2009 and the statue has since been erected from its base to currently its head. During construction, the author and design team has encountered several problems translating pixels to parts. Several errors have occurred during the mould and cast production process as well as construction errors on site causing mismatches of the structure and surface, misalignments, and protruding structural supports and joints. The lessons learned from this project is documented and analysed with hopes to create a more effective process for future projects with similar requirements.
keywords CAD/CAM; 3D scanner; CNC milling; metal fabrication
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2012_061
id ecaade2012_061
authors Macris, Vincent ; Weytjens, Lieve ; Geyskens, Kenny ; Knapen, Marc ; Verbeeck, Griet
year 2012
title Design Guidance for Low-Energy Dwellings in Early Design Phases: Development of a simple design support tool in SketchUp
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 691-699.
doi https://doi.org/10.52842/conf.ecaade.2012.1.691
wos WOS:000330322400073
summary Considering the energy effi ciency and comfort levels of dwellings, stricter legislation will be applied towards 2020. To reach these requirements, an insight into the energy effi ciency becomes essential from the start of a design. However, the uptake of building simulation tools by architects and students to evaluate the energy performance during the architectural design process remains very limited, mainly due to the complexity of these tools. Therefore, this research aims at early design support through an easy-to-use application adapted to the modelling logic of a designer. As architects often use simple CAAD design tools for design exploration, a prototype was established in Google SketchUp. In this context, the paper presents the development of a support tool for low-energy dwellings in early design phases, allowing designers to quickly assess the thermal comfort and energy performance of early design alternatives.
keywords Design support tool; Energy; SketchUp; Architectural design process; Output
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2012_238
id ecaade2012_238
authors Neuenschwander, Noemi ; Hayek, Ulrike Wissen ; Grêt-Regamey, Adrienne
year 2012
title Integrated Multi-Criteria Modeling and 3D Visualization for Informed Trade-Off Decision Making on Urban Development Options
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. .203-211
doi https://doi.org/10.52842/conf.ecaade.2012.1.x.j7k
wos WOS:000330322400020
summary Cities all over the world are faced with growing population pressure and are challenged by decreasing environmental quality. Development strategies and planning processes often fail to involve local environment knowledge. We present an approach to integrate environmental aspects into a two-step urban modeling framework, generating 3D visualizations from GIS-based and procedural modeling. The dynamic nature of this approach provides considerable support for transdisciplinary communication processes in urban planning.
keywords Procedural modeling; generic urban pattern design; understanding ecosystem services; multi-criteria decision analysis (MCDA); GIS-based modeling
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia12_527
id acadia12_527
authors Pak, Burak ; Verbeke, Johan
year 2012
title A Web-Based Geographic Virtual Environment for the Deliberation of Alternative Urban Development Projects Prepared for Brussels
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 527-538
doi https://doi.org/10.52842/conf.acadia.2012.527
summary In this paper, we discuss the potentials of affordable GeoWeb 2.0 applications to support the deliberation of urban projects. We first introduce the conceptual design of a web-based geographic virtual environment specifically developed for the Brussels–Capital Region in the framework of a long-term postdoctoral research project. Then, we present two alternative open-source prototypes for the implementation of this conceptual design and compare their usability with experts. Furthermore, we share our experiences from two field applications in the form of a brief case study and discuss the potentials of the proposed prototypes with a focus on their usability and supported forms of design empowerment
keywords Urban Planning and Design , Virtual Environments , Collaborative Design , Web-based Application
series ACADIA
type normal paper
email
last changed 2022/06/07 08:00

_id sigradi2012_239
id sigradi2012_239
authors Perrone, Felipe Rodrigues; Gomes, Hector Medina; Heidrich, Felipe Etchegaray; Borda, Adriane
year 2012
title Desenvolvimento de Aplicativo para Visualização de Patrimônio Histórico-Arquitetônico em Realidade Aumentada [Development of an Application for Visualization of historical and Architectural heritage in Augmented Reality]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 366-368
summary This article describes the development process of an web-based augmented reality application, aiming to display historical and architectural heritage of the city of Pelotas. Made from technologies such as Adobe Flash and Open Source libraries it also required the development of support tools to assist in its completion and maintenance.
keywords Realidade Aumentada, Patrimônio Histórico, Bibliotecas Open Source
series SIGRADI
email
last changed 2016/03/10 09:57

