CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 505

_id ecaade2012_045
id ecaade2012_045
authors Langenhan, Christoph ; Seifert, Arne ; Teichert, Astrid ; Petzold, Frank
year 2012
title ar:searchbox - Knowledge management for architecture students
doi https://doi.org/10.52842/conf.ecaade.2012.1.639
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 639-645.
summary As media-orientation and access to media becomes increasingly widespread in society, so too is the availability of architectural designs on the internet. In most cases these are published in the form of raster images of plans, elevations and perspective drawings together with written descriptions on architecture databases and platforms such as archINFORM or nextroom, as well as on the homepages of the respective architecture offi ces. Knowledge is generally regarded as useful information. However, the literature does not elaborate clear differentiations between what is knowledge, and what is information and data. In our view it is the preparation of information in data structures that makes it useful as knowledge. Knowledge management systems are therefore intelligent information systems in which knowledge is presented and made useful through representation and modelling methods (Abeckerand Decker, 1999).
wos WOS:000330322400067
keywords Knowledge management; ontology; information retrieval
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2012_237
id sigradi2012_237
authors Colombo, Mónica Fernández; Bonvecchi, Liliana
year 2012
title Entornos Colaborativos y Redes Sociales [Collaboritive environment and network]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 101-103
summary Workshop practices in architecture schools are increasingly incorporating alternative collaborative work in visual environments that facilitate the dissemination and knowledge management. This requires defining strategies and applications using appropriate technologies in order to identify, create, organize, store and share, both academic practices and research results.
keywords entornos colaborativos; tecnologías; visualización; redes sociales
series SIGRADI
email
last changed 2016/03/10 09:49

_id ascaad2014_016
id ascaad2014_016
authors Al-Ratrout, Samer A. and Rana Zureikat
year 2014
title Pedagogic Approach in the Age of Parametric Architecture: Experimental method for teaching architectural design studio to 3rd year level students
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 211-226
summary In this era, Architectural Design Practice is faced with a paradigm shift in its conventional approaches towards computational methods. In this regard, it is considered a pedagogic challenge to boost up knowledge and skills of architectural students’ towards an advanced approach of architectural design that emphasizes the potentials and complexity of computational environments and parametric tools for design problem solving. For introducing the concept of Parametric Oriented Design Methods to 3rd year level architectural students, an experimental pedagogic course was designed in the scholastic year of 2012-2013 at German Jordanian University GJU (School of Architecture and Built Environment SABE) to approach this concept. In the preparation phase, the experimental course was designed to incorporate structured instructing and training method to be consecutively performed within experimental lab environment to target predetermined learning outcomes and goals. The involved students were intentionally classified into three levels of previous involvement associated with the related software operating skills and computational design exposure. In the implementation phase, the predetermined instructing and training procedures were performed in the controlled environment according to the planned tasks and time intervals. Preceded tactics were prepared to be executed to resolve various anticipated complication. In this phase also, students’ performance and comprehension capacity were observed and recorded. In data analysis phase, the observed results were verified and correlations were recognized. In the final phase, conclusions were established and recommendations for further related pedagogic experiments were introduced.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ascaad2012_012
id ascaad2012_012
authors Bhzad Sidawi
year 2012
title The Possible Role of CAAD Systems in Initiating Innovation in the Design Studio
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 117-128
summary Design is a social phenomenon and the previous research highlights that design precedents and social interaction between designers including negotiation, collaboration and communications is essential to initiate creativity and the production of innovative design products. CAAD systems aim is to help the architect in formulating and developing design ideas. Researchers suggest that knowledge based systems can be integrated with CAAD systems so it would provide the architect with design knowledge that would him/ her to recall design precedents/ solutions thus link it to the design problems. Nevertheless, CAAD systems can provide limited help regarding the production of innovative design. Furthermore, the attention of the designers of knowledge based systems is focused on architects rather than the end product. On the other hand, most of the CAAD systems have web communication tools that enable designers to communicate their with colleagues and partners in business. However, none of these systems have the capability to capture useful knowledge from the design negotiations. Students of the third to fifth year at College of Architecture, University of Dammam were surveyed and interviewed to find out how far design tools, communications and resources would impact the production of innovative design projects. The survey results show that knowledge extracted from design negotiations would impact the innovative design outcome. It highlights also that present design precedents are not very helpful and design negotiations between students, tutors and other students are not documented thus fully incorporated into the design scheme. The paper argues that the future CAAD systems should be capable to recognize innovative design precedents, and incorporate knowledge that is resulted from design negotiations. This would help students to produce innovative design products.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_012.pdf
last changed 2012/05/15 20:46

