CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 551

_id ecaade2012_147
id ecaade2012_147
authors Huang, Yinghsiu; Hsieh, Kai-Wei; Chen, Huan-Nian
year 2012
title The Emotional Design by Combining Interactive Technologies and Imaginations
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 361-368
doi https://doi.org/10.52842/conf.ecaade.2012.2.361
wos WOS:000330320600037
summary In product design domain, designers have to deal with not only the interface between human and hardware, but also the emotions while using products. However, imagination is an important ability in all design stages. How designers could combine interactive devices and emotions with their imaginations is the main problem of this research. At the end of this paper, the result will demonstrate an interactive and emotional design by combining some sensors to receive the usage from people, and some reactions to express products’ emotions. By wiring photosensitive resistor, pressure sensor, red LED, speakers, and programing in ARDUINO, this study assembled an emotional alarm, which can express his angry emotions by different levels of noise, lighting, and shocking. In this study, we conducted a workshop not only for combining interactive sensors into products, but also for expressing emotions in viewpoints from products. During this workshop, students have to trigger their imaginations for conceiving emotional products, which they have never seen and thought of.
keywords Imagination; product design; emotional; interactive design; ARDUINO
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2012_243
id ecaade2012_243
authors Araya, Sergio; Zolotovsky, Ekaterina; Gidekel, Manuel
year 2012
title Living Architecture: Micro Performances of Bio Fabrication
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 447-457
doi https://doi.org/10.52842/conf.ecaade.2012.2.447
wos WOS:000330320600047
summary This ongoing research study explores novel modes of design and fabrication by combining digital tools and technologies with living biological systems within controlled environments in order to induce specifi c biological functions and material production processes. The main objective is to design and implement a biological fabrication technique, using bacteria, to produce physical components for architecture and product design.
keywords Synthetic Biology; Architecture; Design; Biofabrication; Biomaterial
series eCAADe
email
last changed 2022/06/07 07:54

_id lasg_whitepapers_2019_367
id lasg_whitepapers_2019_367
authors Atelier Iris van Herpen
year 2019
title Exploring New Forms of Craft
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.367 - 392
summary Dutch fashion designer Iris van Herpen and Canadian architect Philip Beesley have been united by friendship and a mutual interest in esoteric, experimental craft since 2012. Together they collaborated on various dresses, techniques and materials, featured in six of Iris van Herpen's Couture collections. Since her first show in 2007, van Herpen has been preoccupied with inventing new forms and methods of sartorial expression by combining the most traditional and the most radical materials and garment construction methods into her unique aesthetic vision.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id ascaad2012_024
id ascaad2012_024
authors Abeer, Samy Yousef Mohamed
year 2012
title Sustainable Design and Construction: New Approaches Towards Sustainable Manufacturing
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 241-251
summary Ecological and environmental issues are playing an important and larger role in corporate and manufacturing strategies. For complete creative design process, buildings require both for construction and manufacturing, due to their comparatively long life cycle for maintenance, significant raw material and energy resources. Thinking in terms of product life cycles is one of the challenges facing manufacturers today. “Life Cycle Management” (LCM) considers the product life cycle as a whole and optimizes the interaction of product design, construction, manufacturing and life cycle activities. The goal of this approach is to protect resources and maximize the effectiveness during usage by means of Life Cycle Assessment, Product Data Management, Technical Support and last but not least by Life Cycle Costing. In this paper the environmental consciousness issues pertaining to design, construction, manufacturing and operations management are presented through computer intelligent technologies of this 21century. So, this paper shows the existing approaches of LCM and discusses their visions and further development.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_024.pdf
last changed 2012/05/15 20:46

_id ecaade2012_212
id ecaade2012_212
authors Aghaei Meibodi, Mania ; Aghaiemeybodi, Hamia
year 2012
title The Synergy Between Structure and Ornament: A Reflection on the Practice of Tectonic in the Digital and Physical Worlds
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 245-254
doi https://doi.org/10.52842/conf.ecaade.2012.2.245
wos WOS:000330320600024
summary The use of digital design and fabrication technologies in architecture has followed a paradigm shift, which has seen the topology, form and structure of architecture pushed to incorporate areas such as climate, construction, acoustic etc. While these digital technologies are intended to enhance the processes and performance, a discussion of aesthetics has been ignored. Surmising that the use of digital technology enhances the performability and effi ciency aspects of architecture as well as the aesthetics, this research questions what the new relationships and arrangements for structure and ornament are. What are the challenges when structure uses a process-based logic and is sensitive to materiality whereas the aesthetics has a representation-based logic and is not sensitive to materiality? The authors of this paper contribute to this debate by using the notion of tectonic as a platform for gaining and creating knowledge about this issue and examining the issues through the design and prototyping of a Multi-functional Pavilion.