_id ijac201210105
id ijac201210105
authors Phocas, Marios C.; Odysseas Kontovourkis, Maria Matheou
year 2012
title Kinetic Hybrid Structure Development and Simulation
source International Journal of Architectural Computing vol. 10 - no. 1, 67-86
summary Supported through technological advances, the concept of kinetic architecture is internationally increasingly acknowledged in the past years in the development of adaptable buildings as to differing functional requirements, or external loading conditions. Most decisive factor is the structure in terms of materials and geometrical configurations, and the control system integrated within. Based on general principles of tensegrity structures, a hybrid system has been developed that consists of continuous hinge connected compression members, strengthened by an internal system of struts and continuous cable diagonals with closed loop. The kinetic mechanism is achieved through alteration of the cables length and the respective relative inclination of any adjacent compression members. In this way the transformability of the system arises primarily from the inherent integrative composition and dual capabilities of its members. Following the construction design of the prototype structure, the interactive development, as regards geometric properties and structural configurations, is presented analytically, as based on a parametric-associative design approach applied. Along this line, the specific syntax of structural development and simulation through parametric design is suggested to support in real terms the control design of the innovative structure in an integrated interactive context.
series journal
last changed 2019/07/30 10:55

_id ascaad2012_015
id ascaad2012_015
authors Saighi, Ouafa and Mohamed Salah Zerouala
year 2012
title Information Technology Utilization in Architectural Engineering: A Field Investigation at the Department of Architecture and Construction, Constantine (Algeria)
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 155-156; 273-284
summary This paper is derived from an under developed research work, that is a PhD thesis which studies the influence of Information Technology (IT) on architectural practice in Algeria. It examines the use of IT by students of the Department of Architecture and Construction in Constantine in their design studio’s projects. The target of the study is to inspect the depth of utilization of IT, identify the advantages and shortcomings of use, and propose some solutions. A field survey was undertaken on a sample of students at the Department of Architecture and Construction. The survey has the following objectives: • to find out the students’ motivation behind the adoption and use of IT in their projects; • to identify the negative and positive aspects of use; • to identify the barriers that would hinder better use; and • to determine the impact of the IT tools on the design process and projects. // For a more comprehensive comprehension of the study case; a pilot field survey was conducted during two consecutive years. This enables the researchers to make comparisons between the survey’s results of the same year, and to study the trends of use by making comparisons between the results of these two years. SPSS was used to analyze the results. The analysis of results shows that the IT helps largely to improve the quality of presentations of the documents, images and graphics but this was an attempt from students to satisfy and influence the "others". In some cases, this has negatively affected the quality of design projects. It was used by students with poor design skills to cover up some weak aspects and faults in their design projects. On the other hand, some tutors opposed the exaggerated use of IT and the complete dependence on the computer during the design stage. They prefer the "traditional way" of design development. There is an ongoing conflict and arguments between students and tutors regarding this matter. However, It was noticed that the IT has effectively contribute in improving the competition level between students thus the quality of their design projects.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_015.pdf
last changed 2012/05/15 20:46

_id acadia12_57
id acadia12_57
authors Shireen, Naghmi ; Erhan, Halil ; Botta, David ; Woodbury, Robert
year 2012
title Parallel Development of Parametric Design Models Using Subjunctive Dependency Graphs
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 57-66
doi https://doi.org/10.52842/conf.acadia.2012.057
summary Exploring problems through multiple alternatives is a key aspect of design. In this paper, we present a prototype system as an extension to existing parametric CAD tools that enables parallel generation and editing of design alternatives. The system is built on two fundamental ideas. First, use of subjunctive dependency graphs enables simultaneous work on multiple design variations. These graphs capture and reveal complex data flow across alternative parametric CAD models. Second, prototype-based modeling provides a weak notion of inheritance enabling incremental description of differences between alternatives. The system is intended to be general enough to be used in different CAD platforms and other systems using graph-based modeling. The three basic system functions are definition of alternatives (variations) using prototype-based modeling, structural and parametric divergences of the prototypes, and interactive comparison. The goal of this research is consistent with the general qualities expected from any creativity support tools: enabling exploration and simultaneous development of variations.
keywords Parallel editing , Design exploration , Alternatives , Parametric CAD systems , Graph-based modelling
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

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