_id ecaade2012_022
id ecaade2012_022
authors Ham, Jeremy J. ; Schnabel, Marc Aurel ; Datta, Sambit
year 2012
title Developing Online Construction Technology Resources in Tectonic Design Education
doi https://doi.org/10.52842/conf.ecaade.2012.1.135
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 135-142
summary We outline issues of importance in relation to tectonic design within the architectural profession and the relationship to architectural education in Australia. Twelve years of research and curriculum development at Deakin University is discussed, involving the creation of online resources and case studies, digitally-integrated projects relating to building construction and design studio education. The ethos behind the Construction Primer of engaging students as ‘amateur researchers’ in a way that ensures ‘that student research work is worth more than course assessment’ forms the pedagogical foundation of much of this work. A model of Socially Networked Construction Technology education has been developed that integrates social networks and the Internet to engage students in tectonic design within and outside the classroom through authentic curricula. Through the use of Virtual Galleries, Blogs, YouTube and social networks, a culture of peer learning and sharing has ben developed. Through shared knowledge facilitated through social networks, great potential lies for expanding the synergies between higher order learning and online resource development for design decision support.
wos WOS:000330322400013
keywords Construction technology; social network; online learning; design decision support
series eCAADe
email
last changed 2022/06/07 07:50

_id sigradi2012_330
id sigradi2012_330
authors Pires, Janice; dalla Vecchia, Luísa; Borda, Adriane
year 2012
title Aprendizagem (compreensiva) da forma na formação/representação em arquitetura [Shape (comprehensive) Learning in the formation/representation in architecture]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 219-222
summary Creating architectural form requires much more than a moment of inspiration; it requires understanding form in its whole structure. In teaching architecture aiming for the architectural design a group of strategies is needed to prepare students for the creative process. In this process it begins with issues such as the geometry allows the students redeem their prior knowledge. This paper compares, in two different contexts of the initial stages of architectural teaching process, the results of activities of digital graphic representation of architectural structures. These activities are supported by the analysis of shape grammar in promoting the learning process in a comprehensive manner such as suggested by Wertheimer.
keywords Architectural design; learning (comprehensive); shape; digital graphic representation; shape grammars.
series SIGRADI
email
last changed 2016/03/10 09:57

_id caadria2012_007
id caadria2012_007
authors Roudavski, Stanislav
year 2012
title Estranged-gaze pedagogy: Probing architectural computing through multiple ways of seeing
doi https://doi.org/10.52842/conf.caadria.2012.659
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 659–668
summary This paper discusses the challenges of teaching architectural design theory in a world transformed by the digital revolution. Design is changing in dramatic ways and architecture is changing with it but a well-defined body of knowledge that can serve as a foundation for digital architectural design has – as yet – not been established. Relevant concepts, methods and precedents originate in many fields that are typically well beyond the scope of reading suggested to (or encountered by) students of architecture. This material is highly dynamic, often contradictory and, typically, of varying quality. Presenting this developing body of knowledge to students is a difficult challenge. A suitable pedagogical approach ought to reflect the heterogeneous and volatile nature of the contemporary design discourse enabling critical analysis of existing design practices, evidenced defence of one’s own creative work and successful communication with many heterogeneous stakeholders.
keywords Critical pedagogy; digital architectural design; architectural theory; architectural education
series CAADRIA
email
last changed 2022/06/07 07:56

_id ascaad2014_019
id ascaad2014_019
authors Sidawi, Bhzad
year 2014
title The Role of Social Interaction in Empowering the Innovative Utilization of CAAD
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 253-262
summary The production of Innovative projects is the ultimate goal of architects and the previous research highlighted that certain negotiation, collaboration and communications activities are essential to initiate creativity and produce innovative design products. CAAD systems help the architect in formulating and developing design ideas. Research studies have concentrated on the usability and shortages of these systems, the users' attitude, knowledge and their acceptance of these systems. However, few studies have investigated the relation between the social settings of a design studio and the utilization of CAAD systems. This research explores the link between the social settings and the utilization of CAAD in producing innovative design products. It argues that certain design studio's settings would affect the use of CAAD systems in an innovative way. In 2012, students at college of Architecture, University of Dammam were surveyed to find out how the design studio's settings would support/ hinder the utilization of CAAD systems. The survey results showed that innovative students, who undertake certain design and communication tasks, found that CAAD systems are more useful in producing innovative projects. The study makes recommendations on how to set healthy social interaction conditions in the design studio and initiate innovative behaviour while using CAAD systems during the design process.
series ASCAAD
email
last changed 2016/02/15 13:09