keywords Processes; ornament; digital technology; tectonic; architectural expression
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id ascaad2012_008
id ascaad2012_008
authors Ambrose, Michael A. and Kristen M. Fry
year 2012
title Re:Thinking BIM in the Design Studio - Beyond Tools… Approaching Ways of Thinking
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 71-80
summary The application of digital design methods and technologies related to BIM and Integrated Practice Delivery are altering the how and what of architectural design. The way contemporary architecture is conceived and made is being transformed through the digital methods, processes and applications used in BIM. How architectural education and the design studio model evolve to reflect, interpret, translate, or challenge the multiplicitous and simultaneously variable modes of contemporary practice present opportunity and risk to this generation of digital scholars, educators and practitioners. Might we re-conceive the design studio as a venue in which a critical dialogue about how the many facets of architectural design practice are engaged? The possibilities afforded by BIM and Integrated Practice Delivery and digital design technologies are increasingly affecting what we make and simultaneously how we make as architects. Digital modeling of both geometry and information is replacing (or displacing) digital drawing. We see diminishing returns of the value of transforming three-dimensional spatial/formal ideas into two-dimensional conventional abstractions of those complex ideas. This comprehensive thinking promoted by BIM processes is one of the key advantages of using BIM leading to true design innovation. The reiterative learning process of design promoted in BIM promotes a rethinking of design studio education.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_008.pdf
last changed 2012/05/15 20:46

_id ecaade2012_161
id ecaade2012_161
authors Araujo, Bruno; Jorge, Joaquim; Duarte, Jose
year 2012
title Combining Virtual Environments and Direct Manipulation for Architectural Modeling
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 419-428
doi https://doi.org/10.52842/conf.ecaade.2012.2.419
wos WOS:000330320600044
summary In this paper we present an environment for conceptual design which mimicsthe interaction of designers with physical mockups. We present novel three dimensional on-and-above-the-surface interactive techniques which combine asymmetric bimanual operations with multi-touch direct manipulation on a fl at surface and depth cameras. These take advantage of a continuous interaction space to create and edit 3D models in a stereoscopic environment. To allow modeling architectural shapes directly, we combine hand and finger tracking in the space above the table with multi-touch on its surface without the need to change modes. This provides an alternative design environment where users can seamlessly switch between interacting on the surface or in the space above it depending on the task, which makes it easier to model complex shapes using simple operations.
keywords 3D Modeling; 3D User Interfaces; Virtual Reality; Procedural Modeling
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2012_081
id caadria2012_081
authors Beorkrem, Christopher; Niki DesImini, Mitch McGregor and Igor Polakov
year 2012
title Sphere mapping: A method for a responsive surface design
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 527–536
doi https://doi.org/10.52842/conf.caadria.2012.527
summary The method proposed in this project addresses the parametric manipulation of a given pattern to respond directly to a pre-defined surface. Continuing the research of Kevin Rotheroe, Yale University and founder of FreeForm Design. Rotheroe has developed a series of studies in material and surface properties. By utilising a proven pattern, the proposed method sets parameters derived from the formal properties of the original pattern and produces a new pattern that is responsive to the curvature of a complex surface. The workflow developed in this research consists of a complex blending of tools in Grasshopper and Gehry Technologies Digital Project. The intent is to achieve the aesthetics and structure offered by Rotheroe’s original research and to add a responsive precision that provides an accurate adaptation of the pattern based on curvature of a specific computationally defined surface.