_id ecaade2012_276
id ecaade2012_276
authors Trento, Armando ; Fioravanti, Antonio ; Simeone, Davide
year 2012
title Building-Use Knowledge Representation for Architectural Design: An ontology-based implementation
doi https://doi.org/10.52842/conf.ecaade.2012.1.683
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 683-689.
summary During building design processes, designers have to predict and evaluate future building performances oriented to its intended use and users. Current BIM and IFC technologies support designers allowing data exchange and information interoperability but, since their lack in semantics, they don’t provide any knowledge implementation about how the designed building will be actually used and how people will interact with it. The research described in this paper aims to overcome this shortcoming by developing a new modelling approach, oriented to representation and management of knowledge related to future building use and users. The proposed representation model is based on an already accepted ontology-based structure and will make this large amount of knowledge accessible and usable by designers during architectural design processes, in order to enhance the final quality of the design product.
wos WOS:000330322400072
keywords Design Knowledge Representation and Management; Ontology-based Systems; Building Use Process; Building Performances prediction and evaluation
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2012_051
id caadria2012_051
authors Wang, Yiping and Wei Zhang
year 2012
title CAAD education in the panorama of architectural education system: A research on visualisation of the educational tools
doi https://doi.org/10.52842/conf.caadria.2012.579
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 579–588
summary The significance of CAAD begins with tools. However, the values of CAAD to architecture education are not only in increasing subjects associated with CAAD in the teaching but in improving comprehensive digitisation of architecture professional education. When CAAD develops into the level of BIM, the value of information emerges. And as the exchange mechanism of build information share data at the same time, BIM already has User-Facing Exchange Models and Vendor-Facing Model in NBIMS. Educators are more sensitive to the happening process of professional education and BIM should and can have Education-Facing Model and two inferences about the comprehensive digitisation of architectural education system including the visual organisation to architecture knowledge and the establishment of teaching process management digitisation system for whom a direct derived research is the application of AEIM (Architectural Education Information Model). This paper is a preliminary study of the possibility of such a model and its value as a tool of design education, and further research can be conducted to study the systematic structure of the information model and methods of its visualisation.
keywords Architectural education; education information; BIM; information exchange; visualisation
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2012_157
id ecaade2012_157
authors Kubicki, Sylvain ; Guerriero, Annie ; Leclercq, Pierre ; Nys,Koenraad ; Halin, Gilles
year 2012
title 4D modeling and simulation for the teaching of structural principles and construction techniques. Towards modeling and visualization guidelines for high-rise buildings
doi https://doi.org/10.52842/conf.ecaade.2012.1.087
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 87-95
summary 4D CAD is more and more used in construction education curricula. The main interest of this technology is its ability to simulate real sequencing of construction tasks in order to confront the student with real-life construction management issues. This article presents a course for architects and construction engineers. It describes the teaching of the structural principles of high-rise buildings, using 4D simulations as a support to the analysis of the characteristics of existing projects. The pedagogical interest of 4D CAD is described in the article through assessments of students and the teaching team. Particular feedback is given about modeling and visualization guidelines for the purpose of the pedagogical use of 4D CAD.
wos WOS:000330322400008
keywords 4D CAD; 4D modeling and visualization; High-Rise Building; Structural Principles; Pedagogy
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2012_110
id ecaade2012_110
authors Pektas, Sule Tasli
year 2012
title Virtual Design Studio Revisited: A Blended Approach for the Digital Natives
doi https://doi.org/10.52842/conf.ecaade.2012.2.069
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 69-75
summary This paper presents a distributed and blended model for a virtual design studio and demonstrates the application of the model in a real-life case study. An empirical survey revealed that the proposed model was well-accepted by the current generation of architectural students. The complementary use of the tools with different representational capabilities and synchronization modes enabled effective learning processes. The study also suggested that characteristics of architectural education might entail customization in online and blended learning in several ways.
wos WOS:000330320600006
keywords Blended learning; social networking media; project cloud; learning management system; collaborative design
series eCAADe
last changed 2022/06/07 07:58