keywords Geometric systems; parametrics; material constraints
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2012_314
id ecaade2012_314
authors Bourdakis, Vassilis; Pentazou, Ioulia
year 2012
title Real City Museum/Virtual City Model: Real Datasets/Virtual Interactions
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 337-341
doi https://doi.org/10.52842/conf.ecaade.2012.2.337
wos WOS:000330320600034
summary Creating virtual city models at different scales, emphases and overall orientations is a topic that has attracted great interest in architectural and urban planning context over at least the last two decades. However the complexity of the city as a historical formation demands new methods of representation embracing interactive technologies. The work discussed in this paper is part of a large multidisciplinary project for the development of the Volos city museum. Enhancing the interaction between the public and the museum exhibits is essential. The paper focuses on the definition, complexity and orientation of the data structures and the integration of 3D contemporary and historic data that is the backbone for the digital representations and the interactive applications developed for the museum.
keywords Database design; XML; Dublin Core metadata; history; 3D modelling; geo-referencing
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2012_267
id ecaade2012_267
authors Caldas, Luísa G. ; Santos, Luís
year 2012
title Generation of Energy-Efficient Patio Houses with GENE_ARCH: Combining an Evolutionary Generative Design System with a Shape Grammar
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 459-470
doi https://doi.org/10.52842/conf.ecaade.2012.1.459
wos WOS:000330322400047
summary GENE_ARCH is a Generative Design System that combines Pareto Genetic Algorithms with an advanced building energy simulation engine. This work explores its integration with a Shape Grammar, acting as GENE_ARCH’s shape generation module. The urban patio house typology is readdressed in a contemporary context, both by improving its energy-effi ciency standards, and by rethinking its role in the genesis of high-density urban areas, while respecting its specifi c spatial organization and cultural grounding. Field work was carried out in Marrakesh, surveying a number of patio houses which became the Corpus of Design, from where a Shape Grammar was extracted. The computational implementation of the patio house grammar was done within GENE_ARCH. The resulting program was able to generate new, alternative patio houses designs that were more energy effi cient, while respecting the traditional rules captured from the analysis of existing houses. After the computational system was fully implemented, it was possible to complete different sets of experiments. The first experiments kept more restrained rules, thus generating new designs that closer resembled the existing ones. The progressive relaxation of rules and constraints allowed for a larger number of variations to emerge. Analysis of energy results provide insight into the main patterns resulting from the evolutionary search processes, namely in terms of form factors of generated solutions, and urban densities achieved.
keywords Generative Design Systems; Genetic Algorithms; Shape Grammars; Patio Houses; Energy Efficiency
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2012_164
id ecaade2012_164
authors Chen, Ting-Han; Lu, Kai-Tzu
year 2012
title Creating Spatial-Interactive Service Experiences: A Framework for Designing Interactive Service Spaces
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 327-335
doi https://doi.org/10.52842/conf.ecaade.2012.2.327
wos WOS:000330320600033
summary Inspired by the emergence of interactive space design and service design, this paper explores the concept of interactive service space and proposes a framework for designing interactive service space experiences. The framework has been applied in two design projects of successful commercial setting, mojo iCuisine interactive restaurant and Yun-Ching Real Estate VIP Center, as validation of its feasibility and applicability. We believe that this framework is beneficial for designers who have interests in creating service experience with interactive space approach, and for further studies regarding the concept of interactive service space.