_id ecaade2008_190
id ecaade2008_190
authors Russell, Peter; Elger, Dietrich
year 2008
title The Meaning of BIM
doi https://doi.org/10.52842/conf.ecaade.2008.531
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 531-536
summary The paper is a position paper, not a report about a research project. It concerns the paradigm-shift that is taking place in the CAAD software and its implications for the business of architecture and more importantly, for the education of future members of the profession. Twenty years ago the use of CAAD software as a replacement for hand drafting was starting. Since then the transformation is complete: hardly a final project in the universities is drawn by hand. Currently, we are witnessing a second paradigm shift and its name is BIM. The meaning of BIM is rooted in two significant differences to current CAAD software and this will have implications for teaching and practicing architecture. The first difference is the way the software structures information in the CAAD file. The standard way to save CAAD information was to organise simple geometric objects according to membership in groups and to sort them according to a layer-metaphor, which primarily controlled the visibility of the geometric elements. Three-dimensional modelling is/was nothing more than the same structure with a more complex geometry. BIM software changes this structure by storing classes of geometries and then to store the specific values of individual geometries according to factors that can be determined by external or internal logical factors. The implication for architects is that we have the chance to be the people in control of the building information model, so long as we invest the time and energy to fully understand what is happening to the building information during the planning process. If we ignore this, the real danger exists that the last control of the building’s final configuration will be usurped. As educators we are currently teaching students that will be leaving the schools in 2012 and beyond. By then, the paradigm-shift will be in full motion and so it behoves us to consider which skill sets we want the next generation of architects to possess. This means not just teaching students about how to use particular BIM software or how to program a certain parametric/genetic algorithm in a form-finding process. We need to teach our students to take the leadership in building information management and that means understanding and controlling how the building information flows, how the methodologies that are used by the consulting engineers affect our building models, and knowing what kind of logical inconsistencies (internal or external) can threaten the design intention.
keywords Building Information Modelling, Digital Curriculum, Architectural Pedagogy
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2012_216
id sigradi2012_216
authors Atenas, Bárbara; Rojas, Francisco; Rojas, Jorge
year 2012
title Realidades Cruzadas y su aplicación en el Diseño Industrial [Industrial Design aplication of Mixed reality]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 598-601
summary This research seeks to establish guidelines for a model to take advantage of AR as a tool in the process of developing new products in the formative stages of the design professional. For this it is necessary to determine in which part of the design process the use of these guidelines creates a greater impact in terms of time, money and results, later to define relationships between the guidelines found and generate schemes to visualize relationships, delivering a tool that can be used by students in their design processes.
keywords Augmented Reality, Design, Education, Industrial Design, Design Process
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2012_101
id sigradi2012_101
authors Granero, Adriana Edith; Brignone, Mabel Clara
year 2012
title Simulación Urbana: Modelados colaborativos y manipulación digital de la información [Urban Simulation: Modelled collaborative and digital manipulation of information]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 117-120
summary The purpose of this experiment was the use of collective intelligence and socially distributed knowledge production for syntactic and analytic reconstruction of urban space. This collaborative learning module involves the integration of multiple exchange mechanisms both tooling and communication. The dynamics raised was committed with peers and collaboration in building an urban environment. This digital model of urban environment, operate in other thematic modules, and other academic units will tend to be a facilitator of the project process For data collection perceptual dynamics were explored, the author puts intention in creating digital graphics records.
keywords Didáctica colaborativa/ grupos anidados/ redes didácticas/ multiplataforma/ recursividad
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2012_153
id sigradi2012_153
authors Kaufmann, Stefan; Petzold, Frank
year 2012
title Cybernetic models in building fabrication. A three stage training approach to digital fabrication in architecture
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 243-245
summary In the time since European architects first began using computers in the building design process, the digital revolution has transformed how architects use planning tools completely. Today, digital tools are an indispensable part of planning practice. Besides a wide variety of digital modeling tools, parametric tools offer architects diverse options for generating cybernetic building models as BIM-models or homeostatic parametric geometry models. Cybernetic models help us to describe the buildings as a system and can improve planning efficiency. The aim of planning is to construct or fabricate an end result. The integration of digital fabrication methods in the digital chain is a fundamental goal if architects are to benefit from the progressive development of computer controlled machine tools. Fabrication integrated digital models can automate the planning process up to the production stage and enable the efficient fabrication of building components. The increased efficiency of planning and fabrication has facilitated a growing proliferation of buildings of increasing geometric complexity. Computers can open a door to the realization of new forms, spaces and construction systems to architects that understand the principles of fabrication-integrated cybernetic modeling.
keywords didactic; parametric design; digital fabrication; CIM;
series SIGRADI
email
last changed 2016/03/10 09:53

_id sigradi2012_295
id sigradi2012_295
authors Moreira, Alejandro
year 2012
title Integración y Colaboración Tecnológica en Arquitectura [Technological Integration and Collaboration in Architecture]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 268-271
summary The information produced for the design and construction of buildings become increasingly complex and are inseparable parts of the whole social making of the City. It have created a transition that should consider the integrative and collaborative aspects the architectural design process. This new transition demand changes in the architectural education in response to the resulting complexity in the design concept, given that the potential of the innovation in digital technologies is not about the generation of forms but the change that occur in the organization of activities.
keywords Integracion; Colaboracion; Tecnología; Educación
series SIGRADI
email
last changed 2016/03/10 09:55

_id acadia12_409
id acadia12_409
authors Schubert, Gerhard ; Artinger, Eva ; Yanev, Violin ; Klinker, Gudrun ; Petzold, Frank
year 2012
title 3d Virtuality Sketching: Interactive 3d Sketching Based on Real Models in a Virtual Scene
doi https://doi.org/10.52842/conf.acadia.2012.409
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 409-418
summary Sketches and working models are without doubt one of the most widely used tools in the architect’s repertoire. In the early phases of the design process in particular, they represent an essential part of the exploration process. For the most part, however, sketching and model building are separate and sequential steps. This paper examines how both media can be linked to each other more effectively so that the design process is more continuous and the transition between the two media more fluid. Using a multi-touch table with additional 3D real-time object recognition, a prototypical system was developed and realised as part of a research project in which an interactive 3D sketching tool was linked with a real 3D working model.
keywords design support , design tool , early design stages , HCI , urban design , interaction , collaboration
series ACADIA
type normal paper
email
last changed 2022/06/07 07:57

_id ecaade2012_298
id ecaade2012_298
authors Zarzycki, Andrzej
year 2012
title Urban Games: Inhabiting Real and Virtual Cities
doi https://doi.org/10.52842/conf.ecaade.2012.1.755
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 755-764.
summary Virtual environments, originally seen as less-than-perfect replicas of physical world, acquire their own identity with unique visual and spatial logic. Identity that now starts permeating back into everyday life and informing what is expected or acceptable within physical reality. The distinction between the actual and virtual fades when seen through the screen of a smartphone, experienced through a navigational system of the video game console, or manifested by media rich culture often confusing a product with an image. The paper considers massive multiplayer online role playing games (MMORPG) as the analogy to an urban ritual/happening and places AR in the broader context of the mobility-on-demand culture, location-based and ubiquitous technologies, and the authoring of the public realm. It also explores how we can take an advantage of the urban mobility for crowd sourcing, social networking, and multi-player gaming as well as non-normative use of public spaces.
wos WOS:000330322400080
keywords Interactive environments: Video games: Electronic social networks: Massive Multiplayer Online (MMO) Games: Virtual Urbanism
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2012_212
id ecaade2012_212
authors Aghaei Meibodi, Mania ; Aghaiemeybodi, Hamia
year 2012
title The Synergy Between Structure and Ornament: A Reflection on the Practice of Tectonic in the Digital and Physical Worlds
doi https://doi.org/10.52842/conf.ecaade.2012.2.245
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 245-254
summary The use of digital design and fabrication technologies in architecture has followed a paradigm shift, which has seen the topology, form and structure of architecture pushed to incorporate areas such as climate, construction, acoustic etc. While these digital technologies are intended to enhance the processes and performance, a discussion of aesthetics has been ignored. Surmising that the use of digital technology enhances the performability and effi ciency aspects of architecture as well as the aesthetics, this research questions what the new relationships and arrangements for structure and ornament are. What are the challenges when structure uses a process-based logic and is sensitive to materiality whereas the aesthetics has a representation-based logic and is not sensitive to materiality? The authors of this paper contribute to this debate by using the notion of tectonic as a platform for gaining and creating knowledge about this issue and examining the issues through the design and prototyping of a Multi-functional Pavilion.
wos WOS:000330320600024
keywords Processes; ornament; digital technology; tectonic; architectural expression
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

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