keywords Service design; interaction design; interactive space; interactive exhibit; user experience
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2012_004
id caadria2012_004
authors Chien, S. F. and H. J. Wang
year 2012
title A support system for integrating smart technologies into existing buildings
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 445–454
doi https://doi.org/10.52842/conf.caadria.2012.445
summary We propose a support system for infill elements that integrate smart technologies based on Open Building principles. The design requirements were collected from design practitioners. It consists of an architectural sub-system and an information sub-system. A working prototype was constructed and some smart infill components were implemented to demonstrate and examine the system design. The prototype was evaluated by design practitioners.
keywords Support system; smart house; open building; building renovation
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2012_106
id sigradi2012_106
authors da Silva, Moisés Ribeiro; Spitz, Rejane
year 2012
title Visualização de Informação e Retórica Visual no Jornalismo Digital [Information Visualization and Visual Rhetoric on Digital Journalism]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 200-203
summary This paper investigates the Design domain especially on information visualization production to digital media through journalism, focusing on images’ visual rhetoric and aiming at contributing to an initial global debate in view of the contemporary technologic scenario characterized by multimediality and growing popularity of interactive, portable computational devices. For that, it presents the transition between old and new media, the impact on journalism and on information visualization production by new media. It proposes a conscious and organized use of visual rhetoric for designers, with a taxonomy based on earlier researches, and analyses some case studies of information visualization produced by Brazilian and international media companies.
keywords Visualização de informação; jornalismo digital; retórica visual; design de informação; novas mídias
series SIGRADI
email
last changed 2016/03/10 09:50

_id cf2015_037
id cf2015_037
authors de Vries, Bauke; Grond, Manon and van der Zee, Aant
year 2015
title Development of a multi-disciplinary university wide design course
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 37-46.
summary Design is one of the basic skills of every engineer. However until now design is only seen as a core course in Architecture studies and lately in Industrial Engineering studies. This paper reports about the development of a design course for all departments of a typical technical university. After a short overview of design teaching tradition, an inventory is presented of the different interpretation of design by the various departments. The course development is presented over two periods: 2012-2014, and 2014-2015. In between a major change was conducted. The course learning goals and student evaluations are presented. In the discussion we reflect on fundamental and practical problems that occur in design teaching for such a wide audience. Finally we draw conclusions on the changing role of design what is needed to give design the same status as mathematics in a technical curriculum.
keywords Design, Design teaching, Multi-disciplinary design
series CAAD Futures
email
last changed 2015/06/29 07:55

_id acadia12_295
id acadia12_295
authors Dierichs, Karola ; Menges, Achim
year 2012
title Functionally Graded Aggregate Structures: Digital Additive Manufacturing With Designed Granulates
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 295-304
doi https://doi.org/10.52842/conf.acadia.2012.295
summary In recent years, loose granulates have come to be investigated as architectural systems in their own right. They are defined as large numbers of elements in loose contact, which continuously reconfigure into variant stable states. In nature they are observed in systems like sand or snow. In architecture, however, they were previously known only from rare vernacular examples and geoengineering projects, and are only now being researched for their innate material potentials. Their relevance for architecture lies in being entirely reconfigurable and in allowing for structures that are functionally graded on a macro level. Hence they are a very relevant yet unexplored field within architectural design. The research presented here is focused on the potential of working with designed granulates, which are aggregates where the individual particles are designed to accomplish a specific architectural effect. Combining these with the use of a computer-controlled emitter-head, the process of pouring these aggregate structures can function as an alternative form of 3D printing or digital additive manufacturing, which allows both for instant solidification, consequent reconfiguration, and graded material properties. In its first part, the paper introduces the field of research into aggregate architectures. In its second part, the focus is laid on designed aggregates, and an analytical design tool for the individual grains is discussed. The third part presents research conducted into the process of additive manufacturing with designed granulates. To conclude, further areas of investigation are outlined especially with regard to the development of the additive manufacturing of functionally graded architectural structures. The potentials of the methodologies developed in this process are shown through the fabrication of a full-scale installation. By integrating material, fabrication, and design constraints into a streamlined computational methodology, the process also serves as a model for a more intuitive production workflow, expanding the understanding of glass as a material with wide-ranging possibilities for a more performative architecture.
keywords Aggregate Architectures , Digital Additive Manufacturing , Functionally Graded Materials
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id sigradi2012_195
id sigradi2012_195
authors dos Santos, Denise Mônaco; Tramontano, Marcelo
year 2012
title Hibridismos na cidade: considerações sobre interfaces tangíveis urbanas [Hybridism in the city: thoughts about tangible urban interfaces]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 162-166
summary The consideration about contemporary urban spaces incorporates a set of investigations linked to spatial implementation of digital technologies. This paper is about the different ways in which tangible computational interfaces have been arranged in urban environments, be they projections onto urban surfaces, interactive façades, or even architecture and interactive and/or responsive urban objects. It examines the nature of this phenomenon from perspectives presented by different authors and based on systematized information on a wide array of interfaces. It also posits some significant attributes that should be taken into account when performing a close examination of these interventions. Its aim is to contribute theoretical explorations to the study of hybrid urban spaces.
keywords Interfaces tangíveis urbanas; espaços híbridos; espaços urbanos contemporâneos
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2012_029
id caadria2012_029
authors Dutt, Florina and Subhajit Dasd
year 2012
title Responsive achitectural surface design from nonlinear systems biology: Responsive architectural design by computational methods
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 465–474
doi https://doi.org/10.52842/conf.caadria.2012.465
summary The fundamental processes in living systems can be a potential resource to derive nonlinear relationships that could find application in the design of responsive surface from an architectural standpoint. This research focuses on deriving a parametric relationship from a phenomenon in cell biology to generate an architectural expression of responsive surface/ façade. It further delineates the dynamic feedback mechanism from the environment and user as control factors. Through extensive investigation of cell-to-cell connections in the mammary epithelial cells and review of evident relay of communication across the entire system of cells, we could unfold the logical parameters of the biological system. Parametric modelling indicating the causality of the surface condition, changes with the change in extracellular matrix. This gives an opportunity to manoeuvre the surface parameters, contrary to the involuntary cell environment where the behaviours are under the control of a physiological process. Architecturally, the dynamic relationship of surface in a hybridised model, explains that interactivity is not a mere one to one response to a stimulus. Evidently, this interactive process can be a sophisticated loop of feedback through different materiality and componentry that play their effects (and are played back) by “active” surfaces.
keywords Computational design; responsive architecture; sustainable façade design; bio-inspired design; bio-mimicry
series CAADRIA
email
last changed 2022/06/07 07:55

_id ascaad2012_004
id ascaad2012_004
authors El-Masri, Souheil; Mazen Kana’an and Mohammed Fawzi Elanany
year 2012
title Architecture, Digital Techniques & Project Management
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 14-20
summary With the invention of computers, Architecture and other Engineering disciplines have undergone revolutionary developments offering new opportunities for improving efficiency and opening new frontiers for creativity. For example in architecture and urban planning, the discussions have been extended from conventional writings to cover cyberspace, virtual architecture and digital city. Moreover, computers have helped in the realization of many complex projects that would be inconceivable with traditional drawing techniques. This is clearly demonstrated in the works of Frank Gehry's, Zaha Hadid, Daniel Libeskind and many others. In deed, digital techniques have changed the design creative process and how the architects think. Traditionally the structured development architectural ideas from 2D drawings (plans, sections, elevations) towards 3D resolution has been replaced by more interactive approach of 2D & 3D. The changes that digital techniques have brought to the field of Architecture; including practice and education, can obviously be viewed from different angles and incite many discussions and questions. However, the purpose of this presentation is to discuss the role of digital techniques within the overall framework of project management in Gulf Housing Engineering. It starts the discussion with a brief on architecture and digital techniques in the Gulf Region, especially during the “boom period”; a period characterized by rapid production of buildings relying heavily on virtual images. It is against this background, the role of digital techniques is evaluated from a practice point of view. In fact in GHE, digital means are integral parts of the holistic project delivery process starting form initiation, to various design stages to construction ending with project completion. In this process emphasis is paid to the inter-relationships between IT Systems and Quality Control which in turn facilitate measuring, monitoring and reporting on various managerial, technical and design and budgetary aspects of the project. The presentation is supported by real case studies of GHE portfolio. It emphasizes that digital techniques should be an integral part of an overall process and should be seen as means to enhance efficiency and creativity; and should contribute to the betterment of the built environment
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_004.pdf
last changed 2012/05/15 20:46

_id ascaad2012_003
id ascaad2012_003
authors Elseragy, Ahmed
year 2012
title Creative Design Between Representation and Simulation
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 11-12
summary Milestone figures of architecture all have their different views on what comes first, form or function. They also vary in their definitions of creativity. Apparently, creativity is very strongly related to ideas and how they can be generated. It is also correlated with the process of thinking and developing. Creative products, whether architectural or otherwise, and whether tangible or intangible, are originated from ‘good ideas’ (Elnokaly, Elseragy and Alsaadani, 2008). On one hand, not any idea, or any good idea, can be considered creative but, on the other hand, any creative result can be traced back to a good idea that initiated it in the beginning (Goldschmit and Tatsa, 2005). Creativity in literature, music and other forms of art is immeasurable and unbounded by constraints of physical reality. Musicians, painters and sculptors do not create within tight restrictions. They create what becomes their own mind’s intellectual property, and viewers or listeners are free to interpret these creations from whichever angle they choose. However, this is not the case with architects, whose creations and creative products are always bound with different physical constraints that may be related to the building location, social and cultural values related to the context, environmental performance and energy efficiency, and many more (Elnokaly, Elseragy and Alsaadani, 2008). Remarkably, over the last three decades computers have dominated in almost all areas of design, taking over the burden of repetitive tasks so that the designers and students can focus on the act of creation. Computer aided design has been used for a long time as a tool of drafting, however in this last decade this tool of representation is being replaced by simulation in different areas such as simulation of form, function and environment. Thus, the crafting of objects is moving towards the generation of forms and integrated systems through designer-authored computational processes. The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD) computer-aided engineering (CAE) applications. This paper highlights the influence of the evolving transformation from Computer Aided Design (CAD) to Computational Design (CD) and how this presents a profound shift in creative design thinking and education. Computational-based design and simulation represent new tools that encourage designers and artists to continue progression of novel modes of design thinking and creativity for the 21st century designers. Today computational design calls for new ideas that will transcend conventional boundaries and support creative insights through design and into design. However, it is still believed that in architecture education one should not replace the design process and creative thinking at early stages by software tools that shape both process and final product which may become a limitation for creative designs to adapt to the decisions and metaphors chosen by the simulation tool. This paper explores the development of Computer Aided Design (CAD) to Computational Design (CD) Tools and their impact on contemporary design education and creative design.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_003.pdf
last changed 2012/05/15 20:46

_id sigradi2012_103
id sigradi2012_103
authors Folle, Daiane; Bruscato, Underléa Miotto; Pupo, Regiane Trevisan
year 2012
title Equipamentos Urbanos de Interesse Social: Racionalizando o Processo de Projeto [Social interest urban equipment: Optimizing the design process]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 527-529
summary This paper shows an experience where digital technologies are used in architecture and product design processes aiming collaboration, manufacturing and construction of urban equipments for a group of 210 households. The project is covered by a Federal Government Program called “My home My Life – Entities” which provides the community resources through a Neighborhood Association that will manage the projects. This article proposes a link that points out to the concept of Triple Helix, which involves the participation of a private enterprise and university in the process of promoting social-economic development. The project included a group of architects working with digital fabrication, design, design process and validation of an urban equipment that will be proposed to be inserted in this new community.
keywords Equipamento Urbano; Metodologia de Projeto; Prototipagem Rápida; Racionalização.
series SIGRADI
email
last changed 2016/03/10 09:52

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